Add support for EU xbox release

This commit is contained in:
Li 2023-03-05 13:01:54 +13:00
parent 5bad23d76a
commit 1ba9d45b19
8 changed files with 118 additions and 34 deletions

View File

@ -174,11 +174,11 @@ namespace LibW4M
}
}
public void SaveXBOX(Stream xboxSaveStream)
public void SaveXBOX(Stream xboxSaveStream, XboxRegion region)
{
using (xboxSaveStream)
{
XboxSave.CreateSaveFile(this, xboxSaveStream);
XboxSave.CreateSaveFile(this, xboxSaveStream, region);
}
}
@ -190,9 +190,9 @@ namespace LibW4M
}
}
public void SaveXBOX(string newXom)
public void SaveXBOX(string newXom, XboxRegion region)
{
SaveXBOX(File.OpenWrite(newXom));
SaveXBOX(File.OpenWrite(newXom), region);
}
public void SavePS2(string newXom)
{

15
LibW4M/XBOX/XboxRegion.cs Normal file
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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LibW4M.XBOX
{
public enum XboxRegion : int
{
USA = 0,
EU = 1,
UNKNOWN = 2
}
}

View File

@ -16,9 +16,18 @@ namespace LibW4M.XBOX
private const int SHA1_SIZE = 0x14;
private const int XBOX_MAX_SZ = 0x64000;
public static byte[] XboxSigningKey = new byte[0x40] { 0x20, 0x23, 0x8B, 0x22, 0xED, 0x13, 0xB7, 0xC1, 0x71, 0x5F, 0xC5, 0xB3, 0x72, 0x07, 0xC0, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
public static byte[] GetXboxSigningKeyForRegion(XboxRegion region) {
switch (region)
{
case XboxRegion.EU:
return new byte[0x10] { 0x78, 0x9F, 0x93, 0x67, 0xFD, 0xC8, 0x70, 0xAC, 0xCF, 0x9D, 0x46, 0xB0, 0x5E, 0x51, 0x36, 0x43 };
case XboxRegion.USA:
default:
return new byte[0x10] { 0x20, 0x23, 0x8B, 0x22, 0xED, 0x13, 0xB7, 0xC1, 0x71, 0x5F, 0xC5, 0xB3, 0x72, 0x07, 0xC0, 0x24 };
public static void CreateSaveFile(W4SaveFile save, Stream output)
}
}
public static void CreateSaveFile(W4SaveFile save, Stream output, XboxRegion region)
{
using(MemoryStream ms = new MemoryStream())
{
@ -32,7 +41,7 @@ namespace LibW4M.XBOX
XomWriter.WriteXom(save.OriginalXom, ms);
ms.Seek(0, SeekOrigin.Begin);
XboxSave.CalcAndWriteSignature(ms);
XboxSave.CalcAndWriteSignature(ms, region);
ms.Seek(0, SeekOrigin.Begin);
ms.CopyTo(output);
@ -47,14 +56,17 @@ namespace LibW4M.XBOX
return outdata;
}
private static byte[] calcSignature(byte[] data)
private static byte[] calcSignature(byte[] data, XboxRegion region)
{
using (SHA1 sha = SHA1.Create())
{
using (MemoryStream ms = new MemoryStream())
{
byte[] signHeader = new byte[0x40];
Array.Copy(GetXboxSigningKeyForRegion(region), signHeader, 0x10);
// hash save data
ms.Write(xor(XboxSigningKey, 0x36), 0, XboxSigningKey.Length);
ms.Write(xor(signHeader, 0x36), 0, signHeader.Length);
ms.Write(data);
ms.Seek(0, SeekOrigin.Begin);
@ -65,7 +77,7 @@ namespace LibW4M.XBOX
ms.Seek(0, SeekOrigin.Begin);
ms.SetLength(0);
ms.Write(xor(XboxSigningKey, 0x5C), 0, XboxSigningKey.Length);
ms.Write(xor(signHeader, 0x5C), 0, signHeader.Length);
ms.Write(hash, 0, hash.Length);
sha.Initialize();
@ -74,21 +86,49 @@ namespace LibW4M.XBOX
}
}
}
public static W4SaveFile ReadXboxSave(string filepath)
private static MemoryStream readSaveData(Stream stream)
{
using (FileStream fs = File.OpenRead(filepath))
MemoryStream ms = new MemoryStream();
stream.Seek(SHA1_SIZE, SeekOrigin.Begin);
stream.CopyTo(ms);
ms.Seek(0, SeekOrigin.Begin);
stream.Seek(0, SeekOrigin.Begin);
return ms;
}
public static XboxRegion DetermineRegion(Stream stream)
{
byte[] expectedSignature = new byte[SHA1_SIZE];
stream.Read(expectedSignature, 0, SHA1_SIZE);
byte[] saveData = new byte[XBOX_MAX_SZ];
stream.Read(saveData, 0, XBOX_MAX_SZ);
stream.Seek(0, SeekOrigin.Begin);
byte[] usaSig = calcSignature(saveData, XboxRegion.USA);
byte[] eurSig = calcSignature(saveData, XboxRegion.EU);
if (expectedSignature.SequenceEqual(usaSig)) return XboxRegion.USA;
else if (expectedSignature.SequenceEqual(eurSig)) return XboxRegion.EU;
else return XboxRegion.UNKNOWN;
}
public static W4SaveFile ReadXboxSave(Stream stream)
{
using (MemoryStream ms = readSaveData(stream))
{
fs.Seek(SHA1_SIZE, SeekOrigin.Begin);
return new W4SaveFile(XomReader.ReadXomFile(fs));
return new W4SaveFile(XomReader.ReadXomFile(ms));
}
}
public static void CalcAndWriteSignature(Stream s)
public static void CalcAndWriteSignature(Stream s, XboxRegion region)
{
byte[] data = new byte[XBOX_MAX_SZ];
s.Read(data, 0, XBOX_MAX_SZ);
byte[] signature = calcSignature(data);
byte[] signature = calcSignature(data, region);
using(MemoryStream ms = new MemoryStream())
{
ms.Write(signature, 0, SHA1_SIZE);

