Upload 1.2 code
This commit is contained in:
parent
c3ab4a98aa
commit
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@ -1,188 +1,188 @@
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using HtmlAgilityPack;
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using Org.BouncyCastle.Crypto.Digests;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Cache;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GMTools
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{
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class CDNUrls
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{
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//GMS14
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public const String GMS14 = "http://store.yoyogames.com/downloads/gm-studio/update-studio.rss";
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public const String GMS14EA = "http://store.yoyogames.com/downloads/gm-studio-ea/update-studio-ea.rss";
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//GMS2
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public const String GMS2 = "http://gms.yoyogames.com/Zeus-Runtime.rss";
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public const String GMS2Beta = "http://gms.yoyogames.com/Zeus-Runtime-Beta.rss";
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public static String FromIndex(int cdnIndex)
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{
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switch (cdnIndex)
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{
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case 1:
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return CDNUrls.GMS14;
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case 2:
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return CDNUrls.GMS14EA;
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case 3:
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return CDNUrls.GMS2;
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case 4:
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return CDNUrls.GMS2Beta;
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}
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return "NF";
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}
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}
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class CDN
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{
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private static string xmlData = "";
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private static string bypassAuthentication(string url)
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{
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if (url.StartsWith("https://updater.yoyogames.com") && !url.Contains("original"))
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{
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return "http://updatecdn.yoyogames.com/" + Path.GetFileName(url);
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}
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else
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{
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return url;
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}
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}
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private static string getOriginalUrl(string version)
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{
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if (version.StartsWith("1."))
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{
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return "https://updater.yoyogames.com/api/download/original?filename=Original-" + version + ".zip";
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}
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else if(version.StartsWith("2."))
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{
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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foreach (HtmlNode ver in versions)
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{
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string verName = ver.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (verName == version)
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{
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return ver.GetAttributeValue("url", "http://example.com/").ToString();
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}
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}
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}
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return "NF";
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}
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public static void UseCDN(String CDN)
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{
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try
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{
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WebClient wc = new WebClient();
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wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
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xmlData = wc.DownloadString(CDN);
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}
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catch (Exception)
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{
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MessageBox.Show("Could not connect to: " + CDN, "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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public static String GetModuleForVersion(String Version, String Module)
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{
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Module = Module.ToLower();
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if (Module == "original")
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return getOriginalUrl(Version);
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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foreach (HtmlNode version in versions)
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{
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string verName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (verName == Version)
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{
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var modules = version.Elements("module");
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foreach (var module in modules)
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{
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string moduleName = module.GetAttributeValue("name", "Original").ToLower();
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string moduleUrl = module.GetAttributeValue("url", "http://127.0.0.1");
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if (moduleName == Module)
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{
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return bypassAuthentication(moduleUrl);
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}
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}
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}
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}
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return "NF"; // Not Found
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}
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public static String[] GetVersions(String Filter = "")
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{
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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List<string> verList = new List<string>();
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foreach (HtmlNode version in versions)
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{
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string versionName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (Filter == "")
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{
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verList.Add(versionName);
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}
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else
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{
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if(GetModuleForVersion(versionName,Filter) != "NF")
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{
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verList.Add(versionName);
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}
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}
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}
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return verList.ToArray();
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}
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public static String GetPassword(String ZipName)
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{
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if (ZipName.ToLower().StartsWith("original") || ZipName.ToLower().StartsWith("gmstudio"))
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{
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return "12#_p@o3w$ir_ADD-_$#";
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}
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MD5Digest md5Digest = new MD5Digest();
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byte[] array = new byte[16];
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byte[] bytes = Encoding.UTF8.GetBytes("MRJA" + Path.GetFileName(ZipName) + "PHMD");
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md5Digest.Reset();
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md5Digest.BlockUpdate(bytes, 0, bytes.Length);
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md5Digest.Finish();
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md5Digest.DoFinal(array, 0);
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string password = Convert.ToBase64String(array);
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return password;
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}
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}
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}
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using HtmlAgilityPack;
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using Org.BouncyCastle.Crypto.Digests;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Cache;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GMTools
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{
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class CDNUrls
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{
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//GMS14
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public const String GMS14 = "http://store.yoyogames.com/downloads/gm-studio/update-studio.rss";
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public const String GMS14EA = "https://pastebin.com/raw/XN4gPX4u";
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//GMS2
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public const String GMS2 = "http://gms.yoyogames.com/Zeus-Runtime.rss";
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public const String GMS2Beta = "http://gms.yoyogames.com/Zeus-Runtime-Beta.rss";
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public static String FromIndex(int cdnIndex)
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{
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switch (cdnIndex)
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{
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case 1:
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return CDNUrls.GMS14;
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case 2:
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return CDNUrls.GMS14EA;
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case 3:
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return CDNUrls.GMS2;
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case 4:
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return CDNUrls.GMS2Beta;
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}
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return "NF";
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}
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}
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class CDN
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{
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private static string xmlData = "";
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private static string bypassAuthentication(string url)
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{
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if (url.StartsWith("https://updater.yoyogames.com") && !url.Contains("original"))
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{
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return "http://updatecdn.yoyogames.com/" + Path.GetFileName(url);
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}
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else
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{
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return url;
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}
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}
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private static string getOriginalUrl(string version)
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{
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if (version.StartsWith("1."))
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{
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return "https://updater.yoyogames.com/api/download/original?filename=Original-" + version + ".zip";
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}
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else if(version.StartsWith("2."))
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{
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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foreach (HtmlNode ver in versions)
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{
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string verName = ver.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (verName == version)
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{
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return ver.GetAttributeValue("url", "http://example.com/").ToString();
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}
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}
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}
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return "NF";
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}
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public static void UseCDN(String CDN)
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{
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try
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{
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WebClient wc = new WebClient();
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wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
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xmlData = wc.DownloadString(CDN);
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}
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catch (Exception)
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{
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MessageBox.Show("Could not connect to: " + CDN, "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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public static String GetModuleForVersion(String Version, String Module)
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{
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Module = Module.ToLower();
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if (Module == "original")
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return getOriginalUrl(Version);
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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foreach (HtmlNode version in versions)
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{
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string verName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (verName == Version)
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{
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var modules = version.Elements("module");
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foreach (var module in modules)
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{
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string moduleName = module.GetAttributeValue("name", "Original").ToLower();
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string moduleUrl = module.GetAttributeValue("url", "http://127.0.0.1");
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if (moduleName == Module)
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{
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return bypassAuthentication(moduleUrl);
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}
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}
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}
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}
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return "NF"; // Not Found
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}
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public static String[] GetVersions(String Filter = "")
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{
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var doc = new HtmlAgilityPack.HtmlDocument();
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doc.LoadHtml(xmlData);
