Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 17 VisualStudioVersion = 17.3.32611.2 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UniversalGameMakerPatcher", "UniversalGameMakerPatcher.dll\UniversalGameMakerPatcher.dll.vcxproj", "{F1AB918F-7AF0-4536-A779-286A3A709558}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Test", "Test\Test.vcxproj", "{3B3E009B-BCEF-4259-AAAC-B7CD9DEEFD86}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x86 = Debug|x86 Release|x86 = Release|x86 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {F1AB918F-7AF0-4536-A779-286A3A709558}.Debug|x86.ActiveCfg = Debug|Win32 {F1AB918F-7AF0-4536-A779-286A3A709558}.Debug|x86.Build.0 = Debug|Win32 {F1AB918F-7AF0-4536-A779-286A3A709558}.Release|x86.ActiveCfg = Release|Win32 {F1AB918F-7AF0-4536-A779-286A3A709558}.Release|x86.Build.0 = Release|Win32 {3B3E009B-BCEF-4259-AAAC-B7CD9DEEFD86}.Debug|x86.ActiveCfg = Debug|Win32 {3B3E009B-BCEF-4259-AAAC-B7CD9DEEFD86}.Release|x86.ActiveCfg = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {722E28BC-7BCB-4A5D-B947-7B5C497AA467} EndGlobalSection EndGlobal