diff --git a/LibW4M/Data/Teams/Team.cs b/LibW4M/Data/Teams/Team.cs
index 6723f14..6b54e5e 100644
--- a/LibW4M/Data/Teams/Team.cs
+++ b/LibW4M/Data/Teams/Team.cs
@@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
-using static System.Runtime.InteropServices.JavaScript.JSType;
namespace LibW4M.Data.Teams
{
@@ -116,6 +115,9 @@ namespace LibW4M.Data.Teams
writer.WriteInt32Array(this.StoryMissionsCompleted);
writer.WriteInt32(this.StoryChapter);
+
+ ms.Seek(0x00, SeekOrigin.Begin);
+ mainContainer.SetData(ms.ToArray());
}
}
}
diff --git a/LibW4M/W4SaveFile.cs b/LibW4M/W4SaveFile.cs
index 8c97a48..c42ecc9 100644
--- a/LibW4M/W4SaveFile.cs
+++ b/LibW4M/W4SaveFile.cs
@@ -66,6 +66,21 @@ namespace LibW4M
}
}
}
+
+ public XomString[] StringArrayToXomStringArray(string[] strings)
+ {
+ XomString[] xstrings = new XomString[strings.Length];
+ for (int i = 0; i < xstrings.Length; i++) xstrings[i] = LookupString(strings[i]);
+ return xstrings;
+ }
+
+ public string[] XomStringArrayToStringArray(XomString[] xstrings)
+ {
+ string[] strings = new string[xstrings.Length];
+ for (int i = 0; i < strings.Length; i++) strings[i] = xstrings[i].Value;
+ return strings;
+ }
+
public int[] XomStringArrayToIntArray(XomString[] strs)
{
int[] ids = new int[strs.Length];
diff --git a/W4Gui/Components/IntList.Designer.cs b/W4Gui/Components/IntList.Designer.cs
index 4bd6696..2c37d20 100644
--- a/W4Gui/Components/IntList.Designer.cs
+++ b/W4Gui/Components/IntList.Designer.cs
@@ -64,7 +64,7 @@
this.numberList.FormattingEnabled = true;
this.numberList.Location = new System.Drawing.Point(3, 3);
this.numberList.Name = "numberList";
- this.numberList.Size = new System.Drawing.Size(159, 23);
+ this.numberList.Size = new System.Drawing.Size(200, 23);
this.numberList.TabIndex = 0;
this.numberList.SelectedIndexChanged += new System.EventHandler(this.numberList_SelectedIndexChanged);
//
@@ -73,7 +73,7 @@
this.valueBox.Dock = System.Windows.Forms.DockStyle.Top;
this.valueBox.Location = new System.Drawing.Point(168, 3);
this.valueBox.Name = "valueBox";
- this.valueBox.Size = new System.Drawing.Size(325, 23);
+ this.valueBox.Size = new System.Drawing.Size(100, 23);
this.valueBox.TabIndex = 1;
this.valueBox.Text = "0";
this.valueBox.Value = 0;
diff --git a/W4Gui/Components/IntList.cs b/W4Gui/Components/IntList.cs
index 63188ec..3f2c656 100644
--- a/W4Gui/Components/IntList.cs
+++ b/W4Gui/Components/IntList.cs
@@ -42,9 +42,29 @@ namespace W4Gui.Components
}
public void DelInt(int idx)
{
+ this.lastIndex = -1;
this.valuesList.RemoveAt(idx);
this.numberList.Items.RemoveAt(idx);
createNumbersList();
+ this.numberList.SelectedIndex = idx - 1;
+ }
+
+ private void selectFirst()
+ {
+ if (this.numberList.SelectedIndex < 0)
+ if (this.numberList.Items.Count > 0)
+ this.numberList.SelectedIndex = 0;
+ }
+ public void LoadItems(int[] values)
+ {
+ this.valuesList.Clear();
+ this.numberList.Items.Clear();
+
+ foreach(int itm in values)
+ {
+ this.AddInt(itm);
+ }
+ selectFirst();
}
public void AddInt(int value)
@@ -61,7 +81,7 @@ namespace W4Gui.Components
this.numberList.Items.Add(formatStr(i));
lastIndex = -1;
-
+ selectFirst();
}
public IntList()
diff --git a/W4Gui/Components/ListAddUpdateDel.cs b/W4Gui/Components/ListAddUpdateDel.cs
index 248c639..deb7d09 100644
--- a/W4Gui/Components/ListAddUpdateDel.cs
+++ b/W4Gui/Components/ListAddUpdateDel.cs
@@ -39,6 +39,12 @@ namespace W4Gui.Components
lst.Items.Add(item);
}
+ public void LoadData(string[] items)
+ {
+ lst.Items.Clear();
+ lst.Items.AddRange(items);
+ }
+
private void addBtn_Click(object sender, EventArgs e)
{
string val = newEntry.Text.Trim();
diff --git a/W4Gui/Components/TeamsPanel.Designer.cs b/W4Gui/Components/TeamsPanel.Designer.cs
index 67f7099..e31c29b 100644
--- a/W4Gui/Components/TeamsPanel.Designer.cs
+++ b/W4Gui/Components/TeamsPanel.Designer.cs
@@ -39,10 +39,7 @@
this.selWorms = new W4Gui.Components.ListAddUpdateDel();
this.apperanceTab = new System.Windows.Forms.TabPage();
this.tblApperance = new System.Windows.Forms.TableLayoutPanel();
- this.selPlayer = new System.Windows.Forms.TextBox();
- this.lblPlayer = new System.Windows.Forms.Label();
this.lblGlasses = new System.Windows.Forms.Label();
- this.lblFace = new System.Windows.Forms.Label();
this.lblGloves = new System.Windows.Forms.Label();
this.lblHat = new System.Windows.Forms.Label();
this.lblSpeech = new System.Windows.Forms.Label();
@@ -54,7 +51,6 @@
this.selHat = new System.Windows.Forms.TextBox();
this.selGloves = new System.Windows.Forms.TextBox();
this.selGlasses = new System.Windows.Forms.TextBox();
- this.selFace = new System.Windows.Forms.TextBox();
this.storyTab = new System.Windows.Forms.TabPage();
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
this.tblStoryFlags = new System.Windows.Forms.TableLayoutPanel();
@@ -84,6 +80,10 @@
