//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace GayMaker.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap bg { get { object obj = ResourceManager.GetObject("bg", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Export { get { object obj = ResourceManager.GetObject("Export", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to /////////////////////////////// ///// PlayStation Vita specific ////////////////////////////////// /// ///// # = constant ///// * = readonly ///// & = obsolete /// ///psn_get_leaderboard_score_range(pad_index, leaderboard_id, start_index, end_index) ///psn_default_user_name() ///psn_name_for_pad(pad_index) ///psn_unlock_trophy(pad_index, trophy_index) ///psn_get_trophy_unlock_state(pad_index) ///psn_init_np_libs(title_id, np_title_secret, np_passphrase, enable_online) ///psn_exit_np_libs() ///psn_get_leaderboard_score(pad_index, leaderboard_id) ///psn_po [rest of string was truncated]";. /// internal static string fnames { get { return ResourceManager.GetString("fnames", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Gate { get { object obj = ResourceManager.GetObject("Gate", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?> /// ///<livearea style="psmobile" format-ver="01.00" content-rev="1"> /// <livearea-background> /// <image>bg0.png</image> /// </livearea-background> /// /// <gate> /// <startup-image>startup.png</startup-image> /// </gate> /// /// <frame id="frame1"> /// </frame> /// /// <frame id="frame2"> /// </frame> /// /// <frame id="frame3"> /// </frame> /// /// <frame id="frame4"> /// </frame> /// ///</livearea> /// /// ///. /// internal static string gdbTemplate { get { return ResourceManager.GetString("gdbTemplate", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Icons { get { object obj = ResourceManager.GetObject("Icons", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap template { get { object obj = ResourceManager.GetObject("template", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }