2772 lines
147 KiB
C#
2772 lines
147 KiB
C#
namespace W4Gui.Components
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{
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partial class SchemePanel
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.schemeTabControl = new System.Windows.Forms.TabControl();
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this.generalTab = new System.Windows.Forms.TabPage();
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this.tblGeneral = new System.Windows.Forms.TableLayoutPanel();
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this.lblHelpPanelDisplay = new System.Windows.Forms.Label();
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this.lblSpecial = new System.Windows.Forms.Label();
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this.lblHotSeat = new System.Windows.Forms.Label();
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this.lblFallDamage = new System.Windows.Forms.Label();
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this.lblRopeTime = new System.Windows.Forms.Label();
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this.lblLandTime = new System.Windows.Forms.Label();
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this.lblDisplayTime = new System.Windows.Forms.Label();
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this.lblStockpiling = new System.Windows.Forms.Label();
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this.selTurnTime = new W4Gui.Components.IntUpDown();
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this.selWormHealth = new W4Gui.Components.IntUpDown();
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this.selRoundTime = new W4Gui.Components.IntUpDown();
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this.selWormSelectAtGameStart = new W4Gui.Components.YesNoComboBox();
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this.lblTurnTime = new System.Windows.Forms.Label();
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this.lblRoundTime = new System.Windows.Forms.Label();
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this.lblWormHealth = new System.Windows.Forms.Label();
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this.lblWormSelect = new System.Windows.Forms.Label();
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this.lblNumRounds = new System.Windows.Forms.Label();
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this.selTeleportIn = new W4Gui.Components.YesNoComboBox();
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this.lblTeleportIn = new System.Windows.Forms.Label();
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this.lblArtiliaryMode = new System.Windows.Forms.Label();
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this.selLock = new System.Windows.Forms.TextBox();
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this.lblLock = new System.Windows.Forms.Label();
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this.lblSchemeName = new System.Windows.Forms.Label();
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this.selSchemeName = new System.Windows.Forms.TextBox();
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this.selArtilaryMode = new W4Gui.Components.YesNoComboBox();
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this.selNumRounds = new W4Gui.Components.IntUpDown();
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this.selDisplayTime = new W4Gui.Components.YesNoComboBox();
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this.selLandTime = new W4Gui.Components.IntUpDown();
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this.selRopeTime = new W4Gui.Components.IntUpDown();
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this.selFallDamage = new W4Gui.Components.YesNoComboBox();
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this.selHotSeat = new W4Gui.Components.IntUpDown();
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this.selSpecial = new W4Gui.Components.YesNoComboBox();
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this.selHelpPanelDisplay = new W4Gui.Components.IntUpDown();
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this.selStockpiling = new System.Windows.Forms.ComboBox();
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this.tblPermanatToggle = new System.Windows.Forms.TableLayoutPanel();
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this.selPermanent = new System.Windows.Forms.CheckBox();
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this.crateTab = new System.Windows.Forms.TabPage();
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this.tblCrate = new System.Windows.Forms.TableLayoutPanel();
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this.selWeapCrateChance = new W4Gui.Components.IntUpDown();
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this.lblWeapCrateChance = new System.Windows.Forms.Label();
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this.selHealthCrateAmount = new W4Gui.Components.IntUpDown();
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this.selHealthCrateChance = new W4Gui.Components.IntUpDown();
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this.lblHealthCrateAmount = new System.Windows.Forms.Label();
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this.lblHealthCrateChance = new System.Windows.Forms.Label();
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this.lblUtilityCrateChance = new System.Windows.Forms.Label();
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this.selMysteryCrateChance = new W4Gui.Components.IntUpDown();
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this.lblMysteryCrateChance = new System.Windows.Forms.Label();
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this.lblPerTurnCrateChance = new System.Windows.Forms.Label();
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this.selCrateChance = new W4Gui.Components.IntUpDown();
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this.selUtilityCrateChance = new W4Gui.Components.IntUpDown();
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this.mapTab = new System.Windows.Forms.TabPage();
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this.tblMap = new System.Windows.Forms.TableLayoutPanel();
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this.selMaxWindStrength = new W4Gui.Components.IntUpDown();
