using LibW4M.Data.X; using LibW4M.Data.Teams; using LibW4M.Data.WeaponFactory; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using W4Gui.Dialogs; using W4Gui.Tabs; using LibW4M.Data.Highscores; namespace W4Gui.Components.VariablePanel { public partial class UIntVariablePanel : UserControl { public UIntVariablePanel() { InitializeComponent(); } public void SaveResourceData(ref UIntResourceDetail resource) { // Load general resource.Value = selValue.Value; resource.Name = DataManager.SaveFile.LookupString(selName.Text); resource.Flags = selFlags.Value; } public void LoadResourceData(UIntResourceDetail resource) { // Load general this.selValue.Value = resource.Value; this.selName.Text = resource.Name.Value; this.selFlags.Value = resource.Flags; } } }