namespace GayMaker_Studio { partial class GameSettings { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameSettings)); this.label1 = new System.Windows.Forms.Label(); this.panel1 = new System.Windows.Forms.Panel(); this.TexturePageSize = new System.Windows.Forms.ComboBox(); this.label3 = new System.Windows.Forms.Label(); this.DisplayCursor = new System.Windows.Forms.CheckBox(); this.Interporlate = new System.Windows.Forms.CheckBox(); this.FullScale = new System.Windows.Forms.RadioButton(); this.KeepAspect = new System.Windows.Forms.RadioButton(); this.label2 = new System.Windows.Forms.Label(); this.Save = new System.Windows.Forms.Button(); this.panel1.SuspendLayout(); this.SuspendLayout(); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(12, 9); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(112, 13); this.label1.TabIndex = 0; this.label1.Text = "Global Game Settings:"; // // panel1 // this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.panel1.Controls.Add(this.TexturePageSize); this.panel1.Controls.Add(this.label3); this.panel1.Controls.Add(this.DisplayCursor); this.panel1.Controls.Add(this.Interporlate); this.panel1.Controls.Add(this.FullScale); this.panel1.Controls.Add(this.KeepAspect); this.panel1.Controls.Add(this.label2); this.panel1.Location = new System.Drawing.Point(12, 25); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(238, 167); this.panel1.TabIndex = 1; // // TexturePageSize // this.TexturePageSize.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.TexturePageSize.FormattingEnabled = true; this.TexturePageSize.Items.AddRange(new object[] { "256", "512", "1024", "2048", "4096", "8192", "16384"}); this.TexturePageSize.Location = new System.Drawing.Point(6, 74); this.TexturePageSize.Name = "TexturePageSize"; this.TexturePageSize.Size = new System.Drawing.Size(94, 21); this.TexturePageSize.TabIndex = 6; // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(3, 58); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(97, 13); this.label3.TabIndex = 5; this.label3.Text = "Texture Page Size:"; // // DisplayCursor // this.DisplayCursor.AutoSize = true; this.DisplayCursor.Location = new System.Drawing.Point(3, 38); this.DisplayCursor.Name = "DisplayCursor"; this.DisplayCursor.Size = new System.Drawing.Size(201, 17); this.DisplayCursor.TabIndex = 4; this.DisplayCursor.Text = "Display cursor when touchpad active"; this.DisplayCursor.UseVisualStyleBackColor = true; // // Interporlate // this.Interporlate.AutoSize = true; this.Interporlate.Location = new System.Drawing.Point(3, 15); this.Interporlate.Name = "Interporlate"; this.Interporlate.Size = new System.Drawing.Size(183, 17); this.Interporlate.TabIndex = 3; this.Interporlate.Text = "Interporlate colors between pixels"; this.Interporlate.UseVisualStyleBackColor = true; // // FullScale // this.FullScale.AutoSize = true; this.FullScale.Location = new System.Drawing.Point(3, 143); this.FullScale.Name = "FullScale"; this.FullScale.Size = new System.Drawing.Size(71, 17); this.FullScale.TabIndex = 2; this.FullScale.TabStop = true; this.FullScale.Text = "Full Scale"; this.FullScale.UseVisualStyleBackColor = true; // // KeepAspect // this.KeepAspect.AutoSize = true; this.KeepAspect.Location = new System.Drawing.Point(3, 120); this.KeepAspect.Name = "KeepAspect"; this.KeepAspect.Size = new System.Drawing.Size(114, 17); this.KeepAspect.TabIndex = 1; this.KeepAspect.TabStop = true; this.KeepAspect.Text = "Keep Aspect Ratio"; this.KeepAspect.UseVisualStyleBackColor = true; // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(3, 104); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(84, 13); this.label2.TabIndex = 0; this.label2.Text = "Scaling Options:"; // // Save // this.Save.Location = new System.Drawing.Point(12, 198); this.Save.Name = "Save"; this.Save.Size = new System.Drawing.Size(238, 23); this.Save.TabIndex = 2; this.Save.Text = "Save Changes"; this.Save.UseVisualStyleBackColor = true; this.Save.Click += new System.EventHandler(this.Save_Click); // // GameSettings // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(262, 230); this.Controls.Add(this.Save); this.Controls.Add(this.panel1); this.Controls.Add(this.label1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.Name = "GameSettings"; this.Text = "Global Game Settings"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GameSettings_FormClosing); this.Load += new System.EventHandler(this.GameSettings_Load); this.panel1.ResumeLayout(false); this.panel1.PerformLayout(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label label1; private System.Windows.Forms.Panel panel1; private System.Windows.Forms.ComboBox TexturePageSize; private System.Windows.Forms.Label label3; private System.Windows.Forms.CheckBox DisplayCursor; private System.Windows.Forms.CheckBox Interporlate; private System.Windows.Forms.RadioButton FullScale; private System.Windows.Forms.RadioButton KeepAspect; private System.Windows.Forms.Label label2; private System.Windows.Forms.Button Save; } }