Worms4Editor/LibW4M/Data/X/FloatResourceDetail.cs

48 lines
1.4 KiB
C#

using LibXom.Data;
using LibXom.Streams;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LibW4M.Data.X
{
public class FloatResourceDetail : ResourceDetail<float>
{
public FloatResourceDetail(W4SaveFile fileBelongs, XomContainer mainContainer, bool load = true) : base(fileBelongs, mainContainer, load)
{
}
public override void Load()
{
using (XomStreamReader reader = new XomStreamReader(new MemoryStream(this.mainContainer.GetData())))
{
reader.Skip(3);
this.Value = reader.ReadFloat();
this.Name = this.fileBelongs.LookupStringFromId(reader.ReadCompressedInt());
this.Flags = reader.ReadInt32();
}
}
public override void Save()
{
using (MemoryStream ms = new MemoryStream())
{
using (XomStreamWriter writer = new XomStreamWriter(ms))
{
writer.Skip(3);
writer.WriteFloat(this.Value);
writer.WriteCompressedInt(this.Name.Id);
writer.WriteInt32(this.Flags);
ms.Seek(0x00, SeekOrigin.Begin);
mainContainer.SetData(ms.ToArray());
}
}
}
}
}