package seconduser import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) type entityType struct { name string } func (t *entityType) EncodeEntity() string { return t.name } func (t *entityType) BBox(e world.Entity) cube.BBox { return cube.BBox{} } type serverEntity struct { t world.EntityType pos mgl64.Vec3 rot cube.Rotation } func (s *serverEntity) Close() error { return nil } func (s *serverEntity) Position() mgl64.Vec3 { return s.pos } func (s *serverEntity) Rotation() cube.Rotation { return s.rot } func (e *serverEntity) World() *world.World { w, _ := world.OfEntity(e) return w } func (s *serverEntity) Type() world.EntityType { return s.t } func newServerEntity(typename string) *serverEntity { return &serverEntity{ t: &entityType{name: typename}, } }