diff --git a/LibW4M/LibW4M.csproj b/LibW4M/LibW4M.csproj index 2f15f5a..80813e1 100644 --- a/LibW4M/LibW4M.csproj +++ b/LibW4M/LibW4M.csproj @@ -26,6 +26,11 @@ True SaveResources.resx + + True + True + SaveResources.resx + @@ -37,6 +42,10 @@ ResXFileCodeGenerator SaveResources.Designer.cs + + PublicResXFileCodeGenerator + SaveResources.Designer.cs + diff --git a/LibW4M/PS2/Ps2Save.cs b/LibW4M/PS2/Ps2Save.cs index dae311a..8c6cafd 100644 --- a/LibW4M/PS2/Ps2Save.cs +++ b/LibW4M/PS2/Ps2Save.cs @@ -14,7 +14,7 @@ namespace LibW4M.PS2 { private const int PS2_MAX_SZ = 0x20000; - public static void CreateSaveFile(W4SaveFile save, Stream output) + private static void createPs2SaveXOM(W4SaveFile save, Stream output) { // Remove all stats ... foreach (StatsContainerData stat in save.StatsCollective.ToArray()) @@ -55,7 +55,7 @@ namespace LibW4M.PS2 return new W4SaveFile(XomReader.ReadXomFile(PsuFile.ReadPSU(filename).GetFileByName("BESLES-53096W4MA").FileData)); } - public static void CreatePSU(W4SaveFile save, Stream output) + public static void CreateSaveFile(W4SaveFile save, Stream output) { PsuFile psuFile = new PsuFile(); psuFile.InitalizePSU("BESLES-53096W4MA"); @@ -64,7 +64,7 @@ namespace LibW4M.PS2 using(MemoryStream ms = new MemoryStream()) { - CreateSaveFile(save, ms); + createPs2SaveXOM(save, ms); ms.Seek(0, SeekOrigin.Begin); psuFile.CreateFile("BESLES-53096W4MA", ms.ToArray()); } diff --git a/LibW4M/PS2/PsuFile.cs b/LibW4M/PS2/PsuFile.cs index 13427df..8105590 100644 --- a/LibW4M/PS2/PsuFile.cs +++ b/LibW4M/PS2/PsuFile.cs @@ -99,7 +99,7 @@ namespace LibW4M.PS2 } } - throw new FileNotFoundException("Cannot find the file"); + throw new FileNotFoundException("Cannot find any file named \""+filename+"\" in the PSU."); } public static PsuFile ReadPSU(string psuFilePath) diff --git a/LibW4M/W4SaveFile.cs b/LibW4M/W4SaveFile.cs index 1b3832c..c53b709 100644 --- a/LibW4M/W4SaveFile.cs +++ b/LibW4M/W4SaveFile.cs @@ -151,7 +151,7 @@ namespace LibW4M foreach (UnlockableItemData unlockableItem in UnlockableItems) unlockableItem.Save(); } - public void SavePC(Stream pcSaveStream) + public void Save(Stream pcSaveStream) { saveData(); using (pcSaveStream) @@ -166,46 +166,6 @@ namespace LibW4M } } - public void SavePS2PSU(Stream ps2PsuSaveStream) - { - using (ps2PsuSaveStream) - { - Ps2Save.CreatePSU(this, ps2PsuSaveStream); - } - } - - public void SaveXBOX(Stream xboxSaveStream, XboxRegion region) - { - using (xboxSaveStream) - { - XboxSave.CreateSaveFile(this, xboxSaveStream, region); - } - } - - public void SavePS2(Stream ps2SaveStream) - { - using (ps2SaveStream) - { - Ps2Save.CreateSaveFile(this, ps2SaveStream); - } - } - - public void SaveXBOX(string newXom, XboxRegion region) - { - SaveXBOX(File.OpenWrite(newXom), region); - } - public void SavePS2(string newXom) - { - SavePS2(File.OpenWrite(newXom)); - } - public void SavePS2PSU(string newXom) - { - SavePS2PSU(File.OpenWrite(newXom)); - } - public void SavePC(string newXom) - { - SavePC(File.OpenWrite(newXom)); - } public void ExtractAllContainers(string path) { diff --git a/LibW4M/XBOX/Resources/SaveImage.xbx b/LibW4M/XBOX/Resources/SaveImage.xbx new file mode 100644 index 0000000..df36b57 Binary files /dev/null and b/LibW4M/XBOX/Resources/SaveImage.xbx