Program hangs if make_package_npdrm takes too long #2

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opened 2024-01-30 13:27:51 +00:00 by MDashK · 0 comments

If, for some reason, the make_package_npdrm process takes a little more time to create the PKG file, due to the game being large or something, (I dunno), the process will "hang", meaning:

It will stay stuck in the "Building PKG ..." part, and the make_package_npdrm process will be present in the Processes of Windows, but won't do nothing. It won't exit.

If one tries to create the PKG using command-line, using the same arguments, the PKG will create and make_package_npdrm will exit correctly.

Comparing both created PKG files, the one created with command-line will have the SHA1 value correct.
The one created on the proces that "hanged", will have an internal SHA1 value of "00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"

If, for some reason, the make_package_npdrm process takes a little more time to create the PKG file, due to the game being large or something, (I dunno), the process will "hang", meaning: It will stay stuck in the "Building PKG ..." part, and the make_package_npdrm process will be present in the Processes of Windows, but won't do nothing. It won't exit. If one tries to create the PKG using command-line, using the same arguments, the PKG will create and make_package_npdrm will exit correctly. Comparing both created PKG files, the one created with command-line will have the SHA1 value correct. The one created on the proces that "hanged", will have an internal SHA1 value of "00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
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Reference: GameMakerReverse/GayMaker-PS3#2
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