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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31229.75
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DownloadModules", "DownloadModules\DownloadModules.csproj", "{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1AFA50AC-0335-4463-AC99-6645819D74FC}
EndGlobalSection
EndGlobal

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DownloadModules/CDN.cs Normal file
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using HtmlAgilityPack;
using Org.BouncyCastle.Crypto.Digests;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Cache;
using System.Text;
using System.Windows.Forms;
namespace GMTools
{
class CDNUrls
{
//GMS14
public const String GMS14 = "http://store.yoyogames.com/downloads/gm-studio/update-studio.rss";
public const String GMS14EA = "https://pastebin.com/raw/XN4gPX4u";
//GMS2
public const String GMS2 = "http://gms.yoyogames.com/Zeus-Runtime.rss";
public const String GMS2Beta = "http://gms.yoyogames.com/Zeus-Runtime-Beta.rss";
public static String FromIndex(int cdnIndex)
{
switch (cdnIndex)
{
case 1:
return CDNUrls.GMS14;
case 2:
return CDNUrls.GMS14EA;
case 3:
return CDNUrls.GMS2;
case 4:
return CDNUrls.GMS2Beta;
}
return "NF";
}
}
class CDN
{
private static string xmlData = "";
private static string bypassAuthentication(string url)
{
if (url.StartsWith("https://updater.yoyogames.com") && !url.Contains("original"))
{
return "http://updatecdn.yoyogames.com/" + Path.GetFileName(url);
}
else
{
return url;
}
}
private static string getOriginalUrl(string version)
{
if (version.StartsWith("1."))
{
return "https://updater.yoyogames.com/api/download/original?filename=Original-" + version + ".zip";
}
else if (version.StartsWith("2."))
{
var doc = new HtmlAgilityPack.HtmlDocument();
doc.LoadHtml(xmlData);
var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
foreach (HtmlNode ver in versions)
{
string verName = ver.GetAttributeValue("sparkle:version", "0.0.0.0");
if (verName == version)
{
return ver.GetAttributeValue("url", "http://example.com/").ToString();
}
}
}
return "NF";
}
public static void UseCDN(String CDN)
{
try
{
WebClient wc = new WebClient();
wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
xmlData = wc.DownloadString(CDN);
}
catch (Exception)
{
MessageBox.Show("Could not connect to: " + CDN, "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
public static String GetModuleForVersion(String Version, String Module)
{
Module = Module.ToLower();
if (Module == "original")
return getOriginalUrl(Version);
var doc = new HtmlAgilityPack.HtmlDocument();
doc.LoadHtml(xmlData);
var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
foreach (HtmlNode version in versions)
{
string verName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
if (verName == Version)
{
var modules = version.Elements("module");
foreach (var module in modules)
{
string moduleName = module.GetAttributeValue("name", "Original").ToLower();
string moduleUrl = module.GetAttributeValue("url", "http://127.0.0.1");
if (moduleName.ToLower() == Module.ToLower())
{
return bypassAuthentication(moduleUrl);
}
}
}
}
return "NF"; // Not Found
}
public static String[] GetVersions(String Filter = "")
{
var doc = new HtmlAgilityPack.HtmlDocument();
doc.LoadHtml(xmlData);
var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
List<string> verList = new List<string>();
foreach (HtmlNode version in versions)
{
string versionName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
if (Filter == "")
{
verList.Add(versionName);
}
else
{
if (GetModuleForVersion(versionName, Filter) != "NF")
{
verList.Add(versionName);
}
}
}
return verList.ToArray();
}
public static String GetPassword(String ZipName)
{
if (ZipName.ToLower().StartsWith("original") || ZipName.ToLower().StartsWith("gmstudio"))
{
return "12#_p@o3w$ir_ADD-_$#";
}
MD5Digest md5Digest = new MD5Digest();
byte[] array = new byte[16];
byte[] bytes = Encoding.UTF8.GetBytes("MRJA" + Path.GetFileName(ZipName) + "PHMD");
md5Digest.Reset();
md5Digest.BlockUpdate(bytes, 0, bytes.Length);
md5Digest.Finish();
md5Digest.DoFinal(array, 0);
string password = Convert.ToBase64String(array);
return password;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0E6EE240-2E74-4408-A256-2EEE45DCFFF1}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>DownloadModules</RootNamespace>
<AssemblyName>DownloadModules</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="BouncyCastle.Crypto">
<HintPath>..\..\..\..\AppData\Roaming\GameMaker-Studio\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="HtmlAgilityPack, Version=1.11.33.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\HtmlAgilityPack.1.11.33\lib\Net35\HtmlAgilityPack.dll</HintPath>
</Reference>
<Reference Include="Ionic.Zip, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c, processorArchitecture=MSIL">
<HintPath>..\packages\DotNetZip.1.9.1.8\lib\net20\Ionic.Zip.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CDN.cs" />
<Compile Include="downloadForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>downloadForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>downloadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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DownloadModules/Form1.Designer.cs generated Normal file
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namespace DownloadModules
{
partial class downloadForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(downloadForm));
this.downloadProgress = new System.Windows.Forms.ProgressBar();
this.downloadStatus = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// downloadProgress
//
this.downloadProgress.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.downloadProgress.Location = new System.Drawing.Point(12, 25);
this.downloadProgress.Name = "downloadProgress";
this.downloadProgress.Size = new System.Drawing.Size(828, 23);
this.downloadProgress.TabIndex = 0;
//
// downloadStatus
//
this.downloadStatus.AutoSize = true;
this.downloadStatus.Location = new System.Drawing.Point(12, 9);
this.downloadStatus.Name = "downloadStatus";
this.downloadStatus.Size = new System.Drawing.Size(104, 13);
this.downloadStatus.TabIndex = 1;
this.downloadStatus.Text = "Reading license.plist";
//
// downloadForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(852, 62);
this.Controls.Add(this.downloadStatus);
this.Controls.Add(this.downloadProgress);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "downloadForm";
this.Text = "GameMaker Exports Downloader";
this.Load += new System.EventHandler(this.downloadForm_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ProgressBar downloadProgress;
private System.Windows.Forms.Label downloadStatus;
}
}

