CommitLog |

This commit is contained in:
SilicaAndPina 2020-07-22 14:56:37 +12:00
parent 142a4efd06
commit c309df517b
4 changed files with 57 additions and 1 deletions

View File

@ -443,7 +443,7 @@
<option_shortcircuit>True</option_shortcircuit>
<option_showcursor>True</option_showcursor>
<option_showprogress>1</option_showprogress>
<option_sizeable>False</option_sizeable>
<option_sizeable>True</option_sizeable>
<option_stayontop>false</option_stayontop>
<option_sync_vertex>0</option_sync_vertex>
<option_textureGroup0_border>2</option_textureGroup0_border>

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@ -17,6 +17,7 @@
<paths name="paths"/>
<objects name="objects">
<object>objects\obj_player</object>
<object>objects\obj_controller</object>
</objects>
<rooms name="rooms">
<room>rooms\rm_game</room>

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@ -0,0 +1,54 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>&lt;undefined&gt;</spriteName>
<solid>0</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>-1</persistent>
<parentName>&lt;undefined&gt;</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events>
<event eventtype="9" enumb="122">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>if(window_get_fullscreen())
{
window_set_fullscreen(0);
}
else
{
window_set_fullscreen(1);
}
</string>
</argument>
</arguments>
</action>
</event>
</events>
<PhysicsObject>0</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
<PhysicsObjectGroup>0</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints/>
</object>

View File

@ -52,6 +52,7 @@
</views>
<instances>
<instance objName="obj_player" x="512" y="512" name="inst_E89CF1B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_controller" x="0" y="0" name="inst_12F93A6E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances>
<tiles/>
<PhysicsWorld>0</PhysicsWorld>