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var versions = doc.DocumentNode.SelectNodes("/rss/channel/item/enclosure");
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List<string> verList = new List<string>();
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foreach (HtmlNode version in versions)
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{
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string versionName = version.GetAttributeValue("sparkle:version", "0.0.0.0");
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if (Filter == "")
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{
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verList.Add(versionName);
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}
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else
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{
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if(GetModuleForVersion(versionName,Filter) != "NF")
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{
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verList.Add(versionName);
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}
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}
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}
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return verList.ToArray();
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}
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public static String GetPassword(String ZipName)
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{
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if (ZipName.ToLower().StartsWith("original") || ZipName.ToLower().StartsWith("gmstudio"))
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{
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return "12#_p@o3w$ir_ADD-_$#";
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}
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MD5Digest md5Digest = new MD5Digest();
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byte[] array = new byte[16];
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byte[] bytes = Encoding.UTF8.GetBytes("MRJA" + Path.GetFileName(ZipName) + "PHMD");
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md5Digest.Reset();
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md5Digest.BlockUpdate(bytes, 0, bytes.Length);
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md5Digest.Finish();
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md5Digest.DoFinal(array, 0);
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string password = Convert.ToBase64String(array);
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return password;
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}
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}
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}
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@ -1,77 +1,77 @@
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namespace GayMaker_Studio
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{
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partial class DownloadingUpdate
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.DownloadProgress = new System.Windows.Forms.ProgressBar();
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this.label1 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// DownloadProgress
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//
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this.DownloadProgress.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.DownloadProgress.Location = new System.Drawing.Point(15, 44);
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this.DownloadProgress.Name = "DownloadProgress";
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this.DownloadProgress.Size = new System.Drawing.Size(419, 23);
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this.DownloadProgress.TabIndex = 0;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 9);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(94, 13);
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this.label1.TabIndex = 1;
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this.label1.Text = "Starting Download";
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//
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// DownloadingUpdate
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.ClientSize = new System.Drawing.Size(443, 95);
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this.ControlBox = false;
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this.Controls.Add(this.label1);
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this.Controls.Add(this.DownloadProgress);
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "DownloadingUpdate";
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this.ShowIcon = false;
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this.ShowInTaskbar = false;
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this.Text = "Downloading Update";
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this.Load += new System.EventHandler(this.DownloadingUpdate_Load);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.ProgressBar DownloadProgress;
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private System.Windows.Forms.Label label1;
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}
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namespace GayMaker_Studio
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{
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partial class DownloadingUpdate
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{
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/// <summary>
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/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
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/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
|
||||
{
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components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
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||||
}
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||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
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||||
{
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||||
this.DownloadProgress = new System.Windows.Forms.ProgressBar();
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this.label1 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// DownloadProgress
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//
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||||
this.DownloadProgress.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.DownloadProgress.Location = new System.Drawing.Point(15, 44);
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this.DownloadProgress.Name = "DownloadProgress";
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this.DownloadProgress.Size = new System.Drawing.Size(419, 23);
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this.DownloadProgress.TabIndex = 0;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 9);
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||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(94, 13);
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this.label1.TabIndex = 1;
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this.label1.Text = "Starting Download";
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||||
//
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||||
// DownloadingUpdate
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||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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||||
this.ClientSize = new System.Drawing.Size(443, 95);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.DownloadProgress);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "DownloadingUpdate";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.Text = "Downloading Update";
|
||||
this.Load += new System.EventHandler(this.DownloadingUpdate_Load);
|
||||
this.ResumeLayout(false);
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||||
this.PerformLayout();
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||||
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}
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#endregion
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||||
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||||
private System.Windows.Forms.ProgressBar DownloadProgress;
|
||||
private System.Windows.Forms.Label label1;
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||||
}
|
||||
}
|
|
@ -1,82 +1,82 @@
|
|||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Net;
|
||||
using System.Net.Cache;
|
||||
using System.Reflection;
|
||||
using System.Windows.Forms;
|
||||
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
public partial class DownloadingUpdate : Form
|
||||
{
|
||||
public DownloadingUpdate()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void startDownload()
|
||||
{
|
||||
WebClient wc = new WebClient();
|
||||
wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
|
||||
String UpdateString = wc.DownloadString("https://bitbucket.org/SilicaAndPina/gaymaker-studio/raw/master/latest.md");
|
||||
String[] Data = UpdateString.Split('~');
|
||||
String UpdateUrl = Data[1];
|
||||
wc.Dispose();
|
||||
|
||||
WebClient client = new WebClient();
|
||||
client.Headers.Add("pragma", "no-cache");
|
||||
|
||||
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(client_DownloadProgressChanged);
|
||||
client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted);
|
||||
client.DownloadFileAsync(new Uri(UpdateUrl), "upgrade.zip");
|
||||
}
|
||||
|
||||
private void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
|
||||
{
|
||||
|
||||
label1.Text = "Extracting...";
|
||||
Application.DoEvents();
|
||||
|
||||
String EXEPath = Assembly.GetExecutingAssembly().Location;
|
||||
|
||||
File.Move(EXEPath, Path.ChangeExtension(EXEPath, ".old"));
|
||||
|
||||
ZipArchive archive = new ZipArchive(File.OpenRead("upgrade.zip"));
|
||||
|
||||
foreach (ZipArchiveEntry file in archive.Entries)
|
||||
{
|
||||
if (File.Exists(file.FullName))
|
||||
{
|
||||
File.Delete(file.FullName);
|
||||
}
|
||||
}
|
||||
|
||||
archive.Dispose();
|
||||
|
||||
ZipFile.ExtractToDirectory("upgrade.zip", Path.GetDirectoryName(EXEPath));
|
||||
|
||||
File.Delete("upgrade.zip");
|
||||
|
||||
Application.Restart();
|
||||
|
||||
}
|
||||
|
||||
private void client_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
|
||||
{
|
||||
DownloadProgress.Value = e.ProgressPercentage;
|
||||
label1.Text = "Downloading: " + e.ProgressPercentage + "%";
|
||||
}
|
||||
|
||||
|
||||
private void DownloadingUpdate_Load(object sender, EventArgs e)
|
||||
{
|
||||
startDownload();
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Net;
|
||||
using System.Net.Cache;
|
||||
using System.Reflection;
|
||||
using System.Windows.Forms;
|
||||
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
public partial class DownloadingUpdate : Form
|
||||
{
|
||||
public DownloadingUpdate()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void startDownload()
|
||||
{
|
||||
WebClient wc = new WebClient();
|
||||
wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
|
||||
String UpdateString = wc.DownloadString("https://bitbucket.org/SilicaAndPina/gaymaker-studio/raw/master/latest.md");
|
||||
String[] Data = UpdateString.Split('~');
|
||||
String UpdateUrl = Data[1];
|
||||
wc.Dispose();
|
||||
|
||||
WebClient client = new WebClient();
|
||||
client.Headers.Add("pragma", "no-cache");
|
||||
|
||||
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(client_DownloadProgressChanged);
|
||||
client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted);
|
||||
client.DownloadFileAsync(new Uri(UpdateUrl), "upgrade.zip");
|
||||
}
|
||||
|
||||
private void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
|
||||
{
|
||||
|
||||
label1.Text = "Extracting...";
|
||||
Application.DoEvents();
|
||||
|
||||
String EXEPath = Assembly.GetExecutingAssembly().Location;
|
||||
|
||||
File.Move(EXEPath, Path.ChangeExtension(EXEPath, ".old"));
|
||||
|
||||
ZipArchive archive = new ZipArchive(File.OpenRead("upgrade.zip"));
|
||||
|
||||
foreach (ZipArchiveEntry file in archive.Entries)
|
||||
{
|
||||
if (File.Exists(file.FullName))
|
||||
{
|
||||
File.Delete(file.FullName);
|
||||
}
|
||||
}
|
||||
|
||||
archive.Dispose();
|
||||
|
||||
ZipFile.ExtractToDirectory("upgrade.zip", Path.GetDirectoryName(EXEPath));
|
||||
|
||||
File.Delete("upgrade.zip");
|
||||
|
||||
Application.Restart();
|
||||
|
||||
}
|
||||
|
||||
private void client_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
|
||||
{
|
||||
DownloadProgress.Value = e.ProgressPercentage;
|
||||
label1.Text = "Downloading: " + e.ProgressPercentage + "%";
|
||||
}
|
||||
|
||||
|
||||
private void DownloadingUpdate_Load(object sender, EventArgs e)
|
||||
{
|
||||
startDownload();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,120 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -1,30 +1,30 @@
|
|||
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ELF
|
||||
{
|
||||
class Tools
|
||||
{
|
||||
[DllImport("DotsTheBee.dll", SetLastError = true, CharSet = CharSet.Ansi, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SceVerDown([MarshalAs(UnmanagedType.LPStr)]string ElfPath, UInt32 version);
|
||||
|
||||
public static void MakeFself(string elf, string self)
|
||||
{
|
||||
Process makefself = new Process();
|
||||
makefself.StartInfo.FileName = @"make_fself\\make_fself.exe";
|
||||
makefself.StartInfo.Arguments = elf + " " + self;
|
||||
makefself.StartInfo.UseShellExecute = false;
|
||||
makefself.StartInfo.RedirectStandardOutput = true;
|
||||
makefself.StartInfo.RedirectStandardError = true;
|
||||
makefself.StartInfo.CreateNoWindow = true;
|
||||
makefself.Start();
|
||||
makefself.WaitForExit();
|
||||
makefself.Dispose();
|
||||
File.Delete(elf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ELF
|
||||
{
|
||||
class Tools
|
||||
{
|
||||
[DllImport("DotsTheBee.dll", SetLastError = true, CharSet = CharSet.Ansi, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SceVerDown([MarshalAs(UnmanagedType.LPStr)]string ElfPath, UInt32 version);
|
||||
|
||||
public static void MakeFself(string elf, string self)
|
||||
{
|
||||
Process makefself = new Process();
|
||||
makefself.StartInfo.FileName = @"make_fself\\make_fself.exe";
|
||||
makefself.StartInfo.Arguments = elf + " " + self;
|
||||
makefself.StartInfo.UseShellExecute = false;
|
||||
makefself.StartInfo.RedirectStandardOutput = true;
|
||||
makefself.StartInfo.RedirectStandardError = true;
|
||||
makefself.StartInfo.CreateNoWindow = true;
|
||||
makefself.Start();
|
||||
makefself.WaitForExit();
|
||||
makefself.Dispose();
|
||||
File.Delete(elf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,66 +1,66 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
|
||||
class GMAC
|
||||
{
|
||||
public enum FileMapProtection : uint
|
||||
{
|
||||
PageReadonly = 0x02,
|
||||
PageReadWrite = 0x04,
|
||||
PageWriteCopy = 0x08,
|
||||
PageExecuteRead = 0x20,
|
||||
PageExecuteReadWrite = 0x40,
|
||||
SectionCommit = 0x8000000,
|
||||
SectionImage = 0x1000000,
|
||||
SectionNoCache = 0x10000000,
|
||||
SectionReserve = 0x4000000,
|
||||
}
|
||||
|
||||
public enum FileMapAccess : uint
|
||||
{
|
||||
FileMapCopy = 0x0001,
|
||||
FileMapWrite = 0x0002,
|
||||
FileMapRead = 0x0004,
|
||||
FileMapReadWrite = 0x0006,
|
||||
FileMapAllAccess = 0x001f,
|
||||
FileMapExecute = 0x0020,
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
public static extern IntPtr CreateFileMapping(
|
||||
IntPtr hFile,
|
||||
IntPtr lpFileMappingAttributes,
|
||||
FileMapProtection flProtect,
|
||||
uint dwMaximumSizeHigh,
|
||||
uint dwMaximumSizeLow,
|
||||
string lpName
|
||||
);
|
||||
|
||||
[DllImport("kernel32", SetLastError = true)]
|
||||
public static extern IntPtr MapViewOfFile(IntPtr intptr_0, FileMapAccess dwDesiredAccess, int int_5, int int_6, IntPtr intptr_1);
|
||||
|
||||
[DllImport("kernel32", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern IntPtr OpenFileMapping(
|
||||
FileMapAccess dwDesiredAccess,
|
||||
bool bInheritHandle,
|
||||
string lpName
|
||||
);
|
||||
|
||||
[DllImport("kernel32", SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr intptr_0);
|
||||
|
||||
public static void GetPermissionToExecute()
|
||||
{
|
||||
IntPtr Create = CreateFileMapping(new IntPtr(-1), IntPtr.Zero, FileMapProtection.PageReadWrite, 0x0, 0x1000, "YYMappingFileTestYY");
|
||||
IntPtr DaFile = OpenFileMapping(FileMapAccess.FileMapWrite, false, "YYMappingFileTestYY");
|
||||
IntPtr MapView = MapViewOfFile(DaFile, FileMapAccess.FileMapWrite, 0, 0, new IntPtr(4));
|
||||
|
||||
Marshal.WriteInt32(MapView, (int)(DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds);
|
||||
|
||||
CloseHandle(DaFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
|
||||
class GMAC
|
||||
{
|
||||
public enum FileMapProtection : uint
|
||||
{
|
||||
PageReadonly = 0x02,
|
||||
PageReadWrite = 0x04,
|
||||
PageWriteCopy = 0x08,
|
||||
PageExecuteRead = 0x20,
|
||||
PageExecuteReadWrite = 0x40,
|
||||
SectionCommit = 0x8000000,
|
||||
SectionImage = 0x1000000,
|
||||
SectionNoCache = 0x10000000,
|
||||
SectionReserve = 0x4000000,
|
||||
}
|
||||
|
||||
public enum FileMapAccess : uint
|
||||
{
|
||||
FileMapCopy = 0x0001,
|
||||
FileMapWrite = 0x0002,
|
||||
FileMapRead = 0x0004,
|
||||
FileMapReadWrite = 0x0006,
|
||||
FileMapAllAccess = 0x001f,
|
||||
FileMapExecute = 0x0020,
|
||||
}
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
public static extern IntPtr CreateFileMapping(
|
||||
IntPtr hFile,
|
||||
IntPtr lpFileMappingAttributes,
|
||||
FileMapProtection flProtect,
|
||||
uint dwMaximumSizeHigh,
|
||||
uint dwMaximumSizeLow,
|
||||
string lpName
|
||||
);
|
||||
|
||||
[DllImport("kernel32", SetLastError = true)]
|
||||
public static extern IntPtr MapViewOfFile(IntPtr intptr_0, FileMapAccess dwDesiredAccess, int int_5, int int_6, IntPtr intptr_1);
|
||||
|
||||
[DllImport("kernel32", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern IntPtr OpenFileMapping(
