namespace W4Gui.Components { partial class TeamsPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.teamTabControl = new System.Windows.Forms.TabControl(); this.generalTab = new System.Windows.Forms.TabPage(); this.tblGeneral = new System.Windows.Forms.TableLayoutPanel(); this.selPlayerUsername = new System.Windows.Forms.TextBox(); this.lblPlayer = new System.Windows.Forms.Label(); this.lblWormName = new System.Windows.Forms.Label(); this.lblSkillLevel = new System.Windows.Forms.Label(); this.lblTeamName = new System.Windows.Forms.Label(); this.selName = new System.Windows.Forms.TextBox(); this.selSkill = new System.Windows.Forms.ComboBox(); this.selWorms = new W4Gui.Components.StringList(); this.apperanceTab = new System.Windows.Forms.TabPage(); this.tblApperance = new System.Windows.Forms.TableLayoutPanel(); this.lblGlasses = new System.Windows.Forms.Label(); this.lblFace = new System.Windows.Forms.Label(); this.lblGloves = new System.Windows.Forms.Label(); this.lblHat = new System.Windows.Forms.Label(); this.lblSpeech = new System.Windows.Forms.Label(); this.lblGrave = new System.Windows.Forms.Label(); this.lblFlag = new System.Windows.Forms.Label(); this.selFlag = new System.Windows.Forms.TextBox(); this.selGrave = new W4Gui.Components.IntUpDown(); this.selSpeech = new System.Windows.Forms.TextBox(); this.selHat = new System.Windows.Forms.TextBox(); this.selGloves = new System.Windows.Forms.TextBox(); this.selGlasses = new System.Windows.Forms.TextBox(); this.selFace = new System.Windows.Forms.TextBox(); this.storyTab = new System.Windows.Forms.TabPage(); this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); this.tblStoryFlags = new System.Windows.Forms.TableLayoutPanel(); this.lblStoryMissionsComplete = new System.Windows.Forms.Label(); this.lblStoryChapter = new System.Windows.Forms.Label(); this.lblNewTeam = new System.Windows.Forms.Label(); this.lblTutorialsDone = new System.Windows.Forms.Label(); this.selTutorialsDone = new W4Gui.Components.IntUpDown(); this.selNewTeam = new W4Gui.Components.IntUpDown(); this.selStoryChapter = new W4Gui.Components.IntUpDown(); this.selStoryMissionsCompleted = new W4Gui.Components.IntList(); this.tblStoryToggles = new System.Windows.Forms.TableLayoutPanel(); this.selInGame = new System.Windows.Forms.CheckBox(); this.selAllTutorialsDone = new System.Windows.Forms.CheckBox(); this.selAllMissionsDone = new System.Windows.Forms.CheckBox(); this.weaponTab = new System.Windows.Forms.TabPage(); this.tblWeaponSettings = new System.Windows.Forms.TableLayoutPanel(); this.tblClusterSep = new System.Windows.Forms.TableLayoutPanel(); this.brnEditCluster = new System.Windows.Forms.Button(); this.btnChangeCluster = new System.Windows.Forms.Button(); this.lblTeamWeaponCluster = new System.Windows.Forms.Label(); this.lblTeamWeapon = new System.Windows.Forms.Label(); this.lblSWeapon = new System.Windows.Forms.Label(); this.lblTeamWeaponName = new System.Windows.Forms.Label(); this.selTeamWeapName = new System.Windows.Forms.TextBox(); this.selSWeapon = new W4Gui.Components.IntUpDown(); this.tblWeapButtonSep = new System.Windows.Forms.TableLayoutPanel(); this.btnEditWeapon = new System.Windows.Forms.Button(); this.btnChangeWeapon = new System.Windows.Forms.Button(); this.teamTabControl.SuspendLayout(); this.generalTab.SuspendLayout(); this.tblGeneral.SuspendLayout(); this.apperanceTab.SuspendLayout(); this.tblApperance.SuspendLayout(); this.storyTab.SuspendLayout(); this.tableLayoutPanel1.SuspendLayout(); this.tblStoryFlags.SuspendLayout(); this.tblStoryToggles.SuspendLayout(); this.weaponTab.SuspendLayout(); this.tblWeaponSettings.SuspendLayout(); this.tblClusterSep.SuspendLayout(); this.tblWeapButtonSep.SuspendLayout(); this.SuspendLayout(); // // teamTabControl // this.teamTabControl.Controls.Add(this.generalTab); this.teamTabControl.Controls.Add(this.apperanceTab); this.teamTabControl.Controls.Add(this.storyTab); this.teamTabControl.Controls.Add(this.weaponTab); this.teamTabControl.Dock = System.Windows.Forms.DockStyle.Fill; this.teamTabControl.HotTrack = true; this.teamTabControl.Location = new System.Drawing.Point(0, 0); this.teamTabControl.Name = "teamTabControl"; this.teamTabControl.SelectedIndex = 