namespace W4Gui.Components { partial class SchemePanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.schemeTabControl = new System.Windows.Forms.TabControl(); this.generalTab = new System.Windows.Forms.TabPage(); this.tblGeneral = new System.Windows.Forms.TableLayoutPanel(); this.selStockpiling = new W4Gui.Components.IntUpDown(); this.lblHelpPanelDisplay = new System.Windows.Forms.Label(); this.lblSpecial = new System.Windows.Forms.Label(); this.lblHotSeat = new System.Windows.Forms.Label(); this.lblFallDamage = new System.Windows.Forms.Label(); this.lblRopeTime = new System.Windows.Forms.Label(); this.lblLandTime = new System.Windows.Forms.Label(); this.lblDisplayTime = new System.Windows.Forms.Label(); this.lblStockpiling = new System.Windows.Forms.Label(); this.selTurnTime = new W4Gui.Components.IntUpDown(); this.selWormHealth = new W4Gui.Components.IntUpDown(); this.selRoundTime = new W4Gui.Components.IntUpDown(); this.selWormSelectAtGameStart = new W4Gui.Components.IntUpDown(); this.lblTurnTime = new System.Windows.Forms.Label(); this.lblRoundTime = new System.Windows.Forms.Label(); this.lblWormHealth = new System.Windows.Forms.Label(); this.lblWormSelect = new System.Windows.Forms.Label(); this.lblNumRounds = new System.Windows.Forms.Label(); this.selTeleportIn = new W4Gui.Components.IntUpDown(); this.lblTeleportIn = new System.Windows.Forms.Label(); this.lblArtiliaryMode = new System.Windows.Forms.Label(); this.selLock = new System.Windows.Forms.TextBox(); this.lblLock = new System.Windows.Forms.Label(); this.lblSchemeName = new System.Windows.Forms.Label(); this.selWinnerName = new System.Windows.Forms.TextBox(); this.selArtilaryMode = new W4Gui.Components.IntUpDown(); this.selNumRounds = new W4Gui.Components.IntUpDown(); this.selDisplayTime = new W4Gui.Components.IntUpDown(); this.selLandTime = new W4Gui.Components.IntUpDown(); this.selRopeTime = new W4Gui.Components.IntUpDown(); this.selFallDamage = new W4Gui.Components.IntUpDown(); this.selHotSeat = new W4Gui.Components.IntUpDown(); this.selSpecial = new W4Gui.Components.IntUpDown(); this.selHelpPanelDisplay = new W4Gui.Components.IntUpDown(); this.tblPermanatToggle = new System.Windows.Forms.TableLayoutPanel(); this.selPermanent = new System.Windows.Forms.CheckBox(); this.crateTab = new System.Windows.Forms.TabPage(); this.tblCrate = new System.Windows.Forms.TableLayoutPanel(); this.selHealthCrateAmount = new W4Gui.Components.IntUpDown(); this.selHealthCrateChance = new W4Gui.Components.IntUpDown(); this.lblHealthCrateAmount = new System.Windows.Forms.Label(); this.lblHealthCrateChance = new System.Windows.Forms.Label(); this.lblUtilityCrateChance = new System.Windows.Forms.Label(); this.selMysteryCrateChance = new W4Gui.Components.IntUpDown(); this.lblMysteryCrateChance = new System.Windows.Forms.Label(); this.lblPerTurnCrateChance = new System.Windows.Forms.Label(); this.selCrateChance = new W4Gui.Components.IntUpDown(); this.selUtilityCrateChance = new W4Gui.Components.IntUpDown(); this.mapTab = new System.Windows.Forms.TabPage(); this.tblMineFactoryTelepadToggles = new System.Windows.Forms.TableLayoutPanel(); this.selTelepads = new System.Windows.Forms.CheckBox(); this.selMineFactory = new System.Windows.Forms.CheckBox(); this.tblMap = new System.Windows.Forms.TableLayoutPanel(); this.selMaxWindStrength = new W4Gui.Components.IntUpDown(); this.lblWindMaxStrength = new System.Windows.Forms.Label(); this.selWaterRiseSpeed = new W4Gui.Components.IntUpDown(); this.selSuddenDeath = new W4Gui.Components.IntUpDown(); this.lblWaterRiseSpeed = new System.Windows.Forms.Label(); this.lblSuddenDeath = new System.Windows.Forms.Label(); this.selMineFuse = new W4Gui.Components.IntUpDown(); this.lblMineFuse = new System.Windows.Forms.Label(); this.selObject = new W4Gui.Components.IntUpDown(); this.lblObjects = new System.Windows.Forms.Label(); this.weaponsTab = new System.Windows.Forms.TabPage(); this.weapTypeTabControl = new System.Windows.Forms.TabControl(); this.weaponTab = new System.Windows.Forms.TabPage(); this.tblWeapons = new System.Windows.Forms.TableLayoutPanel(); this.selBananaBomb = new W4Gui.Components.InputWeaponSettingsData(); this.lblBananaBomb = new System.Windows.Forms.Label(); this.lblAirstrike = new System.Windows.Forms.Label(); this.selAirstrike = new W4Gui.Components.InputWeaponSettingsData(); this.utilityTab = new System.Windows.Forms.TabPage(); this.mysteryTab = new System.Windows.Forms.TabPage(); this.lblBazooka = new System.Windows.Forms.Label(); this.lblBaseballBat = new System.Windows.Forms.Label(); this.lblClusterBomb = new System.Windows.Forms.Label(); this.selBaseballBat = new W4Gui.Components.InputWeaponSettingsData(); this.selClusterBomb = new W4Gui.Components.InputWeaponSettingsData(); this.selBazooka = new W4Gui.Components.InputWeaponSettingsData(); this.lblConcreteDonkey = new System.Windows.Forms.Label(); this.lblDynamite = new System.Windows.Forms.Label(); this.lblFirePunch = new System.Windows.Forms.Label(); this.selConcreteDonkey = new W4Gui.Components.InputWeaponSettingsData(); this.selDynamite = new W4Gui.Components.InputWeaponSettingsData(); this.selFirePunch = new W4Gui.Components.InputWeaponSettingsData(); this.lblGrenade = new System.Windows.Forms.Label(); this.lblHolyHandGrenade = new System.Windows.Forms.Label(); this.lblGasCanister = new System.Windows.Forms.Label(); this.lblLandMine = new System.Windows.Forms.Label(); this.lblHomingMissile = new System.Windows.Forms.Label(); this.lblOldWoman = new System.Windows.Forms.Label(); this.lblProd = new System.Windows.Forms.Label(); this.lblSheep = new System.Windows.Forms.Label(); this.lblShotgun = new System.Windows.Forms.Label(); this.lblSuperSheep = new System.Windows.Forms.Label(); this.lblFlood = new System.Windows.Forms.Label(); this.selGasCanister = new W4Gui.Components.InputWeaponSettingsData(); this.selGrenade = new W4Gui.Components.InputWeaponSettingsData(); this.selHolyHandGrenade = new W4Gui.Components.InputWeaponSettingsData(); this.selHomingMissile = new W4Gui.Components.InputWeaponSettingsData(); this.selLandMine = new W4Gui.Components.InputWeaponSettingsData(); this.selOldWoman = new W4Gui.Components.InputWeaponSettingsData(); this.selProd = new W4Gui.Components.InputWeaponSettingsData(); this.selSheep = new W4Gui.Components.InputWeaponSettingsData(); this.selShotgun = new W4Gui.Components.InputWeaponSettingsData(); this.selSuperSheep = new W4Gui.Components.InputWeaponSettingsData(); this.selFlood = new W4Gui.Components.InputWeaponSettingsData(); this.lblTeamWeapon = new System.Windows.Forms.Label(); this.lblAlienAbduction = new System.Windows.Forms.Label(); this.lblFatkinsStrike = new System.Windows.Forms.Label(); this.lblInflatableScouser = new System.Windows.Forms.Label(); this.lblTailNail = new System.Windows.Forms.Label(); this.lblPoisonArrow = new System.Windows.Forms.Label(); this.lblSentryGun = new System.Windows.Forms.Label(); this.lblSniperRifle = new System.Windows.Forms.Label(); this.lblBovineBlitz = new System.Windows.Forms.Label(); this.lblStarburst = new System.Windows.Forms.Label(); this.selTeamWeapon = new W4Gui.Components.InputWeaponSettingsData(); this.selAlienAbduction = new W4Gui.Components.InputWeaponSettingsData(); this.selFatkinsStrike = new W4Gui.Components.InputWeaponSettingsData(); this.selInflatableScouser = new W4Gui.Components.InputWeaponSettingsData(); this.selTailNail = new W4Gui.Components.InputWeaponSettingsData(); this.selPoisonArrow = new W4Gui.Components.InputWeaponSettingsData(); this.selSentryGun = new W4Gui.Components.InputWeaponSettingsData(); this.selSniperRifle = new W4Gui.Components.InputWeaponSettingsData(); this.selBovineBlitz = new W4Gui.Components.InputWeaponSettingsData(); this.selStarburst = new W4Gui.Components.InputWeaponSettingsData(); this.tblWeapUtil = new System.Windows.Forms.TableLayoutPanel(); this.selArmour = new W4Gui.Components.InputWeaponSettingsData(); this.selDoubleDamage = new W4Gui.Components.InputWeaponSettingsData(); this.selCrateSpy = new W4Gui.Components.InputWeaponSettingsData(); this.selCrateShower = new W4Gui.Components.InputWeaponSettingsData(); this.lblArmour = new System.Windows.Forms.Label(); this.lblCrateSpy = new System.Windows.Forms.Label(); this.lblDoubleDamage = new System.Windows.Forms.Label(); this.lblCrateShower = new System.Windows.Forms.Label(); this.selSurrender = new W4Gui.Components.InputWeaponSettingsData(); this.selGirder = new W4Gui.Components.InputWeaponSettingsData(); this.selBubbleTrouble = new W4Gui.Components.InputWeaponSettingsData(); this.lblSurrender = new System.Windows.Forms.Label(); this.lblGirder = new System.Windows.Forms.Label(); this.lblBubbleTrouble = new System.Windows.Forms.Label(); this.selIcarusPotion = new W4Gui.Components.InputWeaponSettingsData(); this.selWormSelect = new W4Gui.Components.InputWeaponSettingsData(); this.selNinjaRope = new W4Gui.Components.InputWeaponSettingsData(); this.lblWormSelector = new System.Windows.Forms.Label(); this.lblNinjaRope = new System.Windows.Forms.Label(); this.lblIcarusPotion = new System.Windows.Forms.Label(); this.selParachute = new W4Gui.Components.InputWeaponSettingsData(); this.lblParachute = new System.Windows.Forms.Label(); this.lblJetPack = new System.Windows.Forms.Label(); this.selJetpack = new W4Gui.Components.InputWeaponSettingsData(); this.lblSkipGo = new System.Windows.Forms.Label(); this.selSkipGo = new W4Gui.Components.InputWeaponSettingsData(); this.tblWeapMystery = new System.Windows.Forms.TableLayoutPanel(); this.selSpecialWeaponMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selSuperHealthMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selDamageMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selHealthMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selDoubleTurnTimeMystery = new W4Gui.Components.InputWeaponSettingsData(); this.lblBigGuns = new System.Windows.Forms.Label(); this.lblDamageIncoming = new System.Windows.Forms.Label(); this.lblSuperHealth = new System.Windows.Forms.Label(); this.lblExtendedTime = new System.Windows.Forms.Label(); this.lblMedicalInsurance = new System.Windows.Forms.Label(); this.selLowGravityMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selQuickWalkMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selTeleportMystery = new W4Gui.Components.InputWeaponSettingsData(); this.lblMoonPhysics = new System.Windows.Forms.Label(); this.lblHyperActive = new System.Windows.Forms.Label(); this.lblRepositionWorm = new System.Windows.Forms.Label(); this.selFloodMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selDisarmMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selBarrelTripletMystery = new W4Gui.Components.InputWeaponSettingsData(); this.lblSabotageInventory = new System.Windows.Forms.Label(); this.lblBarrelOLaughs = new System.Windows.Forms.Label(); this.lblGlobalWarming = new System.Windows.Forms.Label(); this.selMineTripletMystery = new W4Gui.Components.InputWeaponSettingsData(); this.lblRandomDetonation = new System.Windows.Forms.Label(); this.lblBringOnTheMines = new System.Windows.Forms.Label(); this.selMineLayerMystery = new W4Gui.Components.InputWeaponSettingsData(); this.lblSickItToThem = new System.Windows.Forms.Label(); this.lblTeamDisease = new System.Windows.Forms.Label(); this.selGoodPoisonMystery = new W4Gui.Components.InputWeaponSettingsData(); this.selBadPoisonMystery = new W4Gui.Components.InputWeaponSettingsData(); this.schemeTabControl.SuspendLayout(); this.generalTab.SuspendLayout(); this.tblGeneral.SuspendLayout(); this.tblPermanatToggle.SuspendLayout(); this.crateTab.SuspendLayout(); this.tblCrate.SuspendLayout(); this.mapTab.SuspendLayout(); this.tblMineFactoryTelepadToggles.SuspendLayout(); this.tblMap.SuspendLayout(); this.weaponsTab.SuspendLayout(); this.weapTypeTabControl.SuspendLayout(); this.weaponTab.SuspendLayout(); this.tblWeapons.SuspendLayout(); this.utilityTab.SuspendLayout(); this.mysteryTab.SuspendLayout(); this.tblWeapUtil.SuspendLayout(); this.tblWeapMystery.SuspendLayout(); this.SuspendLayout(); // // schemeTabControl // this.schemeTabControl.Controls.Add(this.generalTab); this.schemeTabControl.Controls.Add(this.crateTab); this.schemeTabControl.Controls.Add(this.mapTab); this.schemeTabControl.Controls.Add(this.weaponsTab); this.schemeTabControl.Dock = System.Windows.Forms.DockStyle.Fill; this.schemeTabControl.HotTrack = true; this.schemeTabControl.Location = new System.Drawing.Point(0, 0); this.schemeTabControl.Name = "schemeTabControl"; this.schemeTabControl.SelectedIndex = 0; this.schemeTabControl.Size = new System.Drawing.Size(707, 415); this.schemeTabControl.TabIndex = 1; // // generalTab // this.generalTab.AutoScroll = true; this.generalTab.BackColor = System.Drawing.Color.Transparent; this.generalTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.generalTab.Controls.Add(this.tblGeneral); this.generalTab.Controls.Add(this.tblPermanatToggle); this.generalTab.Location = new System.Drawing.Point(4, 24); this.generalTab.Name = "generalTab"; this.generalTab.Padding = new System.Windows.Forms.Padding(3); this.generalTab.Size = new System.Drawing.Size(699, 387); this.generalTab.TabIndex = 0; this.generalTab.Text = "General"; this.generalTab.Click += new System.EventHandler(this.generalTab_Click); // // tblGeneral // this.tblGeneral.AutoSize = true; this.tblGeneral.