Update README.md
This commit is contained in:
parent
3ad0ec4cbb
commit
87014f3d96
32
README.md
32
README.md
|
@ -1,21 +1,3 @@
|
|||
# v1.2
|
||||
Short Circuit Evaulations setting is now applied correctly
|
||||
Fixed auto updater
|
||||
Fixed version manager
|
||||
|
||||
Download: https://github.com/KuromeSan/GayMaker-Studio/releases/download/v1.2/GayMaker-Studio.1.2.zip
|
||||
|
||||
# v1.1
|
||||
Added version manager - now you can use any verison of GMS1.4 you want
|
||||
Updated default version to 1.4.9999
|
||||
Fixed a bug where changing the project wouldnt update the preview.
|
||||
Fixed a bug where if you never opened "Global Game Settings" in GameMaker
|
||||
Then GayMaker would crash (IT WAS A STRANGE PARSER DIFFERNTAL xD)
|
||||
See issue [#9 on GayMaker](https://bitbucket.org/SilicaAndPina/gaymaker/issues/9/global-game-settings)
|
||||
Added an update-checker it'll ask you if you want to update when a new update is avalible.
|
||||
|
||||
Download: https://bitbucket.org/SilicaAndPina/gaymaker-studio/downloads/GayMaker-Studio%201.1.zip
|
||||
|
||||
# v1.0
|
||||
Inital Release!
|
||||
|
||||
|
@ -23,7 +5,7 @@ Download: https://bitbucket.org/SilicaAndPina/gaymaker-studio/downloads/GayMaker
|
|||
|
||||
#GayMaker: Studio
|
||||
|
||||
Homebrew GM:S Export tool (Based off the original [GayMaker Tool for PSVita](https://bitbucket.org/SilicaAndPina/gaymaker))
|
||||
Homebrew GM:S Export tool (Based off the original [GayMaker Tool for PSVita](https://silica.codes/Li/gaymaker))
|
||||
|
||||
Run the program. and browse to a GameMaker Studio project file (.gmx).
|
||||
you can also change the images, Title. and TitleID and then your game will be
|
||||
|
@ -35,13 +17,6 @@ However some snippits where taken from the PkgEditor and changed to not read fro
|
|||
|
||||
Please show me any games you make with it! (though, please note i wont be too interested unless a girl dies)
|
||||
|
||||
#Shaders
|
||||
When you compile a project that uses Shaders for the first time. you'll be prompted to browse to 'orbis-wave-psslc.exe'
|
||||
This file will then be placed into the GayMaker: Studio install folder and you wont have to do it again after that.
|
||||
Shaders will compile into the GXP format. which will then work on the console itself.
|
||||
|
||||
For *reasons*, i will not provide a link to orbis-wave-psslc.exe
|
||||
|
||||
|
||||
# Controller Mapping
|
||||
|
||||
|
@ -81,7 +56,4 @@ https://bitbucket.org/SilicaAndPina/gm-shb
|
|||
|
||||
# Credits
|
||||
Thanks YoYoGames for GameMaker, "YOYO_DEV_ENABLE", and having a unsecured CDN
|
||||
Thanks To the devs of DnSpy for indirectly making this possible ;)
|
||||
Thanks To MaxTon for [LibOrbisPkg](https://github.com/maxton/LibOrbisPkg)
|
||||
Thanks To ignacio1420 and Nagato for Testing!
|
||||
Thanks To flat_z for [make_fself.py](https://twitter.com/flat_z/status/954856357664100354)
|
||||
Thanks To Sony for some tools i guess.
|
||||
|
|
Loading…
Reference in New Issue