|
||||
FileMapAccess dwDesiredAccess,
|
||||
bool bInheritHandle,
|
||||
string lpName
|
||||
);
|
||||
|
||||
[DllImport("kernel32", SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr intptr_0);
|
||||
|
||||
public static void GetPermissionToExecute()
|
||||
{
|
||||
IntPtr Create = CreateFileMapping(new IntPtr(-1), IntPtr.Zero, FileMapProtection.PageReadWrite, 0x0, 0x1000, "YYMappingFileTestYY");
|
||||
IntPtr DaFile = OpenFileMapping(FileMapAccess.FileMapWrite, false, "YYMappingFileTestYY");
|
||||
IntPtr MapView = MapViewOfFile(DaFile, FileMapAccess.FileMapWrite, 0, 0, new IntPtr(4));
|
||||
|
||||
Marshal.WriteInt32(MapView, (int)(DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds);
|
||||
|
||||
CloseHandle(DaFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,150 +1,150 @@
|
|||
/*
|
||||
* In GMS2 they made the GMAssetCompiler verify your license file
|
||||
* It uses RSA to do it
|
||||
* ... and then they added the option to specify your own keys
|
||||
* good fucking job
|
||||
*/
|
||||
|
||||
using Org.BouncyCastle.Crypto.Encodings;
|
||||
using Org.BouncyCastle.Crypto.Engines;
|
||||
using Org.BouncyCastle.Crypto.Parameters;
|
||||
using Org.BouncyCastle.Math;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace GMLicense
|
||||
{
|
||||
class Keys
|
||||
{
|
||||
public const String Modulus = "AEFD4A9B137D5EC3D80B11094948770D342E87CBF81E418A54FB61BBCDB8D40F241E242822C50327E20003EE57CCA877BF35A2A55A0EB06537F369B722C9DAAB943F33593CC458A7055C0D80CAE9112FD0F4BBC53AD1FEE67C83DDED354216F30EA7126200DE83FAEB7A9880647BFE16B9A0406C7B90D20315F011CCBB85070B";
|
||||
public const String PublicExponent = "03";
|
||||
public const String PrivateExponent = "74A8DC6762539482900760B0DB85A4B3781F0532A5698106E3524127DE7B380A1814181AC1D8ACC5415557F43A88704FD4CE6C6E3C09CAEE254CF124C1DBE71BF2B1BD2C550A95AEC64E1859444BD879815A820CD22A66E50C6B0658C475FEB83DB423101295BE269315353DFD2B5515A827C4C43C7FF28EDB13ECDA76EF125B";
|
||||
public const String Prime1 = "E1E58992501733C45719035DBC615326809E41B49D46A838A1EAAD0807B8866D4206DAEB7DE63BE374D73F9A560393BF9B1884B8CDFEDE9D6BCD0B245CDCA677";
|
||||
public const String Prime2 = "C64F0E046D1D445C84CDE59D2815F9530E4EB6FD624BBC5647F8A76006D89271701202DE6717AADD9A03890912B76AB6A24C148D52D2078F61852360AC41C50D";
|
||||
public const String Exponent1 = "969906618ABA2282E4BB5793D2EB8CC455BED67868D9C57B169C735AAFD0599E2C0491F253EED297A33A2A66E402627FBCBB0325DEA9E9BE47DE076D933DC44F";
|
||||
public const String Exponent2 = "8434B402F368D83DADDE9913700EA6375EDF24A8EC327D8EDAA5C4EAAF3B0C4BA00C01E99A0FC73E66AD06060C7A47246C32B85E3736AFB4EBAE1795C82BD8B3";
|
||||
public const String Coefficent = "2659d9ec51d4886df62574301fbce9b18d8479b36f33e8961ba6179395bb73dcf019c641c4efb4d88f10fdf2351117744fe65a1a9b7a45e63dfc9ce135bec994";
|
||||
|
||||
public static RsaKeyParameters GetPublicKey()
|
||||
{
|
||||
return new RsaKeyParameters(false, new BigInteger(Modulus, 16), new BigInteger(PublicExponent, 16));
|
||||
}
|
||||
|
||||
public static RsaPrivateCrtKeyParameters GetPrivateKey()
|
||||
{
|
||||
return new RsaPrivateCrtKeyParameters(new BigInteger(Modulus, 16), new BigInteger(PublicExponent, 16), new BigInteger(PrivateExponent, 16), new BigInteger(Prime1, 16), new BigInteger(Prime2, 16), new BigInteger(Exponent1, 16), new BigInteger(Exponent2, 16), new BigInteger(Coefficent, 16));
|
||||
}
|
||||
}
|
||||
|
||||
class Crypto
|
||||
{
|
||||
public static String SignData(RsaPrivateCrtKeyParameters PrivateKey, String ToBeSigned)
|
||||
{
|
||||
byte[] Data = Encoding.UTF8.GetBytes(ToBeSigned);
|
||||
byte[] sha1Hash = SHA1.Create().ComputeHash(Data);
|
||||
|
||||
Pkcs1Encoding pkcs1Encoding = new Pkcs1Encoding(new RsaEngine());
|
||||
pkcs1Encoding.Init(true, PrivateKey);
|
||||
int inputBlockSize = pkcs1Encoding.GetInputBlockSize();
|
||||
|
||||
byte[] EncryptedData = pkcs1Encoding.ProcessBlock(sha1Hash, 0, sha1Hash.Length);
|
||||
|
||||
var signedString = Convert.ToBase64String(EncryptedData);
|
||||
return signedString;
|
||||
}
|
||||
}
|
||||
|
||||
class LicenseFormat
|
||||
{
|
||||
private static Dictionary<string, string> Parse_Plist(string string_36)
|
||||
{
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
using (StringReader stringReader = new StringReader(string_36))
|
||||
{
|
||||
string text;
|
||||
while ((text = stringReader.ReadLine()) != null)
|
||||
{
|
||||
if (!text.Contains("DOCTYPE") || !text.Contains("DTD"))
|
||||
{
|
||||
stringBuilder.Append(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
string s = stringBuilder.ToString();
|
||||
Dictionary<string, string> dictionary = new Dictionary<string, string>();
|
||||
XmlReaderSettings xmlReaderSettings = new XmlReaderSettings();
|
||||
xmlReaderSettings.IgnoreComments = true;
|
||||
xmlReaderSettings.ProhibitDtd = true;
|
||||
using (MemoryStream memoryStream = new MemoryStream(Encoding.UTF8.GetBytes(s)))
|
||||
{
|
||||
using (XmlReader xmlReader = XmlReader.Create(memoryStream, xmlReaderSettings))
|
||||
{
|
||||
XmlDocument xmlDocument = new XmlDocument();
|
||||
xmlDocument.XmlResolver = null;
|
||||
xmlDocument.Load(xmlReader);
|
||||
XmlNode xmlNode = xmlDocument.SelectSingleNode("plist/dict");
|
||||
for (int i = 0; i < xmlNode.ChildNodes.Count; i++)
|
||||
{
|
||||
if (xmlNode.ChildNodes[i].Name == "key")
|
||||
{
|
||||
dictionary.Add(xmlNode.ChildNodes[i].InnerText, xmlNode.ChildNodes[i + 1].InnerText);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
private static string createLicenseString(string plist)
|
||||
{
|
||||
Dictionary<string, string> PlistDict = Parse_Plist(plist);
|
||||
List<string> PlistEntryList = PlistDict.Keys.ToList<string>();
|
||||
PlistEntryList.Sort();
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
foreach (string PlistEntry in PlistEntryList)
|
||||
{
|
||||
string value = PlistDict[PlistEntry];
|
||||
if (string.Compare(PlistEntry, "Signature", true) != 0)
|
||||
{
|
||||
stringBuilder.Append(value);
|
||||
}
|
||||
}
|
||||
return stringBuilder.ToString();
|
||||
}
|
||||
|
||||
public static String CreateLicense(String AllowedPlatforms, RsaPrivateCrtKeyParameters PrivateKey)
|
||||
{
|
||||
String PlistFile = new XElement("plist",
|
||||
new XElement("dict",
|
||||
new XElement("key", "Signature"),
|
||||
new XElement("data", "---SIGNATURE GOES HERE---"),
|
||||
new XElement("key", "public_key"), //Thanks yoyo 4 backdoor lol
|
||||
new XElement("string", Keys.Modulus),
|
||||
new XElement("key", "components"),
|
||||
new XElement("string", AllowedPlatforms),
|
||||
new XElement("key", "expiry_date"),
|
||||
new XElement("string", DateTime.UtcNow.AddDays(3).ToString("yyyy-mm-dd HH:mm:ss UTC")),
|
||||
new XElement("key", "id"),
|
||||
new XElement("string", "1337"),
|
||||
new XElement("key", "email"),
|
||||
new XElement("string", "girls@dying.moe"))).ToString();
|
||||
|
||||
//Sign license with private key
|
||||
string licenseString = createLicenseString(PlistFile);
|
||||
string signature = Crypto.SignData(PrivateKey, licenseString);
|
||||
return PlistFile.Replace("---SIGNATURE GOES HERE---",signature);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* In GMS2 they made the GMAssetCompiler verify your license file
|
||||
* It uses RSA to do it
|
||||
* ... and then they added the option to specify your own keys
|
||||
* good fucking job
|
||||
*/
|
||||
|
||||
using Org.BouncyCastle.Crypto.Encodings;
|
||||
using Org.BouncyCastle.Crypto.Engines;
|
||||
using Org.BouncyCastle.Crypto.Parameters;
|
||||
using Org.BouncyCastle.Math;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace GMLicense
|
||||
{
|
||||
class Keys
|
||||
{
|
||||
public const String Modulus = "AEFD4A9B137D5EC3D80B11094948770D342E87CBF81E418A54FB61BBCDB8D40F241E242822C50327E20003EE57CCA877BF35A2A55A0EB06537F369B722C9DAAB943F33593CC458A7055C0D80CAE9112FD0F4BBC53AD1FEE67C83DDED354216F30EA7126200DE83FAEB7A9880647BFE16B9A0406C7B90D20315F011CCBB85070B";
|
||||
public const String PublicExponent = "03";
|
||||
public const String PrivateExponent = "74A8DC6762539482900760B0DB85A4B3781F0532A5698106E3524127DE7B380A1814181AC1D8ACC5415557F43A88704FD4CE6C6E3C09CAEE254CF124C1DBE71BF2B1BD2C550A95AEC64E1859444BD879815A820CD22A66E50C6B0658C475FEB83DB423101295BE269315353DFD2B5515A827C4C43C7FF28EDB13ECDA76EF125B";
|
||||
public const String Prime1 = "E1E58992501733C45719035DBC615326809E41B49D46A838A1EAAD0807B8866D4206DAEB7DE63BE374D73F9A560393BF9B1884B8CDFEDE9D6BCD0B245CDCA677";
|
||||
public const String Prime2 = "C64F0E046D1D445C84CDE59D2815F9530E4EB6FD624BBC5647F8A76006D89271701202DE6717AADD9A03890912B76AB6A24C148D52D2078F61852360AC41C50D";
|
||||
public const String Exponent1 = "969906618ABA2282E4BB5793D2EB8CC455BED67868D9C57B169C735AAFD0599E2C0491F253EED297A33A2A66E402627FBCBB0325DEA9E9BE47DE076D933DC44F";
|
||||
public const String Exponent2 = "8434B402F368D83DADDE9913700EA6375EDF24A8EC327D8EDAA5C4EAAF3B0C4BA00C01E99A0FC73E66AD06060C7A47246C32B85E3736AFB4EBAE1795C82BD8B3";
|
||||
public const String Coefficent = "2659d9ec51d4886df62574301fbce9b18d8479b36f33e8961ba6179395bb73dcf019c641c4efb4d88f10fdf2351117744fe65a1a9b7a45e63dfc9ce135bec994";
|
||||
|
||||
public static RsaKeyParameters GetPublicKey()
|
||||
{
|
||||
return new RsaKeyParameters(false, new BigInteger(Modulus, 16), new BigInteger(PublicExponent, 16));
|
||||
}
|
||||
|
||||
public static RsaPrivateCrtKeyParameters GetPrivateKey()
|
||||
{
|
||||
return new RsaPrivateCrtKeyParameters(new BigInteger(Modulus, 16), new BigInteger(PublicExponent, 16), new BigInteger(PrivateExponent, 16), new BigInteger(Prime1, 16), new BigInteger(Prime2, 16), new BigInteger(Exponent1, 16), new BigInteger(Exponent2, 16), new BigInteger(Coefficent, 16));
|
||||
}
|
||||
}
|
||||
|
||||
class Crypto
|
||||
{
|
||||
public static String SignData(RsaPrivateCrtKeyParameters PrivateKey, String ToBeSigned)
|
||||
{
|
||||
byte[] Data = Encoding.UTF8.GetBytes(ToBeSigned);
|
||||
byte[] sha1Hash = SHA1.Create().ComputeHash(Data);
|
||||
|
||||
Pkcs1Encoding pkcs1Encoding = new Pkcs1Encoding(new RsaEngine());
|
||||
pkcs1Encoding.Init(true, PrivateKey);
|
||||
int inputBlockSize = pkcs1Encoding.GetInputBlockSize();
|
||||
|
||||
byte[] EncryptedData = pkcs1Encoding.ProcessBlock(sha1Hash, 0, sha1Hash.Length);
|
||||
|
||||
var signedString = Convert.ToBase64String(EncryptedData);
|
||||
return signedString;
|
||||
}
|
||||
}
|
||||
|
||||
class LicenseFormat
|
||||
{
|
||||
private static Dictionary<string, string> Parse_Plist(string string_36)
|
||||
{
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
using (StringReader stringReader = new StringReader(string_36))
|
||||
{
|
||||
string text;
|
||||
while ((text = stringReader.ReadLine()) != null)
|
||||
{
|
||||
if (!text.Contains("DOCTYPE") || !text.Contains("DTD"))
|
||||
{
|
||||
stringBuilder.Append(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
string s = stringBuilder.ToString();
|
||||
Dictionary<string, string> dictionary = new Dictionary<string, string>();
|
||||
XmlReaderSettings xmlReaderSettings = new XmlReaderSettings();
|
||||
xmlReaderSettings.IgnoreComments = true;
|
||||
xmlReaderSettings.ProhibitDtd = true;
|
||||
using (MemoryStream memoryStream = new MemoryStream(Encoding.UTF8.GetBytes(s)))
|
||||
{
|
||||
using (XmlReader xmlReader = XmlReader.Create(memoryStream, xmlReaderSettings))
|
||||
{
|
||||
XmlDocument xmlDocument = new XmlDocument();
|
||||
xmlDocument.XmlResolver = null;
|
||||
xmlDocument.Load(xmlReader);
|
||||
XmlNode xmlNode = xmlDocument.SelectSingleNode("plist/dict");
|
||||
for (int i = 0; i < xmlNode.ChildNodes.Count; i++)
|
||||
{
|
||||
if (xmlNode.ChildNodes[i].Name == "key")
|
||||
{
|
||||
dictionary.Add(xmlNode.ChildNodes[i].InnerText, xmlNode.ChildNodes[i + 1].InnerText);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
private static string createLicenseString(string plist)
|
||||
{
|
||||
Dictionary<string, string> PlistDict = Parse_Plist(plist);
|
||||
List<string> PlistEntryList = PlistDict.Keys.ToList<string>();
|
||||
PlistEntryList.Sort();
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
foreach (string PlistEntry in PlistEntryList)
|
||||
{
|
||||
string value = PlistDict[PlistEntry];
|
||||
if (string.Compare(PlistEntry, "Signature", true) != 0)
|
||||
{
|
||||
stringBuilder.Append(value);
|
||||
}
|
||||
}
|
||||
return stringBuilder.ToString();
|
||||
}
|
||||
|
||||
public static String CreateLicense(String AllowedPlatforms, RsaPrivateCrtKeyParameters PrivateKey)
|
||||
{
|
||||
String PlistFile = new XElement("plist",
|
||||
new XElement("dict",
|
||||
new XElement("key", "Signature"),
|
||||
new XElement("data", "---SIGNATURE GOES HERE---"),
|
||||
new XElement("key", "public_key"), //Thanks yoyo 4 backdoor lol
|
||||
new XElement("string", Keys.Modulus),
|
||||
new XElement("key", "components"),
|
||||
new XElement("string", AllowedPlatforms),
|
||||
new XElement("key", "expiry_date"),
|
||||
new XElement("string", DateTime.UtcNow.AddDays(3).ToString("yyyy-mm-dd HH:mm:ss UTC")),
|
||||
new XElement("key", "id"),
|
||||
new XElement("string", "1337"),
|
||||
new XElement("key", "email"),
|
||||
new XElement("string", "girls@dying.moe"))).ToString();
|
||||
|
||||
//Sign license with private key
|
||||
string licenseString = createLicenseString(PlistFile);
|
||||
string signature = Crypto.SignData(PrivateKey, licenseString);
|
||||
return PlistFile.Replace("---SIGNATURE GOES HERE---",signature);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,191 +1,191 @@
|
|||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class GameSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameSettings));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.TexturePageSize = new System.Windows.Forms.ComboBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.DisplayCursor = new System.Windows.Forms.CheckBox();
|
||||
this.Interporlate = new System.Windows.Forms.CheckBox();
|
||||
this.FullScale = new System.Windows.Forms.RadioButton();
|
||||
this.KeepAspect = new System.Windows.Forms.RadioButton();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.Save = new System.Windows.Forms.Button();
|
||||
this.panel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(112, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Global Game Settings:";
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.panel1.Controls.Add(this.TexturePageSize);
|
||||
this.panel1.Controls.Add(this.label3);
|
||||
this.panel1.Controls.Add(this.DisplayCursor);
|
||||
this.panel1.Controls.Add(this.Interporlate);
|
||||
this.panel1.Controls.Add(this.FullScale);
|
||||
this.panel1.Controls.Add(this.KeepAspect);
|
||||
this.panel1.Controls.Add(this.label2);
|
||||
this.panel1.Location = new System.Drawing.Point(12, 25);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(238, 167);
|
||||
this.panel1.TabIndex = 1;
|
||||
//
|
||||
// TexturePageSize
|
||||
//
|
||||
this.TexturePageSize.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.TexturePageSize.FormattingEnabled = true;
|
||||
this.TexturePageSize.Items.AddRange(new object[] {
|
||||
"256",
|
||||
"512",
|
||||
"1024",
|
||||
"2048",
|
||||
"4096",
|
||||
"8192",
|
||||
"16384"});
|
||||
this.TexturePageSize.Location = new System.Drawing.Point(6, 74);
|
||||
this.TexturePageSize.Name = "TexturePageSize";
|
||||
this.TexturePageSize.Size = new System.Drawing.Size(94, 21);
|
||||
this.TexturePageSize.TabIndex = 6;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(3, 58);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(97, 13);
|
||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Texture Page Size:";
|
||||
//
|
||||
// DisplayCursor
|
||||
//
|
||||
this.DisplayCursor.AutoSize = true;
|
||||
this.DisplayCursor.Location = new System.Drawing.Point(3, 38);
|
||||
this.DisplayCursor.Name = "DisplayCursor";
|
||||
this.DisplayCursor.Size = new System.Drawing.Size(201, 17);
|
||||
this.DisplayCursor.TabIndex = 4;
|
||||
this.DisplayCursor.Text = "Display cursor when touchpad active";
|
||||
this.DisplayCursor.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Interporlate
|
||||
//
|
||||
this.Interporlate.AutoSize = true;
|
||||
this.Interporlate.Location = new System.Drawing.Point(3, 15);
|
||||
this.Interporlate.Name = "Interporlate";
|
||||
this.Interporlate.Size = new System.Drawing.Size(183, 17);
|
||||
this.Interporlate.TabIndex = 3;
|
||||
this.Interporlate.Text = "Interporlate colors between pixels";
|
||||
this.Interporlate.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FullScale
|
||||
//
|
||||
this.FullScale.AutoSize = true;
|
||||
this.FullScale.Location = new System.Drawing.Point(3, 143);
|
||||
this.FullScale.Name = "FullScale";
|
||||
this.FullScale.Size = new System.Drawing.Size(71, 17);
|
||||
this.FullScale.TabIndex = 2;
|
||||
this.FullScale.TabStop = true;
|
||||
this.FullScale.Text = "Full Scale";
|
||||
this.FullScale.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// KeepAspect
|
||||
//
|
||||
this.KeepAspect.AutoSize = true;
|
||||
this.KeepAspect.Location = new System.Drawing.Point(3, 120);
|
||||
this.KeepAspect.Name = "KeepAspect";
|
||||
this.KeepAspect.Size = new System.Drawing.Size(114, 17);
|
||||
this.KeepAspect.TabIndex = 1;
|
||||
this.KeepAspect.TabStop = true;
|
||||
this.KeepAspect.Text = "Keep Aspect Ratio";
|
||||
this.KeepAspect.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(3, 104);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(84, 13);
|
||||
this.label2.TabIndex = 0;
|
||||
this.label2.Text = "Scaling Options:";
|
||||
//
|
||||
// Save
|
||||
//
|
||||
this.Save.Location = new System.Drawing.Point(12, 198);
|
||||
this.Save.Name = "Save";
|
||||
this.Save.Size = new System.Drawing.Size(238, 23);
|
||||
this.Save.TabIndex = 2;
|
||||
this.Save.Text = "Save Changes";
|
||||
this.Save.UseVisualStyleBackColor = true;
|
||||
this.Save.Click += new System.EventHandler(this.Save_Click);
|
||||
//
|
||||
// GameSettings
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(262, 230);
|
||||
this.Controls.Add(this.Save);
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "GameSettings";
|
||||
this.Text = "Global Game Settings";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GameSettings_FormClosing);
|
||||
