Implement Compression

This commit is contained in:
Li 2023-01-08 18:54:06 -08:00
parent b3b07228a9
commit 53ffd4eeea
3 changed files with 114 additions and 88 deletions

View File

@ -1,7 +1,9 @@
using LibXom.Exceptions;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.Intrinsics;
using System.Text;
using System.Threading.Tasks;
@ -9,6 +11,15 @@ namespace LibXom.Data
{
public class XomCompressor
{
private static int getNumberByteCount(int num)
{
uint unum = Convert.ToUInt32(num);
if (unum <= 0xFF) return 1;
if (unum <= 0xFFFF) return 2;
if (unum <= 0xFFFFFF) return 3;
if (unum <= 0xFFFFFFFF) return 4;
throw new XomException("Number is too large or too small.");
}
internal static int readCompressedIntFromStream(MemoryStream ms)
{
@ -24,6 +35,21 @@ namespace LibXom.Data
return DecompressInt(BitConverter.ToInt32(buffer));
}
internal static byte[] compressBuffer(int[] input)
{
using(MemoryStream ms = new MemoryStream())
{
foreach(int enc in input)
{
int c = CompressInt(enc);
int sz = getNumberByteCount(c);
byte[] buffer = BitConverter.GetBytes(c);
ms.Write(buffer, 0x00, sz);
}
ms.Seek(0, SeekOrigin.Begin);
return ms.ToArray();
}
}
internal static int[] decompressBuffer(byte[] input)
{
List<int> decompressedData = new List<int>();
@ -39,78 +65,53 @@ namespace LibXom.Data
}
return decompressedData.ToArray();
}
private static int getNumberByteCount(int num)
{
uint unum = Convert.ToUInt32(num);
if (unum <= 0xFF) return 1;
if (unum <= 0xFFFF) return 2;
if (unum <= 0xFFFFFF) return 3;
if (unum <= 0xFFFFFFFF) return 4;
throw new XomException("Number is too large or too small.");
}
private static int pow(int val, int pow)
{
return Convert.ToInt32(Math.Pow(val, pow));
}
// TODO: Write the inverse of this; "CompressInt()"
public static int DecompressInt(int compressedInt)
private static int floor(double val)
{
int b1 = (compressedInt & 0xFF);
int b2 = (compressedInt >> 8) & 0xFF;
int b3 = (compressedInt >> 16) & 0xFF;
int b4 = (compressedInt >> 24) & 0xFF;
return (b4 * pow(0x80, 3)) + ((b3 % 0x80) * pow(0x80, 0x2)) + ((b2 % 0x80) * pow(0x80, 1)) + (b1 % 0x80);
return Convert.ToInt32(Math.Floor(val));
}
public static int NextCompressedInterger(int compressedInt)
private static int minusButNot0(int val, int minus)
{
// Some parts of XOM follow a particular pattern,
int nval = val - minus;
if (nval < 0) nval = 0;
return nval;
}
public static int CompressInt(int decompressedInt)
{
int val = decompressedInt;
// Calculate each byte
int b4 = floor(val / pow(0x80, 3));
val -= minusButNot0(b4, 1) * pow(0x80, 3);
int b3 = floor(val / pow(0x80, 2));
val -= minusButNot0(b3, 1) * pow(0x80, 2);
int b2 = floor(val / pow(0x80, 1));
val -= minusButNot0(b2, 1) * pow(0x80, 1);
int b1 = val;
// rebuild int from bytes
int compressedInt = 0;
compressedInt = (compressedInt << 8) | b4;
compressedInt = (compressedInt << 8) | b3;
compressedInt = (compressedInt << 8) | b2;
compressedInt = (compressedInt << 8) | b1;
return compressedInt;
}
public static int DecompressInt(int compressedInt)
{
// Extract each byte from the int
int b1 = (compressedInt >> 0) & 0xFF;
int b2 = (compressedInt >> 8) & 0xFF;
int b3 = (compressedInt >> 16) & 0xFF;
int b4 = (compressedInt >> 24) & 0xFF;
// 0x7b, 0x7d, 0x7e, 0x7f, 0x180
// 0x1fb, 0x1fd, 0x1fe, 0x1ff 0x280
// 0x2fb, 0x2fd, 0x2fe, 0x2ff 0x380
// This function will take any given int,
// and give you the next following this sequence.
// This is done by XOM to "compress" intergers,
// you can read a int and, if its > 0x7f you know theres another byte to be read
// otherwise you've read the entire interger, and can read the next one
// add 1 to current int
int nextId = compressedInt + 1;
int byteCount = getNumberByteCount(nextId);
// if its 0, just return 0
if (nextId <= 0) return nextId;
// if its a multiple of 0x80..
if (nextId % 0x8000 == 0)
{
int div = nextId / 0x8000;
// check if that divisor is also divisible by 2
if (div % 0x2 == 0)
nextId += (0x8000); // add 0x8000
}
if (nextId % 0x80 == 0)
{
int div = nextId / 0x80;
// check if that divisor is also divisible by 2
if (div % 0x2 == 0)
nextId += (0x80); // add 0x80
}
byte[] buffer = BitConverter.GetBytes(nextId);
for(int i = 0; i < 4; i++)
{
if (buffer[i] > 0x7F) continue;
if (buffer[i] == 0) buffer[i]++;
break;
}
nextId = BitConverter.ToInt32(buffer);
return nextId;
// calculate full number from bytes
return (b4 * pow(0x80, 3)) + ((b3 % 0x80) * pow(0x80, 0x2)) + ((b2 % 0x80) * pow(0x80, 0x1)) + (b1 % 0x80);
}
}
}