0; this.teamTabControl.Size = new System.Drawing.Size(707, 419); this.teamTabControl.TabIndex = 1; // // generalTab // this.generalTab.BackColor = System.Drawing.Color.Transparent; this.generalTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.generalTab.Controls.Add(this.tblGeneral); this.generalTab.Location = new System.Drawing.Point(4, 24); this.generalTab.Name = "generalTab"; this.generalTab.Padding = new System.Windows.Forms.Padding(3); this.generalTab.Size = new System.Drawing.Size(699, 391); this.generalTab.TabIndex = 0; this.generalTab.Text = "General"; // // tblGeneral // this.tblGeneral.AutoSize = true; this.tblGeneral.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblGeneral.ColumnCount = 2; this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblGeneral.Controls.Add(this.selPlayerUsername, 1, 1); this.tblGeneral.Controls.Add(this.lblPlayer, 0, 1); this.tblGeneral.Controls.Add(this.lblWormName, 0, 3); this.tblGeneral.Controls.Add(this.lblSkillLevel, 0, 2); this.tblGeneral.Controls.Add(this.lblTeamName, 0, 0); this.tblGeneral.Controls.Add(this.selName, 1, 0); this.tblGeneral.Controls.Add(this.selSkill, 1, 2); this.tblGeneral.Controls.Add(this.selWorms, 1, 3); this.tblGeneral.Dock = System.Windows.Forms.DockStyle.Top; this.tblGeneral.Location = new System.Drawing.Point(3, 3); this.tblGeneral.Name = "tblGeneral"; this.tblGeneral.RowCount = 4; this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblGeneral.Size = new System.Drawing.Size(689, 379); this.tblGeneral.TabIndex = 0; // // selPlayerUsername // this.selPlayerUsername.Dock = System.Windows.Forms.DockStyle.Top; this.selPlayerUsername.Location = new System.Drawing.Point(96, 36); this.selPlayerUsername.Name = "selPlayerUsername"; this.selPlayerUsername.PlaceholderText = "Computer Name"; this.selPlayerUsername.Size = new System.Drawing.Size(588, 23); this.selPlayerUsername.TabIndex = 18; // // lblPlayer // this.lblPlayer.AutoSize = true; this.lblPlayer.Dock = System.Windows.Forms.DockStyle.Fill; this.lblPlayer.Location = new System.Drawing.Point(5, 33); this.lblPlayer.Name = "lblPlayer"; this.lblPlayer.Size = new System.Drawing.Size(83, 29); this.lblPlayer.TabIndex = 17; this.lblPlayer.Text = "Username:"; this.lblPlayer.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblWormName // this.lblWormName.AutoSize = true; this.lblWormName.Dock = System.Windows.Forms.DockStyle.Fill; this.lblWormName.Location = new System.Drawing.Point(5, 95); this.lblWormName.Name = "lblWormName"; this.lblWormName.Size = new System.Drawing.Size(83, 282); this.lblWormName.TabIndex = 4; this.lblWormName.Text = "Worm Names:"; this.lblWormName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSkillLevel // this.lblSkillLevel.AutoSize = true; this.lblSkillLevel.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSkillLevel.Location = new System.Drawing.Point(5, 64); this.lblSkillLevel.Name = "lblSkillLevel"; this.lblSkillLevel.Size = new System.Drawing.Size(83, 29); this.lblSkillLevel.TabIndex = 2; this.lblSkillLevel.Text = "Skill Level:"; this.lblSkillLevel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTeamName // this.lblTeamName.AutoSize = true; this.lblTeamName.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamName.Location = new System.Drawing.Point(5, 2); this.lblTeamName.Name = "lblTeamName"; this.lblTeamName.Size = new System.Drawing.Size(83, 29); this.lblTeamName.TabIndex = 0; this.lblTeamName.Text = "Name:"; this.lblTeamName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selName // this.selName.Dock = System.Windows.Forms.DockStyle.Top; this.selName.Location = new System.Drawing.Point(96, 5); this.selName.Name = "selName"; this.selName.PlaceholderText = "Team Name"; this.selName.Size = new System.Drawing.Size(588, 23); this.selName.TabIndex = 1; // // selSkill // this.selSkill.Dock = System.Windows.Forms.DockStyle.Top; this.selSkill.