differ diff --git a/LibW4M/XBOX/Resources/SaveMeta.xbx b/LibW4M/XBOX/Resources/SaveMeta.xbx new file mode 100644 index 0000000..04c1bd2 Binary files /dev/null and b/LibW4M/XBOX/Resources/SaveMeta.xbx differ diff --git a/LibW4M/XBOX/Resources/TitleImage.xbx b/LibW4M/XBOX/Resources/TitleImage.xbx new file mode 100644 index 0000000..f641fff Binary files /dev/null and b/LibW4M/XBOX/Resources/TitleImage.xbx differ diff --git a/LibW4M/XBOX/Resources/TitleMeta.xbx b/LibW4M/XBOX/Resources/TitleMeta.xbx new file mode 100644 index 0000000..f468090 Binary files /dev/null and b/LibW4M/XBOX/Resources/TitleMeta.xbx differ diff --git a/LibW4M/XBOX/SaveResources.Designer.cs b/LibW4M/XBOX/SaveResources.Designer.cs new file mode 100644 index 0000000..847e19e --- /dev/null +++ b/LibW4M/XBOX/SaveResources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace LibW4M.XBOX { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + public class SaveResources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal SaveResources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LibW4M.XBOX.SaveResources", typeof(SaveResources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SaveImage { + get { + object obj = ResourceManager.GetObject("SaveImage", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] SaveMeta { + get { + object obj = ResourceManager.GetObject("SaveMeta", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] TitleImage { + get { + object obj = ResourceManager.GetObject("TitleImage", resourceCulture); + return ((byte[])(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Byte[]. + /// + public static byte[] TitleMeta { + get { + object obj = ResourceManager.GetObject("TitleMeta", resourceCulture); + return ((byte[])(obj)); + } + } + } +} diff --git a/LibW4M/XBOX/SaveResources.resx b/LibW4M/XBOX/SaveResources.resx new file mode 100644 index 0000000..cd02e20 --- /dev/null +++ b/LibW4M/XBOX/SaveResources.resx @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + Resources\SaveImage.xbx;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Resources\SaveMeta.xbx;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Resources\TitleImage.xbx;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Resources\TitleMeta.xbx;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/LibW4M/XBOX/XboxSave.cs b/LibW4M/XBOX/XboxSave.cs index 239037e..af17bde 100644 --- a/LibW4M/XBOX/XboxSave.cs +++ b/LibW4M/XBOX/XboxSave.cs @@ -4,7 +4,10 @@ using LibXom; using LibXom.Streams; using System; using System.Collections.Generic; +using System.IO; +using System.IO.Compression; using System.Linq; +using System.Security.AccessControl; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; @@ -27,6 +30,8 @@ namespace LibW4M.XBOX } } + + public static void CreateSaveFile(W4SaveFile save, Stream output, XboxRegion region) { using(MemoryStream ms = new MemoryStream()) @@ -48,6 +53,33 @@ namespace LibW4M.XBOX } } + + public static void CreateSaveZipFile(W4SaveFile save, Stream outStream, XboxRegion region) + { + using(MemoryStream ms = new MemoryStream()) + { + using(ZipArchive zip = new ZipArchive(ms, ZipArchiveMode.Create, true)) + { + string titleId = (region == XboxRegion.USA) ? "4d4a0017" : "434d0052"; + string userId = (region == XboxRegion.USA) ? "474BBB580245" : "474BBB580245"; + + zip.CreateEntry(titleId + "/", CompressionLevel.SmallestSize); + zip.CreateEntry(titleId + "/" + userId + "/", CompressionLevel.SmallestSize); + + using (Stream stream = zip.CreateEntry(titleId + "/SaveImage.xbx", CompressionLevel.SmallestSize).Open()) { stream.Write(SaveResources.SaveImage, 0, SaveResources.SaveImage.Length); } + using (Stream stream = zip.CreateEntry(titleId + "/TitleImage.xbx", CompressionLevel.SmallestSize).Open()) { stream.Write(SaveResources.TitleImage, 0, SaveResources.TitleImage.Length); } + using (Stream stream = zip.CreateEntry(titleId + "/TitleMeta.xbx", CompressionLevel.SmallestSize).Open()) { stream.Write(SaveResources.TitleMeta, 0, SaveResources.TitleMeta.Length); } + + + using (Stream stream = zip.CreateEntry(titleId + "/" + userId + "/SaveMeta.xbx", CompressionLevel.SmallestSize).Open()) { stream.Write(SaveResources.SaveMeta, 0, SaveResources.SaveMeta.Length); } + using (Stream stream = zip.CreateEntry(titleId + "/" + userId + "/data", CompressionLevel.SmallestSize).Open()) { CreateSaveFile(save, stream, region); } + + } + ms.Seek(0, SeekOrigin.Begin); + ms.CopyTo(outStream); + } + } + private static byte[] xor(byte[] data, byte key) { byte[] outdata = new byte[data.Length]; @@ -97,31 +129,45 @@ namespace LibW4M.XBOX return ms; } - public static XboxRegion DetermineRegion(Stream stream) + public static W4SaveFile ReadXboxSave(string filename, ref XboxRegion outRegion) { - byte[] expectedSignature = new byte[SHA1_SIZE]; - stream.Read(expectedSignature, 0, SHA1_SIZE); + using (FileStream fs = File.OpenRead(filename)) + { + using (ZipArchive zip = new ZipArchive(fs, ZipArchiveMode.Read, true)) + { + ZipArchiveEntry? usaDataEntry = zip.GetEntry("4d4a0017/474BBB580245/data"); + if (usaDataEntry is not null) + { + outRegion = XboxRegion.USA; + return XboxSave.readXboxMainSave(usaDataEntry.Open()); + } - byte[] saveData = new byte[XBOX_MAX_SZ]; - stream.Read(saveData, 0, XBOX_MAX_SZ); - - stream.Seek(0, SeekOrigin.Begin); - - byte[] usaSig = calcSignature(saveData, XboxRegion.USA); - byte[] eurSig = calcSignature(saveData, XboxRegion.EU); - - if (expectedSignature.SequenceEqual(usaSig)) return XboxRegion.USA; - else if (expectedSignature.SequenceEqual(eurSig)) return XboxRegion.EU; - else return XboxRegion.UNKNOWN; - + ZipArchiveEntry? eurDataEntry = zip.GetEntry("434d0052/474BBB580245/data"); + if (eurDataEntry is not null) + { + outRegion = XboxRegion.EU; + return XboxSave.readXboxMainSave(eurDataEntry.Open()); + } + } + } + throw new FileNotFoundException("Could not find '4d4a0017/474BBB580245/data' or '434d0052/474BBB580245/data' inside the zip?\nis it not an Worms 4 Mayhem XBOX save file?"); } - public static W4SaveFile ReadXboxSave(Stream stream) + private static W4SaveFile readXboxMainSave(Stream stream) { - using (MemoryStream ms = readSaveData(stream)) + using (stream) { - return new W4SaveFile(XomReader.ReadXomFile(ms)); + using(MemoryStream streamCopy = new MemoryStream()) + { + stream.CopyTo(streamCopy); + streamCopy.Seek(0, SeekOrigin.Begin); + using (MemoryStream xomStream = readSaveData(streamCopy)) + { + return new W4SaveFile(XomReader.ReadXomFile(xomStream)); + } + } } + } public static void