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblGeneral.ColumnCount = 2; this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblGeneral.Controls.Add(this.selStockpiling, 1, 9); this.tblGeneral.Controls.Add(this.lblHelpPanelDisplay, 0, 16); this.tblGeneral.Controls.Add(this.lblSpecial, 0, 15); this.tblGeneral.Controls.Add(this.lblHotSeat, 0, 14); this.tblGeneral.Controls.Add(this.lblFallDamage, 0, 13); this.tblGeneral.Controls.Add(this.lblRopeTime, 0, 12); this.tblGeneral.Controls.Add(this.lblLandTime, 0, 11); this.tblGeneral.Controls.Add(this.lblDisplayTime, 0, 10); this.tblGeneral.Controls.Add(this.lblStockpiling, 0, 9); this.tblGeneral.Controls.Add(this.selTurnTime, 1, 8); this.tblGeneral.Controls.Add(this.selWormHealth, 1, 6); this.tblGeneral.Controls.Add(this.selRoundTime, 1, 7); this.tblGeneral.Controls.Add(this.selWormSelectAtGameStart, 1, 5); this.tblGeneral.Controls.Add(this.lblTurnTime, 0, 8); this.tblGeneral.Controls.Add(this.lblRoundTime, 0, 7); this.tblGeneral.Controls.Add(this.lblWormHealth, 0, 6); this.tblGeneral.Controls.Add(this.lblWormSelect, 0, 5); this.tblGeneral.Controls.Add(this.lblNumRounds, 0, 4); this.tblGeneral.Controls.Add(this.selTeleportIn, 1, 3); this.tblGeneral.Controls.Add(this.lblTeleportIn, 0, 3); this.tblGeneral.Controls.Add(this.lblArtiliaryMode, 0, 2); this.tblGeneral.Controls.Add(this.selLock, 1, 1); this.tblGeneral.Controls.Add(this.lblLock, 0, 1); this.tblGeneral.Controls.Add(this.lblSchemeName, 0, 0); this.tblGeneral.Controls.Add(this.selWinnerName, 1, 0); this.tblGeneral.Controls.Add(this.selArtilaryMode, 1, 2); this.tblGeneral.Controls.Add(this.selNumRounds, 1, 4); this.tblGeneral.Controls.Add(this.selDisplayTime, 1, 10); this.tblGeneral.Controls.Add(this.selLandTime, 1, 11); this.tblGeneral.Controls.Add(this.selRopeTime, 1, 12); this.tblGeneral.Controls.Add(this.selFallDamage, 1, 13); this.tblGeneral.Controls.Add(this.selHotSeat, 1, 14); this.tblGeneral.Controls.Add(this.selSpecial, 1, 15); this.tblGeneral.Controls.Add(this.selHelpPanelDisplay, 1, 16); this.tblGeneral.Dock = System.Windows.Forms.DockStyle.Top; this.tblGeneral.Location = new System.Drawing.Point(3, 3); this.tblGeneral.Name = "tblGeneral"; this.tblGeneral.RowCount = 17; this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.Size = new System.Drawing.Size(672, 529); this.tblGeneral.TabIndex = 0; // // selStockpiling // this.selStockpiling.Dock = System.Windows.Forms.DockStyle.Top; this.selStockpiling.Location = new System.Drawing.Point(121, 284); this.selStockpiling.Name = "selStockpiling"; this.selStockpiling.Size = new System.Drawing.Size(546, 23); this.selStockpiling.TabIndex = 45; this.selStockpiling.Text = "0"; this.selStockpiling.Value = 0; // // lblHelpPanelDisplay // this.lblHelpPanelDisplay.AutoSize = true; this.lblHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHelpPanelDisplay.Location = new System.Drawing.Point(5, 498); this.lblHelpPanelDisplay.Name = "lblHelpPanelDisplay"; this.lblHelpPanelDisplay.Size = new System.Drawing.Size(108, 29); this.lblHelpPanelDisplay.TabIndex = 44; this.lblHelpPanelDisplay.Text = "Help Panel Display:"; this.lblHelpPanelDisplay.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSpecial // this.lblSpecial.AutoSize = true; this.lblSpecial.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSpecial.Location = new System.Drawing.Point(5, 467); this.lblSpecial.Name = "lblSpecial"; this.lblSpecial.Size = new System.Drawing.Size(108, 29); this.lblSpecial.TabIndex = 43; this.lblSpecial.Text = "Special:"; this.lblSpecial.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHotSeat // this.lblHotSeat.AutoSize = true; this.lblHotSeat.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHotSeat.Location = new System.Drawing.Point(5, 436); this.lblHotSeat.Name = "lblHotSeat"; this.lblHotSeat.Size = new System.Drawing.Size(108, 29); this.lblHotSeat.TabIndex = 42; this.lblHotSeat.Text = "Hot Seat:"; this.lblHotSeat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFallDamage // this.lblFallDamage.AutoSize = true; this.lblFallDamage.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFallDamage.Location = new System.Drawing.Point(5, 405); this.lblFallDamage.Name = "lblFallDamage"; this.lblFallDamage.Size = new System.Drawing.Size(108, 29); this.lblFallDamage.TabIndex = 41; this.lblFallDamage.Text = "Fall Damage:"; this.lblFallDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblRopeTime // this.lblRopeTime.AutoSize = true; this.lblRopeTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblRopeTime.Location = new System.Drawing.Point(5, 374); this.lblRopeTime.Name = "lblRopeTime"; this.lblRopeTime.Size = new System.Drawing.Size(108, 29); this.lblRopeTime.TabIndex = 39; this.lblRopeTime.Text = "Rope Time:"; this.lblRopeTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblLandTime // this.lblLandTime.AutoSize = true; this.lblLandTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblLandTime.Location = new System.Drawing.Point(5, 343); this.lblLandTime.Name = "lblLandTime"; this.lblLandTime.Size = new System.Drawing.Size(108, 29); this.lblLandTime.TabIndex = 38; this.lblLandTime.Text = "Land Time:"; this.lblLandTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblDisplayTime // this.lblDisplayTime.AutoSize = true; this.lblDisplayTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblDisplayTime.Location = new System.Drawing.Point(5, 312); this.lblDisplayTime.Name = "lblDisplayTime"; this.lblDisplayTime.Size = new System.Drawing.Size(108, 29); this.lblDisplayTime.TabIndex = 37; this.lblDisplayTime.Text = "Display Time:"; this.lblDisplayTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblStockpiling // this.lblStockpiling.AutoSize = true; this.lblStockpiling.Dock = System.Windows.Forms.DockStyle.Fill; this.lblStockpiling.Location = new System.Drawing.Point(5, 281); this.lblStockpiling.Name = "lblStockpiling"; this.lblStockpiling.Size = new System.Drawing.Size(108, 29); this.lblStockpiling.TabIndex = 36; this.lblStockpiling.Text = "Stockpiling:"; this.lblStockpiling.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selTurnTime // this.selTurnTime.Dock = System.Windows.Forms.DockStyle.Top; this.selTurnTime.Location = new System.Drawing.Point(121, 253); this.selTurnTime.Name = "selTurnTime"; this.selTurnTime.Size = new System.Drawing.Size(546, 23); this.selTurnTime.TabIndex = 35; this.selTurnTime.Text = "0"; this.selTurnTime.Value = 0; // // selWormHealth // this.selWormHealth.Dock = System.Windows.Forms.DockStyle.Top; this.selWormHealth.Location = new System.Drawing.Point(121, 191); this.selWormHealth.Name = "selWormHealth"; this.selWormHealth.Size = new System.Drawing.Size(546, 23); this.selWormHealth.TabIndex = 34; this.selWormHealth.Text = "0"; this.selWormHealth.Value = 0; // // selRoundTime // this.selRoundTime.Dock = System.Windows.Forms.DockStyle.Top; this.selRoundTime.Location = new System.Drawing.Point(121, 222); this.selRoundTime.Name = "selRoundTime"; this.selRoundTime.Size = new System.Drawing.Size(546, 23); this.selRoundTime.TabIndex = 33; this.selRoundTime.Text = "0"; this.selRoundTime.Value = 0; // // selWormSelectAtGameStart // this.selWormSelectAtGameStart.Dock = System.Windows.Forms.DockStyle.Top; this.selWormSelectAtGameStart.Location = new System.Drawing.Point(121, 160); this.selWormSelectAtGameStart.Name = "selWormSelectAtGameStart"; this.selWormSelectAtGameStart.Size = new System.Drawing.Size(546, 23); this.selWormSelectAtGameStart.TabIndex = 32; this.selWormSelectAtGameStart.Text = "0"; this.selWormSelectAtGameStart.Value = 0; // // lblTurnTime // this.lblTurnTime.AutoSize = true; this.lblTurnTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTurnTime.Location = new System.Drawing.Point(5, 250); this.lblTurnTime.Name = "lblTurnTime"; this.lblTurnTime.Size = new System.Drawing.Size(108, 29); this.lblTurnTime.TabIndex = 30; this.lblTurnTime.Text = "Turn Time:"; this.lblTurnTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblRoundTime // this.lblRoundTime.AutoSize = true; this.lblRoundTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblRoundTime.Location = new System.Drawing.Point(5, 219); this.lblRoundTime.Name = "lblRoundTime"; this.lblRoundTime.Size = new System.Drawing.Size(108, 29); this.lblRoundTime.TabIndex = 29; this.lblRoundTime.Text = "Round Time:"; this.lblRoundTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblWormHealth // this.lblWormHealth.AutoSize = true; this.lblWormHealth.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWormHealth.Location = new System.Drawing.Point(5, 188); this.lblWormHealth.Name = "lblWormHealth"; this.lblWormHealth.Size = new System.Drawing.Size(108, 29); this.lblWormHealth.TabIndex = 28; this.lblWormHealth.Text = "Worm Health:"; this.lblWormHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblWormSelect // this.lblWormSelect.AutoSize = true; this.lblWormSelect.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWormSelect.Location = new System.Drawing.Point(5, 157); this.lblWormSelect.Name = "lblWormSelect"; this.lblWormSelect.Size = new System.Drawing.Size(108, 29); this.lblWormSelect.TabIndex = 27; this.lblWormSelect.Text = "Worm Select:"; this.lblWormSelect.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblNumRounds // this.lblNumRounds.AutoSize = true; this.lblNumRounds.Dock = System.Windows.Forms.DockStyle.Fill; this.lblNumRounds.Location = new System.Drawing.Point(5, 126); this.lblNumRounds.Name = "lblNumRounds"; this.lblNumRounds.Size = new System.Drawing.Size(108, 29); this.lblNumRounds.TabIndex = 25; this.lblNumRounds.Text = "# of Rounds:"; this.lblNumRounds.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selTeleportIn // this.selTeleportIn.Dock = System.Windows.Forms.DockStyle.Top; this.selTeleportIn.Location = new System.Drawing.Point(121, 98); this.selTeleportIn.Name = "selTeleportIn"; this.selTeleportIn.Size = new System.Drawing.Size(546, 23); this.selTeleportIn.TabIndex = 24; this.selTeleportIn.Text = "0"; this.selTeleportIn.Value = 0; // // lblTeleportIn // this.lblTeleportIn.AutoSize = true; this.lblTeleportIn.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeleportIn.Location = new System.Drawing.Point(5, 95); this.lblTeleportIn.Name = "lblTeleportIn"; this.lblTeleportIn.Size = new System.Drawing.Size(108, 29); this.lblTeleportIn.TabIndex = 23; this.lblTeleportIn.Text = "Teleport In:"; this.lblTeleportIn.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblArtiliaryMode // this.lblArtiliaryMode.AutoSize = true; this.lblArtiliaryMode.Dock = System.Windows.Forms.DockStyle.Fill; this.lblArtiliaryMode.Location = new System.Drawing.Point(5, 64); this.lblArtiliaryMode.Name = "lblArtiliaryMode"; this.lblArtiliaryMode.Size = new System.Drawing.Size(108, 29); this.lblArtiliaryMode.TabIndex = 21; this.lblArtiliaryMode.Text = "Artilary Mode:"; this.lblArtiliaryMode.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selLock // this.selLock.Dock = System.Windows.Forms.DockStyle.Top; this.selLock.Location = new System.Drawing.Point(121, 36); this.selLock.Name = "selLock"; this.selLock.Size = new System.Drawing.Size(546, 23); this.selLock.TabIndex = 20; // // lblLock // this.lblLock.AutoSize = true; this.lblLock.Dock = System.Windows.Forms.DockStyle.Fill; this.lblLock.Location = new System.Drawing.Point(5, 33); this.lblLock.Name = "lblLock"; this.lblLock.Size = new System.Drawing.Size(108, 29); this.lblLock.TabIndex = 19; this.lblLock.Text = "Lock:"; this.lblLock.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSchemeName // this.lblSchemeName.AutoSize = true; this.lblSchemeName.