Implement Compression
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@ -1,7 +1,9 @@
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using LibXom.Exceptions;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Runtime.Intrinsics;
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using System.Text;
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using System.Threading.Tasks;
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@ -9,6 +11,15 @@ namespace LibXom.Data
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{
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public class XomCompressor
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{
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private static int getNumberByteCount(int num)
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{
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uint unum = Convert.ToUInt32(num);
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if (unum <= 0xFF) return 1;
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if (unum <= 0xFFFF) return 2;
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if (unum <= 0xFFFFFF) return 3;
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if (unum <= 0xFFFFFFFF) return 4;
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throw new XomException("Number is too large or too small.");
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}
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internal static int readCompressedIntFromStream(MemoryStream ms)
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{
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@ -24,6 +35,21 @@ namespace LibXom.Data
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return DecompressInt(BitConverter.ToInt32(buffer));
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}
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internal static byte[] compressBuffer(int[] input)
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{
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using(MemoryStream ms = new MemoryStream())
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{
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foreach(int enc in input)
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{
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int c = CompressInt(enc);
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int sz = getNumberByteCount(c);
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byte[] buffer = BitConverter.GetBytes(c);
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ms.Write(buffer, 0x00, sz);
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}
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ms.Seek(0, SeekOrigin.Begin);
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return ms.ToArray();
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}
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}
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internal static int[] decompressBuffer(byte[] input)
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{
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List<int> decompressedData = new List<int>();
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@ -39,78 +65,53 @@ namespace LibXom.Data
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}
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return decompressedData.ToArray();
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}
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private static int getNumberByteCount(int num)
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{
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uint unum = Convert.ToUInt32(num);
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if (unum <= 0xFF) return 1;
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if (unum <= 0xFFFF) return 2;
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if (unum <= 0xFFFFFF) return 3;
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if (unum <= 0xFFFFFFFF) return 4;
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throw new XomException("Number is too large or too small.");
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}
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private static int pow(int val, int pow)
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{
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return Convert.ToInt32(Math.Pow(val, pow));
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}
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// TODO: Write the inverse of this; "CompressInt()"
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public static int DecompressInt(int compressedInt)
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private static int floor(double val)
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{
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int b1 = (compressedInt & 0xFF);
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int b2 = (compressedInt >> 8) & 0xFF;
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int b3 = (compressedInt >> 16) & 0xFF;
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int b4 = (compressedInt >> 24) & 0xFF;
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return (b4 * pow(0x80, 3)) + ((b3 % 0x80) * pow(0x80, 0x2)) + ((b2 % 0x80) * pow(0x80, 1)) + (b1 % 0x80);
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return Convert.ToInt32(Math.Floor(val));
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}
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public static int NextCompressedInterger(int compressedInt)
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private static int minusButNot0(int val, int minus)
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{
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// Some parts of XOM follow a particular pattern,
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int nval = val - minus;
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if (nval < 0) nval = 0;
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return nval;
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}
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public static int CompressInt(int decompressedInt)
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{
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int val = decompressedInt;
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// Calculate each byte
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int b4 = floor(val / pow(0x80, 3));
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val -= minusButNot0(b4, 1) * pow(0x80, 3);
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int b3 = floor(val / pow(0x80, 2));
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val -= minusButNot0(b3, 1) * pow(0x80, 2);
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int b2 = floor(val / pow(0x80, 1));
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val -= minusButNot0(b2, 1) * pow(0x80, 1);
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int b1 = val;
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// rebuild int from bytes
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int compressedInt = 0;
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compressedInt = (compressedInt << 8) | b4;
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compressedInt = (compressedInt << 8) | b3;
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compressedInt = (compressedInt << 8) | b2;
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compressedInt = (compressedInt << 8) | b1;
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return compressedInt;
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}
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public static int DecompressInt(int compressedInt)
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{
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// Extract each byte from the int
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int b1 = (compressedInt >> 0) & 0xFF;
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int b2 = (compressedInt >> 8) & 0xFF;
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int b3 = (compressedInt >> 16) & 0xFF;
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int b4 = (compressedInt >> 24) & 0xFF;
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// 0x7b, 0x7d, 0x7e, 0x7f, 0x180
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// 0x1fb, 0x1fd, 0x1fe, 0x1ff 0x280
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// 0x2fb, 0x2fd, 0x2fe, 0x2ff 0x380
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// This function will take any given int,
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// and give you the next following this sequence.
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// This is done by XOM to "compress" intergers,
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// you can read a int and, if its > 0x7f you know theres another byte to be read
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// otherwise you've read the entire interger, and can read the next one
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// add 1 to current int
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int nextId = compressedInt + 1;
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int byteCount = getNumberByteCount(nextId);
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// if its 0, just return 0
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if (nextId <= 0) return nextId;
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// if its a multiple of 0x80..
