DumpDVD/DumpDVD/Gui/Renderer.hpp

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#ifndef _LI_RENDERER_H
#define _LI_RENDERER_H 1
#include <imgui.h>
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#include <string>
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namespace Li::Gui {
class Renderer {
public:
virtual void InitImgui() {};
virtual void ImGuiNewFrame() {};
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virtual void Render() {};
virtual void Resize(int newWidth, int newHeight) {};
virtual int WindowWidth() { return 0; };
virtual int WindowHeight() { return 0; };
virtual int CompileShader(std::string shaderSrc, std::string entryPoint, std::string shaderModel, void** shaderObjectOut) { return -1; };
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};
}
#endif