Worms4Editor/W4Gui/Tabs/TeamsTab.cs

62 lines
1.9 KiB
C#

using LibW4M.Data.Teams;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace W4Gui.Tabs
{
public partial class TeamsTab : TabEntry
{
public TeamsTab()
{
InitializeComponent();
this.teamsList.List.Selected += teamsList_Selected;
this.teamsList.List.Unselected += teamsList_Unselected;
}
public override void SaveFromControl()
{
if (teamsList.List.IsItemSelected)
teamsList_Unselected(null, null);
}
public override void LoadIntoControl()
{
this.teamsList.List.LoadCollective(DataManager.SaveFile.TeamDataColective);
teamsPanel.Enabled = false;
}
private void teamsList_Unselected(object? sender, EventArgs e)
{
TeamData team = DataManager.SaveFile.TeamDataColective[teamsList.List.LastSelected] as TeamData;
teamsPanel.SaveTeamData(ref team);
teamsList.List.UpdateName(teamsList.List.LastSelected, team.Name.Value);
}
private void teamsList_Selected(object? sender, EventArgs e)
{
TeamData team = DataManager.SaveFile.TeamDataColective[teamsList.List.CurrentlySelected] as TeamData;
teamsPanel.LoadTeamData(team);
teamsPanel.Enabled = true;
}
private void teamsList_NewButton(object sender, EventArgs e)
{
throw new NotImplementedException("Adding new teams from here not implemented yet ;)");
}
private void teamsList_DeleteButton(object sender, EventArgs e)
{
throw new NotImplementedException("Removing weapons from here not implemented yet ;)");
}
}
}