this.tblWeapButtonSep = new System.Windows.Forms.TableLayoutPanel();
this.btnEditWeapon = new System.Windows.Forms.Button();
this.btnChangeWeapon = new System.Windows.Forms.Button();
+ this.lblPlayer = new System.Windows.Forms.Label();
+ this.selPlayerUsername = new System.Windows.Forms.TextBox();
+ this.selFace = new System.Windows.Forms.TextBox();
+ this.lblFace = new System.Windows.Forms.Label();
this.teamTabControl.SuspendLayout();
this.generalTab.SuspendLayout();
this.tblGeneral.SuspendLayout();
@@ -132,29 +132,31 @@
this.tblGeneral.ColumnCount = 2;
this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
- this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tblGeneral.Controls.Add(this.lblWormName, 0, 2);
- this.tblGeneral.Controls.Add(this.lblSkillLevel, 0, 1);
+ this.tblGeneral.Controls.Add(this.selPlayerUsername, 1, 1);
+ this.tblGeneral.Controls.Add(this.lblPlayer, 0, 1);
+ this.tblGeneral.Controls.Add(this.lblWormName, 0, 3);
+ this.tblGeneral.Controls.Add(this.lblSkillLevel, 0, 2);
this.tblGeneral.Controls.Add(this.lblTeamName, 0, 0);
this.tblGeneral.Controls.Add(this.selName, 1, 0);
- this.tblGeneral.Controls.Add(this.selSkill, 1, 1);
- this.tblGeneral.Controls.Add(this.selWorms, 1, 2);
+ this.tblGeneral.Controls.Add(this.selSkill, 1, 2);
+ this.tblGeneral.Controls.Add(this.selWorms, 1, 3);
this.tblGeneral.Dock = System.Windows.Forms.DockStyle.Top;
this.tblGeneral.Location = new System.Drawing.Point(3, 3);
this.tblGeneral.Name = "tblGeneral";
- this.tblGeneral.RowCount = 3;
+ this.tblGeneral.RowCount = 4;
+ this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
+ this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
- this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
- this.tblGeneral.Size = new System.Drawing.Size(689, 348);
+ this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
+ this.tblGeneral.Size = new System.Drawing.Size(689, 379);
this.tblGeneral.TabIndex = 0;
//
// lblWormName
//
this.lblWormName.AutoSize = true;
this.lblWormName.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lblWormName.Location = new System.Drawing.Point(5, 64);
+ this.lblWormName.Location = new System.Drawing.Point(5, 95);
this.lblWormName.Name = "lblWormName";
this.lblWormName.Size = new System.Drawing.Size(83, 282);
this.lblWormName.TabIndex = 4;
@@ -165,7 +167,7 @@
//
this.lblSkillLevel.AutoSize = true;
this.lblSkillLevel.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lblSkillLevel.Location = new System.Drawing.Point(5, 33);
+ this.lblSkillLevel.Location = new System.Drawing.Point(5, 64);
this.lblSkillLevel.Name = "lblSkillLevel";
this.lblSkillLevel.Size = new System.Drawing.Size(83, 29);
this.lblSkillLevel.TabIndex = 2;
@@ -204,7 +206,7 @@
"CPU Level 3",
"CPU Level 4",
"CPU Level 5"});
- this.selSkill.Location = new System.Drawing.Point(96, 36);
+ this.selSkill.Location = new System.Drawing.Point(96, 67);
this.selSkill.Name = "selSkill";
this.selSkill.Size = new System.Drawing.Size(588, 23);
this.selSkill.TabIndex = 3;
@@ -212,7 +214,7 @@
// selWorms
//
this.selWorms.Dock = System.Windows.Forms.DockStyle.Top;
- this.selWorms.Location = new System.Drawing.Point(96, 67);
+ this.selWorms.Location = new System.Drawing.Point(96, 98);
this.selWorms.Name = "selWorms";
this.selWorms.Size = new System.Drawing.Size(588, 276);
this.selWorms.TabIndex = 5;
@@ -236,8 +238,6 @@
this.tblApperance.ColumnCount = 2;
this.tblApperance.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tblApperance.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
- this.tblApperance.Controls.Add(this.selPlayer, 1, 7);
- this.tblApperance.Controls.Add(this.lblPlayer, 0, 7);
this.tblApperance.Controls.Add(this.lblGlasses, 0, 5);
this.tblApperance.Controls.Add(this.lblFace, 0, 6);
this.tblApperance.Controls.Add(this.lblGloves, 0, 4);
@@ -255,7 +255,7 @@
this.tblApperance.Dock = System.Windows.Forms.DockStyle.Top;
this.tblApperance.Location = new System.Drawing.Point(3, 3);
this.tblApperance.Name = "tblApperance";
- this.tblApperance.RowCount = 8;
+ this.tblApperance.RowCount = 7;
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
@@ -263,29 +263,10 @@
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle());
- this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
- this.tblApperance.Size = new System.Drawing.Size(689, 250);
+ this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
+ this.tblApperance.Size = new System.Drawing.Size(689, 219);
this.tblApperance.TabIndex = 1;
//
- // selPlayer
- //
- this.selPlayer.Dock = System.Windows.Forms.DockStyle.Top;
- this.selPlayer.Location = new System.Drawing.Point(96, 222);
- this.selPlayer.Name = "selPlayer";
- this.selPlayer.Size = new System.Drawing.Size(588, 23);
- this.selPlayer.TabIndex = 17;
- //
- // lblPlayer
- //
- this.lblPlayer.AutoSize = true;
- this.lblPlayer.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lblPlayer.Location = new System.Drawing.Point(5, 219);