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.selSkill.FormattingEnabled = true; this.selSkill.Items.AddRange(new object[] { "Player Controlled", "CPU Level 1", "CPU Level 2", "CPU Level 3", "CPU Level 4", "CPU Level 5"}); this.selSkill.Location = new System.Drawing.Point(96, 67); this.selSkill.Name = "selSkill"; this.selSkill.Size = new System.Drawing.Size(588, 23); this.selSkill.TabIndex = 3; // // selWorms // this.selWorms.Dock = System.Windows.Forms.DockStyle.Top; this.selWorms.Location = new System.Drawing.Point(96, 98); this.selWorms.Name = "selWorms"; this.selWorms.Size = new System.Drawing.Size(588, 276); this.selWorms.TabIndex = 5; // // apperanceTab // this.apperanceTab.BackColor = System.Drawing.Color.Transparent; this.apperanceTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.apperanceTab.Controls.Add(this.tblApperance); this.apperanceTab.Location = new System.Drawing.Point(4, 24); this.apperanceTab.Name = "apperanceTab"; this.apperanceTab.Padding = new System.Windows.Forms.Padding(3); this.apperanceTab.Size = new System.Drawing.Size(699, 391); this.apperanceTab.TabIndex = 1; this.apperanceTab.Text = "Appearance"; // // tblApperance // this.tblApperance.AutoSize = true; this.tblApperance.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblApperance.ColumnCount = 2; this.tblApperance.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblApperance.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblApperance.Controls.Add(this.lblGlasses, 0, 5); this.tblApperance.Controls.Add(this.lblFace, 0, 6); this.tblApperance.Controls.Add(this.lblGloves, 0, 4); this.tblApperance.Controls.Add(this.lblHat, 0, 3); this.tblApperance.Controls.Add(this.lblSpeech, 0, 2); this.tblApperance.Controls.Add(this.lblGrave, 0, 1); this.tblApperance.Controls.Add(this.lblFlag, 0, 0); this.tblApperance.Controls.Add(this.selFlag, 1, 0); this.tblApperance.Controls.Add(this.selGrave, 1, 1); this.tblApperance.Controls.Add(this.selSpeech, 1, 2); this.tblApperance.Controls.Add(this.selHat, 1, 3); this.tblApperance.Controls.Add(this.selGloves, 1, 4); this.tblApperance.Controls.Add(this.selGlasses, 1, 5); this.tblApperance.Controls.Add(this.selFace, 1, 6); this.tblApperance.Dock = System.Windows.Forms.DockStyle.Top; this.tblApperance.Location = new System.Drawing.Point(3, 3); this.tblApperance.Name = "tblApperance"; this.tblApperance.RowCount = 7; this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblApperance.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F)); this.tblApperance.Size = new System.Drawing.Size(689, 219); this.tblApperance.TabIndex = 1; // // lblGlasses // this.lblGlasses.AutoSize = true; this.lblGlasses.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGlasses.Location = new System.Drawing.Point(5, 157); this.lblGlasses.Name = "lblGlasses"; this.lblGlasses.Size = new System.Drawing.Size(83, 29); this.lblGlasses.TabIndex = 11; this.lblGlasses.Text = "Glasses:"; this.lblGlasses.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFace // this.lblFace.AutoSize = true; this.lblFace.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFace.Location = new System.Drawing.Point(5, 188); this.lblFace.Name = "lblFace"; this.lblFace.Size = new System.Drawing.Size(83, 29); this.lblFace.TabIndex = 10; this.lblFace.Text = "Face:"; this.lblFace.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblGloves // this.lblGloves.AutoSize = true; this.lblGloves.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGloves.Location = new System.Drawing.Point(5, 126); this.lblGloves.Name = "lblGloves"; this.lblGloves.Size = new System.Drawing.Size(83, 29); this.lblGloves.TabIndex = 9; this.lblGloves.Text = "Gloves:"; this.lblGloves.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblHat // this.lblHat.AutoSize = true; this.lblHat.Dock = System.Windows.Forms.DockStyle.Fill; this.lblHat.Location = new System.Drawing.Point(5, 95); this.lblHat.Name = "lblHat"; this.lblHat.Size = new System.Drawing.Size(83, 29); this.lblHat.TabIndex = 8; this.lblHat.Text = "Hat:"; this.lblHat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSpeech // this.lblSpeech.AutoSize = true; this.lblSpeech.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSpeech.Location = new System.Drawing.Point(5, 64); this.lblSpeech.Name = "lblSpeech"; this.lblSpeech.Size = new System.Drawing.Size(83, 29); this.lblSpeech.TabIndex = 4; this.lblSpeech.Text = "Soundbank:"; this.lblSpeech.