From a441bfe92955c2a2be269ad6d9d67098040a44c0 Mon Sep 17 00:00:00 2001
From: Li
Date: Wed, 28 Feb 2024 14:01:08 +1300
Subject: [PATCH] Fix spelling of behavior
---
McDecryptor/Config.cs | 2 +-
McDecryptor/Program.cs | 83 +++++++++++++++++++++++------------------
McDecryptor/default.cfg | 6 +--
3 files changed, 51 insertions(+), 40 deletions(-)
diff --git a/McDecryptor/Config.cs b/McDecryptor/Config.cs
index 39aef83..07eb148 100644
--- a/McDecryptor/Config.cs
+++ b/McDecryptor/Config.cs
@@ -64,7 +64,7 @@ namespace McDecryptor
searchModules.Add("skin_packs");
searchModules.Add("world_templates");
searchModules.Add("persona");
- searchModules.Add("behaviour_packs");
+ searchModules.Add("behavior_packs");
searchModules.Add("resource");
}
private static void rebaseLocalData()
diff --git a/McDecryptor/Program.cs b/McDecryptor/Program.cs
index 709f9f8..9e8dbcc 100644
--- a/McDecryptor/Program.cs
+++ b/McDecryptor/Program.cs
@@ -176,7 +176,7 @@ namespace McDecryptor
break;
}
- catch (Exception) { }
+ catch (Exception e) { Console.WriteLine("Error: " + e.Message); }
}
@@ -194,51 +194,62 @@ namespace McDecryptor
counter++;
}
- new Thread(() =>
+
+ Console.WriteLine("Decrypting: " + cListing.Name);
+ Directory.CreateDirectory(outFolder);
+ CopyDirectory(cListing.Path, outFolder);
+ try
{
- Console.WriteLine("Decrypting: " + cListing.Name);
- Directory.CreateDirectory(outFolder);
- CopyDirectory(cListing.Path, outFolder);
- try
+ string levelDatFile = Path.Combine(outFolder, "level.dat");
+ string skinsJsonFile = Path.Combine(outFolder, "skins.json");
+ string oldSchoolZipe = Path.Combine(outFolder, "content.zipe");
+
+ Marketplace.DecryptContents(outFolder);
+
+ if (Config.CrackPacks)
{
- string levelDatFile = Path.Combine(outFolder, "level.dat");
- string skinsJsonFile = Path.Combine(outFolder, "skins.json");
- string oldSchoolZipe = Path.Combine(outFolder, "content.zipe");
+ if (File.Exists(oldSchoolZipe))
+ Marketplace.CrackZipe(oldSchoolZipe);
- Marketplace.DecryptContents(outFolder);
+ if (File.Exists(levelDatFile))
+ Marketplace.CrackLevelDat(levelDatFile);
- if (Config.CrackPacks)
- {
- if (File.Exists(oldSchoolZipe))
- Marketplace.CrackZipe(oldSchoolZipe);
-
- if (File.Exists(levelDatFile))
- Marketplace.CrackLevelDat(levelDatFile);
-
- if (File.Exists(skinsJsonFile))
- Marketplace.CrackSkinsJson(skinsJsonFile);
- }
-
- if (Config.ZipPacks)
- {
- string ext = "";
- if (File.Exists(levelDatFile))
- ext += ".mctemplate";
- else
- ext += ".mcpack";
-
- ZipFile.CreateFromDirectory(outFolder, outFolder + ext, CompressionLevel.NoCompression, false);
- Directory.Delete(outFolder, true);
- }
+ if (File.Exists(skinsJsonFile))
+ Marketplace.CrackSkinsJson(skinsJsonFile);
}
- catch (Exception)
+
+ if (Config.ZipPacks)
{
- Console.Error.WriteLine("Failed to decrypt: " + cListing.Name);
+ Console.WriteLine("Zipping: " + cListing.Name);
+
+ string ext = "";
+ if (File.Exists(levelDatFile))
+ ext += ".mctemplate";
+ else if (false)
+ ext += ".mcaddon";
+ else
+ ext += ".mcpack";
+
+ string fname = outFolder + ext;
+
+ if (File.Exists(fname))
+ File.Delete(fname);
+
+ ZipFile.CreateFromDirectory(outFolder, fname, CompressionLevel.NoCompression, false);
Directory.Delete(outFolder, true);
}
+ }
+ catch (Exception e)
+ {
+ Console.Error.WriteLine("Failed to decrypt: " + cListing.Name+ " "+e.Message);
+ Directory.Delete(outFolder, true);
+ }
+
- }).Start();
}
+
+ Console.WriteLine("Finished.");
+ Console.ReadKey();
}
}
diff --git a/McDecryptor/default.cfg b/McDecryptor/default.cfg
index 01490b8..8bdc072 100644
--- a/McDecryptor/default.cfg
+++ b/McDecryptor/default.cfg
@@ -28,17 +28,17 @@ RealmsPremiumCache: $LOCALCACHE\premiumcache
CrackThePacks: yes
# Should i zip packs to .mcpack/.mctemplate
-ZipThePacks: no
+ZipThePacks: yes
# Where to output the decrypted data, (deafult to install into the game)
-OutputFolder: $LOCALSTATE\games\com.mojang
+OutputFolder: $EXECDIR\output_packs
# You can also add more search locations ontop of the default ones.
# Do this by using AdditionalSearchDir and a path, it will look there
# for packs.
# You can use AdditionalModuleDir to add new folders to look for encrypted data inside of the search folders
-# normally it'll just look inside say "resource_packs" "skin_packs" "persona" etc
+# normally it'll just look inside say "resource_packs" "skin_packs" "persona", "behaviour packs" etc
#AdditionalSearchDir: C:\Some\Folder\With\ResourcePacks
#AdditionalSearchDir: C:\Some\Other\Folder\With\ResourcePacks