- this.lblPlayer.Name = "lblPlayer";
- this.lblPlayer.Size = new System.Drawing.Size(83, 29);
- this.lblPlayer.TabIndex = 16;
- this.lblPlayer.Text = "Player:";
- this.lblPlayer.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
// lblGlasses
//
this.lblGlasses.AutoSize = true;
@@ -297,17 +278,6 @@
this.lblGlasses.Text = "Glasses:";
this.lblGlasses.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
- // lblFace
- //
- this.lblFace.AutoSize = true;
- this.lblFace.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lblFace.Location = new System.Drawing.Point(5, 188);
- this.lblFace.Name = "lblFace";
- this.lblFace.Size = new System.Drawing.Size(83, 29);
- this.lblFace.TabIndex = 10;
- this.lblFace.Text = "Face:";
- this.lblFace.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
// lblGloves
//
this.lblGloves.AutoSize = true;
@@ -413,14 +383,6 @@
this.selGlasses.Size = new System.Drawing.Size(588, 23);
this.selGlasses.TabIndex = 14;
//
- // selFace
- //
- this.selFace.Dock = System.Windows.Forms.DockStyle.Top;
- this.selFace.Location = new System.Drawing.Point(96, 191);
- this.selFace.Name = "selFace";
- this.selFace.Size = new System.Drawing.Size(588, 23);
- this.selFace.TabIndex = 15;
- //
// storyTab
//
this.storyTab.BackColor = System.Drawing.Color.Transparent;
@@ -462,6 +424,7 @@
this.tblStoryFlags.Controls.Add(this.selNewTeam, 1, 1);
this.tblStoryFlags.Controls.Add(this.selStoryChapter, 1, 3);
this.tblStoryFlags.Controls.Add(this.selStoryMissionsCompleted, 1, 2);
+ this.tblStoryFlags.Dock = System.Windows.Forms.DockStyle.Top;
this.tblStoryFlags.Location = new System.Drawing.Point(3, 3);
this.tblStoryFlags.Name = "tblStoryFlags";
this.tblStoryFlags.RowCount = 4;
@@ -665,7 +628,7 @@
this.brnEditCluster.Dock = System.Windows.Forms.DockStyle.Fill;
this.brnEditCluster.Location = new System.Drawing.Point(3, 3);
this.brnEditCluster.Name = "brnEditCluster";
- this.brnEditCluster.Size = new System.Drawing.Size(288, 25);
+ this.brnEditCluster.Size = new System.Drawing.Size(150, 25);
this.brnEditCluster.TabIndex = 0;
this.brnEditCluster.Text = "Edit Weapon Cluster";
this.brnEditCluster.UseVisualStyleBackColor = true;
@@ -675,9 +638,9 @@
//
this.btnChangeCluster.AutoSize = true;
this.btnChangeCluster.Dock = System.Windows.Forms.DockStyle.Fill;
- this.btnChangeCluster.Location = new System.Drawing.Point(297, 3);
+ this.btnChangeCluster.Location = new System.Drawing.Point(159, 3);
this.btnChangeCluster.Name = "btnChangeCluster";
- this.btnChangeCluster.Size = new System.Drawing.Size(244, 25);
+ this.btnChangeCluster.Size = new System.Drawing.Size(382, 25);
this.btnChangeCluster.TabIndex = 1;
this.btnChangeCluster.Text = "Change Weapon Cluster";
this.btnChangeCluster.UseVisualStyleBackColor = true;
@@ -768,7 +731,7 @@
this.btnEditWeapon.Dock = System.Windows.Forms.DockStyle.Fill;
this.btnEditWeapon.Location = new System.Drawing.Point(3, 3);
this.btnEditWeapon.Name = "btnEditWeapon";
- this.btnEditWeapon.Size = new System.Drawing.Size(288, 25);
+ this.btnEditWeapon.Size = new System.Drawing.Size(150, 25);
this.btnEditWeapon.TabIndex = 0;
this.btnEditWeapon.Text = "Edit Weapon";
this.btnEditWeapon.UseVisualStyleBackColor = true;
@@ -778,14 +741,53 @@
//
this.btnChangeWeapon.AutoSize = true;
this.btnChangeWeapon.Dock = System.Windows.Forms.DockStyle.Fill;
- this.btnChangeWeapon.Location = new System.Drawing.Point(297, 3);
+ this.btnChangeWeapon.Location = new System.Drawing.Point(159, 3);
this.btnChangeWeapon.Name = "btnChangeWeapon";
- this.btnChangeWeapon.Size = new System.Drawing.Size(244, 25);
+ this.btnChangeWeapon.Size = new System.Drawing.Size(382, 25);
this.btnChangeWeapon.TabIndex = 1;
this.btnChangeWeapon.Text = "Change Weapon";
this.btnChangeWeapon.UseVisualStyleBackColor = true;
this.btnChangeWeapon.Click += new System.EventHandler(this.btnChangeWeapon_Click);
//
+ // lblPlayer
+ //
+ this.lblPlayer.AutoSize = true;
+ this.lblPlayer.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.lblPlayer.Location = new System.Drawing.Point(5, 33);
+ this.lblPlayer.Name = "lblPlayer";
+ this.lblPlayer.Size = new System.Drawing.Size(83, 29);
+ this.lblPlayer.TabIndex = 17;
+ this.lblPlayer.Text = "Username:";
+ this.lblPlayer.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
+ // selPlayerUsername
+ //
+ this.selPlayerUsername.Dock = System.Windows.Forms.DockStyle.Top;
+ this.selPlayerUsername.Location = new System.Drawing.Point(96, 36);
+ this.selPlayerUsername.Name = "selPlayerUsername";
+ this.selPlayerUsername.PlaceholderText = "Computer Name";
+ this.selPlayerUsername.Size = new System.Drawing.Size(588, 23);
+ this.selPlayerUsername.TabIndex = 18;
+ //
+ // selFace
+ //
+ this.selFace.Dock = System.Windows.Forms.DockStyle.Top;
+ this.selFace.Location = new System.Drawing.Point(96, 191);