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if (nextId % 0x8000 == 0)
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{
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int div = nextId / 0x8000;
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// check if that divisor is also divisible by 2
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if (div % 0x2 == 0)
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nextId += (0x8000); // add 0x8000
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}
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if (nextId % 0x80 == 0)
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{
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int div = nextId / 0x80;
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// check if that divisor is also divisible by 2
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if (div % 0x2 == 0)
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nextId += (0x80); // add 0x80
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}
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byte[] buffer = BitConverter.GetBytes(nextId);
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for(int i = 0; i < 4; i++)
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{
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if (buffer[i] > 0x7F) continue;
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if (buffer[i] == 0) buffer[i]++;
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break;
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}
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nextId = BitConverter.ToInt32(buffer);
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return nextId;
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// calculate full number from bytes
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return (b4 * pow(0x80, 3)) + ((b3 % 0x80) * pow(0x80, 0x2)) + ((b2 % 0x80) * pow(0x80, 0x1)) + (b1 % 0x80);
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}
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}
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}
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@ -12,6 +12,13 @@ namespace LibXom.Data
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private string typeBelongs;
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internal byte[] data;
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internal XomContainer(XomFile fromFile, string fromType, byte[] data)
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{
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fileBelongs = fromFile;
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typeBelongs = fromType;
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this.data = data;
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}
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public XomType Type
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{
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get
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@ -34,6 +41,48 @@ namespace LibXom.Data
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{
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this.Type.ReplaceContainerData(this, data);
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}
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// Compress method, convert bytes to int array, then to compressed byte array.
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public byte[] Compress(byte[] bytes)
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{
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return this.Compress(byteArrayToIntArray(bytes));
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}
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// Compress method, convert nums to compressed byte array.
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public byte[] Compress(int[] nums)
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{
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byte[] buffer = XomCompressor.compressBuffer(nums);
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byte[] compressedData = new byte[buffer.Length + 3];
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Array.ConstrainedCopy(buffer, 0, compressedData, 3, compressedData.Length);
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return compressedData;
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}
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public void CompressAndUpdate(byte[] bytes)
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{
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this.SetData(this.Compress(bytes));
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}
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public void CompressAndUpdate(int[] nums)
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{
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this.SetData(this.Compress(nums));
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}
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// Decompress methods, decompress all data, (eg for WeaponFactoryCollective, or StoredStatsCollective)
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public int[] Decompress()
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{
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byte[] compressedData = new byte[data.Length - 3];
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Array.ConstrainedCopy(data, 3, compressedData, 0, compressedData.Length);
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return XomCompressor.decompressBuffer(compressedData);
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}
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// Decompress to a byte array.
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public byte[] DecompressToBytes()
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{
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return intArrayToByteArray(this.Decompress());
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}
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private int[] byteArrayToIntArray(byte[] byteArray)
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{
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int[] intArray = new int[byteArray.Length / 4];
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for (int i = 0; i < intArray.Length; i++)
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intArray[i] = BitConverter.ToInt32(byteArray, i * 4);
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return intArray;
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}
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private byte[] intArrayToByteArray(int[] intArray)
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{
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using (MemoryStream ms = new MemoryStream())
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return ms.ToArray();
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}
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}
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public int[] Decompress()
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{
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byte[] compressedData = new byte[data.Length - 3];
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Array.ConstrainedCopy(data, 3, compressedData, 0, compressedData.Length);
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return XomCompressor.decompressBuffer(compressedData);
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}
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public byte[] DecompressToBytes()
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{
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return intArrayToByteArray(this.Decompress());
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}
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internal XomContainer(XomFile fromFile, string fromType, byte[] data)
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{
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fileBelongs = fromFile;
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typeBelongs = fromType;
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this.data = data;
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}
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}
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}
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@ -10,13 +10,7 @@ namespace Worms4Editor
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{
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static void Main(string[] args)
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{
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/* int id = 0;
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for (int i = 0; i < 0x7FFFFF; i++) {
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int d = XomCompressor.DecompressInt(id);
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if (d != i) Console.WriteLine("FAIL; " + i.ToString("X") + " id " + id.ToString("X") + " d " + d.ToString("X"));
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else Console.WriteLine("PASS; " + i.ToString("X") + " id " + id.ToString("X") + " d " + d.ToString("X"));
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id = XomCompressor.NextCompressedInterger(id);
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} */
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int id = 0;
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XomFile xfile = XomReader.ReadXomFile(@"Original.xom");
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//XomFile ps2file = XomReader.ReadXomFile(@"ps2.xom");
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