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSchemeName.Location = new System.Drawing.Point(5, 2); this.lblSchemeName.Name = "lblSchemeName"; this.lblSchemeName.Size = new System.Drawing.Size(108, 29); this.lblSchemeName.TabIndex = 0; this.lblSchemeName.Text = "Scheme Name:"; this.lblSchemeName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selWinnerName // this.selWinnerName.Dock = System.Windows.Forms.DockStyle.Top; this.selWinnerName.Location = new System.Drawing.Point(121, 5); this.selWinnerName.Name = "selWinnerName"; this.selWinnerName.PlaceholderText = "Scheme Name"; this.selWinnerName.Size = new System.Drawing.Size(546, 23); this.selWinnerName.TabIndex = 1; // // selArtilaryMode // this.selArtilaryMode.Dock = System.Windows.Forms.DockStyle.Top; this.selArtilaryMode.Location = new System.Drawing.Point(121, 67); this.selArtilaryMode.Name = "selArtilaryMode"; this.selArtilaryMode.Size = new System.Drawing.Size(546, 23); this.selArtilaryMode.TabIndex = 22; this.selArtilaryMode.Text = "0"; this.selArtilaryMode.Value = 0; // // selNumRounds // this.selNumRounds.Dock = System.Windows.Forms.DockStyle.Top; this.selNumRounds.Location = new System.Drawing.Point(121, 129); this.selNumRounds.Name = "selNumRounds"; this.selNumRounds.Size = new System.Drawing.Size(546, 23); this.selNumRounds.TabIndex = 26; this.selNumRounds.Text = "0"; this.selNumRounds.Value = 0; // // selDisplayTime // this.selDisplayTime.Dock = System.Windows.Forms.DockStyle.Top; this.selDisplayTime.Location = new System.Drawing.Point(121, 315); this.selDisplayTime.Name = "selDisplayTime"; this.selDisplayTime.Size = new System.Drawing.Size(546, 23); this.selDisplayTime.TabIndex = 46; this.selDisplayTime.Text = "0"; this.selDisplayTime.Value = 0; // // selLandTime // this.selLandTime.Dock = System.Windows.Forms.DockStyle.Top; this.selLandTime.Location = new System.Drawing.Point(121, 346); this.selLandTime.Name = "selLandTime"; this.selLandTime.Size = new System.Drawing.Size(546, 23); this.selLandTime.TabIndex = 47; this.selLandTime.Text = "0"; this.selLandTime.Value = 0; // // selRopeTime // this.selRopeTime.Dock = System.Windows.Forms.DockStyle.Top; this.selRopeTime.Location = new System.Drawing.Point(121, 377); this.selRopeTime.Name = "selRopeTime"; this.selRopeTime.Size = new System.Drawing.Size(546, 23); this.selRopeTime.TabIndex = 48; this.selRopeTime.Text = "0"; this.selRopeTime.Value = 0; // // selFallDamage // this.selFallDamage.Dock = System.Windows.Forms.DockStyle.Top; this.selFallDamage.Location = new System.Drawing.Point(121, 408); this.selFallDamage.Name = "selFallDamage"; this.selFallDamage.Size = new System.Drawing.Size(546, 23); this.selFallDamage.TabIndex = 49; this.selFallDamage.Text = "0"; this.selFallDamage.Value = 0; // // selHotSeat // this.selHotSeat.Dock = System.Windows.Forms.DockStyle.Top; this.selHotSeat.Location = new System.Drawing.Point(121, 439); this.selHotSeat.Name = "selHotSeat"; this.selHotSeat.Size = new System.Drawing.Size(546, 23); this.selHotSeat.TabIndex = 50; this.selHotSeat.Text = "0"; this.selHotSeat.Value = 0; // // selSpecial // this.selSpecial.Dock = System.Windows.Forms.DockStyle.Top; this.selSpecial.Location = new System.Drawing.Point(121, 470); this.selSpecial.Name = "selSpecial"; this.selSpecial.Size = new System.Drawing.Size(546, 23); this.selSpecial.TabIndex = 51; this.selSpecial.Text = "0"; this.selSpecial.Value = 0; // // selHelpPanelDisplay // this.selHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Top; this.selHelpPanelDisplay.Location = new System.Drawing.Point(121, 501); this.selHelpPanelDisplay.Name = "selHelpPanelDisplay"; this.selHelpPanelDisplay.Size = new System.Drawing.Size(546, 23); this.selHelpPanelDisplay.TabIndex = 52; this.selHelpPanelDisplay.Text = "0"; this.selHelpPanelDisplay.Value = 0; // // tblPermanatToggle // this.tblPermanatToggle.AutoSize = true; this.tblPermanatToggle.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblPermanatToggle.ColumnCount = 1; this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblPermanatToggle.Controls.Add(this.selPermanent, 0, 0); this.tblPermanatToggle.Dock = System.Windows.Forms.DockStyle.Bottom; this.tblPermanatToggle.Location = new System.Drawing.Point(3, 529); this.tblPermanatToggle.Name = "tblPermanatToggle"; this.tblPermanatToggle.RowCount = 1; this.tblPermanatToggle.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblPermanatToggle.Size = new System.Drawing.Size(672, 29); this.tblPermanatToggle.TabIndex = 25; // // selPermanent // this.selPermanent.AutoSize = true; this.selPermanent.Dock = System.Windows.Forms.DockStyle.Fill; this.selPermanent.Location = new System.Drawing.Point(5, 5); this.selPermanent.Name = "selPermanent"; this.selPermanent.Size = new System.Drawing.Size(662, 19); this.selPermanent.TabIndex = 19; this.selPermanent.Text = "Permanant"; this.selPermanent.UseVisualStyleBackColor = true; // // crateTab // this.crateTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.crateTab.Controls.Add(this.tblCrate); this.crateTab.Location = new System.Drawing.Point(4, 24); this.crateTab.Name = "crateTab"; this.crateTab.Size = new System.Drawing.Size(699, 387); this.crateTab.TabIndex = 1; this.crateTab.Text = "Crates"; this.crateTab.UseVisualStyleBackColor = true; // // tblCrate // this.tblCrate.AutoSize = true; this.tblCrate.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblCrate.ColumnCount = 2; this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblCrate.Controls.Add(this.selHealthCrateAmount, 1, 4); this.tblCrate.Controls.Add(this.selHealthCrateChance, 1, 3); this.tblCrate.Controls.Add(this.lblHealthCrateAmount, 0, 4); this.tblCrate.Controls.Add(this.lblHealthCrateChance, 0, 3); this.tblCrate.Controls.Add(this.lblUtilityCrateChance, 0, 2); this.tblCrate.Controls.Add(this.selMysteryCrateChance, 1, 1); this.tblCrate.Controls.Add(this.lblMysteryCrateChance, 0, 1); this.tblCrate.Controls.Add(this.lblPerTurnCrateChance, 0, 0); this.tblCrate.Controls.Add(this.selCrateChance, 1, 0); this.tblCrate.Controls.Add(this.selUtilityCrateChance, 1, 2); this.tblCrate.Dock = System.Windows.Forms.DockStyle.Top; this.tblCrate.Location = new System.Drawing.Point(0, 0); this.tblCrate.Name = "tblCrate"; this.tblCrate.RowCount = 5; this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblCrate.Size = new System.Drawing.Size(695, 157); this.tblCrate.TabIndex = 1; // // selHealthCrateAmount // this.selHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Top; this.selHealthCrateAmount.Location = new System.Drawing.Point(144, 129); this.selHealthCrateAmount.Name = "selHealthCrateAmount"; this.selHealthCrateAmount.Size = new System.Drawing.Size(546, 23); this.selHealthCrateAmount.TabIndex = 34; this.selHealthCrateAmount.Text = "0"; this.selHealthCrateAmount.Value = 0; // // selHealthCrateChance // this.selHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Top; this.selHealthCrateChance.Location = new System.Drawing.Point(144, 98); this.selHealthCrateChance.Name = "selHealthCrateChance"; this.selHealthCrateChance.Size = new System.Drawing.Size(546, 23); this.selHealthCrateChance.TabIndex = 32; this.selHealthCrateChance.Text = "0"; this.selHealthCrateChance.Value = 0; // // lblHealthCrateAmount // this.lblHealthCrateAmount.AutoSize = true; this.lblHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHealthCrateAmount.Location = new System.Drawing.Point(5, 126); this.lblHealthCrateAmount.Name = "lblHealthCrateAmount"; this.lblHealthCrateAmount.Size = new System.Drawing.Size(131, 29); this.lblHealthCrateAmount.TabIndex = 28; this.lblHealthCrateAmount.Text = "Health Crate Amount:"; this.lblHealthCrateAmount.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHealthCrateChance // this.lblHealthCrateChance.AutoSize = true; this.lblHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHealthCrateChance.Location = new System.Drawing.Point(5, 95); this.lblHealthCrateChance.Name = "lblHealthCrateChance"; this.lblHealthCrateChance.Size = new System.Drawing.Size(131, 29); this.lblHealthCrateChance.TabIndex = 27; this.lblHealthCrateChance.Text = "Health Crate Chance:"; this.lblHealthCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblUtilityCrateChance // this.lblUtilityCrateChance.AutoSize = true; this.lblUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Fill; this.lblUtilityCrateChance.Location = new System.Drawing.Point(5, 64); this.lblUtilityCrateChance.Name = "lblUtilityCrateChance"; this.lblUtilityCrateChance.Size = new System.Drawing.Size(131, 29); this.lblUtilityCrateChance.TabIndex = 25; this.lblUtilityCrateChance.Text = "Utility Crate Chance:"; this.lblUtilityCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selMysteryCrateChance // this.selMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Top; this.selMysteryCrateChance.Location = new System.Drawing.Point(144, 36); this.selMysteryCrateChance.Name = "selMysteryCrateChance"; this.selMysteryCrateChance.Size = new System.Drawing.Size(546, 23); this.selMysteryCrateChance.TabIndex = 24; this.selMysteryCrateChance.Text = "0"; this.selMysteryCrateChance.Value = 0; // // lblMysteryCrateChance // this.lblMysteryCrateChance.AutoSize = true; this.lblMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Fill; this.lblMysteryCrateChance.Location = new System.Drawing.Point(5, 33); this.lblMysteryCrateChance.Name = "lblMysteryCrateChance"; this.lblMysteryCrateChance.Size = new System.Drawing.Size(131, 29); this.lblMysteryCrateChance.TabIndex = 23; this.lblMysteryCrateChance.Text = "Mystery Crate Chance:"; this.lblMysteryCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblPerTurnCrateChance // this.lblPerTurnCrateChance.AutoSize = true; this.lblPerTurnCrateChance.Dock = System.Windows.Forms.DockStyle.Fill; this.lblPerTurnCrateChance.Location = new System.Drawing.Point(5, 2); this.lblPerTurnCrateChance.Name = "lblPerTurnCrateChance"; this.lblPerTurnCrateChance.Size = new System.Drawing.Size(131, 29); this.lblPerTurnCrateChance.TabIndex = 21; this.lblPerTurnCrateChance.Text = "Per-Turn Crate Chance:"; this.lblPerTurnCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selCrateChance // this.selCrateChance.Dock = System.Windows.Forms.DockStyle.Top; this.selCrateChance.Location = new System.Drawing.Point(144, 5); this.selCrateChance.Name = "selCrateChance"; this.selCrateChance.Size = new System.Drawing.Size(546, 23); this.selCrateChance.TabIndex = 22; this.selCrateChance.Text = "0"; this.selCrateChance.Value = 0; // // selUtilityCrateChance // this.selUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Top; this.selUtilityCrateChance.Location = new System.Drawing.Point(144, 67); this.selUtilityCrateChance.Name = "selUtilityCrateChance"; this.selUtilityCrateChance.Size = new System.Drawing.Size(546, 23); this.selUtilityCrateChance.TabIndex = 26; this.selUtilityCrateChance.Text = "0"; this.selUtilityCrateChance.Value = 0; // // mapTab // this.mapTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.mapTab.Controls.Add(this.tblMineFactoryTelepadToggles); this.mapTab.Controls.Add(this.tblMap); this.mapTab.Location = new System.Drawing.Point(4, 24); this.mapTab.Name = "mapTab"; this.mapTab.Size = new System.Drawing.Size(699, 387); this.mapTab.TabIndex = 2; this.mapTab.Text = "Map"; this.mapTab.UseVisualStyleBackColor = true; // // tblMineFactoryTelepadToggles // this.tblMineFactoryTelepadToggles.AutoSize = true; this.tblMineFactoryTelepadToggles.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblMineFactoryTelepadToggles.ColumnCount = 2; this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.tblMineFactoryTelepadToggles.Controls.Add(this.selTelepads, 1, 0); this.tblMineFactoryTelepadToggles.Controls.Add(this.selMineFactory, 0, 0); this.tblMineFactoryTelepadToggles.Dock = System.Windows.Forms.DockStyle.Bottom; this.tblMineFactoryTelepadToggles.Location = new System.Drawing.Point(0, 354); this.tblMineFactoryTelepadToggles.Name = "tblMineFactoryTelepadToggles"; this.tblMineFactoryTelepadToggles.RowCount = 1; this.tblMineFactoryTelepadToggles.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblMineFactoryTelepadToggles.Size = new System.Drawing.Size(695, 29); this.tblMineFactoryTelepadToggles.TabIndex = 26; // // selTelepads // this.selTelepads.AutoSize = true; this.selTelepads.Dock = System.Windows.Forms.DockStyle.Fill; this.selTelepads.Location = new System.Drawing.Point(351, 5); this.selTelepads.Name = "selTelepads"; this.selTelepads.Size = new System.Drawing.Size(339, 19); this.selTelepads.TabIndex = 21; this.selTelepads.Text = "Telepads"; this.selTelepads.UseVisualStyleBackColor = true; // // selMineFactory // this.selMineFactory.AutoSize = true; this.selMineFactory.Dock = System.Windows.Forms.DockStyle.Fill; this.selMineFactory.Location = new System.Drawing.Point(5, 5); this.selMineFactory.Name = "selMineFactory"; this.selMineFactory.Size = new System.Drawing.Size(338, 19); this.selMineFactory.TabIndex = 20; this.selMineFactory.Text = "Mine Factory"; this.selMineFactory.UseVisualStyleBackColor = true; // // tblMap // this.tblMap.AutoSize = true; this.tblMap.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblMap.ColumnCount = 2; this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblMap.Controls.Add(this.selMaxWindStrength, 1, 4); this.tblMap.Controls.Add(this.lblWindMaxStrength, 0, 4); this.tblMap.Controls.Add(this.selWaterRiseSpeed, 1, 3); this.tblMap.Controls.Add(this.selSuddenDeath, 1, 2); this.tblMap.Controls.Add(this.lblWaterRiseSpeed, 0, 3); this.tblMap.Controls.Add(this.lblSuddenDeath, 0, 2); this.tblMap.Controls.Add(this.selMineFuse, 1, 1); this.tblMap.Controls.Add(this.lblMineFuse, 0, 1); this.tblMap.Controls.Add(this.selObject, 1, 0); this.tblMap.Controls.Add(this.lblObjects, 0, 0); this.tblMap.Dock = System.Windows.Forms.DockStyle.Top; this.tblMap.Location = new System.Drawing.Point(0, 0); this.tblMap.Name = "tblMap"; this.tblMap.RowCount = 5; this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblMap.Size = new System.Drawing.Size(695, 157); this.tblMap.TabIndex = 1; // // selMaxWindStrength // this.selMaxWindStrength.Dock = System.Windows.Forms.DockStyle.Top; this.selMaxWindStrength.Location = new System.Drawing.Point(124, 129); this.selMaxWindStrength.Name = "selMaxWindStrength"; this.selMaxWindStrength.Size = new System.Drawing.Size(566, 23); this.selMaxWindStrength.TabIndex = 44; this.selMaxWindStrength.Text = "0"; this.selMaxWindStrength.Value = 0; // // lblWindMaxStrength // this.lblWindMaxStrength.AutoSize = true; this.lblWindMaxStrength.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWindMaxStrength.Location = new System.Drawing.Point(5, 126); this.lblWindMaxStrength.Name = "lblWindMaxStrength"; this.lblWindMaxStrength.Size = new System.Drawing.Size(111, 29); this.lblWindMaxStrength.TabIndex = 43; this.lblWindMaxStrength.Text = "Wind Max Strength:"; this.lblWindMaxStrength.