From e3bee70509db3b7e8b16703b82452825f2bd2c0f Mon Sep 17 00:00:00 2001
From: Li
Date: Wed, 3 Jan 2024 03:49:34 +0000
Subject: [PATCH] Update README.md
---
README.md | 362 +++++++++++++++++++++++++++---------------------------
1 file changed, 181 insertions(+), 181 deletions(-)
diff --git a/README.md b/README.md
index 4ee181c..9d6c487 100644
--- a/README.md
+++ b/README.md
@@ -1,181 +1,181 @@
-# 1.7.7
-Fixed an issue where compiliing shaders without YYC would cause issues
-
-Download: https://github.com/KuromeSan/GayMaker/releases/download/v1.7.7/GayMaker.1.7.7.zip
-
-# 1.7.6
-Fixed an issue where it was possible to enter invalid characters into Title ID Feild
-Fixed some UI Elements
-Changed \n to \r\n to make gmac output show properly on win10.
-Fixed Auto Update for REAL this time
-
-Download: https://github.com/KuromeSan/GayMaker/releases/download/v1.7.6/GayMaker.1.7.6.zip
-
-# 1.7.5
-Fixed a bug where /SH argument would allways = False regardles of what was set in project file
-Fixed automatic updater
-
-Download: https://github.com/KuromeSan/GayMaker/releases/download/V1.7.5/GayMaker.1.7.5.zip
-
-# 1.7.3
-Fixed a bug where if you never opened "Global Game Settings" in GameMaker
-Then GayMaker would crash (IT WAS A STRANGE PARSER DIFFERNTAL xD)
-See issue #9
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.3.zip
-
-# 1.7.2
-Fixed a bug where StandardError wasnt shown in output properly
-No longer requires %SCE_PSP2_SDK_DIR% to be defined when building YYC.
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.2.zip
-
-# 1.7.1
-Fixed a bug where Errors from GMAssetCompiler wouldnt show in the output
-Now displays GMAssetCompiler and YYC Compile errors in a messagebox.
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.1.zip
-
-# 1.7
-Added a "Preferences" option
-Added the ability to disable Update Checks
-Added the ability to not save last used settings
-Added the ability to not convert PNG's to indexed color
-Added the ability to use YYC! (Requires some efforts to do though)
-Added a seecret easter egg (try to find it!)
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.zip
-
-# 1.6
-Added "Interpolate colors between pixels" to Global Game Settings
-Added "Scaling options" (Full Scale) and (Keep Aspect Ratio) options to Global Game Settings
-Added "Download More RAM" feature to allow you to allocate more memory to your application
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.6.zip
-
-# 1.5.2
-No-longer reliant on pngquant.exe (close #6)
-Added Early-Access builds to the Version Manager
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.2.zip
-
-# 1.5.1
-Added version selection and version selector. - you can now use ANY version of GameMaker:Studio Since 1.4.1468.
-Files are downloaded from yoyo's servers!
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.1.zip
-
-# 1.5
-Under "Global Game Settings" you can now simply press to apply settings, or to cancel
-Disabled Windows Automatic DPI Scaling (see issue #8 to understand why i did this)
-Now using unmodified GMAssetCompiler. and simply ""Obtaining permission to execute"" (resolved #7)
-Fixed issue #5
-
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.zip
-
-# 1.4.9999
-Fixes issue #4.
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.4.9999.zip
-
-# 1.4
-Inside "Global Game Settings we have:
-Enable/Disable rear touchpad
-Enable/Disable front touchscreen
-Change the Texture Paging Size *default: 2048* (stick to power's of 2 or u might break shit)
-
-Other changes:
-Program will check for updates
-Program will remember what images you last used (HKLU/Software/GayMaker)
-This system software update improves system performance.
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.4.zip
-
-# 1.3
-Shader's can now be used, however you have to provide a copy of "psp2cgc.exe" yourself. - #3 can now be closed.
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.3.zip
-
-# 1.2
-UPDATED TO GAMEMAKER STUDIO 1.4.9999 - THANKS CELESTEBLUE FOR SOURCING THE EXPORT MODULE!!!
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.2.zip
-
-# 1.1
-Fixes Issue #1 and Issue #2
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.1.zip
-
-# 1.0
-FIRST RELEASE WEW
-Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker.zip
-
-# GayMaker
-Homebrew GM:S Export tool
-
-Run the program. and browse to a GameMaker Studio project file (.gmx).
-you can also change the images, Title. and TitleID and then your game will be
-"compiled" for PSVITA and saved as a VPK to whereever you choose to save it
-
-Please show me any games you make with it! (though, please note i wont be too interested unless a girl dies)
-
-# Errors
-When the PSVita GameMaker Runner encounters an error. the error dialog is printed to stdout rather than opening a message box.
-if its a critical error. the app will simply exit afterwards.. i recommend using a plugin to capture stdout for any serious development.
-take a look at [ShipLog](https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ShipLog2.0/release) or [psp2shell](https://github.com/Cpasjuste/psp2shell)
-
-# Shaders
-When you compile a project that uses Shaders for the first time. you'll be prompted to browse to 'psp2cgc.exe'
-This file will then be placed into the GayMaker install folder and you wont have to do it again after that.