CalcAndWriteSignature(Stream s, XboxRegion region) diff --git a/W4Gui/DataManager.cs b/W4Gui/DataManager.cs index 54486e7..18c4896 100644 --- a/W4Gui/DataManager.cs +++ b/W4Gui/DataManager.cs @@ -1,7 +1,11 @@ using LibW4M; +using LibW4M.PS2; using LibW4M.XBOX; +using LibXom; using System; +using System.CodeDom; using System.Collections.Generic; +using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; @@ -16,7 +20,7 @@ namespace W4Gui public static bool SaveLoaded = false; public static W4SaveFile SaveFile; - public static void SaveAll() + public static void CommitData() { foreach(TabEntry control in SaveComponents) { @@ -28,7 +32,7 @@ namespace W4Gui } } - public static void LoadAll() + public static void ParseData() { foreach (TabEntry control in SaveComponents) { @@ -40,6 +44,128 @@ namespace W4Gui } } + + public static void SavePS2(Stream ps2PsuSaveStream) + { + using (ps2PsuSaveStream) + { + Ps2Save.CreateSaveFile(DataManager.SaveFile, ps2PsuSaveStream); + } + } + + public static void SaveXBOX(Stream xboxSaveStream, XboxRegion region) + { + using (xboxSaveStream) + { + XboxSave.CreateSaveZipFile(DataManager.SaveFile, xboxSaveStream, region); + } + } + + public static void SavePC(string newXom) + { + SaveFile.Save(File.OpenWrite(newXom)); + } + + public static void SaveXBOX(string newXom, XboxRegion region) + { + SaveXBOX(File.OpenWrite(newXom), region); + } + public static void SavePS2(string newXom) + { + SavePS2(File.OpenWrite(newXom)); + } + + + public static void LoadPC(string filename) + { + SaveFile = new W4SaveFile(XomReader.ReadXomFile(filename)); + } + + public static void LoadPS2(string filename) + { + SaveFile = Ps2Save.ReadPS2Save(filename); + } + public static SaveType LoadXBOX(string filename) + { + XboxRegion region = XboxRegion.UNKNOWN; + SaveFile = XboxSave.ReadXboxSave(filename, ref region); + if (region == XboxRegion.USA) return SaveType.XBOX_US; + if (region == XboxRegion.EU) return SaveType.XBOX_EU; + return SaveType.UNKNOWN; + } + + public static SaveType LoadGuessType(string filename) + { + switch (Path.GetExtension(filename)) + { + case ".xom": + LoadPC(filename); + return SaveType.PC; + case ".psu": + LoadPS2(filename); + return SaveType.PS2; + case ".zip": + return LoadXBOX(filename); + } + + + return SaveType.UNKNOWN; + } + + public static void Load(string filename, SaveType saveType) + { + + switch (saveType) + { + case SaveType.PC: + LoadPC(filename); + break; + case SaveType.PS2: + LoadPS2(filename); + break; + case SaveType.XBOX_US: + case SaveType.XBOX_EU: + saveType = LoadXBOX(filename); + break; + case SaveType.UNKNOWN: + default: + saveType = LoadGuessType(filename); + break; + } + + if(saveType != SaveType.UNKNOWN) + { + DataManager.LoadedSavePath = filename; + DataManager.LoadedSaveType = saveType; + } + else { + throw new Exception("unable to determine save type."); + } + + } + + public static void Save(string filename, SaveType saveType) + { + switch (saveType) + { + case SaveType.PC: + DataManager.SavePC(filename); + break; + case SaveType.PS2: + DataManager.SavePS2(filename); + break; + case SaveType.XBOX_US: + DataManager.SaveXBOX(filename, XboxRegion.USA); + break; + case SaveType.XBOX_EU: + DataManager.SaveXBOX(filename, XboxRegion.EU); + break; + } + + DataManager.LoadedSavePath = filename; + DataManager.LoadedSaveType = saveType; + } + public static List SaveComponents = new List(); } } diff --git a/W4Gui/Main.cs b/W4Gui/Main.cs index 0d50875..5fd6aa3 100644 --- a/W4Gui/Main.cs +++ b/W4Gui/Main.cs @@ -10,6 +10,7 @@ using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; +using System.Security.AccessControl; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; @@ -40,37 +41,12 @@ namespace W4Gui { #endif OpenFileDialog fd = new OpenFileDialog(); - fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Save File|*.psu|Worms 4: Mayhem XBOX Save File|data"; + fd.Filter = "Worms 4: Mayhem Save Files|*.xom;*.psu;*.zip|Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Save File|*.psu|Worms 4: Mayhem XBOX Save File|*.zip"; fd.Title = "Open Worms 4 Save File"; if (fd.ShowDialog() == DialogResult.OK) { - DataManager.LoadedSavePath = fd.FileName; - DataManager.LoadedSaveType = (SaveType)(fd.FilterIndex); - - switch (DataManager.LoadedSaveType) - { - case SaveType.PC: - default: - DataManager.SaveFile = new W4SaveFile(XomReader.ReadXomFile(fd.FileName)); - break; - case SaveType.PS2: - DataManager.SaveFile = Ps2Save.ReadPS2Save(fd.FileName); - break; - case SaveType.XBOX_US: - case SaveType.XBOX_EU: - using(FileStream fs = File.OpenRead(fd.FileName)) - { - XboxRegion region = XboxSave.DetermineRegion(fs); - - if (region == XboxRegion.USA) DataManager.LoadedSaveType = SaveType.XBOX_US; - if (region == XboxRegion.EU) DataManager.LoadedSaveType = SaveType.XBOX_EU; - - DataManager.SaveFile = XboxSave.ReadXboxSave(fs); - } - break; - - } - + + DataManager.Load(fd.FileName, (SaveType)(fd.FilterIndex-1)); this.mainTabControl.Enabled = true; this.saveToolStripMenuItem.Enabled = true; @@ -78,7 +54,7 @@ namespace W4Gui this.Text = defaultTitle + " (" + DataManager.LoadedSaveType.ToString() + ") " + "[" + fd.FileName + "]"; - DataManager.LoadAll(); + DataManager.ParseData(); } #if !DEBUG } @@ -96,22 +72,10 @@ namespace W4Gui { #endif mainTabControl.Enabled = false; - DataManager.SaveAll(); - switch (DataManager.LoadedSaveType) - { - case SaveType.PC: - DataManager.SaveFile.SavePC(DataManager.LoadedSavePath); - break; - case SaveType.PS2: - DataManager.SaveFile.SavePS2PSU(DataManager.LoadedSavePath); - break; - case SaveType.XBOX_US: - DataManager.SaveFile.SaveXBOX(DataManager.LoadedSavePath, XboxRegion.USA); - break; - case SaveType.XBOX_EU: - DataManager.SaveFile.SaveXBOX(DataManager.LoadedSavePath, XboxRegion.EU); - break; - } + DataManager.CommitData(); + + DataManager.Save(DataManager.LoadedSavePath, DataManager.LoadedSaveType); + mainTabControl.Enabled = true; MessageBox.Show("File saved to: " + DataManager.LoadedSavePath, "Save Complete!", MessageBoxButtons.OK, MessageBoxIcon.Information); #if !DEBUG @@ -164,37 +128,23 @@ namespace W4Gui { #endif SaveFileDialog fd = new SaveFileDialog(); - fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Single Save File|*.psu|Worms 4: Mayhem XBOX United States Save File|data|Worms 4: Mayhem XBOX Europe/Austrailia Save File|data"; + fd.Filter = "Worms 4: Mayhem PC Save File|*.xom|Worms 4: Mayhem PS2 Save File|*.psu|Worms 4: Mayhem XBOX \"NTSC\" (United States) Save File|*.zip|Worms 4: Mayhem XBOX \"PAL\" (Europe & Austrailia) Save File|*.zip"; fd.Title = "Save Worms 4 Save File"; + fd.FilterIndex = (int)DataManager.LoadedSaveType; fd.FileName = Path.GetFileName(DataManager.LoadedSavePath); if (fd.ShowDialog() == DialogResult.OK) { this.mainTabControl.Enabled = false; - DataManager.SaveAll(); + DataManager.CommitData(); + SaveType saveType = (SaveType)(fd.FilterIndex); + DataManager.Save(fd.FileName, saveType); - switch (saveType) - { - case SaveType.PC: - DataManager.SaveFile.SavePC(fd.FileName); - break; - case SaveType.PS2: - DataManager.SaveFile.SavePS2PSU(fd.FileName); - break; - case SaveType.XBOX_US: - DataManager.SaveFile.SaveXBOX(fd.FileName, XboxRegion.USA); - break; - case SaveType.XBOX_EU: - DataManager.SaveFile.SaveXBOX(fd.FileName, XboxRegion.EU); - break; - } - - DataManager.LoadedSavePath = fd.FileName; - DataManager.LoadedSaveType = saveType; + this.Text = defaultTitle + " (" + DataManager.LoadedSaveType.ToString() + ") " + "[" + fd.FileName + "]"; MessageBox.Show("File saved to: " + fd.FileName, "Save Complete!", MessageBoxButtons.OK, MessageBoxIcon.Information); - this.mainTabControl.Enabled = true; + } #if !DEBUG } diff --git a/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user b/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user index 6801b15..ebe2111 100644 --- a/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user +++ b/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user @@ -4,7 +4,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121. --> - True|2023-03-04T17:13:14.7341877Z;True|2023-03-05T05:34:42.0662279+13:00;True|2023-03-05T05:20:37.5344385+13:00;False|2023-03-05T05:11:04.5753179+13:00;True|2023-03-04T13:33:03.9184567+13:00;True|2023-03-04T05:17:31.1862857+13:00;True|2023-03-04T04:40:06.7859106+13:00;True|2023-03-01T11:45:37.3479871+13:00;True|2023-03-01T09:19:31.4651141+13:00;True|2023-02-25T21:53:35.8769435+13:00;True|2023-02-20T23:18:32.2496478+13:00;True|2023-02-19T06:40:54.2502643+13:00;False|2023-02-16T17:57:46.9563146+13:00;True|2023-01-19T20:41:26.7371208+13:00;True|2023-01-15T17:06:35.5919106+13:00;True|2023-01-14T13:57:56.0824690+13:00;True|2023-01-11T22:22:28.8737310+13:00;True|2023-01-11T22:16:55.3469226+13:00; + True|2023-03-05T00:20:07.6932195Z;True|2023-03-05T13:09:52.8373633+13:00;True|2023-03-05T06:13:14.7341877+13:00;True|2023-03-05T05:34:42.0662279+13:00;True|2023-03-05T05:20:37.5344385+13:00;False|2023-03-05T05:11:04.5753179+13:00;True|2023-03-04T13:33:03.9184567+13:00;True|2023-03-04T05:17:31.1862857+13:00;True|2023-03-04T04:40:06.7859106+13:00;True|2023-03-01T11:45:37.3479871+13:00;True|2023-03-01T09:19:31.4651141+13:00;True|2023-02-25T21:53:35.8769435+13:00;True|2023-02-20T23:18:32.2496478+13:00;True|2023-02-19T06:40:54.2502643+13:00;False|2023-02-16T17:57:46.9563146+13:00;True|2023-01-19T20:41:26.7371208+13:00;True|2023-01-15T17:06:35.5919106+13:00;True|2023-01-14T13:57:56.0824690+13:00;True|2023-01-11T22:22:28.8737310+13:00;True|2023-01-11T22:16:55.3469226+13:00; \ No newline at end of file diff --git a/W4Gui/SaveType.cs b/W4Gui/SaveType.cs index 4239e1a..f3c4347 100644 --- a/W4Gui/SaveType.cs +++ b/W4Gui/SaveType.cs @@ -8,6 +8,7 @@ namespace W4Gui { public enum SaveType : int { + UNKNOWN = 0, PC = 1, PS2 = 2, XBOX_US = 3,