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selWaterRiseSpeed // this.selWaterRiseSpeed.Dock = System.Windows.Forms.DockStyle.Top; this.selWaterRiseSpeed.Location = new System.Drawing.Point(124, 98); this.selWaterRiseSpeed.Name = "selWaterRiseSpeed"; this.selWaterRiseSpeed.Size = new System.Drawing.Size(566, 23); this.selWaterRiseSpeed.TabIndex = 42; this.selWaterRiseSpeed.Text = "0"; this.selWaterRiseSpeed.Value = 0; // // selSuddenDeath // this.selSuddenDeath.Dock = System.Windows.Forms.DockStyle.Top; this.selSuddenDeath.Location = new System.Drawing.Point(124, 67); this.selSuddenDeath.Name = "selSuddenDeath"; this.selSuddenDeath.Size = new System.Drawing.Size(566, 23); this.selSuddenDeath.TabIndex = 41; this.selSuddenDeath.Text = "0"; this.selSuddenDeath.Value = 0; // // lblWaterRiseSpeed // this.lblWaterRiseSpeed.AutoSize = true; this.lblWaterRiseSpeed.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWaterRiseSpeed.Location = new System.Drawing.Point(5, 95); this.lblWaterRiseSpeed.Name = "lblWaterRiseSpeed"; this.lblWaterRiseSpeed.Size = new System.Drawing.Size(111, 29); this.lblWaterRiseSpeed.TabIndex = 40; this.lblWaterRiseSpeed.Text = "Water Rise Speed:"; this.lblWaterRiseSpeed.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSuddenDeath // this.lblSuddenDeath.AutoSize = true; this.lblSuddenDeath.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSuddenDeath.Location = new System.Drawing.Point(5, 64); this.lblSuddenDeath.Name = "lblSuddenDeath"; this.lblSuddenDeath.Size = new System.Drawing.Size(111, 29); this.lblSuddenDeath.TabIndex = 39; this.lblSuddenDeath.Text = "Sudden Death:"; this.lblSuddenDeath.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selMineFuse // this.selMineFuse.Dock = System.Windows.Forms.DockStyle.Top; this.selMineFuse.Location = new System.Drawing.Point(124, 36); this.selMineFuse.Name = "selMineFuse"; this.selMineFuse.Size = new System.Drawing.Size(566, 23); this.selMineFuse.TabIndex = 38; this.selMineFuse.Text = "0"; this.selMineFuse.Value = 0; // // lblMineFuse // this.lblMineFuse.AutoSize = true; this.lblMineFuse.Dock = System.Windows.Forms.DockStyle.Fill; this.lblMineFuse.Location = new System.Drawing.Point(5, 33); this.lblMineFuse.Name = "lblMineFuse"; this.lblMineFuse.Size = new System.Drawing.Size(111, 29); this.lblMineFuse.TabIndex = 37; this.lblMineFuse.Text = "Mine Fuse:"; this.lblMineFuse.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selObject // this.selObject.Dock = System.Windows.Forms.DockStyle.Top; this.selObject.Location = new System.Drawing.Point(124, 5); this.selObject.Name = "selObject"; this.selObject.Size = new System.Drawing.Size(566, 23); this.selObject.TabIndex = 36; this.selObject.Text = "0"; this.selObject.Value = 0; // // lblObjects // this.lblObjects.AutoSize = true; this.lblObjects.Dock = System.Windows.Forms.DockStyle.Fill; this.lblObjects.Location = new System.Drawing.Point(5, 2); this.lblObjects.Name = "lblObjects"; this.lblObjects.Size = new System.Drawing.Size(111, 29); this.lblObjects.TabIndex = 31; this.lblObjects.Text = "Objects:"; this.lblObjects.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // weaponsTab // this.weaponsTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.weaponsTab.Controls.Add(this.weapTypeTabControl); this.weaponsTab.Location = new System.Drawing.Point(4, 24); this.weaponsTab.Name = "weaponsTab"; this.weaponsTab.Size = new System.Drawing.Size(699, 387); this.weaponsTab.TabIndex = 3; this.weaponsTab.Text = "Weapons"; this.weaponsTab.UseVisualStyleBackColor = true; // // weapTypeTabControl // this.weapTypeTabControl.Controls.Add(this.weaponTab); this.weapTypeTabControl.Controls.Add(this.utilityTab); this.weapTypeTabControl.Controls.Add(this.mysteryTab); this.weapTypeTabControl.Dock = System.Windows.Forms.DockStyle.Fill; this.weapTypeTabControl.Location = new System.Drawing.Point(0, 0); this.weapTypeTabControl.Name = "weapTypeTabControl"; this.weapTypeTabControl.SelectedIndex = 0; this.weapTypeTabControl.Size = new System.Drawing.Size(695, 383); this.weapTypeTabControl.TabIndex = 0; // // weaponTab // this.weaponTab.AutoScroll = true; this.weaponTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.weaponTab.Controls.Add(this.tblWeapons); this.weaponTab.Location = new System.Drawing.Point(4, 24); this.weaponTab.Name = "weaponTab"; this.weaponTab.Padding = new System.Windows.Forms.Padding(3); this.weaponTab.Size = new System.Drawing.Size(687, 355); this.weaponTab.TabIndex = 0; this.weaponTab.Text = "Weapons"; this.weaponTab.UseVisualStyleBackColor = true; this.weaponTab.Click += new System.EventHandler(this.weaponTab_Click); // // tblWeapons // this.tblWeapons.AutoSize = true; this.tblWeapons.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblWeapons.ColumnCount = 2; this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblWeapons.Controls.Add(this.selStarburst, 1, 28); this.tblWeapons.Controls.Add(this.selBovineBlitz, 1, 27); this.tblWeapons.Controls.Add(this.selSniperRifle, 1, 26); this.tblWeapons.Controls.Add(this.selSentryGun, 1, 25); this.tblWeapons.Controls.Add(this.selPoisonArrow, 1, 24); this.tblWeapons.Controls.Add(this.selTailNail, 1, 23); this.tblWeapons.Controls.Add(this.selInflatableScouser, 1, 22); this.tblWeapons.Controls.Add(this.selFatkinsStrike, 1, 21); this.tblWeapons.Controls.Add(this.selAlienAbduction, 1, 20); this.tblWeapons.Controls.Add(this.selTeamWeapon, 1, 19); this.tblWeapons.Controls.Add(this.lblStarburst, 0, 28); this.tblWeapons.Controls.Add(this.lblBovineBlitz, 0, 27); this.tblWeapons.Controls.Add(this.lblSniperRifle, 0, 26); this.tblWeapons.Controls.Add(this.lblSentryGun, 0, 25); this.tblWeapons.Controls.Add(this.lblPoisonArrow, 0, 24); this.tblWeapons.Controls.Add(this.lblTailNail, 0, 23); this.tblWeapons.Controls.Add(this.lblInflatableScouser, 0, 22); this.tblWeapons.Controls.Add(this.lblFatkinsStrike, 0, 21); this.tblWeapons.Controls.Add(this.lblAlienAbduction, 0, 20); this.tblWeapons.Controls.Add(this.lblTeamWeapon, 0, 19); this.tblWeapons.Controls.Add(this.selFlood, 1, 18); this.tblWeapons.Controls.Add(this.selSuperSheep, 1, 17); this.tblWeapons.Controls.Add(this.selShotgun, 1, 16); this.tblWeapons.Controls.Add(this.selSheep, 1, 15); this.tblWeapons.Controls.Add(this.selProd, 1, 14); this.tblWeapons.Controls.Add(this.selOldWoman, 1, 13); this.tblWeapons.Controls.Add(this.selLandMine, 1, 12); this.tblWeapons.Controls.Add(this.selHomingMissile, 1, 11); this.tblWeapons.Controls.Add(this.selHolyHandGrenade, 1, 10); this.tblWeapons.Controls.Add(this.selGrenade, 1, 9); this.tblWeapons.Controls.Add(this.selGasCanister, 1, 8); this.tblWeapons.Controls.Add(this.lblFlood, 0, 18); this.tblWeapons.Controls.Add(this.lblSuperSheep, 0, 17); this.tblWeapons.Controls.Add(this.lblShotgun, 0, 16); this.tblWeapons.Controls.Add(this.lblSheep, 0, 15); this.tblWeapons.Controls.Add(this.lblProd, 0, 14); this.tblWeapons.Controls.Add(this.lblOldWoman, 0, 13); this.tblWeapons.Controls.Add(this.lblHomingMissile, 0, 11); this.tblWeapons.Controls.Add(this.lblLandMine, 0, 12); this.tblWeapons.Controls.Add(this.lblGasCanister, 0, 8); this.tblWeapons.Controls.Add(this.lblHolyHandGrenade, 0, 10); this.tblWeapons.Controls.Add(this.lblGrenade, 0, 9); this.tblWeapons.Controls.Add(this.selFirePunch, 1, 7); this.tblWeapons.Controls.Add(this.selDynamite, 1, 6); this.tblWeapons.Controls.Add(this.selConcreteDonkey, 1, 5); this.tblWeapons.Controls.Add(this.lblFirePunch, 0, 7); this.tblWeapons.Controls.Add(this.lblDynamite, 0, 6); this.tblWeapons.Controls.Add(this.lblConcreteDonkey, 0, 5); this.tblWeapons.Controls.Add(this.selBazooka, 1, 3); this.tblWeapons.Controls.Add(this.selClusterBomb, 1, 4); this.tblWeapons.Controls.Add(this.selBaseballBat, 1, 2); this.tblWeapons.Controls.Add(this.lblClusterBomb, 0, 4); this.tblWeapons.Controls.Add(this.lblBaseballBat, 0, 2); this.tblWeapons.Controls.Add(this.lblBazooka, 0, 3); this.tblWeapons.Controls.Add(this.selBananaBomb, 1, 1); this.tblWeapons.Controls.Add(this.lblBananaBomb, 0, 1); this.tblWeapons.Controls.Add(this.lblAirstrike, 0, 0); this.tblWeapons.Controls.Add(this.selAirstrike, 1, 0); this.tblWeapons.Dock = System.Windows.Forms.DockStyle.Top; this.tblWeapons.Location = new System.Drawing.Point(3, 3); this.tblWeapons.Name = "tblWeapons"; this.tblWeapons.RowCount = 29; this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapons.Size = new System.Drawing.Size(660, 2989); this.tblWeapons.TabIndex = 0; // // selBananaBomb // this.selBananaBomb.AutoSize = true; this.selBananaBomb.Dock = System.Windows.Forms.DockStyle.Top; this.selBananaBomb.Location = new System.Drawing.Point(127, 108); this.selBananaBomb.Name = "selBananaBomb"; this.selBananaBomb.Size = new System.Drawing.Size(528, 95); this.selBananaBomb.TabIndex = 3; // // lblBananaBomb // this.lblBananaBomb.AutoSize = true; this.lblBananaBomb.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBananaBomb.Location = new System.Drawing.Point(5, 105); this.lblBananaBomb.Name = "lblBananaBomb"; this.lblBananaBomb.Size = new System.Drawing.Size(114, 101); this.lblBananaBomb.TabIndex = 2; this.lblBananaBomb.Text = "Banana Bomb:"; this.lblBananaBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblAirstrike // this.lblAirstrike.AutoSize = true; this.lblAirstrike.Dock = System.Windows.Forms.DockStyle.Fill; this.lblAirstrike.Location = new System.Drawing.Point(5, 2); this.lblAirstrike.Name = "lblAirstrike"; this.lblAirstrike.Size = new System.Drawing.Size(114, 101); this.lblAirstrike.TabIndex = 0; this.lblAirstrike.Text = "Airstrike:"; this.lblAirstrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selAirstrike // this.selAirstrike.AutoSize = true; this.selAirstrike.Dock = System.Windows.Forms.DockStyle.Top; this.selAirstrike.Location = new System.Drawing.Point(127, 5); this.selAirstrike.Name = "selAirstrike"; this.selAirstrike.Size = new System.Drawing.Size(528, 95); this.selAirstrike.TabIndex = 1; // // utilityTab // this.utilityTab.AutoScroll = true; this.utilityTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.utilityTab.Controls.Add(this.tblWeapUtil); this.utilityTab.Location = new System.Drawing.Point(4, 24); this.utilityTab.Name = "utilityTab"; this.utilityTab.Padding = new System.Windows.Forms.Padding(3); this.utilityTab.Size = new System.Drawing.Size(687, 355); this.utilityTab.TabIndex = 1; this.utilityTab.Text = "Utilties"; this.utilityTab.UseVisualStyleBackColor = true; // // mysteryTab // this.mysteryTab.AutoScroll = true; this.mysteryTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.mysteryTab.Controls.Add(this.tblWeapMystery); this.mysteryTab.Location = new System.Drawing.Point(4, 24); this.mysteryTab.Name = "mysteryTab"; this.mysteryTab.Size = new System.Drawing.Size(687, 355); this.mysteryTab.TabIndex = 2; this.mysteryTab.Text = "Mystery"; this.mysteryTab.UseVisualStyleBackColor = true; // // lblBazooka // this.lblBazooka.AutoSize = true; this.lblBazooka.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBazooka.Location = new System.Drawing.Point(5, 311); this.lblBazooka.Name = "lblBazooka"; this.lblBazooka.Size = new System.Drawing.Size(114, 101); this.lblBazooka.TabIndex = 4; this.lblBazooka.Text = "Bazooka:"; this.lblBazooka.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblBaseballBat // this.lblBaseballBat.AutoSize = true; this.lblBaseballBat.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBaseballBat.Location = new System.Drawing.Point(5, 208); this.lblBaseballBat.Name = "lblBaseballBat"; this.lblBaseballBat.Size = new System.Drawing.Size(114, 101); this.lblBaseballBat.TabIndex = 5; this.lblBaseballBat.Text = "Baseball Bat:"; this.lblBaseballBat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblClusterBomb // this.lblClusterBomb.AutoSize = true; this.lblClusterBomb.Dock = System.Windows.Forms.DockStyle.Fill; this.lblClusterBomb.Location = new System.Drawing.Point(5, 414); this.lblClusterBomb.Name = "lblClusterBomb"; this.lblClusterBomb.Size = new System.Drawing.Size(114, 101); this.lblClusterBomb.TabIndex = 6; this.lblClusterBomb.Text = "Cluster Bomb:"; this.lblClusterBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selBaseballBat // this.selBaseballBat.AutoSize = true; this.selBaseballBat.Dock = System.Windows.Forms.DockStyle.Top; this.selBaseballBat.Location = new System.Drawing.Point(127, 211); this.selBaseballBat.Name = "selBaseballBat"; this.selBaseballBat.Size = new System.Drawing.Size(528, 95); this.selBaseballBat.TabIndex = 7; // // selClusterBomb // this.selClusterBomb.AutoSize = true; this.selClusterBomb.Dock = System.Windows.Forms.DockStyle.Top; this.selClusterBomb.Location = new System.Drawing.Point(127, 417); this.selClusterBomb.Name = "selClusterBomb"; this.selClusterBomb.Size = new System.Drawing.Size(528, 95); this.selClusterBomb.TabIndex = 8; // // selBazooka // this.selBazooka.AutoSize = true; this.selBazooka.Dock = System.Windows.Forms.DockStyle.Top; this.selBazooka.Location = new System.Drawing.Point(127, 314); this.selBazooka.Name = "selBazooka"; this.selBazooka.Size = new System.Drawing.Size(528, 95); this.selBazooka.TabIndex = 9; // // lblConcreteDonkey // this.lblConcreteDonkey.AutoSize = true; this.lblConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Fill; this.lblConcreteDonkey.Location = new System.Drawing.Point(5, 517); this.lblConcreteDonkey.Name = "lblConcreteDonkey"; this.lblConcreteDonkey.Size = new System.Drawing.Size(114, 101); this.lblConcreteDonkey.TabIndex = 10; this.lblConcreteDonkey.Text = "Concrete Donkey:"; this.lblConcreteDonkey.