// Package utils ... package utils import ( "bytes" "context" "crypto/sha256" "encoding/json" "errors" "net" "path" "regexp" "strings" "sync" "github.com/bedrock-tool/bedrocktool/locale" "github.com/google/uuid" "github.com/sandertv/gophertunnel/minecraft" "github.com/sirupsen/logrus" //"github.com/sandertv/gophertunnel/minecraft/gatherings" "github.com/sandertv/gophertunnel/minecraft/protocol/login" "github.com/sandertv/gophertunnel/minecraft/protocol/packet" ) var ( GDebug bool // log packet names to console GPreloadPacks bool // connect to server to get packs before proxy GInteractive bool // interactive cli input ) var nameRegexp = regexp.MustCompile(`\||(?:ยง.?)`) // CleanupName cleans name so it can be used as a filename func CleanupName(name string) string { name = strings.Split(name, "\n")[0] var _tmp struct { K string `json:"k"` } err := json.Unmarshal([]byte(name), &_tmp) if err == nil { name = _tmp.K } name = string(nameRegexp.ReplaceAll([]byte(name), []byte(""))) name = strings.TrimSpace(name) return name } // connections func connectServer(ctx context.Context, address string, ClientData *login.ClientData, wantPacks bool, packetFunc PacketFunc) (serverConn *minecraft.Conn, err error) { cd := login.ClientData{} if ClientData != nil { cd = *ClientData } logrus.Info(locale.Loc("connecting", locale.Strmap{"Address": address})) serverConn, err = minecraft.Dialer{ TokenSource: GetTokenSource(), ClientData: cd, PacketFunc: func(header packet.Header, payload []byte, src, dst net.Addr) { if GDebug { PacketLogger(header, payload, src, dst) } if packetFunc != nil { packetFunc(header, payload, src, dst) } }, DownloadResourcePack: func(id uuid.UUID, version string) bool { return wantPacks }, }.DialContext(ctx, "raknet", address) if err != nil { return nil, err } logrus.Debug(locale.Loc("connected", nil)) ClientAddr = serverConn.LocalAddr() return serverConn, nil } func spawnConn(ctx context.Context, clientConn *minecraft.Conn, serverConn *minecraft.Conn) error { wg := sync.WaitGroup{} errs := make(chan error, 2) if clientConn != nil { wg.Add(1) go func() { defer wg.Done() errs <- clientConn.StartGame(serverConn.GameData()) }() } wg.Add(1) go func() { defer wg.Done() errs <- serverConn.DoSpawn() }() wg.Wait() for i := 0; i < 2; i++ { select { case err := <-errs: if err != nil { return errors.New(locale.Loc("failed_start_game", locale.Strmap{"Err": err})) } case <-ctx.Done(): return errors.New(locale.Loc("connection_cancelled", nil)) default: } } return nil } // get longest line length func maxLen(lines []string) int { o := 0 for _, line := range lines { if o < len(line) { o = len(line) } } return o } // MarginLines makes text centered func MarginLines(lines []string) string { ret := "" max := maxLen(lines) for _, line := range lines { if len(line) != max { ret += strings.Repeat(" ", max/2-len(line)/4) } ret += line + "\n" } return ret } // SplitExt splits path to filename and extension func SplitExt(filename string) (name, ext string) { name, ext = path.Base(filename), path.Ext(filename) if ext != "" { name = strings.TrimSuffix(name, ext) } return } func Clamp(a, b int) int { if a > b { return b } if a < 0 { return 0 } return a } func RandSeededUUID(str string) string { h := sha256.Sum256([]byte(str)) id, _ := uuid.NewRandomFromReader(bytes.NewBuffer(h[:])) return id.String() }