Worms4Editor/W4Gui/W4Gui.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net7.0-windows</TargetFramework>
<Nullable>enable</Nullable>
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<UseWindowsForms>True</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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<AssemblyName>Worms 4 Mayhem! Save Editor</AssemblyName>
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<ApplicationIcon>EditorIcon.ico</ApplicationIcon>
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<Authors>Li</Authors>
<Company>Non-Binary Inc</Company>
<Description>Savegame Editor &amp; Converter for "Worms 4: Mayhem!"</Description>
<Copyright>Public Domain 2023</Copyright>
<Title>$(AssemblyName)</Title>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyVersion>1.1.0.0</AssemblyVersion>
<FileVersion>1.1.0.0</FileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
<DebugType>none</DebugType>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<FileAlignment>512</FileAlignment>
</PropertyGroup>
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<ItemGroup>
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<Content Include="EditorIcon.ico" />
</ItemGroup>
<ItemGroup>
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<Compile Update="Components\StatisticsPanel.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Components\InputMappingPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Update="Components\InputEventMappingPanel.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Components\UnlockableItemsPanel.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Components\VariablePanel\VectorVariablePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Update="Components\VariablePanel\FloatVariablePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Update="Components\VariablePanel\StringVariablePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Update="Components\VariablePanel\UIntVariablePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Update="Components\VariablePanel\IntVariablePanel.cs" />
<Compile Update="Components\UIntUpDown.cs" />
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<Compile Update="Components\SchemePanel.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Components\IntUpDown.cs" />
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<Compile Update="Components\AwardPanel.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
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<Compile Update="Tabs\AwardTab.cs" />
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<Compile Update="Tabs\StatsTab\TeamStatisticsTab.cs" />
<Compile Update="Tabs\StatsTab\StatisticsTab.cs" />
<Compile Update="Tabs\InputEventMappingsTab.cs" />
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<Compile Update="Tabs\OtherTabs\InputMappingsTab.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Tabs\UnlockableItemsTab.cs" />
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<Compile Update="Tabs\IntVariablesTab.cs">
<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Tabs\SchemeTab.cs" />
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<Compile Update="Tabs\StatsTab\StatTypeSelectionTab.cs">
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<SubType>UserControl</SubType>
</Compile>
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<Compile Update="Tabs\VariablesTab\VectorVariablesTab.cs" />
<Compile Update="Tabs\VariablesTab\StringVariablesTab.cs" />
<Compile Update="Tabs\VariablesTab\FloatVariablesTab.cs" />
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<Compile Update="Tabs\VariablesTab\UIntVariablesTab.cs" />
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</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LibW4M\LibW4M.csproj" />
</ItemGroup>
</Project>