+ this.selFace.Name = "selFace";
+ this.selFace.Size = new System.Drawing.Size(588, 23);
+ this.selFace.TabIndex = 15;
+ //
+ // lblFace
+ //
+ this.lblFace.AutoSize = true;
+ this.lblFace.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.lblFace.Location = new System.Drawing.Point(5, 188);
+ this.lblFace.Name = "lblFace";
+ this.lblFace.Size = new System.Drawing.Size(83, 29);
+ this.lblFace.TabIndex = 10;
+ this.lblFace.Text = "Face:";
+ this.lblFace.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
// TeamsPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
@@ -843,13 +845,11 @@
private TextBox selFlag;
private IntUpDown selGrave;
private TextBox selSpeech;
- private Label lblFace;
private Label lblGloves;
private Label lblGlasses;
private TextBox selHat;
private TextBox selGloves;
private TextBox selGlasses;
- private TextBox selFace;
private TableLayoutPanel tblStoryFlags;
private Label lblStoryChapter;
private Label lblNewTeam;
@@ -858,8 +858,6 @@
private IntUpDown selNewTeam;
private IntUpDown selStoryChapter;
private Label lblStoryMissionsComplete;
- private TextBox selPlayer;
- private Label lblPlayer;
private TableLayoutPanel tableLayoutPanel1;
private IntList selStoryMissionsCompleted;
private TableLayoutPanel tblStoryToggles;
@@ -880,5 +878,9 @@
private TableLayoutPanel tblClusterSep;
private Button brnEditCluster;
private Button btnChangeCluster;
+ private TextBox selPlayerUsername;
+ private Label lblPlayer;
+ private Label lblFace;
+ private TextBox selFace;
}
}
diff --git a/W4Gui/Components/TeamsPanel.cs b/W4Gui/Components/TeamsPanel.cs
index 47cbd27..36fac19 100644
--- a/W4Gui/Components/TeamsPanel.cs
+++ b/W4Gui/Components/TeamsPanel.cs
@@ -1,4 +1,5 @@
-using LibW4M.Data.WeaponFactory;
+using LibW4M.Data.Teams;
+using LibW4M.Data.WeaponFactory;
using System;
using System.Collections.Generic;
using System.ComponentModel;
@@ -22,6 +23,74 @@ namespace W4Gui.Components
}
+ public void SaveTeamData(ref Team team)
+ {
+ // Load general
+ team.Name = DataManager.SaveFile.LookupString(this.selName.Text);
+ team.Skill = (SkillLevel)this.selSkill.SelectedIndex;
+ team.Player = DataManager.SaveFile.LookupString(this.selPlayerUsername.Text);
+ team.Worms = DataManager.SaveFile.StringArrayToXomStringArray(selWorms.Items);
+
+ // Load apperance
+ team.Tash = DataManager.SaveFile.LookupString(this.selFace.Text);
+ team.Flag = DataManager.SaveFile.LookupString(this.selFlag.Text);
+ team.Glasses = DataManager.SaveFile.LookupString(this.selGlasses.Text);
+ team.Gloves = DataManager.SaveFile.LookupString(this.selGloves.Text);
+ team.Hat = DataManager.SaveFile.LookupString(this.selHat.Text);
+ team.Grave = this.selGrave.Value;
+ team.Speech = DataManager.SaveFile.LookupString(this.selSpeech.Text);
+
+ // Load story flags
+ team.AllMissionsDone = this.selAllMissionsDone.Checked;
+ team.AllTutorialsDone = this.selAllTutorialsDone.Checked;
+ team.NewTeam = this.selNewTeam.Value;
+ team.InGame = this.selInGame.Checked;
+ team.StoryChapter = this.selStoryChapter.Value;
+ team.TutorialsDone = this.selTutorialsDone.Value;
+ team.StoryMissionsCompleted = this.selStoryMissionsCompleted.Values;
+
+ // Load weapon data
+ team.SWeapon = this.selSWeapon.Value;
+ team.SecretWeapon = this.weapon;
+ team.SecretWeaponCluster = this.weaponCluster;
+ team.CustomWeapon = DataManager.SaveFile.LookupString(this.selTeamWeapName.Text);
+ }
+
+ public void LoadTeamData(Team team)
+ {
+ // Load general
+ this.selName.Text = team.Name.Value;
+ this.selSkill.SelectedIndex = (int)team.Skill;
+ this.selPlayerUsername.Text = team.Player.Value;
+ this.selWorms.LoadData(DataManager.SaveFile.XomStringArrayToStringArray(team.Worms));
+
+ // Load apperance
+ this.selFace.Text = team.Tash.Value;
+ this.selFlag.Text = team.Flag.Value;
+ this.selGlasses.Text = team.Glasses.Value;
+ this.selGloves.Text = team.Gloves.Value;
+ this.selHat.Text = team.Hat.Value;
+ this.selGrave.Value = team.Grave;
+ this.selSpeech.Text = team.Speech.Value;
+
+ // Load story flags
+ this.selAllMissionsDone.Checked = team.AllMissionsDone;
+ this.selAllTutorialsDone.Checked = team.AllTutorialsDone;
+ this.selNewTeam.Value = team.NewTeam;
+ this.selInGame.Checked = team.InGame;
+ this.selStoryChapter.Value = team.StoryChapter;
+ this.selTutorialsDone.Value = team.TutorialsDone;
+ this.selStoryMissionsCompleted.LoadItems(team.StoryMissionsCompleted);
+
+ // Load weapon data
+ this.selSWeapon.Value = team.SWeapon;
+ this.weapon = team.SecretWeapon;
+ this.weaponCluster = team.SecretWeaponCluster;
+ this.selTeamWeapName.Text = team.CustomWeapon.Value;
+
+
+ }
+
private void btnChangeWeapon_Click(object sender, EventArgs e)
{
CollectiveSelectionDialog csd = new CollectiveSelectionDialog(DataManager.SaveFile.WeaponFactoryCollective);
diff --git a/W4Gui/Components/WeaponsPanel.Designer.cs b/W4Gui/Components/WeaponsPanel.Designer.cs
