#ifndef _LI_CDTEX_H #define _LI_CDTEX_H 1 #include #include "CdType.hpp" #include "diff.hpp" namespace Li::Gui::DvdSpin { class CdTex { private: std::byte* uncompressedTexture; uint32_t uncompressedTextureSz; CdType currentCdType; void applyDiff(uint32_t numChanges, ImgDiff* changesList); public: CdTex(); ~CdTex(); void SetUnknownTexture(); void SetBdTexture(); void SetDvdTexture(); void SetHdDvdTexture(); void SetCdTexture(); uint32_t Width(); uint32_t Height(); uint32_t Channels(); uint32_t Pitch(); CdType CurrentCdType(); std::byte* CurrentTexture(); }; }; #endif