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DownloadModules/Form1.resx Normal file

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace DownloadModules
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new downloadForm());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DownloadModules")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DownloadModules")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0e6ee240-2e74-4408-a256-2eee45dcfff1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DownloadModules.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DownloadModules.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DownloadModules.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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using GMTools;
using Ionic.Zip;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using System.Xml;
namespace DownloadModules
{
public partial class downloadForm : Form
{
public downloadForm()
{
InitializeComponent();
}
public List<string> Urls = new List<string>();
public List<string> Modules = new List<string>();
public WebClient wc = new WebClient();
public string CurrentFile;
public string DownloadLocation;
int fileCount;
int filesToDownload;
public static Dictionary<string, string> ConvertPlistToDictionary(string _file)
{
XmlDocument xmlDocument = new XmlDocument();
xmlDocument.XmlResolver = null;
xmlDocument.LoadXml(_file);
Dictionary<string, string> dictionary = new Dictionary<string, string>();
XmlNode xmlNode = xmlDocument.SelectSingleNode("plist/dict");
for (int i = 0; i < xmlNode.ChildNodes.Count; i += 2)
{
if (xmlNode.ChildNodes[i].Name == "key")
{
dictionary.Add(xmlNode.ChildNodes[i].InnerText, xmlNode.ChildNodes[i + 1].InnerText);
}
}
return dictionary;
}
private string pop()
{
fileCount++;
string url = Urls[0];
Urls.RemoveAt(0);
return url;
}
private void downloadForm_Load(object sender, EventArgs e)
{
string licenseFile = Path.Combine(Path.Combine(Environment.GetEnvironmentVariable("LOCALAPPDATA"), "GameMaker-Studio"), "license.plist");
if(File.Exists(licenseFile))
{
byte[] plistFileBytes = File.ReadAllBytes(licenseFile);
string plistFile = Encoding.UTF8.GetString(plistFileBytes);
Dictionary<string, string> dictionary = ConvertPlistToDictionary(plistFile);
string[] addonsArray = dictionary["Addons"].Split('.');
foreach (string addon in addonsArray)
{
switch (addon.ToLowerInvariant())
{
case "winphone8":
Modules.Add("windowsphone");
continue;
case "free":
case "windows":
case "androidtest":
case "windows8rt":
case "yycompiler":
continue;
default:
Modules.Add(addon.ToLowerInvariant());
break;
}
}
Version version = Assembly.LoadFile(Path.Combine(Path.Combine(Environment.GetEnvironmentVariable("APPDATA"), "GameMaker-Studio"), "GameMaker-Studio.exe")).GetName().Version;
string cdnVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
CDN.UseCDN(CDNUrls.GMS14);
foreach(string module in Modules)
{
string moduleUrl = CDN.GetModuleForVersion(cdnVersion, module);
if (moduleUrl == "NF")
continue;
Urls.Add(moduleUrl);
}
if(Urls.Count > 0)
{
filesToDownload = Urls.Count;
CurrentFile = pop();
DownloadLocation = Path.Combine(Path.Combine(Path.Combine(Environment.GetEnvironmentVariable("LOCALAPPDATA"), "GameMaker-Studio"), "UpgradeZip"), Path.GetFileName(CurrentFile));
