<undefined> 0 -1 0 -1 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 /// Close the game if(obj_draw.back_down == false && obj_draw.back_up == false) { room_goto(rm_close); obj_draw.back_down = true; obj_draw.action = ""; if(global.download_exports) obj_draw.action += "start_cracked_updater();"; obj_draw.action += "game_end();"; } 1 603 7 0 0 -1 2 self 0 0 1 external_free("UGP.dll"); file_delete("UGP.dll"); file_delete("libeay32.dll"); file_delete("ModuleDownloader.exe"); 1 603 7 0 0 -1 2 self 0 0 1 //UGP.DLL imports global.getMachineGuid = external_define("UGP.dll","GetMachineGuid",dll_cdecl,ty_string,0); global.MD5 = external_define("UGP.dll","MD5",dll_cdecl,ty_string,1,ty_string); global.setBinKey = external_define("UGP.dll","SetBinKey",dll_cdecl,ty_real,3,ty_string, ty_string, ty_string); global.generateGM6Key = external_define("UGP.dll","GenerateGM6Key",dll_cdecl,ty_string,1,ty_string); global.getAppDataFolder = external_define("UGP.dll","GetAppDataFolder",dll_cdecl,ty_string,0); global.getLocalAppDataFolder = external_define("UGP.dll","GetLocalAppDataFolder",dll_cdecl,ty_string,0); global.APPDATA = external_call(global.getAppDataFolder); global.LOCALAPPDATA = external_call(global.getLocalAppDataFolder); global.download_exports = false; instance_create((room_width-(44/2))-10, (room_height-(44/2))-10, obj_mute); global.direction = 0; sound_loop(snd_mus); for(i = 0; i < 1000; i+=1) { obj_x = random_range(0,room_width); obj_y = random_range(0,room_height); obj = instance_create(obj_x, obj_y, obj_star); } 1 603 7 0 0 -1 2 self 0 0 1 /// Close the game if(obj_draw.back_down == false && obj_draw.back_up == false) { room_goto(rm_close); obj_draw.back_down = true; obj_draw.action = ""; if(global.download_exports) obj_draw.action += "start_cracked_updater();"; obj_draw.action += "game_end();"; } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116