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblGrave // this.lblGrave.AutoSize = true; this.lblGrave.Dock = System.Windows.Forms.DockStyle.Fill; this.lblGrave.Location = new System.Drawing.Point(5, 33); this.lblGrave.Name = "lblGrave"; this.lblGrave.Size = new System.Drawing.Size(83, 29); this.lblGrave.TabIndex = 2; this.lblGrave.Text = "Gravestone ID:"; this.lblGrave.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblFlag // this.lblFlag.AutoSize = true; this.lblFlag.Dock = System.Windows.Forms.DockStyle.Fill; this.lblFlag.Location = new System.Drawing.Point(5, 2); this.lblFlag.Name = "lblFlag"; this.lblFlag.Size = new System.Drawing.Size(83, 29); this.lblFlag.TabIndex = 0; this.lblFlag.Text = "Flag:"; this.lblFlag.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selFlag // this.selFlag.Dock = System.Windows.Forms.DockStyle.Top; this.selFlag.Location = new System.Drawing.Point(96, 5); this.selFlag.Name = "selFlag"; this.selFlag.Size = new System.Drawing.Size(588, 23); this.selFlag.TabIndex = 1; // // selGrave // this.selGrave.Dock = System.Windows.Forms.DockStyle.Top; this.selGrave.Location = new System.Drawing.Point(96, 36); this.selGrave.Name = "selGrave"; this.selGrave.Size = new System.Drawing.Size(588, 23); this.selGrave.TabIndex = 6; this.selGrave.Text = "0"; this.selGrave.Value = 0; // // selSpeech // this.selSpeech.Dock = System.Windows.Forms.DockStyle.Top; this.selSpeech.Location = new System.Drawing.Point(96, 67); this.selSpeech.Name = "selSpeech"; this.selSpeech.Size = new System.Drawing.Size(588, 23); this.selSpeech.TabIndex = 7; // // selHat // this.selHat.Dock = System.Windows.Forms.DockStyle.Top; this.selHat.Location = new System.Drawing.Point(96, 98); this.selHat.Name = "selHat"; this.selHat.Size = new System.Drawing.Size(588, 23); this.selHat.TabIndex = 12; // // selGloves // this.selGloves.Dock = System.Windows.Forms.DockStyle.Top; this.selGloves.Location = new System.Drawing.Point(96, 129); this.selGloves.Name = "selGloves"; this.selGloves.Size = new System.Drawing.Size(588, 23); this.selGloves.TabIndex = 13; // // selGlasses // this.selGlasses.Dock = System.Windows.Forms.DockStyle.Top; this.selGlasses.Location = new System.Drawing.Point(96, 160); this.selGlasses.Name = "selGlasses"; this.selGlasses.Size = new System.Drawing.Size(588, 23); this.selGlasses.TabIndex = 14; // // selFace // this.selFace.Dock = System.Windows.Forms.DockStyle.Top; this.selFace.Location = new System.Drawing.Point(96, 191); this.selFace.Name = "selFace"; this.selFace.Size = new System.Drawing.Size(588, 23); this.selFace.TabIndex = 15; // // storyTab // this.storyTab.BackColor = System.Drawing.Color.Transparent; this.storyTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.storyTab.Controls.Add(this.tableLayoutPanel1); this.storyTab.Location = new System.Drawing.Point(4, 24); this.storyTab.Name = "storyTab"; this.storyTab.Size = new System.Drawing.Size(699, 391); this.storyTab.TabIndex = 2; this.storyTab.Text = "Story Flags"; // // tableLayoutPanel1 // this.tableLayoutPanel1.ColumnCount = 1; this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tableLayoutPanel1.Controls.Add(this.tblStoryFlags, 0, 0); this.tableLayoutPanel1.Controls.Add(this.tblStoryToggles, 0, 1); this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill; this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0); this.tableLayoutPanel1.Name = "tableLayoutPanel1"; this.tableLayoutPanel1.RowCount = 2; this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tableLayoutPanel1.Size = new System.Drawing.Size(695, 387); this.tableLayoutPanel1.TabIndex = 3; // // tblStoryFlags // this.tblStoryFlags.AutoSize = true; this.tblStoryFlags.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblStoryFlags.ColumnCount = 2; this.tblStoryFlags.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblStoryFlags.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblStoryFlags.Controls.Add(this.lblStoryMissionsComplete, 0, 2); this.tblStoryFlags.Controls.Add(this.lblStoryChapter, 0, 3); this.tblStoryFlags.Controls.Add(this.lblNewTeam, 0, 1); this.tblStoryFlags.Controls.Add(this.lblTutorialsDone, 0, 0); this.tblStoryFlags.Controls.Add(this.selTutorialsDone, 1, 0); this.tblStoryFlags.Controls.Add(this.selNewTeam, 1, 1); this.tblStoryFlags.Controls.Add(this.selStoryChapter, 1, 3); this.tblStoryFlags.Controls.Add(this.selStoryMissionsCompleted, 1, 2); this.tblStoryFlags.Dock = System.Windows.Forms.DockStyle.Top; this.tblStoryFlags.Location = new System.Drawing.Point(3, 3); this.tblStoryFlags.Name = "tblStoryFlags"; this.tblStoryFlags.RowCount = 4; this.tblStoryFlags.