Worms4Editor/LibW4M/Data/InputMapping/InputMappingData.cs

61 lines
1.6 KiB
C#

using LibXom.Data;
using LibXom.Streams;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LibW4M.Data.InputMapping
{
public class InputMappingData : SaveDataEntry
{
public InputMappingData(W4SaveFile fileBelongs, XomContainer mainContainer) : base(fileBelongs, mainContainer)
{
}
public override string FriendlyName
{
get
{
return this.Type.ToString() + " - " + this.Key.ToString() + " - " + this.JoystickAxis.ToString();
}
}
public int Type;
public int Key;
public int JoystickAxis;
public override void Load()
{
using (XomStreamReader reader = new XomStreamReader(new MemoryStream(this.mainContainer.GetData())))
{
reader.Skip(3);
this.Type = reader.ReadInt32();
this.Key = reader.ReadInt32();
this.JoystickAxis = reader.ReadInt32();
}
}
public override void Save()
{
using (MemoryStream ms = new MemoryStream())
{
using (XomStreamWriter writer = new XomStreamWriter(ms))
{
writer.Skip(3);
writer.WriteInt32(this.Type);
writer.WriteInt32(this.Key);
writer.WriteInt32(this.JoystickAxis);
ms.Seek(0x00, SeekOrigin.Begin);
mainContainer.SetData(ms.ToArray());
}
}
}
}
}