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblDynamite // this.lblDynamite.AutoSize = true; this.lblDynamite.Dock = System.Windows.Forms.DockStyle.Fill; this.lblDynamite.Location = new System.Drawing.Point(5, 620); this.lblDynamite.Name = "lblDynamite"; this.lblDynamite.Size = new System.Drawing.Size(114, 101); this.lblDynamite.TabIndex = 11; this.lblDynamite.Text = "Dynamite:"; this.lblDynamite.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFirePunch // this.lblFirePunch.AutoSize = true; this.lblFirePunch.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFirePunch.Location = new System.Drawing.Point(5, 723); this.lblFirePunch.Name = "lblFirePunch"; this.lblFirePunch.Size = new System.Drawing.Size(114, 101); this.lblFirePunch.TabIndex = 12; this.lblFirePunch.Text = "Fire Punch:"; this.lblFirePunch.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selConcreteDonkey // this.selConcreteDonkey.AutoSize = true; this.selConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Top; this.selConcreteDonkey.Location = new System.Drawing.Point(127, 520); this.selConcreteDonkey.Name = "selConcreteDonkey"; this.selConcreteDonkey.Size = new System.Drawing.Size(528, 95); this.selConcreteDonkey.TabIndex = 13; // // selDynamite // this.selDynamite.AutoSize = true; this.selDynamite.Dock = System.Windows.Forms.DockStyle.Top; this.selDynamite.Location = new System.Drawing.Point(127, 623); this.selDynamite.Name = "selDynamite"; this.selDynamite.Size = new System.Drawing.Size(528, 95); this.selDynamite.TabIndex = 14; // // selFirePunch // this.selFirePunch.AutoSize = true; this.selFirePunch.Dock = System.Windows.Forms.DockStyle.Top; this.selFirePunch.Location = new System.Drawing.Point(127, 726); this.selFirePunch.Name = "selFirePunch"; this.selFirePunch.Size = new System.Drawing.Size(528, 95); this.selFirePunch.TabIndex = 15; // // lblGrenade // this.lblGrenade.AutoSize = true; this.lblGrenade.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGrenade.Location = new System.Drawing.Point(5, 929); this.lblGrenade.Name = "lblGrenade"; this.lblGrenade.Size = new System.Drawing.Size(114, 101); this.lblGrenade.TabIndex = 16; this.lblGrenade.Text = "Grenade:"; this.lblGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHolyHandGrenade // this.lblHolyHandGrenade.AutoSize = true; this.lblHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHolyHandGrenade.Location = new System.Drawing.Point(5, 1032); this.lblHolyHandGrenade.Name = "lblHolyHandGrenade"; this.lblHolyHandGrenade.Size = new System.Drawing.Size(114, 101); this.lblHolyHandGrenade.TabIndex = 17; this.lblHolyHandGrenade.Text = "Holy Hand Grenade:"; this.lblHolyHandGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblGasCanister // this.lblGasCanister.AutoSize = true; this.lblGasCanister.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGasCanister.Location = new System.Drawing.Point(5, 826); this.lblGasCanister.Name = "lblGasCanister"; this.lblGasCanister.Size = new System.Drawing.Size(114, 101); this.lblGasCanister.TabIndex = 18; this.lblGasCanister.Text = "Gas Canister:"; this.lblGasCanister.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblLandMine // this.lblLandMine.AutoSize = true; this.lblLandMine.Dock = System.Windows.Forms.DockStyle.Fill; this.lblLandMine.Location = new System.Drawing.Point(5, 1238); this.lblLandMine.Name = "lblLandMine"; this.lblLandMine.Size = new System.Drawing.Size(114, 101); this.lblLandMine.TabIndex = 19; this.lblLandMine.Text = "Land Mine:"; this.lblLandMine.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHomingMissile // this.lblHomingMissile.AutoSize = true; this.lblHomingMissile.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHomingMissile.Location = new System.Drawing.Point(5, 1135); this.lblHomingMissile.Name = "lblHomingMissile"; this.lblHomingMissile.Size = new System.Drawing.Size(114, 101); this.lblHomingMissile.TabIndex = 20; this.lblHomingMissile.Text = "Homing Missile:"; this.lblHomingMissile.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblOldWoman // this.lblOldWoman.AutoSize = true; this.lblOldWoman.Dock = System.Windows.Forms.DockStyle.Fill; this.lblOldWoman.Location = new System.Drawing.Point(5, 1341); this.lblOldWoman.Name = "lblOldWoman"; this.lblOldWoman.Size = new System.Drawing.Size(114, 101); this.lblOldWoman.TabIndex = 21; this.lblOldWoman.Text = "Old Woman:"; this.lblOldWoman.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblProd // this.lblProd.AutoSize = true; this.lblProd.Dock = System.Windows.Forms.DockStyle.Fill; this.lblProd.Location = new System.Drawing.Point(5, 1444); this.lblProd.Name = "lblProd"; this.lblProd.Size = new System.Drawing.Size(114, 101); this.lblProd.TabIndex = 22; this.lblProd.Text = "Prod:"; this.lblProd.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSheep // this.lblSheep.AutoSize = true; this.lblSheep.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSheep.Location = new System.Drawing.Point(5, 1547); this.lblSheep.Name = "lblSheep"; this.lblSheep.Size = new System.Drawing.Size(114, 101); this.lblSheep.TabIndex = 23; this.lblSheep.Text = "Sheep:"; this.lblSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblShotgun // this.lblShotgun.AutoSize = true; this.lblShotgun.Dock = System.Windows.Forms.DockStyle.Fill; this.lblShotgun.Location = new System.Drawing.Point(5, 1650); this.lblShotgun.Name = "lblShotgun"; this.lblShotgun.Size = new System.Drawing.Size(114, 101); this.lblShotgun.TabIndex = 24; this.lblShotgun.Text = "Shotgun:"; this.lblShotgun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSuperSheep // this.lblSuperSheep.AutoSize = true; this.lblSuperSheep.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSuperSheep.Location = new System.Drawing.Point(5, 1753); this.lblSuperSheep.Name = "lblSuperSheep"; this.lblSuperSheep.Size = new System.Drawing.Size(114, 101); this.lblSuperSheep.TabIndex = 25; this.lblSuperSheep.Text = "Super Sheep:"; this.lblSuperSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFlood // this.lblFlood.AutoSize = true; this.lblFlood.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFlood.Location = new System.Drawing.Point(5, 1856); this.lblFlood.Name = "lblFlood"; this.lblFlood.Size = new System.Drawing.Size(114, 101); this.lblFlood.TabIndex = 26; this.lblFlood.Text = "Flood:"; this.lblFlood.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selGasCanister // this.selGasCanister.AutoSize = true; this.selGasCanister.Dock = System.Windows.Forms.DockStyle.Top; this.selGasCanister.Location = new System.Drawing.Point(127, 829); this.selGasCanister.Name = "selGasCanister"; this.selGasCanister.Size = new System.Drawing.Size(528, 95); this.selGasCanister.TabIndex = 27; // // selGrenade // this.selGrenade.AutoSize = true; this.selGrenade.Dock = System.Windows.Forms.DockStyle.Top; this.selGrenade.Location = new System.Drawing.Point(127, 932); this.selGrenade.Name = "selGrenade"; this.selGrenade.Size = new System.Drawing.Size(528, 95); this.selGrenade.TabIndex = 28; // // selHolyHandGrenade // this.selHolyHandGrenade.AutoSize = true; this.selHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Top; this.selHolyHandGrenade.Location = new System.Drawing.Point(127, 1035); this.selHolyHandGrenade.Name = "selHolyHandGrenade"; this.selHolyHandGrenade.Size = new System.Drawing.Size(528, 95); this.selHolyHandGrenade.TabIndex = 29; // // selHomingMissile // this.selHomingMissile.AutoSize = true; this.selHomingMissile.Dock = System.Windows.Forms.DockStyle.Top; this.selHomingMissile.Location = new System.Drawing.Point(127, 1138); this.selHomingMissile.Name = "selHomingMissile"; this.selHomingMissile.Size = new System.Drawing.Size(528, 95); this.selHomingMissile.TabIndex = 30; // // selLandMine // this.selLandMine.AutoSize = true; this.selLandMine.Dock = System.Windows.Forms.DockStyle.Top; this.selLandMine.Location = new System.Drawing.Point(127, 1241); this.selLandMine.Name = "selLandMine"; this.selLandMine.Size = new System.Drawing.Size(528, 95); this.selLandMine.TabIndex = 31; // // selOldWoman // this.selOldWoman.AutoSize = true; this.selOldWoman.Dock = System.Windows.Forms.DockStyle.Top; this.selOldWoman.Location = new System.Drawing.Point(127, 1344); this.selOldWoman.Name = "selOldWoman"; this.selOldWoman.Size = new System.Drawing.Size(528, 95); this.selOldWoman.TabIndex = 32; // // selProd // this.selProd.AutoSize = true; this.selProd.Dock = System.Windows.Forms.DockStyle.Top; this.selProd.Location = new System.Drawing.Point(127, 1447); this.selProd.Name = "selProd"; this.selProd.Size = new System.Drawing.Size(528, 95); this.selProd.TabIndex = 33; // // selSheep // this.selSheep.AutoSize = true; this.selSheep.Dock = System.Windows.Forms.DockStyle.Top; this.selSheep.Location = new System.Drawing.Point(127, 1550); this.selSheep.Name = "selSheep"; this.selSheep.Size = new System.Drawing.Size(528, 95); this.selSheep.TabIndex = 34; // // selShotgun // this.selShotgun.AutoSize = true; this.selShotgun.Dock = System.Windows.Forms.DockStyle.Top; this.selShotgun.Location = new System.Drawing.Point(127, 1653); this.selShotgun.Name = "selShotgun"; this.selShotgun.Size = new System.Drawing.Size(528, 95); this.selShotgun.TabIndex = 35; // // selSuperSheep // this.selSuperSheep.AutoSize = true; this.selSuperSheep.Dock = System.Windows.Forms.DockStyle.Top; this.selSuperSheep.Location = new System.Drawing.Point(127, 1756); this.selSuperSheep.Name = "selSuperSheep"; this.selSuperSheep.Size = new System.Drawing.Size(528, 95); this.selSuperSheep.TabIndex = 36; // // selFlood // this.selFlood.AutoSize = true; this.selFlood.Dock = System.Windows.Forms.DockStyle.Top; this.selFlood.Location = new System.Drawing.Point(127, 1859); this.selFlood.Name = "selFlood"; this.selFlood.Size = new System.Drawing.Size(528, 95); this.selFlood.TabIndex = 37; // // lblTeamWeapon // this.lblTeamWeapon.AutoSize = true; this.lblTeamWeapon.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamWeapon.Location = new System.Drawing.Point(5, 1959); this.lblTeamWeapon.Name = "lblTeamWeapon"; this.lblTeamWeapon.Size = new System.Drawing.Size(114, 101); this.lblTeamWeapon.TabIndex = 38; this.lblTeamWeapon.Text = "Team Weapon:"; this.lblTeamWeapon.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblAlienAbduction // this.lblAlienAbduction.AutoSize = true; this.lblAlienAbduction.Dock = System.Windows.Forms.DockStyle.Fill; this.lblAlienAbduction.Location = new System.Drawing.Point(5, 2062); this.lblAlienAbduction.Name = "lblAlienAbduction"; this.lblAlienAbduction.Size = new System.Drawing.Size(114, 101); this.lblAlienAbduction.TabIndex = 39; this.lblAlienAbduction.Text = "Alien Abduction:"; this.lblAlienAbduction.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFatkinsStrike // this.lblFatkinsStrike.AutoSize = true; this.lblFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFatkinsStrike.Location = new System.Drawing.Point(5, 2165); this.lblFatkinsStrike.Name = "lblFatkinsStrike"; this.lblFatkinsStrike.Size = new System.Drawing.Size(114, 101); this.lblFatkinsStrike.TabIndex = 40; this.lblFatkinsStrike.Text = "Fatkins Strike:"; this.lblFatkinsStrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblInflatableScouser // this.lblInflatableScouser.AutoSize = true; this.lblInflatableScouser.Dock = System.Windows.Forms.DockStyle.Fill; this.lblInflatableScouser.Location = new System.Drawing.Point(5, 2268); this.lblInflatableScouser.Name = "lblInflatableScouser"; this.lblInflatableScouser.Size = new System.Drawing.Size(114, 101); this.lblInflatableScouser.TabIndex = 41; this.lblInflatableScouser.Text = "Inflatable Scouser:"; this.lblInflatableScouser.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTailNail // this.lblTailNail.AutoSize = true; this.lblTailNail.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTailNail.Location = new System.Drawing.Point(5, 2371); this.lblTailNail.Name = "lblTailNail"; this.lblTailNail.Size = new System.Drawing.Size(114, 101); this.lblTailNail.TabIndex = 42; this.lblTailNail.Text = "Tail Nail:"; this.lblTailNail.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblPoisonArrow // this.lblPoisonArrow.AutoSize = true; this.lblPoisonArrow.Dock = System.Windows.Forms.DockStyle.Fill; this.lblPoisonArrow.Location = new System.Drawing.Point(5, 2474); this.lblPoisonArrow.Name = "lblPoisonArrow"; this.lblPoisonArrow.Size = new System.Drawing.Size(114, 101); this.lblPoisonArrow.TabIndex = 43; this.lblPoisonArrow.Text = "Poison Arrow:"; this.lblPoisonArrow.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSentryGun // this.lblSentryGun.AutoSize = true; this.lblSentryGun.