Directory.CreateDirectory(Path.GetDirectoryName(DownloadLocation));
wc.DownloadProgressChanged += Wc_DownloadProgressChanged;
wc.DownloadFileCompleted += Wc_DownloadFileCompleted;
wc.DownloadFileAsync(new Uri(CurrentFile), DownloadLocation);
}
}
else
{
MessageBox.Show("Cannot find license.plist.", "ERROR");
Application.Exit();
}
}
private void Wc_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
{
string zipPassword = CDN.GetPassword(Path.GetFileName(CurrentFile));
string gmsFolder = Path.Combine(Environment.GetEnvironmentVariable("APPDATA"), "GameMaker-Studio");
downloadStatus.Text = "Extracting: " + Path.GetFileName(CurrentFile);
Thread extractThread = new Thread(() =>
{
using (ZipFile archive = new ZipFile(DownloadLocation))
{
archive.Password = zipPassword;
archive.Encryption = EncryptionAlgorithm.PkzipWeak;
archive.ExtractAll(gmsFolder, ExtractExistingFileAction.OverwriteSilently);
archive.Dispose();
}
try
{
File.Delete(DownloadLocation);
}
catch (Exception) { };
});
extractThread.Start();
while (extractThread.IsAlive)
Application.DoEvents();
if (Urls.Count > 0)
{
CurrentFile = pop();
DownloadLocation = Path.Combine(Path.Combine(Path.Combine(Environment.GetEnvironmentVariable("LOCALAPPDATA"), "GameMaker-Studio"), "UpgradeZip"), Path.GetFileName(CurrentFile));
wc.DownloadFileAsync(new Uri(CurrentFile), DownloadLocation);
}
else
{
Application.Exit();
}
}
private void Wc_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
{
downloadProgress.Value = e.ProgressPercentage;
downloadStatus.Text = "Downloading: (File "+fileCount.ToString()+"/"+filesToDownload.ToString()+") "+Path.GetFileName(CurrentFile)+" "+e.BytesReceived.ToString()+"/"+e.TotalBytesToReceive.ToString()+" "+e.ProgressPercentage.ToString()+"%";
Application.DoEvents();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="DotNetZip" version="1.9.1.8" targetFramework="net35" />
<package id="HtmlAgilityPack" version="1.11.33" targetFramework="net35" />
</packages>

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{
"runtimeTarget": {
"name": ".NETStandard,Version=v2.0/",
"signature": ""
},
"compilationOptions": {},
"targets": {
".NETStandard,Version=v2.0": {},
".NETStandard,Version=v2.0/": {
"HtmlAgilityPack/1.11.33": {
"dependencies": {
"NETStandard.Library": "2.0.3"
},
"runtime": {
"HtmlAgilityPack.dll": {}
}
},
"Microsoft.NETCore.Platforms/1.1.0": {},
"NETStandard.Library/2.0.3": {
"dependencies": {
"Microsoft.NETCore.Platforms": "1.1.0"
}
}
}
},
"libraries": {
"HtmlAgilityPack/1.11.33": {
"type": "project",
"serviceable": false,
"sha512": ""
},
"Microsoft.NETCore.Platforms/1.1.0": {
"type": "package",
"serviceable": true,
"sha512": "sha512-kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
"path": "microsoft.netcore.platforms/1.1.0",
"hashPath": "microsoft.netcore.platforms.1.1.0.nupkg.sha512"
},
"NETStandard.Library/2.0.3": {
"type": "package",
"serviceable": true,
"sha512": "sha512-st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
"path": "netstandard.library/2.0.3",
"hashPath": "netstandard.library.2.0.3.nupkg.sha512"
}
}
}

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