index f5ccdc3..2d923eb 100644
--- a/W4Gui/Components/WeaponsPanel.Designer.cs
+++ b/W4Gui/Components/WeaponsPanel.Designer.cs
@@ -324,9 +324,8 @@
this.powerTable.Controls.Add(this.selBlastDmgRad, 1, 3);
this.powerTable.Controls.Add(this.selMaxThrowStr, 1, 4);
this.powerTable.Dock = System.Windows.Forms.DockStyle.Top;
- this.powerTable.Location = new System.Drawing.Point(0, 0);
+ this.powerTable.Location = new System.Drawing.Point(3, 3);
this.powerTable.Name = "powerTable";
- this.powerTable.Padding = new System.Windows.Forms.Padding(3);
this.powerTable.RightToLeft = System.Windows.Forms.RightToLeft.No;
this.powerTable.RowCount = 6;
this.powerTable.RowStyles.Add(new System.Windows.Forms.RowStyle());
diff --git a/W4Gui/Components/WeaponsPanel.cs b/W4Gui/Components/WeaponsPanel.cs
index 5fc2106..2357cf1 100644
--- a/W4Gui/Components/WeaponsPanel.cs
+++ b/W4Gui/Components/WeaponsPanel.cs
@@ -73,17 +73,8 @@ namespace W4Gui.Components
weapon.DetonationFX = DataManager.SaveFile.LookupString(this.selDetonationFx.Text);
// Save graphical resources
- string[] graphicalResources = this.selGraphicalResoures.Items;
- string[] graphicalLocators = this.selGraphicalLocators.Items;
-
- weapon.GraphicalResources = new XomString[graphicalResources.Length];
- for (int i = 0; i < graphicalResources.Length; i++)
- weapon.GraphicalResources[i] = DataManager.SaveFile.LookupString(graphicalResources[i]);
-
- weapon.GraphicalLocators = new XomString[graphicalLocators.Length];
- for (int i = 0; i < graphicalLocators.Length; i++)
- weapon.GraphicalLocators[i] = DataManager.SaveFile.LookupString(graphicalLocators[i]);
-
+ weapon.GraphicalResources = DataManager.SaveFile.StringArrayToXomStringArray(this.selGraphicalResoures.Items);
+ weapon.GraphicalLocators = DataManager.SaveFile.StringArrayToXomStringArray(this.selGraphicalLocators.Items);
// Save toggles
@@ -125,14 +116,8 @@ namespace W4Gui.Components
this.selArielFx.Text = weapon.ArielFX.Value;
this.selDetonationFx.Text = weapon.DetonationFX.Value;
- selGraphicalLocators.Clear();
- selGraphicalResoures.Clear();
-
- foreach(XomString graphicalRes in weapon.GraphicalResources)
- this.selGraphicalResoures.AddItem(graphicalRes.Value);
-
- foreach (XomString graphicalLoc in weapon.GraphicalLocators)
- this.selGraphicalLocators.AddItem(graphicalLoc.Value);
+ this.selGraphicalResoures.LoadData(DataManager.SaveFile.XomStringArrayToStringArray(weapon.GraphicalResources));
+ this.selGraphicalLocators.LoadData(DataManager.SaveFile.XomStringArrayToStringArray(weapon.GraphicalLocators));
// Read toggles
diff --git a/W4Gui/Dialogs/CollectiveSelectionDialog.cs b/W4Gui/Dialogs/CollectiveSelectionDialog.cs
index 55ce636..eda3da8 100644
--- a/W4Gui/Dialogs/CollectiveSelectionDialog.cs
+++ b/W4Gui/Dialogs/CollectiveSelectionDialog.cs
@@ -13,6 +13,7 @@ namespace W4Gui.Dialogs
{
public partial class CollectiveSelectionDialog : Form
{
+ private bool saving = false;
private SaveDataCollective collective;
private SaveDataEntry selectedEntry;
public SaveDataEntry SelectedEntry
@@ -33,13 +34,18 @@ namespace W4Gui.Dialogs
private void CollectiveSelectionDialog_FormClosing(object sender, FormClosingEventArgs e)
{
- this.DialogResult = DialogResult.Cancel;
- this.Close();
+ if (!saving)
+ {
+ this.DialogResult = DialogResult.Cancel;
+ this.Close();
+ this.saving = true;
+ }
}
private void selectButton_Click(object sender, EventArgs e)
{
this.selectedEntry = collective[this.collectiveList.CurrentlySelected];
+ this.saving = true;
this.DialogResult = DialogResult.OK;
this.Close();
}
diff --git a/W4Gui/Dialogs/EditWeaponDialog.cs b/W4Gui/Dialogs/EditWeaponDialog.cs
index 4820780..7ab23f2 100644
--- a/W4Gui/Dialogs/EditWeaponDialog.cs
+++ b/W4Gui/Dialogs/EditWeaponDialog.cs
@@ -13,6 +13,7 @@ namespace W4Gui.Dialogs
{
public partial class EditWeaponDialog : Form
{
+ private bool saved = false;
WeaponData weapon;
public EditWeaponDialog(ref WeaponData weapon)
{
@@ -23,20 +24,25 @@ namespace W4Gui.Dialogs
private void EditWeaponDialog_FormClosing(object sender, FormClosingEventArgs e)
{
- if(MessageBox.Show("Are you sure you want to exit?\nyou'll loose any changes you've made to the weapon.", "Are you sure?", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
+ if (!saved)
{
- this.DialogResult = DialogResult.None;
- this.Close();
- }
- else
- {
- e.Cancel = true;
+ if (MessageBox.Show("Are you sure you want to exit?\nyou'll loose any changes you've made to the weapon.", "Are you sure?", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
+ {
+ this.saved = true;
+ this.DialogResult = DialogResult.Cancel;
+ this.Close();
+ }
+ else
+ {
+ e.Cancel = true;
+ }
}
}
private void btnSave_Click(object sender, EventArgs e)
{
weaponsPanel.SaveWeaponData(ref weapon);
+ this.saved = true;
this.DialogResult = DialogResult.OK;
this.Close();
}
