spr_asteroid 0 -1 0 0 obj_chunk_item <undefined> 1 603 7 0 0 -1 2 self 0 0 1 /// Init image_speed = 0; image_index = random_range(0,2); angle = random_range(0,180); direction = angle; image_angle = angle; 1 603 7 0 0 -1 2 self 0 0 1 with(instance_create(x,y,obj_dropped_item)) { item_id = STONE; } 1 603 7 0 0 -1 2 self 0 0 1 /// Slow down if too fast if(speed > 0) { speed -= 1 } pull_towards_black_holes(); 1 603 7 0 0 -1 2 self 0 0 1 speed = -20; 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(id); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0