//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace GayMaker.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap bg {
get {
object obj = ResourceManager.GetObject("bg", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Export {
get {
object obj = ResourceManager.GetObject("Export", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to ///////////////////////////////
///// PlayStation Vita specific
//////////////////////////////////
///
///// # = constant
///// * = readonly
///// & = obsolete
///
///psn_get_leaderboard_score_range(pad_index, leaderboard_id, start_index, end_index)
///psn_default_user_name()
///psn_name_for_pad(pad_index)
///psn_unlock_trophy(pad_index, trophy_index)
///psn_get_trophy_unlock_state(pad_index)
///psn_init_np_libs(title_id, np_title_secret, np_passphrase, enable_online)
///psn_exit_np_libs()
///psn_get_leaderboard_score(pad_index, leaderboard_id)
///psn_po [rest of string was truncated]";.
///
internal static string fnames {
get {
return ResourceManager.GetString("fnames", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Gate {
get {
object obj = ResourceManager.GetObject("Gate", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?>
///
///<livearea style="psmobile" format-ver="01.00" content-rev="1">
/// <livearea-background>
/// <image>bg0.png</image>
/// </livearea-background>
///
/// <gate>
/// <startup-image>startup.png</startup-image>
/// </gate>
///
/// <frame id="frame1">
/// </frame>
///
/// <frame id="frame2">
/// </frame>
///
/// <frame id="frame3">
/// </frame>
///
/// <frame id="frame4">
/// </frame>
///
///</livearea>
///
///
///.
///
internal static string gdbTemplate {
get {
return ResourceManager.GetString("gdbTemplate", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Icons {
get {
object obj = ResourceManager.GetObject("Icons", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap template {
get {
object obj = ResourceManager.GetObject("template", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}