-Shaders will compile into the GXP format. which will then work on the console itself.
-
-For *reasons*, i will not provide a link to psp2cgc.exe
-
-# Touchscreen
-To use touchscreen features, you have to enable "Use Rear Touch" and "Use Front Touch" in *Global Game Settings*
-Then you can use the mouse controls as touch inputs.
-
-Once enabled the touchscreen is mapped as a Mouse Device,
-so you can just use [Device Input](https://docs.yoyogames.com/source/dadiospice/002_reference/mouse,%20keyboard%20and%20other%20controls/device%20input/index.html)
-
-Devices 0~4 are for the front touchscreen
-and Devices 5~8 are for the rear touchscreen
-*It acturally supports multiple touches at a time~*
-
-# Controller Mapping
-
-To Check PSVita Controls use the [GamePad](https://docs.yoyogames.com/source/dadiospice/002_reference/mouse,%20keyboard%20and%20other%20controls/gamepad%20input/index.html) commands
-Here is what each control maps to:
-
-gp_face1 = CROSS
-gp_face2 = CIRCLE
-gp_face3 = SQUARE
-gp_face4 = TRIANGLE
-
-gp_shoulderl = L
-gp_shoulderr = R
-gp_shoulderlb = UNUSED
-gp_shoulderrb = UNUSED
-
-gp_select = SELECT
-gp_start = START
-
-gp_stickl = UNUSED
-gp_stickr = UNUSED
-
-gp_padu = DPAD UP
-gp_padd = DPAD DOWN
-gp_padl = DPAD LEFT
-gp_padr = DPAD RIGHT
-
-gp_axislh = LEFT ANOLOUGE HORIZONTAL AXIES
-gp_axislv = LEFT ANOLOUGE VERTICAL AXIES
-
-gp_axisrh = RIGHT ANOLOUGE HORIZONTAL AXIES
-gp_axisrv = RIGHT ANOLOUGE VERTICAL AXIES
-
-# Homebrew Repo
-This repository has some GameMaker: Studio Homebrew games / ports.
-https://bitbucket.org/SilicaAndPina/gm-shb
-
-# Credits
-Thanks @nikita_krapivin for testing things, and for finding a capible game
-Thanks to @CelesteBlue for patching some things
-Thanks Radziu, Dots-tb, for uh existing?
-Thanks "Wolfgang" for [PUBLICLY UPLOADING A GMS4VITA COMPILE LOG TO PASTEBIN - MUCH APRICIATED](https://pastebin.com/Api4EeRP)
-Thanks To the devs of ~~"Siralin2"~~ DnSpy for indirectly making this possible ;)
+# 1.7.7
+Fixed an issue where compiliing shaders without YYC would cause issues
+
+Download: https://github.com/KuromeSan/GayMaker/releases/download/v1.7.7/GayMaker.1.7.7.zip
+
+# 1.7.6
+Fixed an issue where it was possible to enter invalid characters into Title ID Feild
+Fixed some UI Elements
+Changed \n to \r\n to make gmac output show properly on win10.
+Fixed Auto Update for REAL this time
+
+Download: https://github.com/KuromeSan/GayMaker/releases/download/v1.7.6/GayMaker.1.7.6.zip
+
+# 1.7.5
+Fixed a bug where /SH argument would allways = False regardles of what was set in project file
+Fixed automatic updater
+
+Download: https://github.com/KuromeSan/GayMaker/releases/download/V1.7.5/GayMaker.1.7.5.zip
+
+# 1.7.3
+Fixed a bug where if you never opened "Global Game Settings" in GameMaker
+Then GayMaker would crash (IT WAS A STRANGE PARSER DIFFERNTAL xD)
+See issue #9
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.3.zip
+
+# 1.7.2
+Fixed a bug where StandardError wasnt shown in output properly
+No longer requires %SCE_PSP2_SDK_DIR% to be defined when building YYC.
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.2.zip
+
+# 1.7.1
+Fixed a bug where Errors from GMAssetCompiler wouldnt show in the output
+Now displays GMAssetCompiler and YYC Compile errors in a messagebox.
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.1.zip
+
+# 1.7
+Added a "Preferences" option
+Added the ability to disable Update Checks
+Added the ability to not save last used settings
+Added the ability to not convert PNG's to indexed color
+Added the ability to use YYC! (Requires some efforts to do though)
+Added a seecret easter egg (try to find it!)
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.7.zip
+
+# 1.6
+Added "Interpolate colors between pixels" to Global Game Settings
+Added "Scaling options" (Full Scale) and (Keep Aspect Ratio) options to Global Game Settings
+Added "Download More RAM" feature to allow you to allocate more memory to your application
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.6.zip
+
+# 1.5.2
+No-longer reliant on pngquant.exe (close #6)
+Added Early-Access builds to the Version Manager
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.2.zip
+
+# 1.5.1
+Added version selection and version selector. - you can now use ANY version of GameMaker:Studio Since 1.4.1468.
+Files are downloaded from yoyo's servers!
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.1.zip
+
+# 1.5
+Under "Global Game Settings" you can now simply press to apply settings, or to cancel
+Disabled Windows Automatic DPI Scaling (see issue #8 to understand why i did this)
+Now using unmodified GMAssetCompiler. and simply ""Obtaining permission to execute"" (resolved #7)
+Fixed issue #5
+
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.5.zip
+
+# 1.4.9999
+Fixes issue #4.
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.4.9999.zip
+
+# 1.4
+Inside "Global Game Settings we have:
+Enable/Disable rear touchpad
+Enable/Disable front touchscreen
+Change the Texture Paging Size *default: 2048* (stick to power's of 2 or u might break shit)
+
+Other changes:
+Program will check for updates
+Program will remember what images you last used (HKLU/Software/GayMaker)
+This system software update improves system performance.
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.4.zip
+
+# 1.3
+Shader's can now be used, however you have to provide a copy of "psp2cgc.exe" yourself. - #3 can now be closed.
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.3.zip
+
+# 1.2
+UPDATED TO GAMEMAKER STUDIO 1.4.9999 - THANKS CELESTEBLUE FOR SOURCING THE EXPORT MODULE!!!
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.2.zip
+
+# 1.1
+Fixes Issue #1 and Issue #2
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker%201.1.zip
+
+# 1.0
+FIRST RELEASE WEW
+Download: https://bitbucket.org/SilicaAndPina/gaymaker/downloads/GayMaker.zip
+
+# GayMaker
+Homebrew GM:S Export tool
+
+Run the program. and browse to a GameMaker Studio project file (.gmx).
+you can also change the images, Title. and TitleID and then your game will be
+"compiled" for PSVITA and saved as a VPK to whereever you choose to save it
+
+Please show me any games you make with it!
+
+# Errors
+When the PSVita GameMaker Runner encounters an error. the error dialog is printed to stdout rather than opening a message box.
+if its a critical error. the app will simply exit afterwards.. i recommend using a plugin to capture stdout for any serious development.
+take a look at [ShipLog](https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ShipLog2.0/release) or [psp2shell](https://github.com/Cpasjuste/psp2shell)
+
+# Shaders
+When you compile a project that uses Shaders for the first time. you'll be prompted to browse to 'psp2cgc.exe'
+This file will then be placed into the GayMaker install folder and you wont have to do it again after that.
+Shaders will compile into the GXP format. which will then work on the console itself.
+
+For *reasons*, i will not provide a link to psp2cgc.exe
+
+# Touchscreen
+To use touchscreen features, you have to enable "Use Rear Touch" and "Use Front Touch" in *Global Game Settings*
+Then you can use the mouse controls as touch inputs.
+
+Once enabled the touchscreen is mapped as a Mouse Device,
+so you can just use [Device Input](https://docs.yoyogames.com/source/dadiospice/002_reference/mouse,%20keyboard%20and%20other%20controls/device%20input/index.html)
+
+Devices 0~4 are for the front touchscreen
+and Devices 5~8 are for the rear touchscreen
+*It acturally supports multiple touches at a time~*
+
+# Controller Mapping
+
+To Check PSVita Controls use the [GamePad](https://docs.yoyogames.com/source/dadiospice/002_reference/mouse,%20keyboard%20and%20other%20controls/gamepad%20input/index.html) commands
+Here is what each control maps to:
+
+gp_face1 = CROSS
+gp_face2 = CIRCLE
+gp_face3 = SQUARE
+gp_face4 = TRIANGLE
+
+gp_shoulderl = L
+gp_shoulderr = R
+gp_shoulderlb = UNUSED
+gp_shoulderrb = UNUSED
+
+gp_select = SELECT
+gp_start = START
+
+gp_stickl = UNUSED
+gp_stickr = UNUSED
+
+gp_padu = DPAD UP
+gp_padd = DPAD DOWN
+gp_padl = DPAD LEFT
+gp_padr = DPAD RIGHT
+
+gp_axislh = LEFT ANOLOUGE HORIZONTAL AXIES
+gp_axislv = LEFT ANOLOUGE VERTICAL AXIES
+
+gp_axisrh = RIGHT ANOLOUGE HORIZONTAL AXIES
+gp_axisrv = RIGHT ANOLOUGE VERTICAL AXIES
+
+# Homebrew Repo
+This repository has some GameMaker: Studio Homebrew games / ports.
+https://bitbucket.org/SilicaAndPina/gm-shb
+
+# Credits
+Thanks @nikita_krapivin for testing things, and for finding a capible game
+Thanks to @CelesteBlue for patching some things
+Thanks Radziu, Dots-tb, for uh existing?
+Thanks "Wolfgang" for [PUBLICLY UPLOADING A GMS4VITA COMPILE LOG TO PASTEBIN - MUCH APRICIATED](https://pastebin.com/Api4EeRP)
+Thanks To the devs of ~~"Siralin2"~~ DnSpy for indirectly making this possible ;)