this.Load += new System.EventHandler(this.GameSettings_Load);
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.ComboBox TexturePageSize;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.CheckBox DisplayCursor;
|
||||
private System.Windows.Forms.CheckBox Interporlate;
|
||||
private System.Windows.Forms.RadioButton FullScale;
|
||||
private System.Windows.Forms.RadioButton KeepAspect;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button Save;
|
||||
}
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class GameSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameSettings));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.TexturePageSize = new System.Windows.Forms.ComboBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.DisplayCursor = new System.Windows.Forms.CheckBox();
|
||||
this.Interporlate = new System.Windows.Forms.CheckBox();
|
||||
this.FullScale = new System.Windows.Forms.RadioButton();
|
||||
this.KeepAspect = new System.Windows.Forms.RadioButton();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.Save = new System.Windows.Forms.Button();
|
||||
this.panel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(112, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Global Game Settings:";
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.panel1.Controls.Add(this.TexturePageSize);
|
||||
this.panel1.Controls.Add(this.label3);
|
||||
this.panel1.Controls.Add(this.DisplayCursor);
|
||||
this.panel1.Controls.Add(this.Interporlate);
|
||||
this.panel1.Controls.Add(this.FullScale);
|
||||
this.panel1.Controls.Add(this.KeepAspect);
|
||||
this.panel1.Controls.Add(this.label2);
|
||||
this.panel1.Location = new System.Drawing.Point(12, 25);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(238, 167);
|
||||
this.panel1.TabIndex = 1;
|
||||
//
|
||||
// TexturePageSize
|
||||
//
|
||||
this.TexturePageSize.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.TexturePageSize.FormattingEnabled = true;
|
||||
this.TexturePageSize.Items.AddRange(new object[] {
|
||||
"256",
|
||||
"512",
|
||||
"1024",
|
||||
"2048",
|
||||
"4096",
|
||||
"8192",
|
||||
"16384"});
|
||||
this.TexturePageSize.Location = new System.Drawing.Point(6, 74);
|
||||
this.TexturePageSize.Name = "TexturePageSize";
|
||||
this.TexturePageSize.Size = new System.Drawing.Size(94, 21);
|
||||
this.TexturePageSize.TabIndex = 6;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(3, 58);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(97, 13);
|
||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Texture Page Size:";
|
||||
//
|
||||
// DisplayCursor
|
||||
//
|
||||
this.DisplayCursor.AutoSize = true;
|
||||
this.DisplayCursor.Location = new System.Drawing.Point(3, 38);
|
||||
this.DisplayCursor.Name = "DisplayCursor";
|
||||
this.DisplayCursor.Size = new System.Drawing.Size(201, 17);
|
||||
this.DisplayCursor.TabIndex = 4;
|
||||
this.DisplayCursor.Text = "Display cursor when touchpad active";
|
||||
this.DisplayCursor.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Interporlate
|
||||
//
|
||||
this.Interporlate.AutoSize = true;
|
||||
this.Interporlate.Location = new System.Drawing.Point(3, 15);
|
||||
this.Interporlate.Name = "Interporlate";
|
||||
this.Interporlate.Size = new System.Drawing.Size(183, 17);
|
||||
this.Interporlate.TabIndex = 3;
|
||||
this.Interporlate.Text = "Interporlate colors between pixels";
|
||||
this.Interporlate.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FullScale
|
||||
//
|
||||
this.FullScale.AutoSize = true;
|
||||
this.FullScale.Location = new System.Drawing.Point(3, 143);
|
||||
this.FullScale.Name = "FullScale";
|
||||
this.FullScale.Size = new System.Drawing.Size(71, 17);
|
||||
this.FullScale.TabIndex = 2;
|
||||
this.FullScale.TabStop = true;
|
||||
this.FullScale.Text = "Full Scale";
|
||||
this.FullScale.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// KeepAspect
|
||||
//
|
||||
this.KeepAspect.AutoSize = true;
|
||||
this.KeepAspect.Location = new System.Drawing.Point(3, 120);
|
||||
this.KeepAspect.Name = "KeepAspect";
|
||||
this.KeepAspect.Size = new System.Drawing.Size(114, 17);
|
||||
this.KeepAspect.TabIndex = 1;
|
||||
this.KeepAspect.TabStop = true;
|
||||
this.KeepAspect.Text = "Keep Aspect Ratio";
|
||||
this.KeepAspect.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(3, 104);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(84, 13);
|
||||
this.label2.TabIndex = 0;
|
||||
this.label2.Text = "Scaling Options:";
|
||||
//
|
||||
// Save
|
||||
//
|
||||
this.Save.Location = new System.Drawing.Point(12, 198);
|
||||
this.Save.Name = "Save";
|
||||
this.Save.Size = new System.Drawing.Size(238, 23);
|
||||
this.Save.TabIndex = 2;
|
||||
this.Save.Text = "Save Changes";
|
||||
this.Save.UseVisualStyleBackColor = true;
|
||||
this.Save.Click += new System.EventHandler(this.Save_Click);
|
||||
//
|
||||
// GameSettings
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(262, 230);
|
||||
this.Controls.Add(this.Save);
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "GameSettings";
|
||||
this.Text = "Global Game Settings";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GameSettings_FormClosing);
|
||||
this.Load += new System.EventHandler(this.GameSettings_Load);
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.ComboBox TexturePageSize;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.CheckBox DisplayCursor;
|
||||
private System.Windows.Forms.CheckBox Interporlate;
|
||||
private System.Windows.Forms.RadioButton FullScale;
|
||||
private System.Windows.Forms.RadioButton KeepAspect;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button Save;
|
||||
}
|
||||
}
|
|
@ -1,147 +1,147 @@
|
|||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
public partial class GameSettings : Form
|
||||
{
|
||||
|
||||
String ProjectPath;
|
||||
XmlDocument DefaultConfig = new XmlDocument();
|
||||
|
||||
public GameSettings()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void GameSettings_Load(object sender, EventArgs e)
|
||||
{
|
||||
Program.GMS.Enabled = false;
|
||||
|
||||
ProjectPath = Path.GetDirectoryName(Program.GMS.GetProjectPath());
|
||||
Console.WriteLine(ProjectPath);
|
||||
DefaultConfig.Load(ProjectPath + "\\Configs\\Default.config.gmx");
|
||||
|
||||
XmlNode TP = DefaultConfig.GetElementsByTagName("option_ps4_texture_page")[0];
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
//If global game settings was never opened then its true/false for some reason
|
||||
DisplayCursor.Checked = bool.Parse(DC.InnerText);
|
||||
Interporlate.Checked = bool.Parse(IT.InnerText);
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Otherwise its -1 / 0 (GM IS WEIRD)
|
||||
if (int.Parse(DC.InnerText) == 0)
|
||||
{
|
||||
DisplayCursor.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayCursor.Checked = true;
|
||||
}
|
||||
|
||||
if (int.Parse(IT.InnerText) == 0)
|
||||
{
|
||||
Interporlate.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Interporlate.Checked = true;
|
||||
}
|
||||
|
||||
if (int.Parse(SC.InnerText) == 0)
|
||||
{
|
||||
FullScale.Checked = true;
|
||||
KeepAspect.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
FullScale.Checked = false;
|
||||
KeepAspect.Checked = true;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
TexturePageSize.Text = int.Parse(TP.InnerText).ToString();
|
||||
|
||||
}
|
||||
|
||||
private void Save_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
if (DisplayCursor.Checked)
|
||||
{
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
DC.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
DC.InnerText = "0";
|
||||
}
|
||||
|
||||
if (Interporlate.Checked)
|
||||
{
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
IT.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
IT.InnerText = "0";
|
||||
}
|
||||
|
||||
if (KeepAspect.Checked)
|
||||
{
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
SC.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
SC.InnerText = "0";
|
||||
}
|
||||
|
||||
XmlNode TP = DefaultConfig.GetElementsByTagName("option_ps4_texture_page")[0];
|
||||
TP.InnerText = TexturePageSize.Text;
|
||||
|
||||
XmlWriterSettings settings = new XmlWriterSettings { Indent = true, OmitXmlDeclaration = true };
|
||||
XmlWriter writer = XmlWriter.Create(ProjectPath + "\\Configs\\Default.config.gmx", settings);
|
||||
DefaultConfig.Save(writer);
|
||||
writer.Close();
|
||||
|
||||
}
|
||||
|
||||
catch (Exception)
|
||||
{
|
||||
MessageBox.Show("There was an error while saving settings!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
|
||||
Program.GMS.Enabled = true;
|
||||
|
||||
Close();
|
||||
|
||||
}
|
||||
|
||||
private void GameSettings_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
Program.GMS.Enabled = true;
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
public partial class GameSettings : Form
|
||||
{
|
||||
|
||||
String ProjectPath;
|
||||
XmlDocument DefaultConfig = new XmlDocument();
|
||||
|
||||
public GameSettings()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void GameSettings_Load(object sender, EventArgs e)
|
||||
{
|
||||
Program.GMS.Enabled = false;
|
||||
|
||||
ProjectPath = Path.GetDirectoryName(Program.GMS.GetProjectPath());
|
||||
Console.WriteLine(ProjectPath);
|
||||
DefaultConfig.Load(ProjectPath + "\\Configs\\Default.config.gmx");
|
||||
|
||||
XmlNode TP = DefaultConfig.GetElementsByTagName("option_ps4_texture_page")[0];
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
//If global game settings was never opened then its true/false for some reason
|
||||
DisplayCursor.Checked = bool.Parse(DC.InnerText);
|
||||
Interporlate.Checked = bool.Parse(IT.InnerText);
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
//Otherwise its -1 / 0 (GM IS WEIRD)
|
||||
if (int.Parse(DC.InnerText) == 0)
|
||||
{
|
||||
DisplayCursor.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayCursor.Checked = true;
|
||||
}
|
||||
|
||||
if (int.Parse(IT.InnerText) == 0)
|
||||
{
|
||||
Interporlate.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Interporlate.Checked = true;
|
||||
}
|
||||
|
||||
if (int.Parse(SC.InnerText) == 0)
|
||||
{
|
||||
FullScale.Checked = true;
|
||||
KeepAspect.Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
FullScale.Checked = false;
|
||||
KeepAspect.Checked = true;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
TexturePageSize.Text = int.Parse(TP.InnerText).ToString();
|
||||
|
||||
}
|
||||
|
||||
private void Save_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
if (DisplayCursor.Checked)
|
||||
{
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
DC.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode DC = DefaultConfig.GetElementsByTagName("option_ps4_displaycursor")[0];
|
||||
DC.InnerText = "0";
|
||||
}
|
||||
|
||||
if (Interporlate.Checked)
|
||||
{
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
IT.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode IT = DefaultConfig.GetElementsByTagName("option_ps4_interpolate")[0];
|
||||
IT.InnerText = "0";
|
||||
}
|
||||
|
||||
if (KeepAspect.Checked)
|
||||
{
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
SC.InnerText = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlNode SC = DefaultConfig.GetElementsByTagName("option_ps4_scale")[0];
|
||||
SC.InnerText = "0";
|
||||
}
|
||||
|
||||
XmlNode TP = DefaultConfig.GetElementsByTagName("option_ps4_texture_page")[0];
|
||||
TP.InnerText = TexturePageSize.Text;
|
||||
|
||||
XmlWriterSettings settings = new XmlWriterSettings { Indent = true, OmitXmlDeclaration = true };
|
||||
XmlWriter writer = XmlWriter.Create(ProjectPath + "\\Configs\\Default.config.gmx", settings);
|
||||
DefaultConfig.Save(writer);
|
||||
writer.Close();
|
||||
|
||||
}
|
||||
|
||||
catch (Exception)
|
||||
{
|
||||
MessageBox.Show("There was an error while saving settings!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
|
||||
Program.GMS.Enabled = true;
|
||||
|
||||
Close();
|
||||
|
||||
}
|
||||
|
||||
private void GameSettings_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
Program.GMS.Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,337 +1,337 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAAAAAAAEAIABtMQAAFgAAAIlQTkcNChoKAAAADUlIRFIAAAEAAAABAAgGAAAAXHKoZgAAMTRJ
|
||||
REFUeNrtvXl0VFea4Pm7b4lNsUhoQQIhJBYBEjtmsQEveEmcmd6zndld7sp0ujqrO2c51TM9M6fPzDlV
|
||||
Z/6YmqnuOXN6eqazKitr6vT0dOXJxbszbSd2GjA2q8F2ogUhgRZAElojFHvEe2/+CEVYCG2ADUb6fueE
|
||||
jbZY3nvf7917v+/eCwuPYuD3gHOzj+eeey4Tj8dtZwLJZNL67ne/m7qV5x1/jAKvAf8MWAWYC/AcCbcJ
|
||||
Qw7B144Q8BTwGNANHAHeB44Cl4GMHCJBBDD/8QJrxh8vAF0TZPCxyEAQASwc3ED9+OOPRAaCCEBkIDIQ
|
||||
RAAiA5GBIAIQRAaCCEAQGQgiAGEuMngPSS2KAOQQiAxEBiIAQWQgMhABCCIDkYEIQBAZiAxEAILIQGQg
|
||||
AhAEkYEIQBBEBiIAQRAZiAAEYY4y+BBZz0AEICxoGbwgMhABCCIDkYEIQBAZiAxEAIIgMhABCILIQAQg
|
||||
CCIDEYAgiAxEAIIgMhABCILIQAQgCCIDEYAgiAxEAIIgMhABCMItyqAT2XhVBCAsWBlM3Hh1wcpABCCI
|
||||
DKaWwQHgXWB0Pn94Tc6/IFwng5eA/xvYPt8/sAhAEKaXgUsEIAiCCEAQBBGAIAgiAEEQRACCIIgABEEQ
|
||||
AQiCIAIQBEEEIAiCCEAQBBGAIAgiAEEQRACCIIgABEEQAQiCIAIQBEEEIAiCCEAQBBGAIAgiAEEQRACC
|
||||
IIgABEEQAQiCIAIQBEEEIAiCCEAQBBGAIAgiAEEQRACCIIgABEEQAQiCIAIQBEEEIAgiAEEQRACCIIgA
|
||||
BEEQAQiCIAIQBEEEIAiCCEAAx3HkIAjzAmMhxq/P57NN0wSwpvkdNV2gW5ZFUVGRo5S67mcej8fxeDzo
|
||||
uo7jOMTjcbnCBBHA14zYT37yk3N1dXUPANnJQT7h6yklYNs2FRUValwgBUzTVH/2Z3+mP/PMMyilyGaz
|
||||
nDp1KtXV1eUkEglXNpvVlFIMDAw4bW1tdjabVZZlaY7joJQilUqRyWTkihRuK2qhfeBwOEwwGPxz4C9u
|
||||
w8vZmUzGyWQymm3bSilFLBazLl26lIpGo/rY2JjLsiyllOLy5cvW4cOHndHRUaOpqckZHBxU0oK4o0SB
|
||||
7wG/EQHMI8bv6H8B/PnX7a2lUinS6TTt7e1WZ2enfvz48cy5c+eM3t5e1draSiaTESmIAEQA81QAU71X
|
||||
O5FIqHA4bDc3Nzujo6P64cOHrfPnz+vNzc3O0NCQSqVSSroOIoCbZcGNAYz3ue+KYXyllObz+fD5fHpV
|
||||
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|
||||
2podHBw0P/7442x7e7vR19dHS0sLiURCWgk3jnQB5inuv/qrv/rZ2rVrX7iZfL7jOFRWVjrbtm1ThvFF
|
||||
A8qyLOfMmTPO1atX8fv96UAgYFdXV7t9Pp/uOA6apjmGYTiGYTiapmlf5bG3bdtOJpPayMiI1dzcrC5c
|
||||
uOAcPnzYHhkZMZuamuyhoSEtk8mQTqclzEUAC45ij8fzqq7rD97MH1uWxbPPPpv92c9+pnu93sLxS6VS
|
||||
9o9+9KPsr371K9PlctmGYVBfX6+Vl5crx3HQdd32er3pQCBgbdu2zVNdXa1bloWmaU4gEMisWrVKD4VC
|
||||
usfjcXRd/7LPi5NKpZx0Oq06Ojqyly5dMjo7O+1Dhw6pS5cuqZaWFhlgXKACWIh1ACSTyVsaA0ilUtN+
|
||||
P5FIqEQioQMcPXp04o81wANgmiYejyffHVGGYRhr1qxRixcvdlasWGHt2bNHD4VCdmNjI+NSsMdbDTeL
|
||||
crvdyu12s3nzZnPz5s0A2ksvvcTEAcYPP/zQamtr05ubm53BwUEZYFwALEgB3Gkymczkoh/t+PHjhXPy
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</data>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
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|
||||
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|
||||
various data types are done through the TypeConverter classes
|
||||
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|
||||
|
||||
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|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
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|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
|
||||
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||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
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||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
|
||||
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||||
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|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
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|
||||
-->
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
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|
||||
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|
||||
</resheader>
|
||||
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|
||||
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|
||||
</resheader>
|
||||
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|
||||
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|
||||
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||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>icon0.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject />
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="BouncyCastle.Crypto, Version=1.8.4.0, Culture=neutral, PublicKeyToken=0e99375e54769942">
|
||||
<HintPath>..\packages\BouncyCastle.1.8.4\lib\BouncyCastle.Crypto.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DotNetZip, Version=1.13.3.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\DotNetZip.1.13.3\lib\net40\DotNetZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="HtmlAgilityPack, Version=1.9.2.0, Culture=neutral, PublicKeyToken=bd319b19eaf3b43a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\HtmlAgilityPack.1.9.2\lib\Net45\HtmlAgilityPack.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LibOrbisPkg">
|
||||
<HintPath>..\Packages\LibOrbisPkg.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CDN.cs" />
|
||||
<Compile Include="DownloadingUpdate.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="DownloadingUpdate.Designer.cs">
|
||||
<DependentUpon>DownloadingUpdate.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ElfTools.cs" />
|
||||
<Compile Include="GameSettings.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GameSettings.Designer.cs">
|
||||
<DependentUpon>GameSettings.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GayMakerStudio.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GayMakerStudio.Designer.cs">
|
||||
<DependentUpon>GayMakerStudio.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GMAC.cs" />
|
||||
<Compile Include="GMLicense.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="VersionManager.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VersionManager.Designer.cs">
|
||||
<DependentUpon>VersionManager.cs</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="DownloadingUpdate.resx">
|
||||
<DependentUpon>DownloadingUpdate.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GameSettings.resx">
|
||||
<DependentUpon>GameSettings.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GayMakerStudio.resx">
|
||||
<DependentUpon>GayMakerStudio.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="VersionManager.resx">
|
||||
<DependentUpon>VersionManager.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.manifest" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="icon0.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -1,483 +1,483 @@