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblStoryFlags.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblStoryFlags.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblStoryFlags.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblStoryFlags.Size = new System.Drawing.Size(689, 192); this.tblStoryFlags.TabIndex = 2; // // lblStoryMissionsComplete // this.lblStoryMissionsComplete.AutoSize = true; this.lblStoryMissionsComplete.Dock = System.Windows.Forms.DockStyle.Fill; this.lblStoryMissionsComplete.Location = new System.Drawing.Point(5, 64); this.lblStoryMissionsComplete.Name = "lblStoryMissionsComplete"; this.lblStoryMissionsComplete.Size = new System.Drawing.Size(141, 95); this.lblStoryMissionsComplete.TabIndex = 15; this.lblStoryMissionsComplete.Text = "Story Missions Complete:"; this.lblStoryMissionsComplete.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblStoryChapter // this.lblStoryChapter.AutoSize = true; this.lblStoryChapter.Dock = System.Windows.Forms.DockStyle.Fill; this.lblStoryChapter.Location = new System.Drawing.Point(5, 161); this.lblStoryChapter.Name = "lblStoryChapter"; this.lblStoryChapter.Size = new System.Drawing.Size(141, 29); this.lblStoryChapter.TabIndex = 4; this.lblStoryChapter.Text = "Story Chapter:"; this.lblStoryChapter.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblNewTeam // this.lblNewTeam.AutoSize = true; this.lblNewTeam.Dock = System.Windows.Forms.DockStyle.Fill; this.lblNewTeam.Location = new System.Drawing.Point(5, 33); this.lblNewTeam.Name = "lblNewTeam"; this.lblNewTeam.Size = new System.Drawing.Size(141, 29); this.lblNewTeam.TabIndex = 2; this.lblNewTeam.Text = "New Team:"; this.lblNewTeam.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTutorialsDone // this.lblTutorialsDone.AutoSize = true; this.lblTutorialsDone.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTutorialsDone.Location = new System.Drawing.Point(5, 2); this.lblTutorialsDone.Name = "lblTutorialsDone"; this.lblTutorialsDone.Size = new System.Drawing.Size(141, 29); this.lblTutorialsDone.TabIndex = 0; this.lblTutorialsDone.Text = "Tutorials Done:"; this.lblTutorialsDone.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selTutorialsDone // this.selTutorialsDone.Dock = System.Windows.Forms.DockStyle.Top; this.selTutorialsDone.Location = new System.Drawing.Point(154, 5); this.selTutorialsDone.Name = "selTutorialsDone"; this.selTutorialsDone.Size = new System.Drawing.Size(530, 23); this.selTutorialsDone.TabIndex = 12; this.selTutorialsDone.Text = "0"; this.selTutorialsDone.Value = 0; // // selNewTeam // this.selNewTeam.Dock = System.Windows.Forms.DockStyle.Top; this.selNewTeam.Location = new System.Drawing.Point(154, 36); this.selNewTeam.Name = "selNewTeam"; this.selNewTeam.Size = new System.Drawing.Size(530, 23); this.selNewTeam.TabIndex = 13; this.selNewTeam.Text = "0"; this.selNewTeam.Value = 0; // // selStoryChapter // this.selStoryChapter.Dock = System.Windows.Forms.DockStyle.Top; this.selStoryChapter.Location = new System.Drawing.Point(154, 164); this.selStoryChapter.Name = "selStoryChapter"; this.selStoryChapter.Size = new System.Drawing.Size(530, 23); this.selStoryChapter.TabIndex = 14; this.selStoryChapter.Text = "0"; this.selStoryChapter.Value = 0; // // selStoryMissionsCompleted // this.selStoryMissionsCompleted.AutoSize = true; this.selStoryMissionsCompleted.Dock = System.Windows.Forms.DockStyle.Fill; this.selStoryMissionsCompleted.Label = "Mission %n Complete"; this.selStoryMissionsCompleted.Location = new System.Drawing.Point(154, 67); this.selStoryMissionsCompleted.Name = "selStoryMissionsCompleted"; this.selStoryMissionsCompleted.Size = new System.Drawing.Size(530, 89); this.selStoryMissionsCompleted.TabIndex = 16; // // tblStoryToggles // this.tblStoryToggles.AutoSize = true; this.tblStoryToggles.