View File

@ -12,6 +12,13 @@ namespace LibXom.Data
private string typeBelongs;
internal byte[] data;
internal XomContainer(XomFile fromFile, string fromType, byte[] data)
{
fileBelongs = fromFile;
typeBelongs = fromType;
this.data = data;
}
public XomType Type
{
get
@ -34,6 +41,48 @@ namespace LibXom.Data
{
this.Type.ReplaceContainerData(this, data);
}
// Compress method, convert bytes to int array, then to compressed byte array.
public byte[] Compress(byte[] bytes)
{
return this.Compress(byteArrayToIntArray(bytes));
}
// Compress method, convert nums to compressed byte array.
public byte[] Compress(int[] nums)
{
byte[] buffer = XomCompressor.compressBuffer(nums);
byte[] compressedData = new byte[buffer.Length + 3];
Array.ConstrainedCopy(buffer, 0, compressedData, 3, compressedData.Length);
return compressedData;
}
public void CompressAndUpdate(byte[] bytes)
{
this.SetData(this.Compress(bytes));
}
public void CompressAndUpdate(int[] nums)
{
this.SetData(this.Compress(nums));
}
// Decompress methods, decompress all data, (eg for WeaponFactoryCollective, or StoredStatsCollective)
public int[] Decompress()
{
byte[] compressedData = new byte[data.Length - 3];
Array.ConstrainedCopy(data, 3, compressedData, 0, compressedData.Length);
return XomCompressor.decompressBuffer(compressedData);
}
// Decompress to a byte array.
public byte[] DecompressToBytes()
{
return intArrayToByteArray(this.Decompress());
}
private int[] byteArrayToIntArray(byte[] byteArray)
{
int[] intArray = new int[byteArray.Length / 4];
for (int i = 0; i < intArray.Length; i++)
intArray[i] = BitConverter.ToInt32(byteArray, i * 4);
return intArray;
}
private byte[] intArrayToByteArray(int[] intArray)
{
using (MemoryStream ms = new MemoryStream())
@ -48,23 +97,5 @@ namespace LibXom.Data
return ms.ToArray();
}
}
public int[] Decompress()
{
byte[] compressedData = new byte[data.Length - 3];
Array.ConstrainedCopy(data, 3, compressedData, 0, compressedData.Length);
return XomCompressor.decompressBuffer(compressedData);
}
public byte[] DecompressToBytes()
{
return intArrayToByteArray(this.Decompress());
}
internal XomContainer(XomFile fromFile, string fromType, byte[] data)
{
fileBelongs = fromFile;
typeBelongs = fromType;
this.data = data;
}
}
}

View File

@ -10,13 +10,7 @@ namespace Worms4Editor
{
static void Main(string[] args)
{
/* int id = 0;
for (int i = 0; i < 0x7FFFFF; i++) {
int d = XomCompressor.DecompressInt(id);
if (d != i) Console.WriteLine("FAIL; " + i.ToString("X") + " id " + id.ToString("X") + " d " + d.ToString("X"));
else Console.WriteLine("PASS; " + i.ToString("X") + " id " + id.ToString("X") + " d " + d.ToString("X"));
id = XomCompressor.NextCompressedInterger(id);
} */
int id = 0;
XomFile xfile = XomReader.ReadXomFile(@"Original.xom");
//XomFile ps2file = XomReader.ReadXomFile(@"ps2.xom");