View File

@ -1,4 +1,5 @@
using LibW4M;
using LibW4M.XBOX;
using System;
using System.Collections.Generic;
using System.Linq;

View File

@ -61,7 +61,7 @@
<data name="logoPictureBox.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAAHgAAAEGCAIAAAAhWcaAAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
wAAADsABataJCQAAZ9BJREFUeF7tvXuUXdV15nvqnH1eVSUhQIAeVVLpLUCgB3ohCRCWAIEFyEY22GDz
vAAADrwBlbxySQAAZ9BJREFUeF7tvXuUXdV15nvqnH1eVSUhQIAeVVLpLUCgB3ohCRCWAIEFyEY22GDz
DGDAGPzENrbEGxsTYjsYY4zBBr9ix0+cOMFxnOAOTuwOSZzupOPb7U4naXdfd3f6dm5GMu4/fX9zfmvN
s2qfkiA36XvHHfEenxZzffObc8019z777HOqkBqNG8cabxiz8QbHjaONN4wn26YFf+O4T92LBqbUMIZ4
xmnYimVRm3raAe/G9XmJxLPQuBeZxZYcWxkcyXZZ1CaSURuMqRm5+FRGdmm0nXp+BSKO2oAqkW3151GC
@ -527,6 +527,7 @@ shadowknight1620
- Reverse Engineering:
Li
- Worms 4 Mayhem:
Team17
Codemasters