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblStoryToggles.ColumnCount = 3; this.tblStoryToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblStoryToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblStoryToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblStoryToggles.Controls.Add(this.selInGame, 0, 0); this.tblStoryToggles.Controls.Add(this.selAllTutorialsDone, 1, 0); this.tblStoryToggles.Controls.Add(this.selAllMissionsDone, 2, 0); this.tblStoryToggles.Dock = System.Windows.Forms.DockStyle.Top; this.tblStoryToggles.Location = new System.Drawing.Point(3, 201); this.tblStoryToggles.Name = "tblStoryToggles"; this.tblStoryToggles.RowCount = 1; this.tblStoryToggles.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblStoryToggles.Size = new System.Drawing.Size(689, 29); this.tblStoryToggles.TabIndex = 3; // // selInGame // this.selInGame.AutoSize = true; this.selInGame.Location = new System.Drawing.Point(5, 5); this.selInGame.Name = "selInGame"; this.selInGame.Size = new System.Drawing.Size(70, 19); this.selInGame.TabIndex = 0; this.selInGame.Text = "In Game"; this.selInGame.UseVisualStyleBackColor = true; // // selAllTutorialsDone // this.selAllTutorialsDone.AutoSize = true; this.selAllTutorialsDone.Location = new System.Drawing.Point(83, 5); this.selAllTutorialsDone.Name = "selAllTutorialsDone"; this.selAllTutorialsDone.Size = new System.Drawing.Size(120, 19); this.selAllTutorialsDone.TabIndex = 1; this.selAllTutorialsDone.Text = "All Tutorials Done"; this.selAllTutorialsDone.UseVisualStyleBackColor = true; // // selAllMissionsDone // this.selAllMissionsDone.AutoSize = true; this.selAllMissionsDone.Location = new System.Drawing.Point(211, 5); this.selAllMissionsDone.Name = "selAllMissionsDone"; this.selAllMissionsDone.Size = new System.Drawing.Size(120, 19); this.selAllMissionsDone.TabIndex = 2; this.selAllMissionsDone.Text = "All Missions Done"; this.selAllMissionsDone.UseVisualStyleBackColor = true; // // weaponTab // this.weaponTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.weaponTab.Controls.Add(this.tblWeaponSettings); this.weaponTab.Location = new System.Drawing.Point(4, 24); this.weaponTab.Name = "weaponTab"; this.weaponTab.Size = new System.Drawing.Size(699, 391); this.weaponTab.TabIndex = 3; this.weaponTab.Text = "Weapon Settings"; this.weaponTab.UseVisualStyleBackColor = true; // // tblWeaponSettings // this.tblWeaponSettings.AutoSize = true; this.tblWeaponSettings.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset; this.tblWeaponSettings.ColumnCount = 2; this.tblWeaponSettings.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblWeaponSettings.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblWeaponSettings.Controls.Add(this.tblClusterSep, 1, 3); this.tblWeaponSettings.Controls.Add(this.lblTeamWeaponCluster, 0, 3); this.tblWeaponSettings.Controls.Add(this.lblTeamWeapon, 0, 2); this.tblWeaponSettings.Controls.Add(this.lblSWeapon, 0, 1); this.tblWeaponSettings.Controls.Add(this.lblTeamWeaponName, 0, 0); this.tblWeaponSettings.Controls.Add(this.selTeamWeapName, 1, 0); this.tblWeaponSettings.Controls.Add(this.selSWeapon, 1, 1); this.tblWeaponSettings.Controls.Add(this.tblWeapButtonSep, 1, 2); this.tblWeaponSettings.Dock = System.Windows.Forms.DockStyle.Top; this.tblWeaponSettings.Location = new System.Drawing.Point(0, 0); this.tblWeaponSettings.Name = "tblWeaponSettings"; this.tblWeaponSettings.Padding = new System.Windows.Forms.Padding(3); this.tblWeaponSettings.RowCount = 4; this.tblWeaponSettings.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeaponSettings.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeaponSettings.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeaponSettings.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeaponSettings.Size = new System.Drawing.Size(695, 148); this.tblWeaponSettings.TabIndex = 1; // // tblClusterSep // this.tblClusterSep.AutoSize = true; this.tblClusterSep.ColumnCount = 2; this.tblClusterSep.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblClusterSep.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblClusterSep.Controls.Add(this.brnEditCluster, 0, 0); this.tblClusterSep.Controls.Add(this.btnChangeCluster, 1, 0); this.tblClusterSep.Dock = System.Windows.Forms.DockStyle.Fill; this.tblClusterSep.Location = new System.Drawing.Point(143, 109); this.tblClusterSep.Name = "tblClusterSep"; this.tblClusterSep.RowCount = 1; this.tblClusterSep.