CommitLog |

This commit is contained in:
SilicaAndPina 2020-07-22 15:33:09 +12:00
parent 5c50f88fd4
commit abc0648dc5
6 changed files with 59 additions and 0 deletions

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<NewExtensions/>
<sounds name="sound">
<sound>sound\snd_engine</sound>
<sound>sound\snd_shoot</sound>
</sounds>
<sprites name="sprites">
<sprite>sprites\spr_player</sprite>

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help.rtf

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sound/audio/snd_shoot.ogg Normal file

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sound/snd_shoot.sound.gmx Normal file
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sound>
<kind>3</kind>
<extension>.ogg</extension>
<origname>sound\audio\snd_shoot.ogg</origname>
<effects>0</effects>
<volume>
<volume>1</volume>
</volume>
<pan>0</pan>
<bitRates>
<bitRate>192</bitRate>
</bitRates>
<sampleRates>
<sampleRate>44100</sampleRate>
</sampleRates>
<types>
<type>0</type>
</types>
<bitDepths>
<bitDepth>16</bitDepth>
</bitDepths>
<preload>-1</preload>
<data>snd_shoot.ogg</data>
<compressed>1</compressed>
<streamed>1</streamed>
<uncompressOnLoad>0</uncompressOnLoad>
<audioGroup>0</audioGroup>
</sound>

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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sound>
<kind>3</kind>
<extension>.ogg</extension>
<origname>sound\audio\sound1_234083__211redman112__lasgun-fire.ogg</origname>
<effects>0</effects>
<volume>
<volume>1</volume>
</volume>
<pan>0</pan>
<bitRates>
<bitRate>192</bitRate>
</bitRates>
<sampleRates>
<sampleRate>44100</sampleRate>
</sampleRates>
<types>
<type>0</type>
</types>
<bitDepths>
<bitDepth>16</bitDepth>
</bitDepths>
<preload>-1</preload>
<data>sound1_234083__211redman112__lasgun-fire.ogg</data>
<compressed>0</compressed>
<streamed>0</streamed>
<uncompressOnLoad>0</uncompressOnLoad>
<audioGroup>0</audioGroup>
</sound>