Unable to export with shaders on v1.2 #1

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opened 2021-10-20 17:24:53 +00:00 by MDashK · 3 comments
MDashK commented 2021-10-20 17:24:53 +00:00 (Migrated from github.com)

v1.2 is unable to export games with shaders, gives out the error of "no rooms found in project".

v1.2 is unable to export games with shaders, gives out the error of "no rooms found in project".
MDashK commented 2021-10-21 10:14:40 +00:00 (Migrated from github.com)

The issue is in the "GayMakerStudio.cs" file, the argument output for shaders has an extra space in the ps4sdk option.
It should be "/ps4sdk=", but it's "/ ps4sdk=", hence why the GM compiler errors out when used with shaders.

The issue is in the "GayMakerStudio.cs" file, the argument output for shaders has an extra space in the ps4sdk option. It should be "/ps4sdk=", but it's "/ ps4sdk=", hence why the GM compiler errors out when used with shaders.
KuromeSan commented 2021-12-14 01:09:10 +00:00 (Migrated from github.com)

i fixed it but apparently i cant build this using xbuild on linux, idk why um

i fixed it but apparently i cant build this using xbuild on linux, idk why um
KuromeSan commented 2021-12-14 03:56:36 +00:00 (Migrated from github.com)

fixed

fixed
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Reference: GameMakerReverse/GayMaker-Studio#1
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