|
|||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class GayMakerStudio
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GayMakerStudio));
|
||||
this.homeScreen = new System.Windows.Forms.RadioButton();
|
||||
this.startupScreen = new System.Windows.Forms.RadioButton();
|
||||
this.IconPreview = new System.Windows.Forms.PictureBox();
|
||||
this.Title = new System.Windows.Forms.Label();
|
||||
this.homePreview = new System.Windows.Forms.Panel();
|
||||
this.IconPreview2 = new System.Windows.Forms.PictureBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.GameSettings = new System.Windows.Forms.Panel();
|
||||
this.label8 = new System.Windows.Forms.Label();
|
||||
this.VersionSelect = new System.Windows.Forms.ComboBox();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.GlobalGameSettings = new System.Windows.Forms.Label();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.titleName = new System.Windows.Forms.TextBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.titleID = new System.Windows.Forms.TextBox();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.contentID = new System.Windows.Forms.TextBox();
|
||||
this.browsePic = new System.Windows.Forms.Button();
|
||||
this.picPath = new System.Windows.Forms.TextBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.browseIcon = new System.Windows.Forms.Button();
|
||||
this.iconPath = new System.Windows.Forms.TextBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.browseProject = new System.Windows.Forms.Button();
|
||||
this.projectPath = new System.Windows.Forms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.Logo = new System.Windows.Forms.PictureBox();
|
||||
this.CreatePKG = new System.Windows.Forms.Button();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.GmacOut = new System.Windows.Forms.TextBox();
|
||||
this.StartupPreview = new System.Windows.Forms.Panel();
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview)).BeginInit();
|
||||
this.homePreview.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview2)).BeginInit();
|
||||
this.GameSettings.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.Logo)).BeginInit();
|
||||
this.panel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// homeScreen
|
||||
//
|
||||
this.homeScreen.AutoSize = true;
|
||||
this.homeScreen.Location = new System.Drawing.Point(69, 4);
|
||||
this.homeScreen.Name = "homeScreen";
|
||||
this.homeScreen.Size = new System.Drawing.Size(53, 17);
|
||||
this.homeScreen.TabIndex = 0;
|
||||
this.homeScreen.TabStop = true;
|
||||
this.homeScreen.Text = "Home";
|
||||
this.homeScreen.UseVisualStyleBackColor = true;
|
||||
this.homeScreen.CheckedChanged += new System.EventHandler(this.homeScreen_CheckedChanged);
|
||||
//
|
||||
// startupScreen
|
||||
//
|
||||
this.startupScreen.AutoSize = true;
|
||||
this.startupScreen.Location = new System.Drawing.Point(128, 4);
|
||||
this.startupScreen.Name = "startupScreen";
|
||||
this.startupScreen.Size = new System.Drawing.Size(59, 17);
|
||||
this.startupScreen.TabIndex = 1;
|
||||
this.startupScreen.TabStop = true;
|
||||
this.startupScreen.Text = "Startup";
|
||||
this.startupScreen.UseVisualStyleBackColor = true;
|
||||
this.startupScreen.CheckedChanged += new System.EventHandler(this.startupScreen_CheckedChanged);
|
||||
//
|
||||
// IconPreview
|
||||
//
|
||||
this.IconPreview.BackColor = System.Drawing.Color.Transparent;
|
||||
this.IconPreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("IconPreview.BackgroundImage")));
|
||||
this.IconPreview.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.IconPreview.Location = new System.Drawing.Point(144, 105);
|
||||
this.IconPreview.Name = "IconPreview";
|
||||
this.IconPreview.Size = new System.Drawing.Size(165, 166);
|
||||
this.IconPreview.TabIndex = 3;
|
||||
this.IconPreview.TabStop = false;
|
||||
this.IconPreview.Click += new System.EventHandler(this.IconPreview_Click);
|
||||
//
|
||||
// Title
|
||||
//
|
||||
this.Title.BackColor = System.Drawing.Color.Transparent;
|
||||
this.Title.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.Title.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Title.ForeColor = System.Drawing.Color.White;
|
||||
this.Title.Location = new System.Drawing.Point(312, 278);
|
||||
this.Title.Name = "Title";
|
||||
this.Title.Size = new System.Drawing.Size(292, 23);
|
||||
this.Title.TabIndex = 4;
|
||||
this.Title.Text = "GameMaker: Studio";
|
||||
//
|
||||
// homePreview
|
||||
//
|
||||
this.homePreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("homePreview.BackgroundImage")));
|
||||
this.homePreview.Controls.Add(this.IconPreview2);
|
||||
this.homePreview.Controls.Add(this.IconPreview);
|
||||
this.homePreview.Controls.Add(this.Title);
|
||||
this.homePreview.Location = new System.Drawing.Point(3, 25);
|
||||
this.homePreview.Name = "homePreview";
|
||||
this.homePreview.Size = new System.Drawing.Size(960, 544);
|
||||
this.homePreview.TabIndex = 5;
|
||||
//
|
||||
// IconPreview2
|
||||
//
|
||||
this.IconPreview2.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("IconPreview2.BackgroundImage")));
|
||||
this.IconPreview2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.IconPreview2.Location = new System.Drawing.Point(316, 104);
|
||||
this.IconPreview2.Name = "IconPreview2";
|
||||
this.IconPreview2.Size = new System.Drawing.Size(100, 102);
|
||||
this.IconPreview2.TabIndex = 5;
|
||||
this.IconPreview2.TabStop = false;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 4);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(48, 13);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "Preview:";
|
||||
//
|
||||
// GameSettings
|
||||
//
|
||||
this.GameSettings.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.GameSettings.Controls.Add(this.label8);
|
||||
this.GameSettings.Controls.Add(this.VersionSelect);
|
||||
this.GameSettings.Controls.Add(this.pictureBox1);
|
||||
this.GameSettings.Controls.Add(this.GlobalGameSettings);
|
||||
this.GameSettings.Controls.Add(this.label7);
|
||||
this.GameSettings.Controls.Add(this.titleName);
|
||||
this.GameSettings.Controls.Add(this.label6);
|
||||
this.GameSettings.Controls.Add(this.titleID);
|
||||
this.GameSettings.Controls.Add(this.label5);
|
||||
this.GameSettings.Controls.Add(this.contentID);
|
||||
this.GameSettings.Controls.Add(this.browsePic);
|
||||
this.GameSettings.Controls.Add(this.picPath);
|
||||
this.GameSettings.Controls.Add(this.label4);
|
||||
this.GameSettings.Controls.Add(this.browseIcon);
|
||||
this.GameSettings.Controls.Add(this.iconPath);
|
||||
this.GameSettings.Controls.Add(this.label3);
|
||||
this.GameSettings.Controls.Add(this.browseProject);
|
||||
this.GameSettings.Controls.Add(this.projectPath);
|
||||
this.GameSettings.Controls.Add(this.label2);
|
||||
this.GameSettings.Location = new System.Drawing.Point(968, 25);
|
||||
this.GameSettings.Name = "GameSettings";
|
||||
this.GameSettings.Size = new System.Drawing.Size(368, 301);
|
||||
this.GameSettings.TabIndex = 7;
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Location = new System.Drawing.Point(182, 276);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(65, 13);
|
||||
this.label8.TabIndex = 18;
|
||||
this.label8.Text = "GM Version:";
|
||||
//
|
||||
// VersionSelect
|
||||
//
|
||||
this.VersionSelect.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.VersionSelect.FormattingEnabled = true;
|
||||
this.VersionSelect.Items.AddRange(new object[] {
|
||||
"1.4.9999"});
|
||||
this.VersionSelect.Location = new System.Drawing.Point(253, 270);
|
||||
this.VersionSelect.Name = "VersionSelect";
|
||||
this.VersionSelect.Size = new System.Drawing.Size(103, 21);
|
||||
this.VersionSelect.TabIndex = 17;
|
||||
this.VersionSelect.SelectedIndexChanged += new System.EventHandler(this.VersionSelect_SelectedIndexChanged);
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("pictureBox1.BackgroundImage")));
|
||||
this.pictureBox1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.pictureBox1.Location = new System.Drawing.Point(6, 272);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(17, 18);
|
||||
this.pictureBox1.TabIndex = 16;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// GlobalGameSettings
|
||||
//
|
||||
this.GlobalGameSettings.AutoSize = true;
|
||||
this.GlobalGameSettings.Enabled = false;
|
||||
this.GlobalGameSettings.Location = new System.Drawing.Point(29, 276);
|
||||
this.GlobalGameSettings.Name = "GlobalGameSettings";
|
||||
this.GlobalGameSettings.Size = new System.Drawing.Size(109, 13);
|
||||
this.GlobalGameSettings.TabIndex = 15;
|
||||
this.GlobalGameSettings.Text = "Global Game Settings";
|
||||
this.GlobalGameSettings.DoubleClick += new System.EventHandler(this.GlobalGameSettings_DoubleClick);
|
||||
this.GlobalGameSettings.MouseEnter += new System.EventHandler(this.GlobalGameSettings_MouseEnter);
|
||||
this.GlobalGameSettings.MouseLeave += new System.EventHandler(this.GlobalGameSettings_MouseLeave);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(3, 170);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(30, 13);
|
||||
this.label7.TabIndex = 14;
|
||||
this.label7.Text = "Title:";
|
||||
//
|
||||
// titleName
|
||||
//
|
||||
this.titleName.Location = new System.Drawing.Point(6, 186);
|
||||
this.titleName.MaxLength = 40;
|
||||
this.titleName.Multiline = true;
|
||||
this.titleName.Name = "titleName";
|
||||
this.titleName.Size = new System.Drawing.Size(355, 78);
|
||||
this.titleName.TabIndex = 13;
|
||||
this.titleName.Text = "GameMaker: Studio";
|
||||
this.titleName.TextChanged += new System.EventHandler(this.titleName_TextChanged);
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Location = new System.Drawing.Point(262, 134);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(44, 13);
|
||||
this.label6.TabIndex = 12;
|
||||
this.label6.Text = "Title ID:";
|
||||
//
|
||||
// titleID
|
||||
//
|
||||
this.titleID.Location = new System.Drawing.Point(262, 147);
|
||||
this.titleID.Name = "titleID";
|
||||
this.titleID.ReadOnly = true;
|
||||
this.titleID.Size = new System.Drawing.Size(100, 20);
|
||||
this.titleID.TabIndex = 11;
|
||||
this.titleID.Text = "GMSP00001";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(3, 131);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(61, 13);
|
||||
this.label5.TabIndex = 10;
|
||||
this.label5.Text = "Content ID:";
|
||||
//
|
||||
// contentID
|
||||
//
|
||||
this.contentID.Location = new System.Drawing.Point(3, 147);
|
||||
this.contentID.MaxLength = 36;
|
||||
this.contentID.Name = "contentID";
|
||||
this.contentID.Size = new System.Drawing.Size(253, 20);
|
||||
this.contentID.TabIndex = 9;
|
||||
this.contentID.Text = "IV0000-GMSP00001_00-GAMEMAKERSTUDIO0";
|
||||
this.contentID.TextChanged += new System.EventHandler(this.contentID_TextChanged);
|
||||
//
|
||||
// browsePic
|
||||
//
|
||||
this.browsePic.Location = new System.Drawing.Point(280, 108);
|
||||
this.browsePic.Name = "browsePic";
|
||||
this.browsePic.Size = new System.Drawing.Size(75, 23);
|
||||
this.browsePic.TabIndex = 8;
|
||||
this.browsePic.Text = "Browse";
|
||||
this.browsePic.UseVisualStyleBackColor = true;
|
||||
this.browsePic.Click += new System.EventHandler(this.browsePic_Click);
|
||||
//
|
||||
// picPath
|
||||
//
|
||||
this.picPath.Location = new System.Drawing.Point(6, 108);
|
||||
this.picPath.Name = "picPath";
|
||||
this.picPath.ReadOnly = true;
|
||||
this.picPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.picPath.TabIndex = 7;
|
||||
this.picPath.Text = "img\\pic1.png";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(3, 92);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(140, 13);
|
||||
this.label4.TabIndex = 6;
|
||||
this.label4.Text = "Pic1.png (PNG 1920x1080):";
|
||||
//
|
||||
// browseIcon
|
||||
//
|
||||
this.browseIcon.Location = new System.Drawing.Point(280, 66);
|
||||
this.browseIcon.Name = "browseIcon";
|
||||
this.browseIcon.Size = new System.Drawing.Size(75, 23);
|
||||
this.browseIcon.TabIndex = 5;
|
||||
this.browseIcon.Text = "Browse";
|
||||
this.browseIcon.UseVisualStyleBackColor = true;
|
||||
this.browseIcon.Click += new System.EventHandler(this.browseIcon_Click);
|
||||
//
|
||||
// iconPath
|
||||
//
|
||||
this.iconPath.Location = new System.Drawing.Point(6, 69);
|
||||
this.iconPath.Name = "iconPath";
|
||||
this.iconPath.ReadOnly = true;
|
||||
this.iconPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.iconPath.TabIndex = 4;
|
||||
this.iconPath.Text = "img\\icon0.png";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(3, 53);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(134, 13);
|
||||
this.label3.TabIndex = 3;
|
||||
this.label3.Text = "Icon0.png (PNG 512x512):";
|
||||
//
|
||||
// browseProject
|
||||
//
|
||||
this.browseProject.Location = new System.Drawing.Point(280, 28);
|
||||
this.browseProject.Name = "browseProject";
|
||||
this.browseProject.Size = new System.Drawing.Size(75, 23);
|
||||
this.browseProject.TabIndex = 2;
|
||||
this.browseProject.Text = "Browse";
|
||||
this.browseProject.UseVisualStyleBackColor = true;
|
||||
this.browseProject.Click += new System.EventHandler(this.browseProject_Click);
|
||||
//
|
||||
// projectPath
|
||||
//
|
||||
this.projectPath.Location = new System.Drawing.Point(6, 30);
|
||||
this.projectPath.Name = "projectPath";
|
||||
this.projectPath.ReadOnly = true;
|
||||
this.projectPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.projectPath.TabIndex = 1;
|
||||
this.projectPath.Text = "(none)";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(3, 14);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(123, 13);
|
||||
this.label2.TabIndex = 0;
|
||||
this.label2.Text = "Project File (.gmx / .yyp):";
|
||||
//
|
||||
// Logo
|
||||
//
|
||||
this.Logo.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("Logo.BackgroundImage")));
|
||||
this.Logo.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.Logo.Location = new System.Drawing.Point(1022, 332);
|
||||
this.Logo.Name = "Logo";
|
||||
this.Logo.Size = new System.Drawing.Size(257, 206);
|
||||
this.Logo.TabIndex = 8;
|
||||
this.Logo.TabStop = false;
|
||||
//
|
||||
// CreatePKG
|
||||
//
|
||||
this.CreatePKG.Enabled = false;
|
||||
this.CreatePKG.Location = new System.Drawing.Point(1022, 544);
|
||||
this.CreatePKG.Name = "CreatePKG";
|
||||
this.CreatePKG.Size = new System.Drawing.Size(257, 23);
|
||||
this.CreatePKG.TabIndex = 9;
|
||||
this.CreatePKG.Text = "Make PKG";
|
||||
this.CreatePKG.UseVisualStyleBackColor = true;
|
||||
this.CreatePKG.Click += new System.EventHandler(this.CreatePKG_Click);
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.panel1.Controls.Add(this.GmacOut);
|
||||
this.panel1.Location = new System.Drawing.Point(3, 573);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(1333, 107);
|
||||
this.panel1.TabIndex = 10;
|
||||
//
|
||||
// GmacOut
|
||||
//
|
||||
this.GmacOut.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.GmacOut.Location = new System.Drawing.Point(0, 0);
|
||||
this.GmacOut.Multiline = true;
|
||||
this.GmacOut.Name = "GmacOut";
|
||||
this.GmacOut.ReadOnly = true;
|
||||
this.GmacOut.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.GmacOut.Size = new System.Drawing.Size(1329, 103);
|
||||
this.GmacOut.TabIndex = 0;
|
||||
//
|
||||
// StartupPreview
|
||||
//
|
||||
this.StartupPreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("StartupPreview.BackgroundImage")));
|
||||
this.StartupPreview.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.StartupPreview.Location = new System.Drawing.Point(3, 25);
|
||||
this.StartupPreview.Name = "StartupPreview";
|
||||
this.StartupPreview.Size = new System.Drawing.Size(960, 544);
|
||||
this.StartupPreview.TabIndex = 6;
|
||||
//
|
||||
// GayMakerStudio
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.ClientSize = new System.Drawing.Size(1344, 691);
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Controls.Add(this.CreatePKG);
|
||||
this.Controls.Add(this.Logo);
|
||||
this.Controls.Add(this.GameSettings);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.startupScreen);
|
||||
this.Controls.Add(this.homeScreen);
|
||||
this.Controls.Add(this.homePreview);
|
||||
this.Controls.Add(this.StartupPreview);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "GayMakerStudio";
|
||||
this.Text = "GayMaker: Studio v";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GayMakerStudio_FormClosing);
|
||||
this.Load += new System.EventHandler(this.GayMakerStudio_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview)).EndInit();
|
||||
this.homePreview.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview2)).EndInit();
|
||||
this.GameSettings.ResumeLayout(false);
|
||||
this.GameSettings.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.Logo)).EndInit();
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.RadioButton homeScreen;
|
||||
private System.Windows.Forms.RadioButton startupScreen;
|
||||
private System.Windows.Forms.PictureBox IconPreview;
|
||||
private System.Windows.Forms.Label Title;
|
||||
private System.Windows.Forms.Panel homePreview;
|
||||
private System.Windows.Forms.PictureBox IconPreview2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Panel GameSettings;
|
||||
private System.Windows.Forms.PictureBox Logo;
|
||||
private System.Windows.Forms.Button CreatePKG;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.TextBox GmacOut;
|
||||
private System.Windows.Forms.Button browseProject;
|
||||
private System.Windows.Forms.TextBox projectPath;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button browseIcon;
|
||||
private System.Windows.Forms.TextBox iconPath;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.TextBox titleName;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.TextBox titleID;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.TextBox contentID;
|
||||
private System.Windows.Forms.Button browsePic;
|
||||
private System.Windows.Forms.TextBox picPath;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Panel StartupPreview;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.Label GlobalGameSettings;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.ComboBox VersionSelect;
