GayMaker/GayMaker/GlobalGameSettings.Designer.cs

218 lines
9.6 KiB
C#

namespace GayMaker
{
partial class GlobalGameSettings
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GlobalGameSettings));
this.panel1 = new System.Windows.Forms.Panel();
this.TexturePageSize = new System.Windows.Forms.ComboBox();
this.FullScale = new System.Windows.Forms.RadioButton();
this.AspectRatio = new System.Windows.Forms.RadioButton();
this.label3 = new System.Windows.Forms.Label();
this.Interporlate = new System.Windows.Forms.CheckBox();
this.Options = new System.Windows.Forms.Label();
this.FrontTouchPad = new System.Windows.Forms.CheckBox();
this.RearTouchPad = new System.Windows.Forms.CheckBox();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.Save = new System.Windows.Forms.Button();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.panel1.Controls.Add(this.TexturePageSize);
this.panel1.Controls.Add(this.FullScale);
this.panel1.Controls.Add(this.AspectRatio);
this.panel1.Controls.Add(this.label3);
this.panel1.Controls.Add(this.Interporlate);
this.panel1.Controls.Add(this.Options);
this.panel1.Controls.Add(this.FrontTouchPad);
this.panel1.Controls.Add(this.RearTouchPad);
this.panel1.Controls.Add(this.label2);
this.panel1.Location = new System.Drawing.Point(15, 25);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(235, 164);
this.panel1.TabIndex = 0;
//
// TexturePageSize
//
this.TexturePageSize.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.TexturePageSize.FormattingEnabled = true;
this.TexturePageSize.Items.AddRange(new object[] {
"256",
"512",
"1024",
"2048",
"4096",
"8192"});
this.TexturePageSize.Location = new System.Drawing.Point(124, 130);
this.TexturePageSize.Name = "TexturePageSize";
this.TexturePageSize.Size = new System.Drawing.Size(94, 21);
this.TexturePageSize.TabIndex = 8;
//
// FullScale
//
this.FullScale.AutoSize = true;
this.FullScale.Location = new System.Drawing.Point(6, 135);
this.FullScale.Name = "FullScale";
this.FullScale.Size = new System.Drawing.Size(69, 17);
this.FullScale.TabIndex = 7;
this.FullScale.TabStop = true;
this.FullScale.Text = "Full scale";
this.FullScale.UseVisualStyleBackColor = true;
//
// AspectRatio
//
this.AspectRatio.AutoSize = true;
this.AspectRatio.Location = new System.Drawing.Point(6, 112);
this.AspectRatio.Name = "AspectRatio";
this.AspectRatio.Size = new System.Drawing.Size(108, 17);
this.AspectRatio.TabIndex = 6;
this.AspectRatio.TabStop = true;
this.AspectRatio.Text = "Keep aspect ratio";
this.AspectRatio.UseVisualStyleBackColor = true;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(3, 96);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(81, 13);
this.label3.TabIndex = 5;
this.label3.Text = "Scaling Options";
//
// Interporlate
//
this.Interporlate.AutoSize = true;
this.Interporlate.Location = new System.Drawing.Point(4, 21);
this.Interporlate.Name = "Interporlate";
this.Interporlate.Size = new System.Drawing.Size(183, 17);
this.Interporlate.TabIndex = 4;
this.Interporlate.Text = "Interporlate colors between pixels";
this.Interporlate.UseVisualStyleBackColor = true;
//
// Options
//
this.Options.AutoSize = true;
this.Options.Location = new System.Drawing.Point(1, 5);
this.Options.Name = "Options";
this.Options.Size = new System.Drawing.Size(43, 13);
this.Options.TabIndex = 3;
this.Options.Text = "Options";
//
// FrontTouchPad
//
this.FrontTouchPad.AutoSize = true;
this.FrontTouchPad.Location = new System.Drawing.Point(3, 67);
this.FrontTouchPad.Name = "FrontTouchPad";
this.FrontTouchPad.Size = new System.Drawing.Size(120, 17);
this.FrontTouchPad.TabIndex = 2;
this.FrontTouchPad.Text = "Enable Front Touch";
this.FrontTouchPad.UseVisualStyleBackColor = true;
//
// RearTouchPad
//
this.RearTouchPad.AutoSize = true;
this.RearTouchPad.Location = new System.Drawing.Point(3, 44);
this.RearTouchPad.Name = "RearTouchPad";
this.RearTouchPad.Size = new System.Drawing.Size(119, 17);
this.RearTouchPad.TabIndex = 0;
this.RearTouchPad.Text = "Enable Rear Touch";
this.RearTouchPad.UseVisualStyleBackColor = true;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(121, 114);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(97, 13);
this.label2.TabIndex = 2;
this.label2.Text = "Texture Page Size:";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(17, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(112, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Global Game Settings:";
//
// Save
//
this.Save.Location = new System.Drawing.Point(15, 195);
this.Save.Name = "Save";
this.Save.Size = new System.Drawing.Size(235, 23);
this.Save.TabIndex = 2;
this.Save.Text = "Save Changes";
this.Save.UseVisualStyleBackColor = true;
this.Save.Click += new System.EventHandler(this.Save_Click);
//
// GlobalGameSettings
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.ClientSize = new System.Drawing.Size(262, 230);
this.Controls.Add(this.Save);
this.Controls.Add(this.label1);
this.Controls.Add(this.panel1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.KeyPreview = true;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "GlobalGameSettings";
this.ShowInTaskbar = false;
this.Text = "Global Game Settings";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GlobalGameSettings_FormClosing);
this.Load += new System.EventHandler(this.GlobalGameSettings_Load);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.GlobalGameSettings_KeyDown);
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.CheckBox FrontTouchPad;
private System.Windows.Forms.CheckBox RearTouchPad;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button Save;
private System.Windows.Forms.RadioButton FullScale;
private System.Windows.Forms.RadioButton AspectRatio;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.CheckBox Interporlate;
private System.Windows.Forms.Label Options;
private System.Windows.Forms.ComboBox TexturePageSize;
}
}