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this.lblWindMaxStrength = new System.Windows.Forms.Label();
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this.lblWaterRiseSpeed = new System.Windows.Forms.Label();
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this.lblSuddenDeath = new System.Windows.Forms.Label();
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this.selMineFuse = new W4Gui.Components.IntUpDown();
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this.lblMineFuse = new System.Windows.Forms.Label();
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this.lblObjects = new System.Windows.Forms.Label();
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this.selLndObjects = new System.Windows.Forms.ComboBox();
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this.selSuddenDeath = new System.Windows.Forms.ComboBox();
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this.selWaterSpeed = new System.Windows.Forms.ComboBox();
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this.tblMineFactoryTelepadToggles = new System.Windows.Forms.TableLayoutPanel();
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this.selTelepads = new System.Windows.Forms.CheckBox();
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this.selMineFactory = new System.Windows.Forms.CheckBox();
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this.weaponsTab = new System.Windows.Forms.TabPage();
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this.weapTypeTabControl = new System.Windows.Forms.TabControl();
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this.weaponTab = new System.Windows.Forms.TabPage();
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this.tblWeapons = new System.Windows.Forms.TableLayoutPanel();
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this.selStarburst = new W4Gui.Components.WeaponSettingsPanel();
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this.selBovineBlitz = new W4Gui.Components.WeaponSettingsPanel();
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this.selSniperRifle = new W4Gui.Components.WeaponSettingsPanel();
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this.selSentryGun = new W4Gui.Components.WeaponSettingsPanel();
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this.selPoisonArrow = new W4Gui.Components.WeaponSettingsPanel();
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this.selTailNail = new W4Gui.Components.WeaponSettingsPanel();
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this.selInflatableScouser = new W4Gui.Components.WeaponSettingsPanel();
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this.selFatkinsStrike = new W4Gui.Components.WeaponSettingsPanel();
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this.selAlienAbduction = new W4Gui.Components.WeaponSettingsPanel();
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this.selTeamWeapon = new W4Gui.Components.WeaponSettingsPanel();
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this.lblStarburst = new System.Windows.Forms.Label();
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this.lblBovineBlitz = new System.Windows.Forms.Label();
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this.lblSniperRifle = new System.Windows.Forms.Label();
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this.lblSentryGun = new System.Windows.Forms.Label();
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this.lblPoisonArrow = new System.Windows.Forms.Label();
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this.lblTailNail = new System.Windows.Forms.Label();
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this.lblInflatableScouser = new System.Windows.Forms.Label();
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this.lblFatkinsStrike = new System.Windows.Forms.Label();
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this.lblAlienAbduction = new System.Windows.Forms.Label();
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this.lblTeamWeapon = new System.Windows.Forms.Label();
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this.selFlood = new W4Gui.Components.WeaponSettingsPanel();
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this.selSuperSheep = new W4Gui.Components.WeaponSettingsPanel();
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this.selShotgun = new W4Gui.Components.WeaponSettingsPanel();
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this.selSheep = new W4Gui.Components.WeaponSettingsPanel();
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this.selProd = new W4Gui.Components.WeaponSettingsPanel();
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this.selOldWoman = new W4Gui.Components.WeaponSettingsPanel();
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this.selLandMine = new W4Gui.Components.WeaponSettingsPanel();
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this.selHomingMissile = new W4Gui.Components.WeaponSettingsPanel();
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this.selHolyHandGrenade = new W4Gui.Components.WeaponSettingsPanel();
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this.selGrenade = new W4Gui.Components.WeaponSettingsPanel();
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this.selGasCanister = new W4Gui.Components.WeaponSettingsPanel();
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this.lblFlood = new System.Windows.Forms.Label();
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this.lblSuperSheep = new System.Windows.Forms.Label();
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this.lblShotgun = new System.Windows.Forms.Label();
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this.lblSheep = new System.Windows.Forms.Label();
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this.lblProd = new System.Windows.Forms.Label();
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this.lblOldWoman = new System.Windows.Forms.Label();
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this.lblHomingMissile = new System.Windows.Forms.Label();
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this.lblLandMine = new System.Windows.Forms.Label();
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this.lblGasCanister = new System.Windows.Forms.Label();
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this.lblHolyHandGrenade = new System.Windows.Forms.Label();