diff --git a/W4Gui/Main.Designer.cs b/W4Gui/Main.Designer.cs
index 559c567..05ef773 100644
--- a/W4Gui/Main.Designer.cs
+++ b/W4Gui/Main.Designer.cs
@@ -43,19 +43,10 @@ namespace W4Gui
this.weaponPage = new W4Gui.Tabs.WeaponsTab();
this.teamTab = new System.Windows.Forms.TabPage();
this.teamsPage = new W4Gui.Tabs.TeamsTab();
- this.groupBox1 = new System.Windows.Forms.GroupBox();
- this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
- this.label1 = new System.Windows.Forms.Label();
- this.comboBox1 = new System.Windows.Forms.ComboBox();
- this.tableLayoutPanel11 = new System.Windows.Forms.TableLayoutPanel();
- this.label21 = new System.Windows.Forms.Label();
- this.label22 = new System.Windows.Forms.Label();
this.mainMenuStrip.SuspendLayout();
this.mainTabControl.SuspendLayout();
this.weaponTab.SuspendLayout();
this.teamTab.SuspendLayout();
- this.tableLayoutPanel1.SuspendLayout();
- this.tableLayoutPanel11.SuspendLayout();
this.SuspendLayout();
//
// mainMenuStrip
@@ -160,10 +151,12 @@ namespace W4Gui
//
// teamTab
//
+ this.teamTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.teamTab.Controls.Add(this.teamsPage);
this.teamTab.Location = new System.Drawing.Point(4, 24);
this.teamTab.Name = "teamTab";
- this.teamTab.Size = new System.Drawing.Size(192, 72);
+ this.teamTab.Padding = new System.Windows.Forms.Padding(3);
+ this.teamTab.Size = new System.Drawing.Size(868, 509);
this.teamTab.TabIndex = 1;
this.teamTab.Text = "Teams";
this.teamTab.UseVisualStyleBackColor = true;
@@ -171,101 +164,11 @@ namespace W4Gui
// teamsPage
//
this.teamsPage.Dock = System.Windows.Forms.DockStyle.Fill;
- this.teamsPage.Location = new System.Drawing.Point(0, 0);
+ this.teamsPage.Location = new System.Drawing.Point(3, 3);
this.teamsPage.Name = "teamsPage";
- this.teamsPage.Size = new System.Drawing.Size(192, 72);
+ this.teamsPage.Size = new System.Drawing.Size(858, 499);
this.teamsPage.TabIndex = 0;
//
- // groupBox1
- //
- this.groupBox1.Location = new System.Drawing.Point(0, 0);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(200, 100);
- this.groupBox1.TabIndex = 0;
- this.groupBox1.TabStop = false;
- //
- // tableLayoutPanel1
- //
- this.tableLayoutPanel1.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
- this.tableLayoutPanel1.ColumnCount = 2;
- this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
- this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
- this.tableLayoutPanel1.Controls.Add(this.label1, 0, 1);
- this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
- this.tableLayoutPanel1.Name = "tableLayoutPanel1";
- this.tableLayoutPanel1.RowCount = 2;
- this.tableLayoutPanel1.Size = new System.Drawing.Size(200, 100);
- this.tableLayoutPanel1.TabIndex = 0;
- //
- // label1
- //
- this.label1.AutoSize = true;
- this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.label1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.label1.Location = new System.Drawing.Point(5, 4);
- this.label1.Name = "label1";
- this.label1.Size = new System.Drawing.Size(83, 94);
- this.label1.TabIndex = 7;
- this.label1.Text = "Weapon Type:";
- this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
- // comboBox1
- //
- this.comboBox1.DisplayMember = "0";
- this.comboBox1.Dock = System.Windows.Forms.DockStyle.Top;
- this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
- this.comboBox1.FormattingEnabled = true;
- this.comboBox1.Items.AddRange(new object[] {
- "Air Strike",
- "Launched",
- "Thrown"});
- this.comboBox1.Location = new System.Drawing.Point(96, 7);
- this.comboBox1.Name = "comboBox1";
- this.comboBox1.Size = new System.Drawing.Size(651, 23);
- this.comboBox1.TabIndex = 6;
- //
- // tableLayoutPanel11
- //
- this.tableLayoutPanel11.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
- this.tableLayoutPanel11.ColumnCount = 2;
- this.tableLayoutPanel11.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
- this.tableLayoutPanel11.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
- this.tableLayoutPanel11.Controls.Add(this.label21, 0, 4);
- this.tableLayoutPanel11.Location = new System.Drawing.Point(0, 0);
- this.tableLayoutPanel11.Name = "tableLayoutPanel11";
- this.tableLayoutPanel11.RowCount = 5;
- this.tableLayoutPanel11.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tableLayoutPanel11.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tableLayoutPanel11.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tableLayoutPanel11.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tableLayoutPanel11.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
- this.tableLayoutPanel11.Size = new System.Drawing.Size(200, 100);
- this.tableLayoutPanel11.TabIndex = 0;
- //
- // label21
- //
- this.label21.AutoSize = true;
- this.label21.Dock = System.Windows.Forms.DockStyle.Fill;
- this.label21.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.label21.Location = new System.Drawing.Point(5, 90);