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSentryGun.Location = new System.Drawing.Point(5, 2577); this.lblSentryGun.Name = "lblSentryGun"; this.lblSentryGun.Size = new System.Drawing.Size(114, 101); this.lblSentryGun.TabIndex = 44; this.lblSentryGun.Text = "Sentry Gun:"; this.lblSentryGun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSniperRifle // this.lblSniperRifle.AutoSize = true; this.lblSniperRifle.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSniperRifle.Location = new System.Drawing.Point(5, 2680); this.lblSniperRifle.Name = "lblSniperRifle"; this.lblSniperRifle.Size = new System.Drawing.Size(114, 101); this.lblSniperRifle.TabIndex = 45; this.lblSniperRifle.Text = "Sniper Rifle:"; this.lblSniperRifle.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblBovineBlitz // this.lblBovineBlitz.AutoSize = true; this.lblBovineBlitz.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBovineBlitz.Location = new System.Drawing.Point(5, 2783); this.lblBovineBlitz.Name = "lblBovineBlitz"; this.lblBovineBlitz.Size = new System.Drawing.Size(114, 101); this.lblBovineBlitz.TabIndex = 46; this.lblBovineBlitz.Text = "Bovine Blitz:"; this.lblBovineBlitz.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblStarburst // this.lblStarburst.AutoSize = true; this.lblStarburst.Dock = System.Windows.Forms.DockStyle.Fill; this.lblStarburst.Location = new System.Drawing.Point(5, 2886); this.lblStarburst.Name = "lblStarburst"; this.lblStarburst.Size = new System.Drawing.Size(114, 101); this.lblStarburst.TabIndex = 47; this.lblStarburst.Text = "Starburst:"; this.lblStarburst.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selTeamWeapon // this.selTeamWeapon.AutoSize = true; this.selTeamWeapon.Dock = System.Windows.Forms.DockStyle.Top; this.selTeamWeapon.Location = new System.Drawing.Point(127, 1962); this.selTeamWeapon.Name = "selTeamWeapon"; this.selTeamWeapon.Size = new System.Drawing.Size(528, 95); this.selTeamWeapon.TabIndex = 48; // // selAlienAbduction // this.selAlienAbduction.AutoSize = true; this.selAlienAbduction.Dock = System.Windows.Forms.DockStyle.Top; this.selAlienAbduction.Location = new System.Drawing.Point(127, 2065); this.selAlienAbduction.Name = "selAlienAbduction"; this.selAlienAbduction.Size = new System.Drawing.Size(528, 95); this.selAlienAbduction.TabIndex = 49; // // selFatkinsStrike // this.selFatkinsStrike.AutoSize = true; this.selFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Top; this.selFatkinsStrike.Location = new System.Drawing.Point(127, 2168); this.selFatkinsStrike.Name = "selFatkinsStrike"; this.selFatkinsStrike.Size = new System.Drawing.Size(528, 95); this.selFatkinsStrike.TabIndex = 50; // // selInflatableScouser // this.selInflatableScouser.AutoSize = true; this.selInflatableScouser.Dock = System.Windows.Forms.DockStyle.Top; this.selInflatableScouser.Location = new System.Drawing.Point(127, 2271); this.selInflatableScouser.Name = "selInflatableScouser"; this.selInflatableScouser.Size = new System.Drawing.Size(528, 95); this.selInflatableScouser.TabIndex = 51; // // selTailNail // this.selTailNail.AutoSize = true; this.selTailNail.Dock = System.Windows.Forms.DockStyle.Top; this.selTailNail.Location = new System.Drawing.Point(127, 2374); this.selTailNail.Name = "selTailNail"; this.selTailNail.Size = new System.Drawing.Size(528, 95); this.selTailNail.TabIndex = 52; // // selPoisonArrow // this.selPoisonArrow.AutoSize = true; this.selPoisonArrow.Dock = System.Windows.Forms.DockStyle.Top; this.selPoisonArrow.Location = new System.Drawing.Point(127, 2477); this.selPoisonArrow.Name = "selPoisonArrow"; this.selPoisonArrow.Size = new System.Drawing.Size(528, 95); this.selPoisonArrow.TabIndex = 53; // // selSentryGun // this.selSentryGun.AutoSize = true; this.selSentryGun.Dock = System.Windows.Forms.DockStyle.Top; this.selSentryGun.Location = new System.Drawing.Point(127, 2580); this.selSentryGun.Name = "selSentryGun"; this.selSentryGun.Size = new System.Drawing.Size(528, 95); this.selSentryGun.TabIndex = 54; // // selSniperRifle // this.selSniperRifle.AutoSize = true; this.selSniperRifle.Dock = System.Windows.Forms.DockStyle.Top; this.selSniperRifle.Location = new System.Drawing.Point(127, 2683); this.selSniperRifle.Name = "selSniperRifle"; this.selSniperRifle.Size = new System.Drawing.Size(528, 95); this.selSniperRifle.TabIndex = 55; // // selBovineBlitz // this.selBovineBlitz.AutoSize = true; this.selBovineBlitz.Dock = System.Windows.Forms.DockStyle.Top; this.selBovineBlitz.Location = new System.Drawing.Point(127, 2786); this.selBovineBlitz.Name = "selBovineBlitz"; this.selBovineBlitz.Size = new System.Drawing.Size(528, 95); this.selBovineBlitz.TabIndex = 56; // // selStarburst // this.selStarburst.AutoSize = true; this.selStarburst.Dock = System.Windows.Forms.DockStyle.Top; this.selStarburst.Location = new System.Drawing.Point(127, 2889); this.selStarburst.Name = "selStarburst"; this.selStarburst.Size = new System.Drawing.Size(528, 95); this.selStarburst.TabIndex = 57; // // tblWeapUtil // this.tblWeapUtil.AutoSize = true; this.tblWeapUtil.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblWeapUtil.ColumnCount = 2; this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblWeapUtil.Controls.Add(this.selArmour, 1, 12); this.tblWeapUtil.Controls.Add(this.selDoubleDamage, 1, 11); this.tblWeapUtil.Controls.Add(this.selCrateSpy, 1, 10); this.tblWeapUtil.Controls.Add(this.selCrateShower, 1, 9); this.tblWeapUtil.Controls.Add(this.selSkipGo, 1, 8); this.tblWeapUtil.Controls.Add(this.lblArmour, 0, 12); this.tblWeapUtil.Controls.Add(this.lblCrateSpy, 0, 10); this.tblWeapUtil.Controls.Add(this.lblDoubleDamage, 0, 11); this.tblWeapUtil.Controls.Add(this.lblSkipGo, 0, 8); this.tblWeapUtil.Controls.Add(this.lblCrateShower, 0, 9); this.tblWeapUtil.Controls.Add(this.selSurrender, 1, 7); this.tblWeapUtil.Controls.Add(this.selGirder, 1, 6); this.tblWeapUtil.Controls.Add(this.selBubbleTrouble, 1, 5); this.tblWeapUtil.Controls.Add(this.lblSurrender, 0, 7); this.tblWeapUtil.Controls.Add(this.lblGirder, 0, 6); this.tblWeapUtil.Controls.Add(this.lblBubbleTrouble, 0, 5); this.tblWeapUtil.Controls.Add(this.selIcarusPotion, 1, 3); this.tblWeapUtil.Controls.Add(this.selWormSelect, 1, 4); this.tblWeapUtil.Controls.Add(this.selNinjaRope, 1, 2); this.tblWeapUtil.Controls.Add(this.lblWormSelector, 0, 4); this.tblWeapUtil.Controls.Add(this.lblNinjaRope, 0, 2); this.tblWeapUtil.Controls.Add(this.lblIcarusPotion, 0, 3); this.tblWeapUtil.Controls.Add(this.selParachute, 1, 1); this.tblWeapUtil.Controls.Add(this.lblParachute, 0, 1); this.tblWeapUtil.Controls.Add(this.lblJetPack, 0, 0); this.tblWeapUtil.Controls.Add(this.selJetpack, 1, 0); this.tblWeapUtil.Dock = System.Windows.Forms.DockStyle.Top; this.tblWeapUtil.Location = new System.Drawing.Point(3, 3); this.tblWeapUtil.Name = "tblWeapUtil"; this.tblWeapUtil.RowCount = 13; this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblWeapUtil.Size = new System.Drawing.Size(660, 1341); this.tblWeapUtil.TabIndex = 1; // // selArmour // this.selArmour.AutoSize = true; this.selArmour.Dock = System.Windows.Forms.DockStyle.Top; this.selArmour.Location = new System.Drawing.Point(108, 1241); this.selArmour.Name = "selArmour"; this.selArmour.Size = new System.Drawing.Size(547, 95); this.selArmour.TabIndex = 32; // // selDoubleDamage // this.selDoubleDamage.AutoSize = true; this.selDoubleDamage.Dock = System.Windows.Forms.DockStyle.Top; this.selDoubleDamage.Location = new System.Drawing.Point(108, 1138); this.selDoubleDamage.Name = "selDoubleDamage"; this.selDoubleDamage.Size = new System.Drawing.Size(547, 95); this.selDoubleDamage.TabIndex = 31; // // selCrateSpy // this.selCrateSpy.AutoSize = true; this.selCrateSpy.Dock = System.Windows.Forms.DockStyle.Top; this.selCrateSpy.Location = new System.Drawing.Point(108, 1035); this.selCrateSpy.Name = "selCrateSpy"; this.selCrateSpy.Size = new System.Drawing.Size(547, 95); this.selCrateSpy.TabIndex = 30; // // selCrateShower // this.selCrateShower.AutoSize = true; this.selCrateShower.Dock = System.Windows.Forms.DockStyle.Top; this.selCrateShower.Location = new System.Drawing.Point(108, 932); this.selCrateShower.Name = "selCrateShower"; this.selCrateShower.Size = new System.Drawing.Size(547, 95); this.selCrateShower.TabIndex = 29; // // lblArmour // this.lblArmour.AutoSize = true; this.lblArmour.Dock = System.Windows.Forms.DockStyle.Fill; this.lblArmour.Location = new System.Drawing.Point(5, 1238); this.lblArmour.Name = "lblArmour"; this.lblArmour.Size = new System.Drawing.Size(95, 101); this.lblArmour.TabIndex = 21; this.lblArmour.Text = "Armour:"; this.lblArmour.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblCrateSpy // this.lblCrateSpy.AutoSize = true; this.lblCrateSpy.Dock = System.Windows.Forms.DockStyle.Fill; this.lblCrateSpy.Location = new System.Drawing.Point(5, 1032); this.lblCrateSpy.Name = "lblCrateSpy"; this.lblCrateSpy.Size = new System.Drawing.Size(95, 101); this.lblCrateSpy.TabIndex = 20; this.lblCrateSpy.Text = "Crate Spy:"; this.lblCrateSpy.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblDoubleDamage // this.lblDoubleDamage.AutoSize = true; this.lblDoubleDamage.Dock = System.Windows.Forms.DockStyle.Fill; this.lblDoubleDamage.Location = new System.Drawing.Point(5, 1135); this.lblDoubleDamage.Name = "lblDoubleDamage"; this.lblDoubleDamage.Size = new System.Drawing.Size(95, 101); this.lblDoubleDamage.TabIndex = 19; this.lblDoubleDamage.Text = "Double Damage:"; this.lblDoubleDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblCrateShower // this.lblCrateShower.AutoSize = true; this.lblCrateShower.Dock = System.Windows.Forms.DockStyle.Fill; this.lblCrateShower.Location = new System.Drawing.Point(5, 929); this.lblCrateShower.Name = "lblCrateShower"; this.lblCrateShower.Size = new System.Drawing.Size(95, 101); this.lblCrateShower.TabIndex = 17; this.lblCrateShower.Text = "Crate Shower:"; this.lblCrateShower.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selSurrender // this.selSurrender.AutoSize = true; this.selSurrender.Dock = System.Windows.Forms.DockStyle.Top; this.selSurrender.Location = new System.Drawing.Point(108, 726); this.selSurrender.Name = "selSurrender"; this.selSurrender.Size = new System.Drawing.Size(547, 95); this.selSurrender.TabIndex = 15; // // selGirder // this.selGirder.AutoSize = true; this.selGirder.Dock = System.Windows.Forms.DockStyle.Top; this.selGirder.Location = new System.Drawing.Point(108, 623); this.selGirder.Name = "selGirder"; this.selGirder.Size = new System.Drawing.Size(547, 95); this.selGirder.TabIndex = 14; // // selBubbleTrouble // this.selBubbleTrouble.AutoSize = true; this.selBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Top; this.selBubbleTrouble.Location = new System.Drawing.Point(108, 520); this.selBubbleTrouble.Name = "selBubbleTrouble"; this.selBubbleTrouble.Size = new System.Drawing.Size(547, 95); this.selBubbleTrouble.TabIndex = 13; // // lblSurrender // this.lblSurrender.AutoSize = true; this.lblSurrender.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSurrender.Location = new System.Drawing.Point(5, 723); this.lblSurrender.Name = "lblSurrender"; this.lblSurrender.Size = new System.Drawing.Size(95, 101); this.lblSurrender.TabIndex = 12; this.lblSurrender.Text = "Surrender:"; this.lblSurrender.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblGirder // this.lblGirder.AutoSize = true; this.lblGirder.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGirder.Location = new System.Drawing.Point(5, 620); this.lblGirder.Name = "lblGirder"; this.lblGirder.Size = new System.Drawing.Size(95, 101); this.lblGirder.TabIndex = 11; this.lblGirder.Text = "Girder"; this.lblGirder.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblBubbleTrouble // this.lblBubbleTrouble.AutoSize = true; this.lblBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBubbleTrouble.Location = new System.Drawing.Point(5, 517); this.lblBubbleTrouble.Name = "lblBubbleTrouble"; this.lblBubbleTrouble.Size = new System.Drawing.Size(95, 101); this.lblBubbleTrouble.TabIndex = 10; this.lblBubbleTrouble.Text = "Bubble Trouble:"; this.lblBubbleTrouble.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selIcarusPotion // this.selIcarusPotion.AutoSize = true; this.selIcarusPotion.Dock = System.Windows.Forms.DockStyle.Top; this.selIcarusPotion.Location = new System.Drawing.Point(108, 314); this.selIcarusPotion.Name = "selIcarusPotion"; this.selIcarusPotion.Size = new System.Drawing.Size(547, 95); this.selIcarusPotion.TabIndex = 9; // // selWormSelect // this.selWormSelect.AutoSize = true; this.selWormSelect.Dock = System.Windows.Forms.DockStyle.Top; this.selWormSelect.Location = new System.Drawing.Point(108, 417); this.selWormSelect.Name = "selWormSelect"; this.selWormSelect.Size = new System.Drawing.Size(547, 95); this.selWormSelect.TabIndex = 8; // // selNinjaRope // this.selNinjaRope.AutoSize = true; this.selNinjaRope.Dock = System.Windows.Forms.DockStyle.Top; this.selNinjaRope.Location = new System.Drawing.Point(108, 211); this.selNinjaRope.Name = "selNinjaRope"; this.selNinjaRope.Size = new System.Drawing.Size(547, 95); this.selNinjaRope.TabIndex = 7; // // lblWormSelector // this.lblWormSelector.AutoSize = true; this.lblWormSelector.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWormSelector.Location = new System.Drawing.Point(5, 414); this.lblWormSelector.Name = "lblWormSelector"; this.lblWormSelector.Size = new System.Drawing.Size(95, 101); this.lblWormSelector.TabIndex = 6; this.lblWormSelector.Text = "Worm Select:"; this.lblWormSelector.