41 lines
1016 B
C#
41 lines
1016 B
C#
using LibW4M.Data.Highscores;
|
|
using LibW4M.Data.Teams;
|
|
using LibW4M.Data.WeaponFactory;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Data;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
using W4Gui.Dialogs;
|
|
|
|
namespace W4Gui.Components
|
|
{
|
|
public partial class HighscoresPanel : UserControl
|
|
{
|
|
public HighscoresPanel()
|
|
{
|
|
InitializeComponent();
|
|
}
|
|
|
|
|
|
public void SaveHighscoreData(ref HighscoreData highscore)
|
|
{
|
|
// Load general
|
|
highscore.WinnerName = DataManager.SaveFile.LookupString(selWinnerName.Text);
|
|
highscore.WinnerTime = selWinnerTime.Value;
|
|
}
|
|
|
|
public void LoadHighscoreData(HighscoreData highscore)
|
|
{
|
|
// Load general
|
|
this.selWinnerName.Text = highscore.WinnerName.Value;
|
|
this.selWinnerTime.Value = highscore.WinnerTime;
|
|
}
|
|
|
|
}
|
|
}
|