View File

@ -35,15 +35,17 @@ namespace W4Gui
private void openToolStripMenuItem_Click(object sender, EventArgs e)
{
#if !DEBUG
try
{
#endif
OpenFileDialog fd = new OpenFileDialog();
fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Save File|*.psu|Worms 4: Mayhem XBOX Save File|data";
fd.Title = "Open Worms 4 Save File";
if (fd.ShowDialog() == DialogResult.OK)
{
DataManager.LoadedSavePath = fd.FileName;
DataManager.LoadedSaveType = (SaveType)(fd.FilterIndex - 1);
DataManager.LoadedSaveType = (SaveType)(fd.FilterIndex);
switch (DataManager.LoadedSaveType)
{
@ -54,8 +56,17 @@ namespace W4Gui
case SaveType.PS2:
DataManager.SaveFile = Ps2Save.ReadPS2Save(fd.FileName);
break;
case SaveType.XBOX:
DataManager.SaveFile = XboxSave.ReadXboxSave(fd.FileName);
case SaveType.XBOX_US:
case SaveType.XBOX_EU:
using(FileStream fs = File.OpenRead(fd.FileName))
{
XboxRegion region = XboxSave.DetermineRegion(fs);
if (region == XboxRegion.USA) DataManager.LoadedSaveType = SaveType.XBOX_US;
if (region == XboxRegion.EU) DataManager.LoadedSaveType = SaveType.XBOX_EU;
DataManager.SaveFile = XboxSave.ReadXboxSave(fs);
}
break;
}
@ -69,18 +80,21 @@ namespace W4Gui
DataManager.LoadAll();
}
#if !DEBUG
}
catch (Exception ex)
{
MessageBox.Show("Failed to load save: " + ex.Message + "\nIt may be invalid or corrupt.", "Load failed!", MessageBoxButtons.OK, MessageBoxIcon.Error);
MessageBox.Show("Failed to load save due to an error\n" + ex.Message + "\nThe file may be invalid or corrupt.", "Load failed!", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
#endif
}
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
{
#if !DEBUG
try
{
#endif
mainTabControl.Enabled = false;
DataManager.SaveAll();
switch (DataManager.LoadedSaveType)
@ -91,17 +105,22 @@ namespace W4Gui
case SaveType.PS2:
DataManager.SaveFile.SavePS2PSU(DataManager.LoadedSavePath);
break;
case SaveType.XBOX:
DataManager.SaveFile.SaveXBOX(DataManager.LoadedSavePath);
case SaveType.XBOX_US:
DataManager.SaveFile.SaveXBOX(DataManager.LoadedSavePath, XboxRegion.USA);
break;
case SaveType.XBOX_EU:
DataManager.SaveFile.SaveXBOX(DataManager.LoadedSavePath, XboxRegion.EU);
break;
}
mainTabControl.Enabled = true;
MessageBox.Show("File saved to: " + DataManager.LoadedSavePath, "Save Complete!", MessageBoxButtons.OK, MessageBoxIcon.Information);
#if !DEBUG
}
catch (Exception ex)
{
MessageBox.Show("Failed to save: " + ex.Message, "Save failed!", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
#endif
}
private void mainTabControl_SelectedIndexChanged(object sender, EventArgs e)
{
@ -140,10 +159,12 @@ namespace W4Gui
private void saveAsToolStripMenuItem_Click(object sender, EventArgs e)
{
#if !DEBUG
try
{
#endif
SaveFileDialog fd = new SaveFileDialog();
fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Single Save File|*.psu|Worms 4: Mayhem XBOX Save File|data";
fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Single Save File|*.psu|Worms 4: Mayhem XBOX United States Save File|data|Worms 4: Mayhem XBOX Europe/Austrailia Save File|data";
fd.Title = "Save Worms 4 Save File";
fd.FileName = Path.GetFileName(DataManager.LoadedSavePath);
if (fd.ShowDialog() == DialogResult.OK)
@ -151,7 +172,7 @@ namespace W4Gui
this.mainTabControl.Enabled = false;
DataManager.SaveAll();
SaveType saveType = (SaveType)(fd.FilterIndex - 1);
SaveType saveType = (SaveType)(fd.FilterIndex);
switch (saveType)
{
@ -161,8 +182,11 @@ namespace W4Gui
case SaveType.PS2:
DataManager.SaveFile.SavePS2PSU(fd.FileName);
break;
case SaveType.XBOX:
DataManager.SaveFile.SaveXBOX(fd.FileName);
case SaveType.XBOX_US:
DataManager.SaveFile.SaveXBOX(fd.FileName, XboxRegion.USA);
break;
case SaveType.XBOX_EU:
DataManager.SaveFile.SaveXBOX(fd.FileName, XboxRegion.EU);
break;
}
@ -172,11 +196,13 @@ namespace W4Gui
MessageBox.Show("File saved to: " + fd.FileName, "Save Complete!", MessageBoxButtons.OK, MessageBoxIcon.Information);
this.mainTabControl.Enabled = true;
}
#if !DEBUG
}
catch (Exception ex)
{
MessageBox.Show("Failed to save: " + ex.Message, "Save failed!", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
#endif
}
private void aboutProgramToolStripMenuItem_Click(object sender, EventArgs e)

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@ -4,7 +4,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project>
<PropertyGroup>
<History>True|2023-03-04T16:20:37.5344385Z;False|2023-03-05T05:11:04.5753179+13:00;True|2023-03-04T13:33:03.9184567+13:00;True|2023-03-04T05:17:31.1862857+13:00;True|2023-03-04T04:40:06.7859106+13:00;True|2023-03-01T11:45:37.3479871+13:00;True|2023-03-01T09:19:31.4651141+13:00;True|2023-02-25T21:53:35.8769435+13:00;True|2023-02-20T23:18:32.2496478+13:00;True|2023-02-19T06:40:54.2502643+13:00;False|2023-02-16T17:57:46.9563146+13:00;True|2023-01-19T20:41:26.7371208+13:00;True|2023-01-15T17:06:35.5919106+13:00;True|2023-01-14T13:57:56.0824690+13:00;True|2023-01-11T22:22:28.8737310+13:00;True|2023-01-11T22:16:55.3469226+13:00;</History>
<History>True|2023-03-04T17:13:14.7341877Z;True|2023-03-05T05:34:42.0662279+13:00;True|2023-03-05T05:20:37.5344385+13:00;False|2023-03-05T05:11:04.5753179+13:00;True|2023-03-04T13:33:03.9184567+13:00;True|2023-03-04T05:17:31.1862857+13:00;True|2023-03-04T04:40:06.7859106+13:00;True|2023-03-01T11:45:37.3479871+13:00;True|2023-03-01T09:19:31.4651141+13:00;True|2023-02-25T21:53:35.8769435+13:00;True|2023-02-20T23:18:32.2496478+13:00;True|2023-02-19T06:40:54.2502643+13:00;False|2023-02-16T17:57:46.9563146+13:00;True|2023-01-19T20:41:26.7371208+13:00;True|2023-01-15T17:06:35.5919106+13:00;True|2023-01-14T13:57:56.0824690+13:00;True|2023-01-11T22:22:28.8737310+13:00;True|2023-01-11T22:16:55.3469226+13:00;</History>
<LastFailureDetails />
</PropertyGroup>
</Project>

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@ -6,10 +6,11 @@ using System.Threading.Tasks;
namespace W4Gui
{
public enum SaveType
public enum SaveType : int
{
PC,
PS2,
XBOX
PC = 1,
PS2 = 2,
XBOX_US = 3,
XBOX_EU = 4
}
}