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblNinjaRope // this.lblNinjaRope.AutoSize = true; this.lblNinjaRope.Dock = System.Windows.Forms.DockStyle.Fill; this.lblNinjaRope.Location = new System.Drawing.Point(5, 208); this.lblNinjaRope.Name = "lblNinjaRope"; this.lblNinjaRope.Size = new System.Drawing.Size(95, 101); this.lblNinjaRope.TabIndex = 5; this.lblNinjaRope.Text = "Ninja Rope:"; this.lblNinjaRope.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblIcarusPotion // this.lblIcarusPotion.AutoSize = true; this.lblIcarusPotion.Dock = System.Windows.Forms.DockStyle.Fill; this.lblIcarusPotion.Location = new System.Drawing.Point(5, 311); this.lblIcarusPotion.Name = "lblIcarusPotion"; this.lblIcarusPotion.Size = new System.Drawing.Size(95, 101); this.lblIcarusPotion.TabIndex = 4; this.lblIcarusPotion.Text = "Icarus Potion:"; this.lblIcarusPotion.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selParachute // this.selParachute.AutoSize = true; this.selParachute.Dock = System.Windows.Forms.DockStyle.Top; this.selParachute.Location = new System.Drawing.Point(108, 108); this.selParachute.Name = "selParachute"; this.selParachute.Size = new System.Drawing.Size(547, 95); this.selParachute.TabIndex = 3; // // lblParachute // this.lblParachute.AutoSize = true; this.lblParachute.Dock = System.Windows.Forms.DockStyle.Fill; this.lblParachute.Location = new System.Drawing.Point(5, 105); this.lblParachute.Name = "lblParachute"; this.lblParachute.Size = new System.Drawing.Size(95, 101); this.lblParachute.TabIndex = 2; this.lblParachute.Text = "Parachute:"; this.lblParachute.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblJetPack // this.lblJetPack.AutoSize = true; this.lblJetPack.Dock = System.Windows.Forms.DockStyle.Fill; this.lblJetPack.Location = new System.Drawing.Point(5, 2); this.lblJetPack.Name = "lblJetPack"; this.lblJetPack.Size = new System.Drawing.Size(95, 101); this.lblJetPack.TabIndex = 0; this.lblJetPack.Text = "Jet Pack:"; this.lblJetPack.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selJetpack // this.selJetpack.AutoSize = true; this.selJetpack.Dock = System.Windows.Forms.DockStyle.Top; this.selJetpack.Location = new System.Drawing.Point(108, 5); this.selJetpack.Name = "selJetpack"; this.selJetpack.Size = new System.Drawing.Size(547, 95); this.selJetpack.TabIndex = 1; // // lblSkipGo // this.lblSkipGo.AutoSize = true; this.lblSkipGo.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSkipGo.Location = new System.Drawing.Point(5, 826); this.lblSkipGo.Name = "lblSkipGo"; this.lblSkipGo.Size = new System.Drawing.Size(95, 101); this.lblSkipGo.TabIndex = 18; this.lblSkipGo.Text = "Skip Go:"; this.lblSkipGo.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selSkipGo // this.selSkipGo.AutoSize = true; this.selSkipGo.Dock = System.Windows.Forms.DockStyle.Top; this.selSkipGo.Location = new System.Drawing.Point(108, 829); this.selSkipGo.Name = "selSkipGo"; this.selSkipGo.Size = new System.Drawing.Size(547, 95); this.selSkipGo.TabIndex = 27; // // tblWeapMystery // this.tblWeapMystery.AutoSize = true; this.tblWeapMystery.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblWeapMystery.ColumnCount = 2; this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblWeapMystery.Controls.Add(this.selBadPoisonMystery, 1, 13); this.tblWeapMystery.Controls.Add(this.selGoodPoisonMystery, 1, 14); this.tblWeapMystery.Controls.Add(this.lblTeamDisease, 0, 13); this.tblWeapMystery.Controls.Add(this.lblSickItToThem, 0, 14); this.tblWeapMystery.Controls.Add(this.selSpecialWeaponMystery, 1, 12); this.tblWeapMystery.Controls.Add(this.selSuperHealthMystery, 1, 11); this.tblWeapMystery.Controls.Add(this.selDamageMystery, 1, 10); this.tblWeapMystery.Controls.Add(this.selHealthMystery, 1, 9); this.tblWeapMystery.Controls.Add(this.selDoubleTurnTimeMystery, 1, 8); this.tblWeapMystery.Controls.Add(this.lblBigGuns, 0, 12); this.tblWeapMystery.Controls.Add(this.lblDamageIncoming, 0, 10); this.tblWeapMystery.Controls.Add(this.lblSuperHealth, 0, 11); this.tblWeapMystery.Controls.Add(this.lblExtendedTime, 0, 8); this.tblWeapMystery.Controls.Add(this.lblMedicalInsurance, 0, 9); this.tblWeapMystery.Controls.Add(this.selLowGravityMystery, 1, 7); this.tblWeapMystery.Controls.Add(this.selQuickWalkMystery, 1, 6); this.tblWeapMystery.Controls.Add(this.selTeleportMystery, 1, 5); this.tblWeapMystery.Controls.Add(this.lblMoonPhysics, 0, 7); this.tblWeapMystery.Controls.Add(this.lblHyperActive, 0, 6); this.tblWeapMystery.Controls.Add(this.lblRepositionWorm, 0, 5); this.tblWeapMystery.Controls.Add(this.selFloodMystery, 1, 3); this.tblWeapMystery.Controls.Add(this.selDisarmMystery, 1, 4); this.tblWeapMystery.Controls.Add(this.selBarrelTripletMystery, 1, 2); this.tblWeapMystery.Controls.Add(this.lblSabotageInventory, 0, 4); this.tblWeapMystery.Controls.Add(this.lblBarrelOLaughs, 0, 2); this.tblWeapMystery.Controls.Add(this.lblGlobalWarming, 0, 3); this.tblWeapMystery.Controls.Add(this.selMineTripletMystery, 1, 1); this.tblWeapMystery.Controls.Add(this.lblRandomDetonation, 0, 1); this.tblWeapMystery.Controls.Add(this.lblBringOnTheMines, 0, 0); this.tblWeapMystery.Controls.Add(this.selMineLayerMystery, 1, 0); this.tblWeapMystery.Dock = System.Windows.Forms.DockStyle.Top; this.tblWeapMystery.Location = new System.Drawing.Point(0, 0); this.tblWeapMystery.Name = "tblWeapMystery"; this.tblWeapMystery.RowCount = 15; this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapMystery.Size = new System.Drawing.Size(666, 1547); this.tblWeapMystery.TabIndex = 2; // // selSpecialWeaponMystery // this.selSpecialWeaponMystery.AutoSize = true; this.selSpecialWeaponMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selSpecialWeaponMystery.Location = new System.Drawing.Point(130, 1241); this.selSpecialWeaponMystery.Name = "selSpecialWeaponMystery"; this.selSpecialWeaponMystery.Size = new System.Drawing.Size(531, 95); this.selSpecialWeaponMystery.TabIndex = 32; // // selSuperHealthMystery // this.selSuperHealthMystery.AutoSize = true; this.selSuperHealthMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selSuperHealthMystery.Location = new System.Drawing.Point(130, 1138); this.selSuperHealthMystery.Name = "selSuperHealthMystery"; this.selSuperHealthMystery.Size = new System.Drawing.Size(531, 95); this.selSuperHealthMystery.TabIndex = 31; // // selDamageMystery // this.selDamageMystery.AutoSize = true; this.selDamageMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selDamageMystery.Location = new System.Drawing.Point(130, 1035); this.selDamageMystery.Name = "selDamageMystery"; this.selDamageMystery.Size = new System.Drawing.Size(531, 95); this.selDamageMystery.TabIndex = 30; // // selHealthMystery // this.selHealthMystery.AutoSize = true; this.selHealthMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selHealthMystery.Location = new System.Drawing.Point(130, 932); this.selHealthMystery.Name = "selHealthMystery"; this.selHealthMystery.Size = new System.Drawing.Size(531, 95); this.selHealthMystery.TabIndex = 29; // // selDoubleTurnTimeMystery // this.selDoubleTurnTimeMystery.AutoSize = true; this.selDoubleTurnTimeMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selDoubleTurnTimeMystery.Location = new System.Drawing.Point(130, 829); this.selDoubleTurnTimeMystery.Name = "selDoubleTurnTimeMystery"; this.selDoubleTurnTimeMystery.Size = new System.Drawing.Size(531, 95); this.selDoubleTurnTimeMystery.TabIndex = 27; // // lblBigGuns // this.lblBigGuns.AutoSize = true; this.lblBigGuns.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBigGuns.Location = new System.Drawing.Point(5, 1238); this.lblBigGuns.Name = "lblBigGuns"; this.lblBigGuns.Size = new System.Drawing.Size(117, 101); this.lblBigGuns.TabIndex = 21; this.lblBigGuns.Text = "Big Guns:"; this.lblBigGuns.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblDamageIncoming // this.lblDamageIncoming.AutoSize = true; this.lblDamageIncoming.Dock = System.Windows.Forms.DockStyle.Fill; this.lblDamageIncoming.Location = new System.Drawing.Point(5, 1032); this.lblDamageIncoming.Name = "lblDamageIncoming"; this.lblDamageIncoming.Size = new System.Drawing.Size(117, 101); this.lblDamageIncoming.TabIndex = 20; this.lblDamageIncoming.Text = "Damage Incoming:"; this.lblDamageIncoming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSuperHealth // this.lblSuperHealth.AutoSize = true; this.lblSuperHealth.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSuperHealth.Location = new System.Drawing.Point(5, 1135); this.lblSuperHealth.Name = "lblSuperHealth"; this.lblSuperHealth.Size = new System.Drawing.Size(117, 101); this.lblSuperHealth.TabIndex = 19; this.lblSuperHealth.Text = "Super Health:"; this.lblSuperHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblExtendedTime // this.lblExtendedTime.AutoSize = true; this.lblExtendedTime.Dock = System.Windows.Forms.DockStyle.Fill; this.lblExtendedTime.Location = new System.Drawing.Point(5, 826); this.lblExtendedTime.Name = "lblExtendedTime"; this.lblExtendedTime.Size = new System.Drawing.Size(117, 101); this.lblExtendedTime.TabIndex = 18; this.lblExtendedTime.Text = "Extended Time:"; this.lblExtendedTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblMedicalInsurance // this.lblMedicalInsurance.AutoSize = true; this.lblMedicalInsurance.Dock = System.Windows.Forms.DockStyle.Fill; this.lblMedicalInsurance.Location = new System.Drawing.Point(5, 929); this.lblMedicalInsurance.Name = "lblMedicalInsurance"; this.lblMedicalInsurance.Size = new System.Drawing.Size(117, 101); this.lblMedicalInsurance.TabIndex = 17; this.lblMedicalInsurance.Text = "Medical Insurance:"; this.lblMedicalInsurance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selLowGravityMystery // this.selLowGravityMystery.AutoSize = true; this.selLowGravityMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selLowGravityMystery.Location = new System.Drawing.Point(130, 726); this.selLowGravityMystery.Name = "selLowGravityMystery"; this.selLowGravityMystery.Size = new System.Drawing.Size(531, 95); this.selLowGravityMystery.TabIndex = 15; // // selQuickWalkMystery // this.selQuickWalkMystery.AutoSize = true; this.selQuickWalkMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selQuickWalkMystery.Location = new System.Drawing.Point(130, 623); this.selQuickWalkMystery.Name = "selQuickWalkMystery"; this.selQuickWalkMystery.Size = new System.Drawing.Size(531, 95); this.selQuickWalkMystery.TabIndex = 14; // // selTeleportMystery // this.selTeleportMystery.AutoSize = true; this.selTeleportMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selTeleportMystery.Location = new System.Drawing.Point(130, 520); this.selTeleportMystery.Name = "selTeleportMystery"; this.selTeleportMystery.Size = new System.Drawing.Size(531, 95); this.selTeleportMystery.TabIndex = 13; // // lblMoonPhysics // this.lblMoonPhysics.AutoSize = true; this.lblMoonPhysics.Dock = System.Windows.Forms.DockStyle.Fill; this.lblMoonPhysics.Location = new System.Drawing.Point(5, 723); this.lblMoonPhysics.Name = "lblMoonPhysics"; this.lblMoonPhysics.Size = new System.Drawing.Size(117, 101); this.lblMoonPhysics.TabIndex = 12; this.lblMoonPhysics.Text = "Moon Physics:"; this.lblMoonPhysics.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHyperActive // this.lblHyperActive.AutoSize = true; this.lblHyperActive.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHyperActive.Location = new System.Drawing.Point(5, 620); this.lblHyperActive.Name = "lblHyperActive"; this.lblHyperActive.Size = new System.Drawing.Size(117, 101); this.lblHyperActive.TabIndex = 11; this.lblHyperActive.Text = "Hyperactive!:"; this.lblHyperActive.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblRepositionWorm // this.lblRepositionWorm.AutoSize = true; this.lblRepositionWorm.Dock = System.Windows.Forms.DockStyle.Fill; this.lblRepositionWorm.Location = new System.Drawing.Point(5, 517); this.lblRepositionWorm.Name = "lblRepositionWorm"; this.lblRepositionWorm.Size = new System.Drawing.Size(117, 101); this.lblRepositionWorm.TabIndex = 10; this.lblRepositionWorm.Text = "Reposition Worm:"; this.lblRepositionWorm.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selFloodMystery // this.selFloodMystery.AutoSize = true; this.selFloodMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selFloodMystery.Location = new System.Drawing.Point(130, 314); this.selFloodMystery.Name = "selFloodMystery"; this.selFloodMystery.Size = new System.Drawing.Size(531, 95); this.selFloodMystery.TabIndex = 9; // // selDisarmMystery // this.selDisarmMystery.AutoSize = true; this.selDisarmMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selDisarmMystery.Location = new System.Drawing.Point(130, 417); this.selDisarmMystery.Name = "selDisarmMystery"; this.selDisarmMystery.Size = new System.Drawing.Size(531, 95); this.selDisarmMystery.TabIndex = 8; // // selBarrelTripletMystery // this.selBarrelTripletMystery.AutoSize = true; this.selBarrelTripletMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selBarrelTripletMystery.Location = new System.Drawing.Point(130, 211); this.selBarrelTripletMystery.Name = "selBarrelTripletMystery"; this.selBarrelTripletMystery.Size = new System.Drawing.Size(531, 95); this.selBarrelTripletMystery.TabIndex = 7; // // lblSabotageInventory // this.lblSabotageInventory.AutoSize = true; this.lblSabotageInventory.