|
||||
}
|
||||
}
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class GayMakerStudio
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GayMakerStudio));
|
||||
this.homeScreen = new System.Windows.Forms.RadioButton();
|
||||
this.startupScreen = new System.Windows.Forms.RadioButton();
|
||||
this.IconPreview = new System.Windows.Forms.PictureBox();
|
||||
this.Title = new System.Windows.Forms.Label();
|
||||
this.homePreview = new System.Windows.Forms.Panel();
|
||||
this.IconPreview2 = new System.Windows.Forms.PictureBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.GameSettings = new System.Windows.Forms.Panel();
|
||||
this.label8 = new System.Windows.Forms.Label();
|
||||
this.VersionSelect = new System.Windows.Forms.ComboBox();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.GlobalGameSettings = new System.Windows.Forms.Label();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.titleName = new System.Windows.Forms.TextBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.titleID = new System.Windows.Forms.TextBox();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.contentID = new System.Windows.Forms.TextBox();
|
||||
this.browsePic = new System.Windows.Forms.Button();
|
||||
this.picPath = new System.Windows.Forms.TextBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.browseIcon = new System.Windows.Forms.Button();
|
||||
this.iconPath = new System.Windows.Forms.TextBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.browseProject = new System.Windows.Forms.Button();
|
||||
this.projectPath = new System.Windows.Forms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.Logo = new System.Windows.Forms.PictureBox();
|
||||
this.CreatePKG = new System.Windows.Forms.Button();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.GmacOut = new System.Windows.Forms.TextBox();
|
||||
this.StartupPreview = new System.Windows.Forms.Panel();
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview)).BeginInit();
|
||||
this.homePreview.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview2)).BeginInit();
|
||||
this.GameSettings.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.Logo)).BeginInit();
|
||||
this.panel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// homeScreen
|
||||
//
|
||||
this.homeScreen.AutoSize = true;
|
||||
this.homeScreen.Location = new System.Drawing.Point(69, 4);
|
||||
this.homeScreen.Name = "homeScreen";
|
||||
this.homeScreen.Size = new System.Drawing.Size(53, 17);
|
||||
this.homeScreen.TabIndex = 0;
|
||||
this.homeScreen.TabStop = true;
|
||||
this.homeScreen.Text = "Home";
|
||||
this.homeScreen.UseVisualStyleBackColor = true;
|
||||
this.homeScreen.CheckedChanged += new System.EventHandler(this.homeScreen_CheckedChanged);
|
||||
//
|
||||
// startupScreen
|
||||
//
|
||||
this.startupScreen.AutoSize = true;
|
||||
this.startupScreen.Location = new System.Drawing.Point(128, 4);
|
||||
this.startupScreen.Name = "startupScreen";
|
||||
this.startupScreen.Size = new System.Drawing.Size(59, 17);
|
||||
this.startupScreen.TabIndex = 1;
|
||||
this.startupScreen.TabStop = true;
|
||||
this.startupScreen.Text = "Startup";
|
||||
this.startupScreen.UseVisualStyleBackColor = true;
|
||||
this.startupScreen.CheckedChanged += new System.EventHandler(this.startupScreen_CheckedChanged);
|
||||
//
|
||||
// IconPreview
|
||||
//
|
||||
this.IconPreview.BackColor = System.Drawing.Color.Transparent;
|
||||
this.IconPreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("IconPreview.BackgroundImage")));
|
||||
this.IconPreview.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.IconPreview.Location = new System.Drawing.Point(144, 105);
|
||||
this.IconPreview.Name = "IconPreview";
|
||||
this.IconPreview.Size = new System.Drawing.Size(165, 166);
|
||||
this.IconPreview.TabIndex = 3;
|
||||
this.IconPreview.TabStop = false;
|
||||
this.IconPreview.Click += new System.EventHandler(this.IconPreview_Click);
|
||||
//
|
||||
// Title
|
||||
//
|
||||
this.Title.BackColor = System.Drawing.Color.Transparent;
|
||||
this.Title.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.Title.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Title.ForeColor = System.Drawing.Color.White;
|
||||
this.Title.Location = new System.Drawing.Point(312, 278);
|
||||
this.Title.Name = "Title";
|
||||
this.Title.Size = new System.Drawing.Size(292, 23);
|
||||
this.Title.TabIndex = 4;
|
||||
this.Title.Text = "GameMaker: Studio";
|
||||
//
|
||||
// homePreview
|
||||
//
|
||||
this.homePreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("homePreview.BackgroundImage")));
|
||||
this.homePreview.Controls.Add(this.IconPreview2);
|
||||
this.homePreview.Controls.Add(this.IconPreview);
|
||||
this.homePreview.Controls.Add(this.Title);
|
||||
this.homePreview.Location = new System.Drawing.Point(3, 25);
|
||||
this.homePreview.Name = "homePreview";
|
||||
this.homePreview.Size = new System.Drawing.Size(960, 544);
|
||||
this.homePreview.TabIndex = 5;
|
||||
//
|
||||
// IconPreview2
|
||||
//
|
||||
this.IconPreview2.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("IconPreview2.BackgroundImage")));
|
||||
this.IconPreview2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.IconPreview2.Location = new System.Drawing.Point(316, 104);
|
||||
this.IconPreview2.Name = "IconPreview2";
|
||||
this.IconPreview2.Size = new System.Drawing.Size(100, 102);
|
||||
this.IconPreview2.TabIndex = 5;
|
||||
this.IconPreview2.TabStop = false;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 4);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(48, 13);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "Preview:";
|
||||
//
|
||||
// GameSettings
|
||||
//
|
||||
this.GameSettings.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.GameSettings.Controls.Add(this.label8);
|
||||
this.GameSettings.Controls.Add(this.VersionSelect);
|
||||
this.GameSettings.Controls.Add(this.pictureBox1);
|
||||
this.GameSettings.Controls.Add(this.GlobalGameSettings);
|
||||
this.GameSettings.Controls.Add(this.label7);
|
||||
this.GameSettings.Controls.Add(this.titleName);
|
||||
this.GameSettings.Controls.Add(this.label6);
|
||||
this.GameSettings.Controls.Add(this.titleID);
|
||||
this.GameSettings.Controls.Add(this.label5);
|
||||
this.GameSettings.Controls.Add(this.contentID);
|
||||
this.GameSettings.Controls.Add(this.browsePic);
|
||||
this.GameSettings.Controls.Add(this.picPath);
|
||||
this.GameSettings.Controls.Add(this.label4);
|
||||
this.GameSettings.Controls.Add(this.browseIcon);
|
||||
this.GameSettings.Controls.Add(this.iconPath);
|
||||
this.GameSettings.Controls.Add(this.label3);
|
||||
this.GameSettings.Controls.Add(this.browseProject);
|
||||
this.GameSettings.Controls.Add(this.projectPath);
|
||||
this.GameSettings.Controls.Add(this.label2);
|
||||
this.GameSettings.Location = new System.Drawing.Point(968, 25);
|
||||
this.GameSettings.Name = "GameSettings";
|
||||
this.GameSettings.Size = new System.Drawing.Size(368, 301);
|
||||
this.GameSettings.TabIndex = 7;
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Location = new System.Drawing.Point(182, 276);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(65, 13);
|
||||
this.label8.TabIndex = 18;
|
||||
this.label8.Text = "GM Version:";
|
||||
//
|
||||
// VersionSelect
|
||||
//
|
||||
this.VersionSelect.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.VersionSelect.FormattingEnabled = true;
|
||||
this.VersionSelect.Items.AddRange(new object[] {
|
||||
"1.4.9999"});
|
||||
this.VersionSelect.Location = new System.Drawing.Point(253, 270);
|
||||
this.VersionSelect.Name = "VersionSelect";
|
||||
this.VersionSelect.Size = new System.Drawing.Size(103, 21);
|
||||
this.VersionSelect.TabIndex = 17;
|
||||
this.VersionSelect.SelectedIndexChanged += new System.EventHandler(this.VersionSelect_SelectedIndexChanged);
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("pictureBox1.BackgroundImage")));
|
||||
this.pictureBox1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.pictureBox1.Location = new System.Drawing.Point(6, 272);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(17, 18);
|
||||
this.pictureBox1.TabIndex = 16;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// GlobalGameSettings
|
||||
//
|
||||
this.GlobalGameSettings.AutoSize = true;
|
||||
this.GlobalGameSettings.Enabled = false;
|
||||
this.GlobalGameSettings.Location = new System.Drawing.Point(29, 276);
|
||||
this.GlobalGameSettings.Name = "GlobalGameSettings";
|
||||
this.GlobalGameSettings.Size = new System.Drawing.Size(109, 13);
|
||||
this.GlobalGameSettings.TabIndex = 15;
|
||||
this.GlobalGameSettings.Text = "Global Game Settings";
|
||||
this.GlobalGameSettings.DoubleClick += new System.EventHandler(this.GlobalGameSettings_DoubleClick);
|
||||
this.GlobalGameSettings.MouseEnter += new System.EventHandler(this.GlobalGameSettings_MouseEnter);
|
||||
this.GlobalGameSettings.MouseLeave += new System.EventHandler(this.GlobalGameSettings_MouseLeave);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(3, 170);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(30, 13);
|
||||
this.label7.TabIndex = 14;
|
||||
this.label7.Text = "Title:";
|
||||
//
|
||||
// titleName
|
||||
//
|
||||
this.titleName.Location = new System.Drawing.Point(6, 186);
|
||||
this.titleName.MaxLength = 40;
|
||||
this.titleName.Multiline = true;
|
||||
this.titleName.Name = "titleName";
|
||||
this.titleName.Size = new System.Drawing.Size(355, 78);
|
||||
this.titleName.TabIndex = 13;
|
||||
this.titleName.Text = "GameMaker: Studio";
|
||||
this.titleName.TextChanged += new System.EventHandler(this.titleName_TextChanged);
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Location = new System.Drawing.Point(262, 134);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(44, 13);
|
||||
this.label6.TabIndex = 12;
|
||||
this.label6.Text = "Title ID:";
|
||||
//
|
||||
// titleID
|
||||
//
|
||||
this.titleID.Location = new System.Drawing.Point(262, 147);
|
||||
this.titleID.Name = "titleID";
|
||||
this.titleID.ReadOnly = true;
|
||||
this.titleID.Size = new System.Drawing.Size(100, 20);
|
||||
this.titleID.TabIndex = 11;
|
||||
this.titleID.Text = "GMSP00001";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(3, 131);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(61, 13);
|
||||
this.label5.TabIndex = 10;
|
||||
this.label5.Text = "Content ID:";
|
||||
//
|
||||
// contentID
|
||||
//
|
||||
this.contentID.Location = new System.Drawing.Point(3, 147);
|
||||
this.contentID.MaxLength = 36;
|
||||
this.contentID.Name = "contentID";
|
||||
this.contentID.Size = new System.Drawing.Size(253, 20);
|
||||
this.contentID.TabIndex = 9;
|
||||
this.contentID.Text = "IV0000-GMSP00001_00-GAMEMAKERSTUDIO0";
|
||||
this.contentID.TextChanged += new System.EventHandler(this.contentID_TextChanged);
|
||||
//
|
||||
// browsePic
|
||||
//
|
||||
this.browsePic.Location = new System.Drawing.Point(280, 108);
|
||||
this.browsePic.Name = "browsePic";
|
||||
this.browsePic.Size = new System.Drawing.Size(75, 23);
|
||||
this.browsePic.TabIndex = 8;
|
||||
this.browsePic.Text = "Browse";
|
||||
this.browsePic.UseVisualStyleBackColor = true;
|
||||
this.browsePic.Click += new System.EventHandler(this.browsePic_Click);
|
||||
//
|
||||
// picPath
|
||||
//
|
||||
this.picPath.Location = new System.Drawing.Point(6, 108);
|
||||
this.picPath.Name = "picPath";
|
||||
this.picPath.ReadOnly = true;
|
||||
this.picPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.picPath.TabIndex = 7;
|
||||
this.picPath.Text = "img\\pic1.png";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(3, 92);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(140, 13);
|
||||
this.label4.TabIndex = 6;
|
||||
this.label4.Text = "Pic1.png (PNG 1920x1080):";
|
||||
//
|
||||
// browseIcon
|
||||
//
|
||||
this.browseIcon.Location = new System.Drawing.Point(280, 66);
|
||||
this.browseIcon.Name = "browseIcon";
|
||||
this.browseIcon.Size = new System.Drawing.Size(75, 23);
|
||||
this.browseIcon.TabIndex = 5;
|
||||
this.browseIcon.Text = "Browse";
|
||||
this.browseIcon.UseVisualStyleBackColor = true;
|
||||
this.browseIcon.Click += new System.EventHandler(this.browseIcon_Click);
|
||||
//
|
||||
// iconPath
|
||||
//
|
||||
this.iconPath.Location = new System.Drawing.Point(6, 69);
|
||||
this.iconPath.Name = "iconPath";
|
||||
this.iconPath.ReadOnly = true;
|
||||
this.iconPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.iconPath.TabIndex = 4;
|
||||
this.iconPath.Text = "img\\icon0.png";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(3, 53);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(134, 13);
|
||||
this.label3.TabIndex = 3;
|
||||
this.label3.Text = "Icon0.png (PNG 512x512):";
|
||||
//
|
||||
// browseProject
|
||||
//
|
||||
this.browseProject.Location = new System.Drawing.Point(280, 28);
|
||||
this.browseProject.Name = "browseProject";
|
||||
this.browseProject.Size = new System.Drawing.Size(75, 23);
|
||||
this.browseProject.TabIndex = 2;
|
||||
this.browseProject.Text = "Browse";
|
||||
this.browseProject.UseVisualStyleBackColor = true;
|
||||
this.browseProject.Click += new System.EventHandler(this.browseProject_Click);
|
||||
//
|
||||
// projectPath
|
||||
//
|
||||
this.projectPath.Location = new System.Drawing.Point(6, 30);
|
||||
this.projectPath.Name = "projectPath";
|
||||
this.projectPath.ReadOnly = true;
|
||||
this.projectPath.Size = new System.Drawing.Size(268, 20);
|
||||
this.projectPath.TabIndex = 1;
|
||||
this.projectPath.Text = "(none)";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(3, 14);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(123, 13);
|
||||
this.label2.TabIndex = 0;
|
||||
this.label2.Text = "Project File (.gmx / .yyp):";
|
||||
//
|
||||
// Logo
|
||||
//
|
||||
this.Logo.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("Logo.BackgroundImage")));
|
||||
this.Logo.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.Logo.Location = new System.Drawing.Point(1022, 332);
|
||||
this.Logo.Name = "Logo";
|
||||
this.Logo.Size = new System.Drawing.Size(257, 206);
|
||||
this.Logo.TabIndex = 8;
|
||||
this.Logo.TabStop = false;
|
||||
//
|
||||
// CreatePKG
|
||||
//
|
||||
this.CreatePKG.Enabled = false;
|
||||
this.CreatePKG.Location = new System.Drawing.Point(1022, 544);
|
||||
this.CreatePKG.Name = "CreatePKG";
|
||||
this.CreatePKG.Size = new System.Drawing.Size(257, 23);
|
||||
this.CreatePKG.TabIndex = 9;
|
||||
this.CreatePKG.Text = "Make PKG";
|
||||
this.CreatePKG.UseVisualStyleBackColor = true;
|
||||
this.CreatePKG.Click += new System.EventHandler(this.CreatePKG_Click);
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.panel1.Controls.Add(this.GmacOut);
|
||||
this.panel1.Location = new System.Drawing.Point(3, 573);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(1333, 107);
|
||||
this.panel1.TabIndex = 10;
|
||||
//
|
||||
// GmacOut
|
||||
//
|
||||
this.GmacOut.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.GmacOut.Location = new System.Drawing.Point(0, 0);
|
||||
this.GmacOut.Multiline = true;
|
||||
this.GmacOut.Name = "GmacOut";
|
||||
this.GmacOut.ReadOnly = true;
|
||||
this.GmacOut.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.GmacOut.Size = new System.Drawing.Size(1329, 103);
|
||||
this.GmacOut.TabIndex = 0;
|
||||
//
|
||||
// StartupPreview
|
||||
//
|
||||
this.StartupPreview.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("StartupPreview.BackgroundImage")));
|
||||
this.StartupPreview.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.StartupPreview.Location = new System.Drawing.Point(3, 25);
|
||||
this.StartupPreview.Name = "StartupPreview";
|
||||
this.StartupPreview.Size = new System.Drawing.Size(960, 544);
|
||||
this.StartupPreview.TabIndex = 6;
|
||||
//
|
||||
// GayMakerStudio
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.ClientSize = new System.Drawing.Size(1344, 691);
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Controls.Add(this.CreatePKG);
|
||||
this.Controls.Add(this.Logo);
|
||||
this.Controls.Add(this.GameSettings);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.startupScreen);
|
||||
this.Controls.Add(this.homeScreen);
|
||||
this.Controls.Add(this.homePreview);
|
||||
this.Controls.Add(this.StartupPreview);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "GayMakerStudio";
|
||||
this.Text = "GayMaker: Studio v";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GayMakerStudio_FormClosing);
|
||||
this.Load += new System.EventHandler(this.GayMakerStudio_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview)).EndInit();
|
||||
this.homePreview.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.IconPreview2)).EndInit();
|
||||
this.GameSettings.ResumeLayout(false);
|
||||
this.GameSettings.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.Logo)).EndInit();
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.panel1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.RadioButton homeScreen;
|
||||
private System.Windows.Forms.RadioButton startupScreen;
|
||||
private System.Windows.Forms.PictureBox IconPreview;
|
||||
private System.Windows.Forms.Label Title;
|
||||
private System.Windows.Forms.Panel homePreview;
|
||||
private System.Windows.Forms.PictureBox IconPreview2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Panel GameSettings;
|
||||
private System.Windows.Forms.PictureBox Logo;
|
||||
private System.Windows.Forms.Button CreatePKG;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.TextBox GmacOut;
|
||||
private System.Windows.Forms.Button browseProject;
|
||||
private System.Windows.Forms.TextBox projectPath;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button browseIcon;
|
||||
private System.Windows.Forms.TextBox iconPath;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.TextBox titleName;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.TextBox titleID;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.TextBox contentID;
|
||||
private System.Windows.Forms.Button browsePic;
|
||||
private System.Windows.Forms.TextBox picPath;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Panel StartupPreview;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.Label GlobalGameSettings;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.ComboBox VersionSelect;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,25 +1,25 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