- this.label21.Name = "label21";
- this.label21.Size = new System.Drawing.Size(117, 20);
- this.label21.TabIndex = 14;
- this.label21.Text = "Max Throw Strength:";
- this.label21.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
- // label22
- //
- this.label22.AutoSize = true;
- this.label22.Dock = System.Windows.Forms.DockStyle.Fill;
- this.label22.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.label22.Location = new System.Drawing.Point(5, 8);
- this.label22.Name = "label22";
- this.label22.Size = new System.Drawing.Size(117, 15);
- this.label22.TabIndex = 13;
- this.label22.Text = "Blast DMG Radius:";
- this.label22.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
// Main
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
@@ -284,10 +187,6 @@ namespace W4Gui
this.mainTabControl.ResumeLayout(false);
this.weaponTab.ResumeLayout(false);
this.teamTab.ResumeLayout(false);
- this.tableLayoutPanel1.ResumeLayout(false);
- this.tableLayoutPanel1.PerformLayout();
- this.tableLayoutPanel11.ResumeLayout(false);
- this.tableLayoutPanel11.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
@@ -301,13 +200,6 @@ namespace W4Gui
private ToolStripMenuItem saveToolStripMenuItem;
private TabControl mainTabControl;
private TabPage weaponTab;
- private GroupBox groupBox1;
- private TableLayoutPanel tableLayoutPanel1;
- private Label label1;
- private ComboBox comboBox1;
- private TableLayoutPanel tableLayoutPanel11;
- private Label label21;
- private Label label22;
private WeaponsTab weaponPage;
private ToolStripMenuItem convertToolStripMenuItem;
private ToolStripMenuItem convertToPS2ToolStripMenuItem;
diff --git a/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user b/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user
index a881485..3374ef0 100644
--- a/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user
+++ b/W4Gui/Properties/PublishProfiles/FolderProfile.pubxml.user
@@ -4,7 +4,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
-->
- True|2023-01-11T09:22:28.8737310Z;True|2023-01-11T01:16:55.3469226-08:00;
+ True|2023-01-14T00:57:56.0824690Z;True|2023-01-11T01:22:28.8737310-08:00;True|2023-01-11T01:16:55.3469226-08:00;
\ No newline at end of file
diff --git a/W4Gui/Tabs/TeamsTab.Designer.cs b/W4Gui/Tabs/TeamsTab.Designer.cs
index 46d0154..b876c16 100644
--- a/W4Gui/Tabs/TeamsTab.Designer.cs
+++ b/W4Gui/Tabs/TeamsTab.Designer.cs
@@ -51,8 +51,8 @@
// teamsSplitContainer.Panel2
//
this.teamsSplitContainer.Panel2.Controls.Add(this.teamsPanel);
- this.teamsSplitContainer.Size = new System.Drawing.Size(721, 352);
- this.teamsSplitContainer.SplitterDistance = 241;
+ this.teamsSplitContainer.Size = new System.Drawing.Size(797, 464);
+ this.teamsSplitContainer.SplitterDistance = 265;
this.teamsSplitContainer.TabIndex = 0;
//
// teamsList
@@ -60,16 +60,19 @@
this.teamsList.Dock = System.Windows.Forms.DockStyle.Fill;
this.teamsList.Location = new System.Drawing.Point(0, 0);
this.teamsList.Name = "teamsList";
- this.teamsList.Size = new System.Drawing.Size(237, 348);
+ this.teamsList.Size = new System.Drawing.Size(261, 460);
this.teamsList.TabIndex = 0;
+ this.teamsList.NewButton += new System.EventHandler(this.teamsList_NewButton);
+ this.teamsList.DeleteButton += new System.EventHandler(this.teamsList_DeleteButton);
//
// teamsPanel
//
this.teamsPanel.BackColor = System.Drawing.Color.LightGray;
this.teamsPanel.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.teamsPanel.Enabled = false;
this.teamsPanel.Location = new System.Drawing.Point(0, 0);
this.teamsPanel.Name = "teamsPanel";
- this.teamsPanel.Size = new System.Drawing.Size(472, 348);
+ this.teamsPanel.Size = new System.Drawing.Size(524, 460);
this.teamsPanel.TabIndex = 0;
//
// TeamsTab
@@ -78,7 +81,7 @@
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.teamsSplitContainer);
this.Name = "TeamsTab";
- this.Size = new System.Drawing.Size(721, 352);
+ this.Size = new System.Drawing.Size(797, 464);
this.teamsSplitContainer.Panel1.ResumeLayout(false);
this.teamsSplitContainer.Panel2.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.teamsSplitContainer)).EndInit();
diff --git a/W4Gui/Tabs/TeamsTab.cs b/W4Gui/Tabs/TeamsTab.cs
index c175278..079d9b8 100644
--- a/W4Gui/Tabs/TeamsTab.cs
+++ b/W4Gui/Tabs/TeamsTab.cs
@@ -1,4 +1,5 @@
-using System;
+using LibW4M.Data.Teams;
+using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
@@ -10,11 +11,51 @@ using System.Windows.Forms;
namespace W4Gui.Tabs
{
- public partial class TeamsTab : UserControl
+ public partial class TeamsTab : TabEntry
{
public TeamsTab()
{
InitializeComponent();
+ this.teamsList.List.Selected += teamsList_Selected;
+ this.teamsList.List.Unselected += teamsList_Unselected;
+
}
+
+ public override void SaveFromControl()
+ {
+ if (teamsList.List.IsItemSelected)