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this.lblGrenade = new System.Windows.Forms.Label();
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this.selFirePunch = new W4Gui.Components.WeaponSettingsPanel();
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this.selDynamite = new W4Gui.Components.WeaponSettingsPanel();
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this.selConcreteDonkey = new W4Gui.Components.WeaponSettingsPanel();
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this.lblFirePunch = new System.Windows.Forms.Label();
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this.lblDynamite = new System.Windows.Forms.Label();
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this.lblConcreteDonkey = new System.Windows.Forms.Label();
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this.selBazooka = new W4Gui.Components.WeaponSettingsPanel();
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this.selClusterBomb = new W4Gui.Components.WeaponSettingsPanel();
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this.selBaseballBat = new W4Gui.Components.WeaponSettingsPanel();
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this.lblClusterBomb = new System.Windows.Forms.Label();
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this.lblBaseballBat = new System.Windows.Forms.Label();
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this.lblBazooka = new System.Windows.Forms.Label();
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this.selBananaBomb = new W4Gui.Components.WeaponSettingsPanel();
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this.lblBananaBomb = new System.Windows.Forms.Label();
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this.lblAirstrike = new System.Windows.Forms.Label();
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this.selAirstrike = new W4Gui.Components.WeaponSettingsPanel();
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this.utilityTab = new System.Windows.Forms.TabPage();
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this.tblWeapUtil = new System.Windows.Forms.TableLayoutPanel();
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this.selArmour = new W4Gui.Components.WeaponSettingsPanel();
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this.selDoubleDamage = new W4Gui.Components.WeaponSettingsPanel();
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this.selCrateSpy = new W4Gui.Components.WeaponSettingsPanel();
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this.selCrateShower = new W4Gui.Components.WeaponSettingsPanel();
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this.selSkipGo = new W4Gui.Components.WeaponSettingsPanel();
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this.lblArmour = new System.Windows.Forms.Label();
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this.lblCrateSpy = new System.Windows.Forms.Label();
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this.lblDoubleDamage = new System.Windows.Forms.Label();
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this.lblSkipGo = new System.Windows.Forms.Label();
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this.lblCrateShower = new System.Windows.Forms.Label();
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this.selSurrender = new W4Gui.Components.WeaponSettingsPanel();
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this.selGirder = new W4Gui.Components.WeaponSettingsPanel();
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this.selBubbleTrouble = new W4Gui.Components.WeaponSettingsPanel();
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this.lblSurrender = new System.Windows.Forms.Label();
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this.lblGirder = new System.Windows.Forms.Label();
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this.lblBubbleTrouble = new System.Windows.Forms.Label();
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this.selIcarusPotion = new W4Gui.Components.WeaponSettingsPanel();
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this.selWormSelect = new W4Gui.Components.WeaponSettingsPanel();
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this.selNinjaRope = new W4Gui.Components.WeaponSettingsPanel();
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this.lblWormSelector = new System.Windows.Forms.Label();
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this.lblNinjaRope = new System.Windows.Forms.Label();
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this.lblIcarusPotion = new System.Windows.Forms.Label();
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this.selParachute = new W4Gui.Components.WeaponSettingsPanel();
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this.lblParachute = new System.Windows.Forms.Label();
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this.lblJetPack = new System.Windows.Forms.Label();
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this.selJetpack = new W4Gui.Components.WeaponSettingsPanel();
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this.mysteryTab = new System.Windows.Forms.TabPage();
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this.tblWeapMystery = new System.Windows.Forms.TableLayoutPanel();
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this.selBadPoisonMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selGoodPoisonMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.lblTeamDisease = new System.Windows.Forms.Label();
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this.lblSickItToThem = new System.Windows.Forms.Label();
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this.selSpecialWeaponMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selSuperHealthMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selDamageMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selHealthMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selDoubleTurnTimeMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.lblBigGuns = new System.Windows.Forms.Label();
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this.lblDamageIncoming = new System.Windows.Forms.Label();
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this.lblSuperHealth = new System.Windows.Forms.Label();
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this.lblExtendedTime = new System.Windows.Forms.Label();