public static GayMakerStudio GMS;
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
GMS = new GayMakerStudio();
|
||||
Application.Run(GMS);
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
public static GayMakerStudio GMS;
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
GMS = new GayMakerStudio();
|
||||
Application.Run(GMS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,36 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("GayMaker-Studio")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("GayMaker-Studio")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("a574f9f8-d3b2-4ef6-80de-5d546c43b57d")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("GayMaker-Studio")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("GayMaker-Studio")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("a574f9f8-d3b2-4ef6-80de-5d546c43b57d")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
|
@ -1,71 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GayMaker_Studio.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker_Studio.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GayMaker_Studio.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker_Studio.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,117 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -1,30 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GayMaker_Studio.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GayMaker_Studio.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
|
|
|
@ -1,150 +1,150 @@
|
|||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class VersionManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(VersionManager));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.DownloadList = new System.Windows.Forms.ListBox();
|
||||
this.DownloadProgress = new System.Windows.Forms.ProgressBar();
|
||||
this.StatusText = new System.Windows.Forms.Label();
|
||||
this.DownloadButton = new System.Windows.Forms.Button();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.DownloadedList = new System.Windows.Forms.ListBox();
|
||||
this.DeleteVersion = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(109, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Available Downloads:";
|
||||
//
|
||||
// DownloadList
|
||||
//
|
||||
this.DownloadList.FormattingEnabled = true;
|
||||
this.DownloadList.Location = new System.Drawing.Point(12, 25);
|
||||
this.DownloadList.Name = "DownloadList";
|
||||
this.DownloadList.Size = new System.Drawing.Size(461, 186);
|
||||
this.DownloadList.TabIndex = 1;
|
||||
//
|
||||
// DownloadProgress
|
||||
//
|
||||
this.DownloadProgress.Location = new System.Drawing.Point(12, 262);
|
||||
this.DownloadProgress.Name = "DownloadProgress";
|
||||
this.DownloadProgress.Size = new System.Drawing.Size(461, 23);
|
||||
this.DownloadProgress.TabIndex = 2;
|
||||
//
|
||||
// StatusText
|
||||
//
|
||||
this.StatusText.AutoSize = true;
|
||||
this.StatusText.Location = new System.Drawing.Point(9, 246);
|
||||
this.StatusText.Name = "StatusText";
|
||||
this.StatusText.Size = new System.Drawing.Size(52, 13);
|
||||
this.StatusText.TabIndex = 3;
|
||||
this.StatusText.Text = "Waiting...";
|
||||
//
|
||||
// DownloadButton
|
||||
//
|
||||
this.DownloadButton.Location = new System.Drawing.Point(12, 220);
|
||||
this.DownloadButton.Name = "DownloadButton";
|
||||
this.DownloadButton.Size = new System.Drawing.Size(461, 23);
|
||||
this.DownloadButton.TabIndex = 4;
|
||||
this.DownloadButton.Text = "Download This Version";
|
||||
this.DownloadButton.UseVisualStyleBackColor = true;
|
||||
this.DownloadButton.Click += new System.EventHandler(this.DownloadButton_Click);
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(12, 288);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(110, 13);
|
||||
this.label2.TabIndex = 5;
|
||||
this.label2.Text = "Allready Downloaded:";
|
||||
//
|
||||
// DownloadedList
|
||||
//
|
||||
this.DownloadedList.FormattingEnabled = true;
|
||||
this.DownloadedList.Items.AddRange(new object[] {
|
||||
"1.4.9999"});
|
||||
this.DownloadedList.Location = new System.Drawing.Point(12, 304);
|
||||
this.DownloadedList.Name = "DownloadedList";
|
||||
this.DownloadedList.Size = new System.Drawing.Size(461, 199);
|
||||
this.DownloadedList.TabIndex = 6;
|
||||
//
|
||||
// DeleteVersion
|
||||
//
|
||||
this.DeleteVersion.Location = new System.Drawing.Point(12, 509);
|
||||
this.DeleteVersion.Name = "DeleteVersion";
|
||||
this.DeleteVersion.Size = new System.Drawing.Size(461, 23);
|
||||
this.DeleteVersion.TabIndex = 7;
|
||||
this.DeleteVersion.Text = "Delete This Version";
|
||||
this.DeleteVersion.UseVisualStyleBackColor = true;
|
||||
this.DeleteVersion.Click += new System.EventHandler(this.DeleteVersion_Click);
|
||||
//
|
||||
// VersionManager
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.ClientSize = new System.Drawing.Size(485, 544);
|
||||
this.Controls.Add(this.DeleteVersion);
|
||||
this.Controls.Add(this.DownloadedList);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.DownloadButton);
|
||||
this.Controls.Add(this.StatusText);
|
||||
this.Controls.Add(this.DownloadProgress);
|
||||
this.Controls.Add(this.DownloadList);
|
||||
this.Controls.Add(this.label1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "VersionManager";
|
||||
this.ShowInTaskbar = false;
|
||||
this.Text = "GameMaker Studio Version Manager";
|
||||
this.Load += new System.EventHandler(this.VersionManager_Load);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ListBox DownloadList;
|
||||
private System.Windows.Forms.ProgressBar DownloadProgress;
|
||||
private System.Windows.Forms.Label StatusText;
|
||||
private System.Windows.Forms.Button DownloadButton;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.ListBox DownloadedList;
|
||||
private System.Windows.Forms.Button DeleteVersion;
|
||||
}
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
partial class VersionManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(VersionManager));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.DownloadList = new System.Windows.Forms.ListBox();
|
||||
this.DownloadProgress = new System.Windows.Forms.ProgressBar();
|
||||
this.StatusText = new System.Windows.Forms.Label();
|
||||
this.DownloadButton = new System.Windows.Forms.Button();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.DownloadedList = new System.Windows.Forms.ListBox();
|
||||
this.DeleteVersion = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(109, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Available Downloads:";
|
||||
//
|
||||
// DownloadList
|
||||
//
|
||||
this.DownloadList.FormattingEnabled = true;
|
||||
this.DownloadList.Location = new System.Drawing.Point(12, 25);
|
||||
this.DownloadList.Name = "DownloadList";
|
||||
this.DownloadList.Size = new System.Drawing.Size(461, 186);
|
||||
this.DownloadList.TabIndex = 1;
|
||||
//
|
||||
// DownloadProgress
|
||||
//
|
||||
this.DownloadProgress.Location = new System.Drawing.Point(12, 262);
|
||||
this.DownloadProgress.Name = "DownloadProgress";
|
||||
this.DownloadProgress.Size = new System.Drawing.Size(461, 23);
|
||||
this.DownloadProgress.TabIndex = 2;
|
||||
//
|
||||
// StatusText
|
||||
//
|
||||
this.StatusText.AutoSize = true;
|
||||
this.StatusText.Location = new System.Drawing.Point(9, 246);
|
||||
this.StatusText.Name = "StatusText";
|
||||
this.StatusText.Size = new System.Drawing.Size(52, 13);
|
||||
this.StatusText.TabIndex = 3;
|
||||
this.StatusText.Text = "Waiting...";
|
||||
//
|
||||
// DownloadButton
|
||||
//
|
||||
this.DownloadButton.Location = new System.Drawing.Point(12, 220);
|
||||
this.DownloadButton.Name = "DownloadButton";
|
||||
this.DownloadButton.Size = new System.Drawing.Size(461, 23);
|
||||
this.DownloadButton.TabIndex = 4;
|
||||
this.DownloadButton.Text = "Download This Version";
|
||||
this.DownloadButton.UseVisualStyleBackColor = true;
|
||||
this.DownloadButton.Click += new System.EventHandler(this.DownloadButton_Click);
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(12, 288);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(110, 13);
|
||||
this.label2.TabIndex = 5;
|
||||
this.label2.Text = "Allready Downloaded:";
|
||||
//
|
||||
// DownloadedList
|
||||
//
|
||||
this.DownloadedList.FormattingEnabled = true;
|
||||
this.DownloadedList.Items.AddRange(new object[] {
|
||||
"1.4.9999"});
|
||||
this.DownloadedList.Location = new System.Drawing.Point(12, 304);
|
||||
this.DownloadedList.Name = "DownloadedList";
|
||||
this.DownloadedList.Size = new System.Drawing.Size(461, 199);
|
||||
this.DownloadedList.TabIndex = 6;
|
||||
//
|
||||
// DeleteVersion
|
||||
//
|
||||
this.DeleteVersion.Location = new System.Drawing.Point(12, 509);
|
||||
this.DeleteVersion.Name = "DeleteVersion";
|
||||
this.DeleteVersion.Size = new System.Drawing.Size(461, 23);
|
||||
this.DeleteVersion.TabIndex = 7;
|
||||
this.DeleteVersion.Text = "Delete This Version";
|
||||
this.DeleteVersion.UseVisualStyleBackColor = true;
|
||||
this.DeleteVersion.Click += new System.EventHandler(this.DeleteVersion_Click);
|
||||
//
|
||||
// VersionManager
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.ClientSize = new System.Drawing.Size(485, 544);
|
||||
this.Controls.Add(this.DeleteVersion);
|
||||
this.Controls.Add(this.DownloadedList);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.DownloadButton);
|
||||
this.Controls.Add(this.StatusText);
|
||||
this.Controls.Add(this.DownloadProgress);
|
||||
this.Controls.Add(this.DownloadList);
|
||||
this.Controls.Add(this.label1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "VersionManager";
|
||||
this.ShowInTaskbar = false;
|
||||
this.Text = "GameMaker Studio Version Manager";
|
||||
this.Load += new System.EventHandler(this.VersionManager_Load);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ListBox DownloadList;
|
||||
private System.Windows.Forms.ProgressBar DownloadProgress;
|
||||
private System.Windows.Forms.Label StatusText;
|
||||
private System.Windows.Forms.Button DownloadButton;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.ListBox DownloadedList;
|
||||
private System.Windows.Forms.Button DeleteVersion;
|
||||
}
|
||||
}
|
|
@ -1,358 +1,360 @@
|
|||
using GMTools;
|
||||
using Ionic.Zip;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Cache;
|
||||
using System.Threading;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
|
||||
public partial class VersionManager : Form
|
||||
{
|
||||
//private const int NUMBER_OF_CDN_URLS = 4; //Uncomment for GMS2
|
||||
private const int NUMBER_OF_CDN_URLS = 2;
|
||||
|
||||
private string currentDownload = "";
|
||||
|
||||
private void CopyDir(string source, string target)
|
||||
{
|
||||
|
||||
if (!Directory.Exists(target)) Directory.CreateDirectory(target);
|
||||
string[] sysEntries = Directory.GetFileSystemEntries(source);
|
||||
|
||||
foreach (string sysEntry in sysEntries)
|
||||
{
|
||||
string fileName = Path.GetFileName(sysEntry);
|
||||
string targetPath = Path.Combine(target, fileName);
|
||||
if (Directory.Exists(sysEntry))
|
||||
CopyDir(sysEntry, targetPath);
|
||||
else
|
||||
{
|
||||
File.Copy(sysEntry, targetPath, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string getUrlFileName(string url)
|
||||
{
|
||||
string filename = Path.GetFileName(new Uri(url).LocalPath);
|
||||
if (!Path.HasExtension(filename))
|
||||
filename = Path.ChangeExtension(filename, ".zip");
|
||||
return filename;
|
||||
}
|
||||
|
||||
public VersionManager()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void VersionManager_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Owner = Program.GMS;
|
||||
for (int cdnIndex = 1; cdnIndex <= NUMBER_OF_CDN_URLS; cdnIndex++)
|
||||
{
|
||||
Thread downloadThread = new Thread(() =>
|
||||
{
|
||||
CDN.UseCDN(CDNUrls.FromIndex(cdnIndex));
|
||||
});
|
||||
|
||||
downloadThread.Start();
|
||||
|
||||
while (downloadThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
|
||||
foreach (String Version in CDN.GetVersions("ps4"))
|
||||
{
|
||||
if (Version != "1.4.9999" || DownloadList.Items.Contains(Version))
|
||||
DownloadList.Items.Add(Version);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (String dir in Directory.GetDirectories(@"versions"))
|
||||
{
|
||||
DownloadedList.Items.Add(Path.GetFileName(dir));
|
||||
DownloadList.Items.Remove(Path.GetFileName(dir));
|
||||
}
|
||||
}
|
||||
|
||||
private void startDownload(string URL, string path)
|
||||
{
|
||||
currentDownload = getUrlFileName(URL);
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
|
||||
|
||||
WebClient wc = new WebClient();
|
||||
wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
|
||||
wc.Dispose();
|
||||
|
||||
WebClient client = new WebClient();
|
||||
client.Headers.Add("pragma", "no-cache");
|
||||
|
||||
|
||||
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(client_DownloadProgressChanged);
|
||||
client.DownloadFileAsync(new Uri(URL), path);
|
||||
|
||||
while (client.IsBusy)
|
||||
Application.DoEvents();
|
||||
|
||||
StatusText.Text = "Waiting...";
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
}
|
||||
|
||||
private void extractFile(string zipfile, string path, string password = "")
|
||||
{
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
Thread extractThread = new Thread(() =>
|
||||
{
|
||||
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(path, true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Thread.CurrentThread.IsBackground = true;
|
||||
Invoke((Action)delegate { StatusText.Text = "Extracting: " + Path.GetFileName(zipfile); });
|
||||
|
||||
|
||||
using (ZipFile archive = new ZipFile(zipfile))
|
||||
{
|
||||
archive.Password = password;
|
||||
archive.Encryption = EncryptionAlgorithm.PkzipWeak;
|
||||
archive.ExtractAll(path);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
extractThread.Start();
|
||||
|
||||
while (extractThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
StatusText.Text = "Waiting...";
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
|
||||
|
||||
File.Delete(zipfile);
|
||||
}
|
||||
|
||||
|
||||
private void client_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
|
||||
{
|
||||
DownloadProgress.Value = e.ProgressPercentage;
|
||||
StatusText.Text = "Downloading: "+ currentDownload + " " + e.ProgressPercentage + "% (" + e.BytesReceived + "b / " + e.TotalBytesToReceive + "b)";
|
||||
}
|
||||
|
||||
private void DownloadButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DownloadList.SelectedIndex <= -1) { return; }
|
||||
DownloadList.Enabled = false;
|
||||
DownloadButton.Enabled = false;
|
||||
ControlBox = false;
|
||||
|
||||
string version = DownloadList.SelectedItem.ToString();
|
||||
|
||||
for (int cdnIndex = 1; cdnIndex <= NUMBER_OF_CDN_URLS; cdnIndex++)
|
||||
{
|
||||
Thread downloadThread = new Thread(() =>
|
||||
{
|
||||
CDN.UseCDN(CDNUrls.FromIndex(cdnIndex));
|
||||
});
|
||||
|
||||
downloadThread.Start();
|
||||
|
||||
while (downloadThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
string ps4Url = CDN.GetModuleForVersion(version, "ps4");
|
||||
if (ps4Url != "NF")
|
||||
{
|
||||
string ps4Filename = getUrlFileName(ps4Url);
|
||||
string ps4Password = CDN.GetPassword(ps4Filename);
|
||||
|
||||
string gamemakerUrl = CDN.GetModuleForVersion(version, "original");
|
||||
string gamemakerFilename = getUrlFileName(gamemakerUrl);
|
||||
string gamemakerPassword = CDN.GetPassword(gamemakerFilename);
|
||||
|
||||
startDownload(ps4Url, ps4Filename);
|
||||
extractFile(ps4Filename, @"_ps4", ps4Password);
|
||||
|
||||
startDownload(gamemakerUrl, gamemakerFilename);
|
||||
extractFile(gamemakerFilename, @"_gamemaker", gamemakerPassword);
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Copying Files...";
|
||||
Application.DoEvents();
|
||||
|
||||
Thread copyThread = new Thread(() =>
|
||||
{
|
||||
|
||||
Directory.CreateDirectory(@"versions\\" + version + "\\Runner");
|
||||
Directory.CreateDirectory(@"versions\\" + version + "\\Shaders");
|
||||
|
||||
if (version.StartsWith("1."))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Copy(@"_gamemaker\\GMAssetCompiler.exe", @"versions\\" + version + "\\GMAssetCompiler.exe", true);
|
||||
File.Copy(@"_gamemaker\\ffmpeg.exe", @"versions\\" + version + "\\ffmpeg.exe", true);
|
||||
|
||||
File.Copy(@"_gamemaker\\BouncyCastle.Crypto.dll", @"versions\\" + version + "\\BouncyCastle.Crypto.dll", true);
|
||||
File.Copy(@"_gamemaker\\spine-csharp.dll", @"versions\\" + version + "\\spine-csharp.dll", true);
|
||||
File.Copy(@"_gamemaker\\SharpCompress.dll", @"versions\\" + version + "\\SharpCompress.dll", true);
|
||||
File.Copy(@"_gamemaker\\Ionic.Zip.Reduced.dll", @"versions\\" + version + "\\Ionic.Zip.Reduced.dll", true);
|
||||
File.Copy(@"_gamemaker\\Newtonsoft.Json.dll", @"versions\\" + version + "\\Newtonsoft.Json.dll", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
}
|
||||
else if(version.StartsWith("2."))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Copy(@"_gamemaker\\bin\\GMAssetCompiler.exe", @"versions\\" + version + "\\GMAssetCompiler.exe", true);
|
||||
File.Copy(@"_gamemaker\\bin\\ffmpeg.exe", @"versions\\" + version + "\\ffmpeg.exe", true);
|
||||
File.Copy(@"_gamemaker\\bin\\Newtonsoft.Json.dll", @"versions\\" + version + "\\Newtonsoft.Json.dll", true);
|
||||
|
||||
File.Copy(@"_gamemaker\\bin\\BouncyCastle.Crypto.dll", @"versions\\" + version + "\\BouncyCastle.Crypto.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\spine-csharp.dll", @"versions\\" + version + "\\spine-csharp.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\SharpCompress.dll", @"versions\\" + version + "\\SharpCompress.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\Ionic.Zip.Reduced.dll", @"versions\\" + version + "\\Ionic.Zip.Reduced.dll", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
}
|
||||
|
||||
|
||||
CopyDir(@"Runner", @"versions\\" + version + "\\Runner");
|
||||
|
||||
if(version.StartsWith("1."))
|
||||
{
|
||||
CopyDir(@"_gamemaker\\Shaders", @"versions\\" + version + "\\Shaders");
|
||||
}
|
||||
else if(version.StartsWith("2."))