+ teamsList_Unselected(null, null);
+ }
+
+ public override void LoadIntoControl()
+ {
+ this.teamsList.List.LoadCollective(DataManager.SaveFile.TeamDataColective);
+ teamsPanel.Enabled = false;
+ }
+
+ private void teamsList_Unselected(object? sender, EventArgs e)
+ {
+ Team team = DataManager.SaveFile.TeamDataColective[teamsList.List.LastSelected] as Team;
+ teamsPanel.SaveTeamData(ref team);
+ teamsList.List.UpdateName(teamsList.List.LastSelected, team.Name.Value);
+ }
+
+ private void teamsList_Selected(object? sender, EventArgs e)
+ {
+ Team team = DataManager.SaveFile.TeamDataColective[teamsList.List.CurrentlySelected] as Team;
+ teamsPanel.LoadTeamData(team);
+ teamsPanel.Enabled = true;
+ }
+
+ private void teamsList_NewButton(object sender, EventArgs e)
+ {
+ throw new NotImplementedException("Adding new teams from here not implemented yet ;)");
+ }
+
+ private void teamsList_DeleteButton(object sender, EventArgs e)
+ {
+ throw new NotImplementedException("Removing weapons from here not implemented yet ;)");
+ }
+
}
}
diff --git a/W4Gui/Tabs/WeaponsTab.Designer.cs b/W4Gui/Tabs/WeaponsTab.Designer.cs
index 056ae62..d0a5e65 100644
--- a/W4Gui/Tabs/WeaponsTab.Designer.cs
+++ b/W4Gui/Tabs/WeaponsTab.Designer.cs
@@ -60,7 +60,7 @@ namespace W4Gui.Tabs
//
this.weaponSplitContainer.Panel2.Controls.Add(this.weaponClusterTabControl);
this.weaponSplitContainer.Size = new System.Drawing.Size(797, 464);
- this.weaponSplitContainer.SplitterDistance = 264;
+ this.weaponSplitContainer.SplitterDistance = 265;
this.weaponSplitContainer.TabIndex = 1;
//
// weaponList
@@ -68,10 +68,8 @@ namespace W4Gui.Tabs
this.weaponList.Dock = System.Windows.Forms.DockStyle.Fill;
this.weaponList.Location = new System.Drawing.Point(0, 0);
this.weaponList.Name = "weaponList";
- this.weaponList.Size = new System.Drawing.Size(260, 460);
+ this.weaponList.Size = new System.Drawing.Size(261, 460);
this.weaponList.TabIndex = 0;
- this.weaponList.List.Unselected += new System.EventHandler(this.weaponList_Unselected);
- this.weaponList.List.Selected += new System.EventHandler(this.weaponList_Selected);
this.weaponList.NewButton += new System.EventHandler(this.weaponList_NewButton);
this.weaponList.DeleteButton += new System.EventHandler(this.weaponList_DeleteButton);
//
@@ -84,7 +82,7 @@ namespace W4Gui.Tabs
this.weaponClusterTabControl.Location = new System.Drawing.Point(0, 0);
this.weaponClusterTabControl.Name = "weaponClusterTabControl";
this.weaponClusterTabControl.SelectedIndex = 0;
- this.weaponClusterTabControl.Size = new System.Drawing.Size(525, 460);
+ this.weaponClusterTabControl.Size = new System.Drawing.Size(524, 460);
this.weaponClusterTabControl.TabIndex = 0;
//
// mainWeaponPage
@@ -95,7 +93,7 @@ namespace W4Gui.Tabs
this.mainWeaponPage.Location = new System.Drawing.Point(4, 24);
this.mainWeaponPage.Name = "mainWeaponPage";
this.mainWeaponPage.Padding = new System.Windows.Forms.Padding(3);
- this.mainWeaponPage.Size = new System.Drawing.Size(517, 432);
+ this.mainWeaponPage.Size = new System.Drawing.Size(516, 432);
this.mainWeaponPage.TabIndex = 0;
this.mainWeaponPage.Text = "Main Weapon";
//
@@ -104,7 +102,7 @@ namespace W4Gui.Tabs
this.weaponPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.weaponPanel.Location = new System.Drawing.Point(3, 3);
this.weaponPanel.Name = "weaponPanel";
- this.weaponPanel.Size = new System.Drawing.Size(507, 422);
+ this.weaponPanel.Size = new System.Drawing.Size(506, 422);
this.weaponPanel.TabIndex = 0;
//
// clustersPage
@@ -115,7 +113,7 @@ namespace W4Gui.Tabs
this.clustersPage.Location = new System.Drawing.Point(4, 24);
this.clustersPage.Name = "clustersPage";
this.clustersPage.Padding = new System.Windows.Forms.Padding(3);
- this.clustersPage.Size = new System.Drawing.Size(192, 72);
+ this.clustersPage.Size = new System.Drawing.Size(517, 432);
this.clustersPage.TabIndex = 1;
this.clustersPage.Text = "Clusters";
//
@@ -124,7 +122,7 @@ namespace W4Gui.Tabs
this.clusterPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.clusterPanel.Location = new System.Drawing.Point(3, 3);
this.clusterPanel.Name = "clusterPanel";
- this.clusterPanel.Size = new System.Drawing.Size(182, 62);
+ this.clusterPanel.Size = new System.Drawing.Size(507, 422);
this.clusterPanel.TabIndex = 0;
//
// WeaponsTab
diff --git a/W4Gui/Tabs/WeaponsTab.cs b/W4Gui/Tabs/WeaponsTab.cs
index d7542c1..37b89e3 100644
--- a/W4Gui/Tabs/WeaponsTab.cs
+++ b/W4Gui/Tabs/WeaponsTab.cs
@@ -24,10 +24,14 @@ namespace W4Gui.Tabs
{
weaponList.List.LoadCollective(DataManager.SaveFile.WeaponFactoryCollective);
weaponClusterTabControl.Enabled = false;
- }
+ }
+
+
public WeaponsTab()
{
InitializeComponent();
+ this.weaponList.List.Selected += weaponList_Selected;
+ this.weaponList.List.Unselected += weaponList_Unselected;
}
private void weaponList_Unselected(object sender, EventArgs e)