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblClusterSep.Size = new System.Drawing.Size(544, 31); this.tblClusterSep.TabIndex = 9; // // brnEditCluster // this.brnEditCluster.AutoSize = true; this.brnEditCluster.Dock = System.Windows.Forms.DockStyle.Fill; this.brnEditCluster.Location = new System.Drawing.Point(3, 3); this.brnEditCluster.Name = "brnEditCluster"; this.brnEditCluster.Size = new System.Drawing.Size(150, 25); this.brnEditCluster.TabIndex = 0; this.brnEditCluster.Text = "Edit Weapon Cluster"; this.brnEditCluster.UseVisualStyleBackColor = true; this.brnEditCluster.Click += new System.EventHandler(this.brnEditCluster_Click); // // btnChangeCluster // this.btnChangeCluster.AutoSize = true; this.btnChangeCluster.Dock = System.Windows.Forms.DockStyle.Fill; this.btnChangeCluster.Location = new System.Drawing.Point(159, 3); this.btnChangeCluster.Name = "btnChangeCluster"; this.btnChangeCluster.Size = new System.Drawing.Size(382, 25); this.btnChangeCluster.TabIndex = 1; this.btnChangeCluster.Text = "Change Weapon Cluster"; this.btnChangeCluster.UseVisualStyleBackColor = true; this.btnChangeCluster.Click += new System.EventHandler(this.btnChangeCluster_Click); // // lblTeamWeaponCluster // this.lblTeamWeaponCluster.AutoSize = true; this.lblTeamWeaponCluster.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamWeaponCluster.Location = new System.Drawing.Point(8, 106); this.lblTeamWeaponCluster.Name = "lblTeamWeaponCluster"; this.lblTeamWeaponCluster.Size = new System.Drawing.Size(127, 37); this.lblTeamWeaponCluster.TabIndex = 8; this.lblTeamWeaponCluster.Text = "Team Weapon Cluster:"; this.lblTeamWeaponCluster.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTeamWeapon // this.lblTeamWeapon.AutoSize = true; this.lblTeamWeapon.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamWeapon.Location = new System.Drawing.Point(8, 67); this.lblTeamWeapon.Name = "lblTeamWeapon"; this.lblTeamWeapon.Size = new System.Drawing.Size(127, 37); this.lblTeamWeapon.TabIndex = 4; this.lblTeamWeapon.Text = "Team Weapon:"; this.lblTeamWeapon.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblSWeapon // this.lblSWeapon.AutoSize = true; this.lblSWeapon.Dock = System.Windows.Forms.DockStyle.Fill; this.lblSWeapon.Location = new System.Drawing.Point(8, 36); this.lblSWeapon.Name = "lblSWeapon"; this.lblSWeapon.Size = new System.Drawing.Size(127, 29); this.lblSWeapon.TabIndex = 2; this.lblSWeapon.Text = "S Weapon:"; this.lblSWeapon.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // lblTeamWeaponName // this.lblTeamWeaponName.AutoSize = true; this.lblTeamWeaponName.Dock = System.Windows.Forms.DockStyle.Fill; this.lblTeamWeaponName.Location = new System.Drawing.Point(8, 5); this.lblTeamWeaponName.Name = "lblTeamWeaponName"; this.lblTeamWeaponName.Size = new System.Drawing.Size(127, 29); this.lblTeamWeaponName.TabIndex = 0; this.lblTeamWeaponName.Text = "Weapon Name:"; this.lblTeamWeaponName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // selTeamWeapName // this.selTeamWeapName.Dock = System.Windows.Forms.DockStyle.Top; this.selTeamWeapName.Location = new System.Drawing.Point(143, 8); this.selTeamWeapName.Name = "selTeamWeapName"; this.selTeamWeapName.PlaceholderText = "Team Weapon Name"; this.selTeamWeapName.Size = new System.Drawing.Size(544, 23); this.selTeamWeapName.TabIndex = 1; // // selSWeapon // this.selSWeapon.Dock = System.Windows.Forms.DockStyle.Top; this.selSWeapon.Location = new System.Drawing.Point(143, 39); this.selSWeapon.Name = "selSWeapon"; this.selSWeapon.Size = new System.Drawing.Size(544, 23); this.selSWeapon.TabIndex = 6; this.selSWeapon.Text = "0"; this.selSWeapon.Value = 0; // // tblWeapButtonSep // this.tblWeapButtonSep.AutoSize = true; this.tblWeapButtonSep.ColumnCount = 2; this.tblWeapButtonSep.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.tblWeapButtonSep.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); this.tblWeapButtonSep.Controls.Add(this.btnEditWeapon, 0, 0); this.tblWeapButtonSep.Controls.Add(this.btnChangeWeapon, 1, 0); this.tblWeapButtonSep.Dock = System.Windows.Forms.DockStyle.Fill; this.tblWeapButtonSep.Location = new System.Drawing.Point(143, 70); this.tblWeapButtonSep.Name = "tblWeapButtonSep"; this.tblWeapButtonSep.RowCount = 1; this.tblWeapButtonSep.