|
||||
{
|
||||
CopyDir(@"_gamemaker\\bin\Shaders", @"versions\\" + version + "\\Shaders");
|
||||
CopyDir(@"_gamemaker\\BaseProject", @"versions\\" + version + "\\BaseProject");
|
||||
CopyDir(@"_ps4\\BaseProject", @"versions\\" + version + "\\BaseProject");
|
||||
}
|
||||
|
||||
|
||||
File.Delete(@"versions\\" + version + "\\Runner\\eboot.bin");
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
File.Copy(@"_ps4\\PS4\\PSSL_PShaderCommon.shader", @"versions\\" + version + "\\Shaders\\PSSL_PShaderCommon.shade", true);
|
||||
File.Copy(@"_ps4\\PS4\\PSSL_VShaderCommon.shader", @"versions\\" + version + "\\Shaders\\PSSL_VShaderCommon.shader", true);
|
||||
File.Copy(@"_ps4\\PS4\\HLSL_to_PSSL.h", @"versions\\" + version + "\\Shaders\\HLSL_to_PSSL.h", true);
|
||||
|
||||
}
|
||||
catch (Exception){ };
|
||||
|
||||
});
|
||||
copyThread.Start();
|
||||
|
||||
while (copyThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
if(version.StartsWith("2.") || version == "1.4.9999")
|
||||
{
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Applying SceVerDown Magic (by dots_tb)...";
|
||||
Application.DoEvents();
|
||||
|
||||
ELF.Tools.SceVerDown(@"_ps4\\PS4\\PS4Runner.elf", 0x05008001);
|
||||
}
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Running Make FSELF (by flat_z)...";
|
||||
Application.DoEvents();
|
||||
|
||||
ELF.Tools.MakeFself(@"_ps4\\PS4\\PS4Runner.elf", @"versions\\" + version + "\\Runner\\eboot.bin");
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Deleting Unused Files...";
|
||||
Application.DoEvents();
|
||||
|
||||
Thread deleteThread = new Thread(() =>
|
||||
{
|
||||
while(true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(@"_ps4", true);
|
||||
Directory.Delete(@"_gamemaker", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
deleteThread.Start();
|
||||
|
||||
while (deleteThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
DownloadProgress.Value = 0;
|
||||
StatusText.Text = "Waiting...";
|
||||
|
||||
DownloadedList.Items.Add(version);
|
||||
DownloadList.Items.Remove(version);
|
||||
|
||||
DownloadList.Enabled = true;
|
||||
DownloadButton.Enabled = true;
|
||||
ControlBox = true;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteVersion_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DownloadedList.SelectedIndex == -1) { return; }
|
||||
string toRemove = DownloadedList.SelectedItem.ToString();
|
||||
if (toRemove == "1.4.9999")
|
||||
{
|
||||
MessageBox.Show("Cannot delete builtin 1.4.9999 version!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Directory.Exists(@"versions\\" + toRemove))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(@"versions\\" + toRemove, true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DownloadedList.Items.Remove(toRemove);
|
||||
DownloadList.Items.Add(toRemove);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
using GMTools;
|
||||
using Ionic.Zip;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Cache;
|
||||
using System.Threading;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GayMaker_Studio
|
||||
{
|
||||
|
||||
public partial class VersionManager : Form
|
||||
{
|
||||
//private const int NUMBER_OF_CDN_URLS = 4; //Uncomment for GMS2
|
||||
private const int NUMBER_OF_CDN_URLS = 2;
|
||||
|
||||
private string currentDownload = "";
|
||||
|
||||
private void CopyDir(string source, string target)
|
||||
{
|
||||
|
||||
if (!Directory.Exists(target)) Directory.CreateDirectory(target);
|
||||
string[] sysEntries = Directory.GetFileSystemEntries(source);
|
||||
|
||||
foreach (string sysEntry in sysEntries)
|
||||
{
|
||||
string fileName = Path.GetFileName(sysEntry);
|
||||
string targetPath = Path.Combine(target, fileName);
|
||||
if (Directory.Exists(sysEntry))
|
||||
CopyDir(sysEntry, targetPath);
|
||||
else
|
||||
{
|
||||
File.Copy(sysEntry, targetPath, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string getUrlFileName(string url)
|
||||
{
|
||||
string filename = Path.GetFileName(new Uri(url).LocalPath);
|
||||
if (!Path.HasExtension(filename))
|
||||
filename = Path.ChangeExtension(filename, ".zip");
|
||||
return filename;
|
||||
}
|
||||
|
||||
public VersionManager()
|
||||
{
|
||||
//Bypass Windows DPI Scaling
|
||||
Font = new Font(Font.Name, 8.25f * 96f / CreateGraphics().DpiX, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void VersionManager_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Owner = Program.GMS;
|
||||
Directory.CreateDirectory(@"versions");
|
||||
|
||||
for (int cdnIndex = 1; cdnIndex <= NUMBER_OF_CDN_URLS; cdnIndex++)
|
||||
{
|
||||
Thread downloadThread = new Thread(() =>
|
||||
{
|
||||
CDN.UseCDN(CDNUrls.FromIndex(cdnIndex));
|
||||
});
|
||||
|
||||
downloadThread.Start();
|
||||
|
||||
while (downloadThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
|
||||
foreach (String Version in CDN.GetVersions("ps4"))
|
||||
{
|
||||
if (Version != "1.4.9999" || DownloadList.Items.Contains(Version))
|
||||
DownloadList.Items.Add(Version);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (String dir in Directory.GetDirectories(@"versions"))
|
||||
{
|
||||
DownloadedList.Items.Add(Path.GetFileName(dir));
|
||||
DownloadList.Items.Remove(Path.GetFileName(dir));
|
||||
}
|
||||
}
|
||||
|
||||
private void startDownload(string URL, string path)
|
||||
{
|
||||
currentDownload = getUrlFileName(URL);
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
|
||||
|
||||
WebClient wc = new WebClient();
|
||||
wc.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
|
||||
wc.Dispose();
|
||||
|
||||
WebClient client = new WebClient();
|
||||
client.Headers.Add("pragma", "no-cache");
|
||||
|
||||
|
||||
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(client_DownloadProgressChanged);
|
||||
client.DownloadFileAsync(new Uri(URL), path);
|
||||
|
||||
while (client.IsBusy)
|
||||
Application.DoEvents();
|
||||
|
||||
StatusText.Text = "Waiting...";
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
}
|
||||
|
||||
private void extractFile(string zipfile, string path, string password = "")
|
||||
{
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
Thread extractThread = new Thread(() =>
|
||||
{
|
||||
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(path, true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Thread.CurrentThread.IsBackground = true;
|
||||
Invoke((Action)delegate { StatusText.Text = "Extracting: " + Path.GetFileName(zipfile); });
|
||||
|
||||
|
||||
using (ZipFile archive = new ZipFile(zipfile))
|
||||
{
|
||||
archive.Password = password;
|
||||
archive.Encryption = EncryptionAlgorithm.PkzipWeak;
|
||||
archive.ExtractAll(path);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
extractThread.Start();
|
||||
|
||||
while (extractThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
StatusText.Text = "Waiting...";
|
||||
DownloadProgress.Value = 0;
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
|
||||
|
||||
File.Delete(zipfile);
|
||||
}
|
||||
|
||||
|
||||
private void client_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
|
||||
{
|
||||
DownloadProgress.Value = e.ProgressPercentage;
|
||||
StatusText.Text = "Downloading: "+ currentDownload + " " + e.ProgressPercentage + "% (" + e.BytesReceived + "b / " + e.TotalBytesToReceive + "b)";
|
||||
}
|
||||
|
||||
private void DownloadButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DownloadList.SelectedIndex <= -1) { return; }
|
||||
DownloadList.Enabled = false;
|
||||
DownloadButton.Enabled = false;
|
||||
ControlBox = false;
|
||||
|
||||
string version = DownloadList.SelectedItem.ToString();
|
||||
|
||||
for (int cdnIndex = 1; cdnIndex <= NUMBER_OF_CDN_URLS; cdnIndex++)
|
||||
{
|
||||
Thread downloadThread = new Thread(() =>
|
||||
{
|
||||
CDN.UseCDN(CDNUrls.FromIndex(cdnIndex));
|
||||
});
|
||||
|
||||
downloadThread.Start();
|
||||
|
||||
while (downloadThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
string ps4Url = CDN.GetModuleForVersion(version, "ps4");
|
||||
if (ps4Url != "NF")
|
||||
{
|
||||
string ps4Filename = getUrlFileName(ps4Url);
|
||||
string ps4Password = CDN.GetPassword(ps4Filename);
|
||||
|
||||
string gamemakerUrl = CDN.GetModuleForVersion(version, "original");
|
||||
string gamemakerFilename = getUrlFileName(gamemakerUrl);
|
||||
string gamemakerPassword = CDN.GetPassword(gamemakerFilename);
|
||||
|
||||
startDownload(ps4Url, ps4Filename);
|
||||
extractFile(ps4Filename, @"_ps4", ps4Password);
|
||||
|
||||
startDownload(gamemakerUrl, gamemakerFilename);
|
||||
extractFile(gamemakerFilename, @"_gamemaker", gamemakerPassword);
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Copying Files...";
|
||||
Application.DoEvents();
|
||||
|
||||
Thread copyThread = new Thread(() =>
|
||||
{
|
||||
|
||||
Directory.CreateDirectory(@"versions\\" + version + "\\Runner");
|
||||
Directory.CreateDirectory(@"versions\\" + version + "\\Shaders");
|
||||
|
||||
if (version.StartsWith("1."))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Copy(@"_gamemaker\\GMAssetCompiler.exe", @"versions\\" + version + "\\GMAssetCompiler.exe", true);
|
||||
File.Copy(@"_gamemaker\\ffmpeg.exe", @"versions\\" + version + "\\ffmpeg.exe", true);
|
||||
|
||||
File.Copy(@"_gamemaker\\BouncyCastle.Crypto.dll", @"versions\\" + version + "\\BouncyCastle.Crypto.dll", true);
|
||||
File.Copy(@"_gamemaker\\spine-csharp.dll", @"versions\\" + version + "\\spine-csharp.dll", true);
|
||||
File.Copy(@"_gamemaker\\SharpCompress.dll", @"versions\\" + version + "\\SharpCompress.dll", true);
|
||||
File.Copy(@"_gamemaker\\Ionic.Zip.Reduced.dll", @"versions\\" + version + "\\Ionic.Zip.Reduced.dll", true);
|
||||
File.Copy(@"_gamemaker\\Newtonsoft.Json.dll", @"versions\\" + version + "\\Newtonsoft.Json.dll", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
}
|
||||
else if(version.StartsWith("2."))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Copy(@"_gamemaker\\bin\\GMAssetCompiler.exe", @"versions\\" + version + "\\GMAssetCompiler.exe", true);
|
||||
File.Copy(@"_gamemaker\\bin\\ffmpeg.exe", @"versions\\" + version + "\\ffmpeg.exe", true);
|
||||
File.Copy(@"_gamemaker\\bin\\Newtonsoft.Json.dll", @"versions\\" + version + "\\Newtonsoft.Json.dll", true);
|
||||
|
||||
File.Copy(@"_gamemaker\\bin\\BouncyCastle.Crypto.dll", @"versions\\" + version + "\\BouncyCastle.Crypto.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\spine-csharp.dll", @"versions\\" + version + "\\spine-csharp.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\SharpCompress.dll", @"versions\\" + version + "\\SharpCompress.dll", true);
|
||||
File.Copy(@"_gamemaker\\bin\\Ionic.Zip.Reduced.dll", @"versions\\" + version + "\\Ionic.Zip.Reduced.dll", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
}
|
||||
|
||||
|
||||
CopyDir(@"Runner", @"versions\\" + version + "\\Runner");
|
||||
|
||||
if(version.StartsWith("1."))
|
||||
{
|
||||
CopyDir(@"_gamemaker\\Shaders", @"versions\\" + version + "\\Shaders");
|
||||
}
|
||||
else if(version.StartsWith("2."))
|
||||
{
|
||||
CopyDir(@"_gamemaker\\bin\Shaders", @"versions\\" + version + "\\Shaders");
|
||||
CopyDir(@"_gamemaker\\BaseProject", @"versions\\" + version + "\\BaseProject");
|
||||
CopyDir(@"_ps4\\BaseProject", @"versions\\" + version + "\\BaseProject");
|
||||
}
|
||||
|
||||
|
||||
File.Delete(@"versions\\" + version + "\\Runner\\eboot.bin");
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
File.Copy(@"_ps4\\PS4\\PSSL_PShaderCommon.shader", @"versions\\" + version + "\\Shaders\\PSSL_PShaderCommon.shade", true);
|
||||
File.Copy(@"_ps4\\PS4\\PSSL_VShaderCommon.shader", @"versions\\" + version + "\\Shaders\\PSSL_VShaderCommon.shader", true);
|
||||
File.Copy(@"_ps4\\PS4\\HLSL_to_PSSL.h", @"versions\\" + version + "\\Shaders\\HLSL_to_PSSL.h", true);
|
||||
|
||||
}
|
||||
catch (Exception){ };
|
||||
|
||||
});
|
||||
copyThread.Start();
|
||||
|
||||
while (copyThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
if(version.StartsWith("2.") || version == "1.4.9999")
|
||||
{
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Applying SceVerDown Magic (by dots_tb)...";
|
||||
Application.DoEvents();
|
||||
|
||||
ELF.Tools.SceVerDown(@"_ps4\\PS4\\PS4Runner.elf", 0x05008001);
|
||||
}
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Running Make FSELF (by flat_z)...";
|
||||
Application.DoEvents();
|
||||
|
||||
ELF.Tools.MakeFself(@"_ps4\\PS4\\PS4Runner.elf", @"versions\\" + version + "\\Runner\\eboot.bin");
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Marquee;
|
||||
StatusText.Text = "Deleting Unused Files...";
|
||||
Application.DoEvents();
|
||||
|
||||
Thread deleteThread = new Thread(() =>
|
||||
{
|
||||
while(true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(@"_ps4", true);
|
||||
Directory.Delete(@"_gamemaker", true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
deleteThread.Start();
|
||||
|
||||
while (deleteThread.IsAlive)
|
||||
Application.DoEvents();
|
||||
|
||||
DownloadProgress.Style = ProgressBarStyle.Continuous;
|
||||
DownloadProgress.Value = 0;
|
||||
StatusText.Text = "Waiting...";
|
||||
|
||||
DownloadedList.Items.Add(version);
|
||||
DownloadList.Items.Remove(version);
|
||||
|
||||
DownloadList.Enabled = true;
|
||||
DownloadButton.Enabled = true;
|
||||
ControlBox = true;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteVersion_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DownloadedList.SelectedIndex == -1) { return; }
|
||||
string toRemove = DownloadedList.SelectedItem.ToString();
|
||||
if (toRemove == "1.4.9999")
|
||||
{
|
||||
MessageBox.Show("Cannot delete builtin 1.4.9999 version!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Directory.Exists(@"versions\\" + toRemove))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(@"versions\\" + toRemove, true);
|
||||
}
|
||||
catch (Exception) { };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DownloadedList.Items.Remove(toRemove);
|
||||
DownloadList.Items.Add(toRemove);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,337 +1,337 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
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|
||||
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||||
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||||
</value>
|
||||
</data>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
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|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
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|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
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|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
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|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
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|
||||
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|
||||
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|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
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|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
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|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
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|
||||
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|
||||
<resheader name="writer">
|
||||
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|
||||
</resheader>
|
||||
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|
||||
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||||
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RuoABEEEIAiCCEAQBBGA8JXgADFARraErw0yCHj7SAH/K9ALPArsB0JyWIQ7ibQAbh8msBWIA38J/LfA
|
||||
yPjPwuMPQRABzFN04BngPwK/HBfBh+M/OwC8KYdIEAHMf0ygHtgNDIx/L0lufEAQRAAL6NhPPP5KDokg
|
||||
Alg4OHIIBBHAwiELtJFr7guCCGCBkQR+CvSMf23zRStAmv+CCGABEB8PfIBi4AOgHegj10IQBBHAPD/e
|
||||
+WP+8HjQPwH8B6QoSLgDSCXg7UORKwPOz3mtGg/8D4H0uBAEQQQwT/EB5cD/DvwXwBpgEfCkHBrhTiFd
|
||||
gNuHAl4gNxj4/fHA/zPgdSAih0cQAcx/6smVAv8dub5/J/A/Av8VuUlCgiACmMeMAUeAncD/APwc+BW5
|
||||
dODv5fAIIoD5L4A/B94Y/9oLrCM3PVjmAggigAVACfA2cHnSeZBiIEEEMM+xgVpgB/AKXxQF2RP+LQgi
|
||||
gHmMAzxObirwqfHvLQOWyKERbjdSB3BnBBAilwZ8HWgA9iJrBQp3AGkB3F708WPuAPcAi8mNB+iASw6P
|
||||
IAKYv2SBd4EucpN/LOAfAWfI1QMIgghgHmMDfwAOA98FXgReAzzAPyCzAYU7gIwB3D5cwJ8CF8n1+ZuA
|
||||
nwFXx3/+CLnsgCCIAL5CJi7EcbtZRq4CcBu5vP/AuAg+A9xyOQoigK+eKnKz8u4EXnJlwHkqxx8yFfjr
|
||||
ybxft3GhjQE0Av8OWC/XtjAH5n115kISwL3kZuF9YyGcWOGW8ZHbvq1IBHD38/h48O+U61q4gdj4E+C/
|
||||
J5epEQHchejAHwF/Q27WnSDcCB7gX5Fbr8EUAdxduIEfk+vzL5NrWbhJfMD/BPwzcjeUecV8zQIEyJn7
|
||||
vwH8cg0Lt0gQ+J/JLev+H5lH2YH5KIAy4C/IGVvq64Uvi1Jy27rHye3uLAL4GlID/G/A80iZs/DlUwn8
|
||||
m3EJvDUfPtB8CpJGcltvfU+CX/gKqQH+D2CfCODrw8QcvyB81awiN7h8rwjgziM5fuFOsB74P4EtIoA7
|
||||
g+T4hTvNPeMSuGuvv7tVAJLjF74u7Bm/DleIAG4PIXK76fwludSMINxpHiU3MFhzt73xuy0N6AH+a+C/
|
||||
JNcFSEz4mbrBf9/M7804iUipWecYObf48y/rOb6ur+fcpvf8Zb4nZ/y6eBD4l+RuTvG7JaD+fxt46exd
|
||||
p639AAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
|
@ -1,72 +1,72 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel element will disable file and registry virtualization.
|
||||
Remove this element if your application requires this virtualization for backwards
|
||||
compatibility.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on
|
||||
and is designed to work with. Uncomment the appropriate elements
|
||||
and Windows will automatically select the most compatible environment. -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<!-- Lie to windows and say GayMaker is GPI-Aware so that windows wont rescale my shit.. -->
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
|
||||
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
|
||||
</assembly>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel element will disable file and registry virtualization.
|
||||
Remove this element if your application requires this virtualization for backwards
|
||||
compatibility.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on
|
||||
and is designed to work with. Uncomment the appropriate elements
|
||||
and Windows will automatically select the most compatible environment. -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<!-- Lie to windows and say GayMaker is GPI-Aware so that windows wont rescale my shit.. -->
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
|
||||
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
|
||||
</assembly>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="BouncyCastle" version="1.8.4" targetFramework="net461" />
|
||||
<package id="DotNetZip" version="1.13.3" targetFramework="net461" />
|
||||
<package id="HtmlAgilityPack" version="1.9.2" targetFramework="net461" />
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="BouncyCastle" version="1.8.4" targetFramework="net461" />
|
||||
<package id="DotNetZip" version="1.13.3" targetFramework="net461" />
|
||||
<package id="HtmlAgilityPack" version="1.9.2" targetFramework="net461" />
|
||||
</packages>
|
Loading…
Reference in New Issue