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this.lblMedicalInsurance = new System.Windows.Forms.Label();
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this.selLowGravityMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selQuickWalkMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selTeleportMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.lblMoonPhysics = new System.Windows.Forms.Label();
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this.lblHyperActive = new System.Windows.Forms.Label();
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this.lblRepositionWorm = new System.Windows.Forms.Label();
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this.selFloodMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selDisarmMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.selBarrelTripletMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.lblSabotageInventory = new System.Windows.Forms.Label();
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this.lblBarrelOLaughs = new System.Windows.Forms.Label();
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this.lblGlobalWarming = new System.Windows.Forms.Label();
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this.selMineTripletMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.lblRandomDetonation = new System.Windows.Forms.Label();
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this.lblBringOnTheMines = new System.Windows.Forms.Label();
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this.selMineLayerMystery = new W4Gui.Components.WeaponSettingsPanel();
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this.schemeTabControl.SuspendLayout();
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this.generalTab.SuspendLayout();
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this.tblGeneral.SuspendLayout();
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this.tblPermanatToggle.SuspendLayout();
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this.crateTab.SuspendLayout();
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this.tblCrate.SuspendLayout();
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this.mapTab.SuspendLayout();
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this.tblMap.SuspendLayout();
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this.tblMineFactoryTelepadToggles.SuspendLayout();
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this.weaponsTab.SuspendLayout();
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this.weapTypeTabControl.SuspendLayout();
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this.weaponTab.SuspendLayout();
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this.tblWeapons.SuspendLayout();
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this.utilityTab.SuspendLayout();
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this.tblWeapUtil.SuspendLayout();
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this.mysteryTab.SuspendLayout();
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this.tblWeapMystery.SuspendLayout();
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this.SuspendLayout();
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//
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// schemeTabControl
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//
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this.schemeTabControl.Controls.Add(this.generalTab);
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this.schemeTabControl.Controls.Add(this.crateTab);
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this.schemeTabControl.Controls.Add(this.mapTab);
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this.schemeTabControl.Controls.Add(this.weaponsTab);
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this.schemeTabControl.Dock = System.Windows.Forms.DockStyle.Fill;
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this.schemeTabControl.HotTrack = true;
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this.schemeTabControl.Location = new System.Drawing.Point(0, 0);
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this.schemeTabControl.Name = "schemeTabControl";
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this.schemeTabControl.SelectedIndex = 0;
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this.schemeTabControl.Size = new System.Drawing.Size(707, 415);
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this.schemeTabControl.TabIndex = 1;
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//
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// generalTab
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//
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this.generalTab.AutoScroll = true;
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this.generalTab.BackColor = System.Drawing.Color.Transparent;
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this.generalTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.generalTab.Controls.Add(this.tblGeneral);
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this.generalTab.Controls.Add(this.tblPermanatToggle);
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this.generalTab.Location = new System.Drawing.Point(4, 24);
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this.generalTab.Name = "generalTab";
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this.generalTab.Padding = new System.Windows.Forms.Padding(3);
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this.generalTab.Size = new System.Drawing.Size(699, 387);
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this.generalTab.TabIndex = 0;
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this.generalTab.Text = "General";
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//
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// tblGeneral
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//
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this.tblGeneral.AutoSize = true;
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this.tblGeneral.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
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this.tblGeneral.ColumnCount = 2;
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this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tblGeneral.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
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this.tblGeneral.Controls.Add(this.lblHelpPanelDisplay, 0, 16);
