<undefined>
0
-1
0
-1
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
/// Close the game
if(obj_draw.back_down == false && obj_draw.back_up == false)
{
room_goto(rm_close);
obj_draw.back_down = true;
obj_draw.action = "";
if(global.download_exports)
obj_draw.action += "start_cracked_updater();";
obj_draw.action += "game_end();";
}
1
603
7
0
0
-1
2
self
0
0
1
external_free("UGP.dll");
file_delete("UGP.dll");
file_delete("libeay32.dll");
file_delete("ModuleDownloader.exe");
1
603
7
0
0
-1
2
self
0
0
1
//UGP.DLL imports
global.getMachineGuid = external_define("UGP.dll","GetMachineGuid",dll_cdecl,ty_string,0);
global.MD5 = external_define("UGP.dll","MD5",dll_cdecl,ty_string,1,ty_string);
global.setBinKey = external_define("UGP.dll","SetBinKey",dll_cdecl,ty_real,3,ty_string, ty_string, ty_string);
global.generateGM6Key = external_define("UGP.dll","GenerateGM6Key",dll_cdecl,ty_string,1,ty_string);
global.getAppDataFolder = external_define("UGP.dll","GetAppDataFolder",dll_cdecl,ty_string,0);
global.getLocalAppDataFolder = external_define("UGP.dll","GetLocalAppDataFolder",dll_cdecl,ty_string,0);
global.APPDATA = external_call(global.getAppDataFolder);
global.LOCALAPPDATA = external_call(global.getLocalAppDataFolder);
global.download_exports = false;
instance_create((room_width-(44/2))-10, (room_height-(44/2))-10, obj_mute);
global.direction = 0;
sound_loop(snd_mus);
for(i = 0; i < 1000; i+=1)
{
obj_x = random_range(0,room_width);
obj_y = random_range(0,room_height);
obj = instance_create(obj_x, obj_y, obj_star);
}
1
603
7
0
0
-1
2
self
0
0
1
/// Close the game
if(obj_draw.back_down == false && obj_draw.back_up == false)
{
room_goto(rm_close);
obj_draw.back_down = true;
obj_draw.action = "";
if(global.download_exports)
obj_draw.action += "start_cracked_updater();";
obj_draw.action += "game_end();";
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116