DumpDVD/DumpDVD/Gui/SDL.hpp

38 lines
662 B
C++

#ifndef _LI_SDL_H
#define _LI_SDL_H 1
#include "Renderer.hpp"
#include "DvdSpin/RenderDvdSpin.hpp"
#include <SDL.h>
#include <SDL_syswm.h>
#include <string>
namespace Li::Gui {
class SDL {
private:
SDL_WindowFlags windowFlags;
SDL_SysWMinfo wmInfo;
SDL_Window* window;
float maxFps;
uint32_t limit;
uint32_t lastRenderTime;
uint32_t curRenderTime;
uint32_t delta;
Renderer* renderer;
bool isExiting;
public:
bool IsExiting();
void NewFrame();
void SetMaxFPS(float fpsLimit);
void PollEvent();
void Render();
Renderer* Renderer();
SDL(std::string windowTitle, int windowWidth, int windowHeight);
~SDL();
};
}
#endif