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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace LibW4M.Data.Teams
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{
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public enum SkillLevel : int
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{
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PlayerControled = 0,
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CpuLevel1 = 1,
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CpuLevel2 = 2,
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CpuLevel3 = 3,
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CpuLevel4 = 4,
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CpuLevel5 = 5,
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}
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}
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