Debug Win32 Release Win32 Debug x64 Release x64 16.0 Win32Proj {f1ab918f-7af0-4536-a779-286a3a709558} UniversalGameMakerPatcherdll 7.0 UniversalGameMakerPatcher DynamicLibrary true v141_xp Unicode DynamicLibrary false v141_xp true Unicode DynamicLibrary true v141_xp Unicode DynamicLibrary false v143 true Unicode true $(SolutionDir)\..\..\UGP.gmx\datafiles $(SolutionDir)\$(Configuration)\ UGP false $(SolutionDir)\..\..\UGP.gmx\datafiles $(SolutionDir)\$(Configuration)\ UGP true false Level3 false _CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) true NotUsing pch.h MultiThreadedDebug Windows true false Level3 true true true _CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) true NotUsing MultiThreaded Windows true true false false Level3 true _CRT_SECURE_NO_WARNINGS;_DEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) true NotUsing pch.h Windows true false Level3 true true true _CRT_SECURE_NO_WARNINGS;NDEBUG;UNIVERSALGAMEMAKERPATCHERDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) true NotUsing pch.h Windows true true true false