using LibW4M.Data.Highscores; using LibW4M.Data.Stats; using LibW4M.Data.Teams; using LibW4M.Data.WeaponFactory; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using W4Gui.Dialogs; namespace W4Gui.Components { public partial class StatisticsPanel : UserControl { public StatisticsPanel() { InitializeComponent(); } public void SaveStatsData(ref StatsContainerData stats) { // Save general stats.Values = selStatValues.Values; if (stats.IsRenamable) stats.ChangeName(selTeamName.Text); } public void LoadStatsData(StatsContainerData stats) { // Load general selStatValues.LoadItems(stats.Values); if (stats.IsRenamable) { selTeamName.Text = stats.FriendlyName; selTeamName.ReadOnly = false; } else { selTeamName.Text = "(GLOBAL)"; selTeamName.ReadOnly = true; } } } }