spr_button 0 -1 -100 0 obj_button <undefined> 1 603 7 0 0 -1 2 self 0 0 1 draw_set_font(fnt_main); image_speed = 0; BUTTON_TEXT = "Respawn"; show_debug_message("Button Created: "+BUTTON_TEXT); 1 603 7 0 0 -1 2 self 0 0 1 obj_player.x = obj_player.xstart; obj_player.y = obj_player.ystart; obj_player.energy = obj_player.energy_max; obj_player.hp = obj_player.hp_max; obj_player.speed = 0; obj_player.invuln_counter = 0; obj_player.dead = false; obj_player.visible = true; obj_player.image_speed = 0; obj_player.sprite_index = spr_player; obj_player.is_moving = false; obj_player.image_index = obj_player.ship_type; obj_controller.visible = true; instance_destroy(obj_gameover_overlay); instance_destroy(self); 1 603 7 0 0 -1 2 self 0 0 1 draw_self(); draw_set_color(c_white); draw_text(x-string_width(BUTTON_TEXT)/2,y-5,BUTTON_TEXT); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0