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSabotageInventory.Location = new System.Drawing.Point(5, 414); this.lblSabotageInventory.Name = "lblSabotageInventory"; this.lblSabotageInventory.Size = new System.Drawing.Size(117, 101); this.lblSabotageInventory.TabIndex = 6; this.lblSabotageInventory.Text = "Sabotage Inventory:"; this.lblSabotageInventory.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblBarrelOLaughs // this.lblBarrelOLaughs.AutoSize = true; this.lblBarrelOLaughs.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBarrelOLaughs.Location = new System.Drawing.Point(5, 208); this.lblBarrelOLaughs.Name = "lblBarrelOLaughs"; this.lblBarrelOLaughs.Size = new System.Drawing.Size(117, 101); this.lblBarrelOLaughs.TabIndex = 5; this.lblBarrelOLaughs.Text = "Barrel O\' Laughs:"; this.lblBarrelOLaughs.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblGlobalWarming // this.lblGlobalWarming.AutoSize = true; this.lblGlobalWarming.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGlobalWarming.Location = new System.Drawing.Point(5, 311); this.lblGlobalWarming.Name = "lblGlobalWarming"; this.lblGlobalWarming.Size = new System.Drawing.Size(117, 101); this.lblGlobalWarming.TabIndex = 4; this.lblGlobalWarming.Text = "Global Warming:"; this.lblGlobalWarming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selMineTripletMystery // this.selMineTripletMystery.AutoSize = true; this.selMineTripletMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selMineTripletMystery.Location = new System.Drawing.Point(130, 108); this.selMineTripletMystery.Name = "selMineTripletMystery"; this.selMineTripletMystery.Size = new System.Drawing.Size(531, 95); this.selMineTripletMystery.TabIndex = 3; // // lblRandomDetonation // this.lblRandomDetonation.AutoSize = true; this.lblRandomDetonation.Dock = System.Windows.Forms.DockStyle.Fill; this.lblRandomDetonation.Location = new System.Drawing.Point(5, 105); this.lblRandomDetonation.Name = "lblRandomDetonation"; this.lblRandomDetonation.Size = new System.Drawing.Size(117, 101); this.lblRandomDetonation.TabIndex = 2; this.lblRandomDetonation.Text = "Random Detonation:"; this.lblRandomDetonation.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblBringOnTheMines // this.lblBringOnTheMines.AutoSize = true; this.lblBringOnTheMines.Dock = System.Windows.Forms.DockStyle.Fill; this.lblBringOnTheMines.Location = new System.Drawing.Point(5, 2); this.lblBringOnTheMines.Name = "lblBringOnTheMines"; this.lblBringOnTheMines.Size = new System.Drawing.Size(117, 101); this.lblBringOnTheMines.TabIndex = 0; this.lblBringOnTheMines.Text = "Bring on the Mines"; this.lblBringOnTheMines.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selMineLayerMystery // this.selMineLayerMystery.AutoSize = true; this.selMineLayerMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selMineLayerMystery.Location = new System.Drawing.Point(130, 5); this.selMineLayerMystery.Name = "selMineLayerMystery"; this.selMineLayerMystery.Size = new System.Drawing.Size(531, 95); this.selMineLayerMystery.TabIndex = 1; // // lblSickItToThem // this.lblSickItToThem.AutoSize = true; this.lblSickItToThem.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSickItToThem.Location = new System.Drawing.Point(5, 1444); this.lblSickItToThem.Name = "lblSickItToThem"; this.lblSickItToThem.Size = new System.Drawing.Size(117, 101); this.lblSickItToThem.TabIndex = 33; this.lblSickItToThem.Text = "Sick it to them:"; this.lblSickItToThem.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTeamDisease // this.lblTeamDisease.AutoSize = true; this.lblTeamDisease.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamDisease.Location = new System.Drawing.Point(5, 1341); this.lblTeamDisease.Name = "lblTeamDisease"; this.lblTeamDisease.Size = new System.Drawing.Size(117, 101); this.lblTeamDisease.TabIndex = 34; this.lblTeamDisease.Text = "Team Disease:"; this.lblTeamDisease.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selGoodPoisonMystery // this.selGoodPoisonMystery.AutoSize = true; this.selGoodPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selGoodPoisonMystery.Location = new System.Drawing.Point(130, 1447); this.selGoodPoisonMystery.Name = "selGoodPoisonMystery"; this.selGoodPoisonMystery.Size = new System.Drawing.Size(531, 95); this.selGoodPoisonMystery.TabIndex = 35; // // selBadPoisonMystery // this.selBadPoisonMystery.AutoSize = true; this.selBadPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top; this.selBadPoisonMystery.Location = new System.Drawing.Point(130, 1344); this.selBadPoisonMystery.Name = "selBadPoisonMystery"; this.selBadPoisonMystery.Size = new System.Drawing.Size(531, 95); this.selBadPoisonMystery.TabIndex = 36; // // SchemePanel // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.LightGray; this.Controls.Add(this.schemeTabControl); this.Name = "SchemePanel"; this.Size = new System.Drawing.Size(707, 415); this.schemeTabControl.ResumeLayout(false); this.generalTab.ResumeLayout(false); this.generalTab.PerformLayout(); this.tblGeneral.ResumeLayout(false); this.tblGeneral.PerformLayout(); this.tblPermanatToggle.ResumeLayout(false); this.tblPermanatToggle.PerformLayout(); this.crateTab.ResumeLayout(false); this.crateTab.PerformLayout(); this.tblCrate.ResumeLayout(false); this.tblCrate.PerformLayout(); this.mapTab.ResumeLayout(false); this.mapTab.PerformLayout(); this.tblMineFactoryTelepadToggles.ResumeLayout(false); this.tblMineFactoryTelepadToggles.PerformLayout(); this.tblMap.ResumeLayout(false); this.tblMap.PerformLayout(); this.weaponsTab.ResumeLayout(false); this.weapTypeTabControl.ResumeLayout(false); this.weaponTab.ResumeLayout(false); this.weaponTab.PerformLayout(); this.tblWeapons.ResumeLayout(false); this.tblWeapons.PerformLayout(); this.utilityTab.ResumeLayout(false); this.utilityTab.PerformLayout(); this.mysteryTab.ResumeLayout(false); this.mysteryTab.PerformLayout(); this.tblWeapUtil.ResumeLayout(false); this.tblWeapUtil.PerformLayout(); this.tblWeapMystery.ResumeLayout(false); this.tblWeapMystery.PerformLayout(); this.ResumeLayout(false); } #endregion private TabControl schemeTabControl; private TabPage generalTab; private TableLayoutPanel tblGeneral; private Label lblSchemeName; private TextBox selWinnerName; private Label lblLock; private TextBox selLock; private CheckBox selPermanent; private Label lblArtiliaryMode; private IntUpDown selArtilaryMode; private IntUpDown selTeleportIn; private Label lblTeleportIn; private TableLayoutPanel tblPermanatToggle; private Label lblNumRounds; private IntUpDown selNumRounds; private Label lblWormSelect; private Label lblWormHealth; private Label lblRoundTime; private Label lblTurnTime; private IntUpDown selTurnTime; private IntUpDown selWormHealth; private IntUpDown selRoundTime; private IntUpDown selWormSelectAtGameStart; private TabPage crateTab; private TableLayoutPanel tblCrate; private IntUpDown selHealthCrateAmount; private IntUpDown selHealthCrateChance; private Label lblHealthCrateAmount; private Label lblHealthCrateChance; private Label lblUtilityCrateChance; private IntUpDown selMysteryCrateChance; private Label lblMysteryCrateChance; private Label lblPerTurnCrateChance; private IntUpDown selCrateChance; private IntUpDown selUtilityCrateChance; private TabPage mapTab; private TableLayoutPanel tblMineFactoryTelepadToggles; private CheckBox selTelepads; private CheckBox selMineFactory; private TableLayoutPanel tblMap; private IntUpDown selWaterRiseSpeed; private IntUpDown selSuddenDeath; private Label lblWaterRiseSpeed; private Label lblSuddenDeath; private IntUpDown selMineFuse; private Label lblMineFuse; private IntUpDown selObject; private Label lblObjects; private IntUpDown selMaxWindStrength; private Label lblWindMaxStrength; private Label lblStockpiling; private Label lblRopeTime; private Label lblLandTime; private Label lblSpecial; private Label lblHotSeat; private Label lblFallDamage; private Label lblHelpPanelDisplay; private IntUpDown selStockpiling; private Label lblDisplayTime; private IntUpDown selDisplayTime; private IntUpDown selLandTime; private IntUpDown selRopeTime; private IntUpDown selFallDamage; private IntUpDown selHotSeat; private IntUpDown selSpecial; private IntUpDown selHelpPanelDisplay; private TabPage weaponsTab; private TabControl weapTypeTabControl; private TabPage weaponTab; private TabPage utilityTab; private TabPage mysteryTab; private TableLayoutPanel tblWeapons; private InputWeaponSettingsData selBananaBomb; private Label lblBananaBomb; private Label lblAirstrike; private InputWeaponSettingsData selAirstrike; private InputWeaponSettingsData selStarburst; private InputWeaponSettingsData selBovineBlitz; private InputWeaponSettingsData selSniperRifle; private InputWeaponSettingsData selSentryGun; private InputWeaponSettingsData selPoisonArrow; private InputWeaponSettingsData selTailNail; private InputWeaponSettingsData selInflatableScouser; private InputWeaponSettingsData selFatkinsStrike; private InputWeaponSettingsData selAlienAbduction; private InputWeaponSettingsData selTeamWeapon; private Label lblStarburst; private Label lblBovineBlitz; private Label lblSniperRifle; private Label lblSentryGun; private Label lblPoisonArrow; private Label lblTailNail; private Label lblInflatableScouser; private Label lblFatkinsStrike; private Label lblAlienAbduction; private Label lblTeamWeapon; private InputWeaponSettingsData selFlood; private InputWeaponSettingsData selSuperSheep; private InputWeaponSettingsData selShotgun; private InputWeaponSettingsData selSheep; private InputWeaponSettingsData selProd; private InputWeaponSettingsData selOldWoman; private InputWeaponSettingsData selLandMine; private InputWeaponSettingsData selHomingMissile; private InputWeaponSettingsData selHolyHandGrenade; private InputWeaponSettingsData selGrenade; private InputWeaponSettingsData selGasCanister; private Label lblFlood; private Label lblSuperSheep; private Label lblShotgun; private Label lblSheep; private Label lblProd; private Label lblOldWoman; private Label lblHomingMissile; private Label lblLandMine; private Label lblGasCanister; private Label lblHolyHandGrenade; private Label lblGrenade; private InputWeaponSettingsData selFirePunch; private InputWeaponSettingsData selDynamite; private InputWeaponSettingsData selConcreteDonkey; private Label lblFirePunch; private Label lblDynamite; private Label lblConcreteDonkey; private InputWeaponSettingsData selBazooka; private InputWeaponSettingsData selClusterBomb; private InputWeaponSettingsData selBaseballBat; private Label lblClusterBomb; private Label lblBaseballBat; private Label lblBazooka; private TableLayoutPanel tblWeapUtil; private InputWeaponSettingsData selArmour; private InputWeaponSettingsData selDoubleDamage; private InputWeaponSettingsData selCrateSpy; private InputWeaponSettingsData selCrateShower; private InputWeaponSettingsData selSkipGo; private Label lblArmour; private Label lblCrateSpy; private Label lblDoubleDamage; private Label lblSkipGo; private Label lblCrateShower; private InputWeaponSettingsData selSurrender; private InputWeaponSettingsData selGirder; private InputWeaponSettingsData selBubbleTrouble; private Label lblSurrender; private Label lblGirder; private Label lblBubbleTrouble; private InputWeaponSettingsData selIcarusPotion; private InputWeaponSettingsData selWormSelect; private InputWeaponSettingsData selNinjaRope; private Label lblWormSelector; private Label lblNinjaRope; private Label lblIcarusPotion; private InputWeaponSettingsData selParachute; private Label lblParachute; private Label lblJetPack; private InputWeaponSettingsData selJetpack; private TableLayoutPanel tblWeapMystery; private InputWeaponSettingsData selBadPoisonMystery; private InputWeaponSettingsData selGoodPoisonMystery; private Label lblTeamDisease; private Label lblSickItToThem; private InputWeaponSettingsData selSpecialWeaponMystery; private InputWeaponSettingsData selSuperHealthMystery; private InputWeaponSettingsData selDamageMystery; private InputWeaponSettingsData selHealthMystery; private InputWeaponSettingsData selDoubleTurnTimeMystery; private Label lblBigGuns; private Label lblDamageIncoming; private Label lblSuperHealth; private Label lblExtendedTime; private Label lblMedicalInsurance; private InputWeaponSettingsData selLowGravityMystery; private InputWeaponSettingsData selQuickWalkMystery; private InputWeaponSettingsData selTeleportMystery; private Label lblMoonPhysics; private Label lblHyperActive; private Label lblRepositionWorm; private InputWeaponSettingsData selFloodMystery; private InputWeaponSettingsData selDisarmMystery; private InputWeaponSettingsData selBarrelTripletMystery; private Label lblSabotageInventory; private Label lblBarrelOLaughs; private Label lblGlobalWarming; private InputWeaponSettingsData selMineTripletMystery; private Label lblRandomDetonation; private Label lblBringOnTheMines; private InputWeaponSettingsData selMineLayerMystery; } }