Unable to export with shaders on v1.2 #1
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Reference: GameMakerReverse/GayMaker-Studio#1
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v1.2 is unable to export games with shaders, gives out the error of "no rooms found in project".
The issue is in the "GayMakerStudio.cs" file, the argument output for shaders has an extra space in the ps4sdk option.
It should be "/ps4sdk=", but it's "/ ps4sdk=", hence why the GM compiler errors out when used with shaders.
i fixed it but apparently i cant build this using xbuild on linux, idk why um
fixed