Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{f1ab918f-7af0-4536-a779-286a3a709558}
UniversalGameMakerPatcherdll
7.0
UniversalGameMakerPatcher
DynamicLibrary
true
v141_xp
Unicode
DynamicLibrary
false
v141_xp
true
Unicode
DynamicLibrary
true
v143
Unicode
DynamicLibrary
false
v143
true
Unicode
true
$(SolutionDir)\..\..\UGP.gmx\datafiles
$(SolutionDir)\$(Configuration)\
UGP
false
$(SolutionDir)\..\..\UGP.gmx\datafiles
$(SolutionDir)\$(Configuration)\
UGP
true
false
Level3
true
WIN32;_CRT_SECURE_NO_WARNINGS;_DEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Use
pch.h
MultiThreadedDebug
Windows
true
false
Level3
true
true
true
WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
NotUsing
MultiThreaded
Windows
true
true
false
false
Level3
true
_DEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Use
pch.h
Windows
true
false
Level3
true
true
true
NDEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Use
pch.h
Windows
true
true
true
false