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.tblWeapButtonSep.Size = new System.Drawing.Size(544, 31); this.tblWeapButtonSep.TabIndex = 7; // // btnEditWeapon // this.btnEditWeapon.AutoSize = true; this.btnEditWeapon.Dock = System.Windows.Forms.DockStyle.Fill; this.btnEditWeapon.Location = new System.Drawing.Point(3, 3); this.btnEditWeapon.Name = "btnEditWeapon"; this.btnEditWeapon.Size = new System.Drawing.Size(150, 25); this.btnEditWeapon.TabIndex = 0; this.btnEditWeapon.Text = "Edit Weapon"; this.btnEditWeapon.UseVisualStyleBackColor = true; this.btnEditWeapon.Click += new System.EventHandler(this.btnEditWeapon_Click); // // btnChangeWeapon // this.btnChangeWeapon.AutoSize = true; this.btnChangeWeapon.Dock = System.Windows.Forms.DockStyle.Fill; this.btnChangeWeapon.Location = new System.Drawing.Point(159, 3); this.btnChangeWeapon.Name = "btnChangeWeapon"; this.btnChangeWeapon.Size = new System.Drawing.Size(382, 25); this.btnChangeWeapon.TabIndex = 1; this.btnChangeWeapon.Text = "Change Weapon"; this.btnChangeWeapon.UseVisualStyleBackColor = true; this.btnChangeWeapon.Click += new System.EventHandler(this.btnChangeWeapon_Click); // // TeamsPanel // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.LightGray; this.Controls.Add(this.teamTabControl); this.Name = "TeamsPanel"; this.Size = new System.Drawing.Size(707, 419); this.teamTabControl.ResumeLayout(false); this.generalTab.ResumeLayout(false); this.generalTab.PerformLayout(); this.tblGeneral.ResumeLayout(false); this.tblGeneral.PerformLayout(); this.apperanceTab.ResumeLayout(false); this.apperanceTab.PerformLayout(); this.tblApperance.ResumeLayout(false); this.tblApperance.PerformLayout(); this.storyTab.ResumeLayout(false); this.tableLayoutPanel1.ResumeLayout(false); this.tableLayoutPanel1.PerformLayout(); this.tblStoryFlags.ResumeLayout(false); this.tblStoryFlags.PerformLayout(); this.tblStoryToggles.ResumeLayout(false); this.tblStoryToggles.PerformLayout(); this.weaponTab.ResumeLayout(false); this.weaponTab.PerformLayout(); this.tblWeaponSettings.ResumeLayout(false); this.tblWeaponSettings.PerformLayout(); this.tblClusterSep.ResumeLayout(false); this.tblClusterSep.PerformLayout(); this.tblWeapButtonSep.ResumeLayout(false); this.tblWeapButtonSep.PerformLayout(); this.ResumeLayout(false); } #endregion private TabControl teamTabControl; private TabPage generalTab; private TableLayoutPanel tblGeneral; private TabPage apperanceTab; private TabPage storyTab; private Label lblSkillLevel; private Label lblTeamName; private TextBox selName; private ComboBox selSkill; private Label lblWormName; private StringList selWorms; private TableLayoutPanel tblApperance; private Label lblHat; private Label lblSpeech; private Label lblGrave; private Label lblFlag; private TextBox selFlag; private IntUpDown selGrave; private TextBox selSpeech; private Label lblGloves; private Label lblGlasses; private TextBox selHat; private TextBox selGloves; private TextBox selGlasses; private TableLayoutPanel tblStoryFlags; private Label lblStoryChapter; private Label lblNewTeam; private Label lblTutorialsDone; private IntUpDown selTutorialsDone; private IntUpDown selNewTeam; private IntUpDown selStoryChapter; private Label lblStoryMissionsComplete; private TableLayoutPanel tableLayoutPanel1; private IntList selStoryMissionsCompleted; private TableLayoutPanel tblStoryToggles; private CheckBox selInGame; private CheckBox selAllTutorialsDone; private CheckBox selAllMissionsDone; private TabPage weaponTab; private TableLayoutPanel tblWeaponSettings; private Label lblTeamWeapon; private Label lblSWeapon; private Label lblTeamWeaponName; private TextBox selTeamWeapName; private IntUpDown selSWeapon; private TableLayoutPanel tblWeapButtonSep; private Button btnEditWeapon; private Button btnChangeWeapon; private Label lblTeamWeaponCluster; private TableLayoutPanel tblClusterSep; private Button brnEditCluster; private Button btnChangeCluster; private TextBox selPlayerUsername; private Label lblPlayer; private Label lblFace; private TextBox selFace; } }