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this.tblGeneral.Controls.Add(this.lblSpecial, 0, 15);
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this.tblGeneral.Controls.Add(this.lblHotSeat, 0, 14);
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this.tblGeneral.Controls.Add(this.lblFallDamage, 0, 13);
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this.tblGeneral.Controls.Add(this.lblRopeTime, 0, 12);
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this.tblGeneral.Controls.Add(this.lblLandTime, 0, 11);
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this.tblGeneral.Controls.Add(this.lblDisplayTime, 0, 10);
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this.tblGeneral.Controls.Add(this.lblStockpiling, 0, 9);
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this.tblGeneral.Controls.Add(this.selTurnTime, 1, 8);
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this.tblGeneral.Controls.Add(this.selWormHealth, 1, 6);
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this.tblGeneral.Controls.Add(this.selRoundTime, 1, 7);
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this.tblGeneral.Controls.Add(this.selWormSelectAtGameStart, 1, 5);
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this.tblGeneral.Controls.Add(this.lblTurnTime, 0, 8);
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this.tblGeneral.Controls.Add(this.lblRoundTime, 0, 7);
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this.tblGeneral.Controls.Add(this.lblWormHealth, 0, 6);
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this.tblGeneral.Controls.Add(this.lblWormSelect, 0, 5);
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this.tblGeneral.Controls.Add(this.lblNumRounds, 0, 4);
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this.tblGeneral.Controls.Add(this.selTeleportIn, 1, 3);
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this.tblGeneral.Controls.Add(this.lblTeleportIn, 0, 3);
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this.tblGeneral.Controls.Add(this.lblArtiliaryMode, 0, 2);
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this.tblGeneral.Controls.Add(this.selLock, 1, 1);
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this.tblGeneral.Controls.Add(this.lblLock, 0, 1);
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this.tblGeneral.Controls.Add(this.lblSchemeName, 0, 0);
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this.tblGeneral.Controls.Add(this.selSchemeName, 1, 0);
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this.tblGeneral.Controls.Add(this.selArtilaryMode, 1, 2);
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this.tblGeneral.Controls.Add(this.selNumRounds, 1, 4);
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this.tblGeneral.Controls.Add(this.selDisplayTime, 1, 10);
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this.tblGeneral.Controls.Add(this.selLandTime, 1, 11);
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this.tblGeneral.Controls.Add(this.selRopeTime, 1, 12);
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this.tblGeneral.Controls.Add(this.selFallDamage, 1, 13);
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this.tblGeneral.Controls.Add(this.selHotSeat, 1, 14);
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this.tblGeneral.Controls.Add(this.selSpecial, 1, 15);
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this.tblGeneral.Controls.Add(this.selHelpPanelDisplay, 1, 16);
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this.tblGeneral.Controls.Add(this.selStockpiling, 1, 9);
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this.tblGeneral.Dock = System.Windows.Forms.DockStyle.Top;
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this.tblGeneral.Location = new System.Drawing.Point(3, 3);
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this.tblGeneral.Name = "tblGeneral";
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this.tblGeneral.RowCount = 17;
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.RowStyles.Add(new System.Windows.Forms.RowStyle());
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this.tblGeneral.Size = new System.Drawing.Size(672, 529);
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this.tblGeneral.TabIndex = 0;
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//
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// lblHelpPanelDisplay
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//
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this.lblHelpPanelDisplay.AutoSize = true;
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this.lblHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Fill;
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this.lblHelpPanelDisplay.Location = new System.Drawing.Point(5, 498);
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this.lblHelpPanelDisplay.Name = "lblHelpPanelDisplay";
|
|
this.lblHelpPanelDisplay.Size = new System.Drawing.Size(108, 29);
|
|
this.lblHelpPanelDisplay.TabIndex = 44;
|
|
this.lblHelpPanelDisplay.Text = "Help Panel Display:";
|
|
this.lblHelpPanelDisplay.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSpecial
|
|
//
|
|
this.lblSpecial.AutoSize = true;
|
|
this.lblSpecial.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSpecial.Location = new System.Drawing.Point(5, 467);
|
|
this.lblSpecial.Name = "lblSpecial";
|
|
this.lblSpecial.Size = new System.Drawing.Size(108, 29);
|
|
this.lblSpecial.TabIndex = 43;
|
|
this.lblSpecial.Text = "Special:";
|
|
this.lblSpecial.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblHotSeat
|
|
//
|
|
this.lblHotSeat.AutoSize = true;
|
|
this.lblHotSeat.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHotSeat.Location = new System.Drawing.Point(5, 436);
|
|
this.lblHotSeat.Name = "lblHotSeat";
|
|
this.lblHotSeat.Size = new System.Drawing.Size(108, 29);
|
|
this.lblHotSeat.TabIndex = 42;
|
|
this.lblHotSeat.Text = "Hot Seat:";
|
|
this.lblHotSeat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblFallDamage
|
|
//
|
|
this.lblFallDamage.AutoSize = true;
|
|
this.lblFallDamage.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblFallDamage.Location = new System.Drawing.Point(5, 405);
|
|
this.lblFallDamage.Name = "lblFallDamage";
|
|
this.lblFallDamage.Size = new System.Drawing.Size(108, 29);
|
|
this.lblFallDamage.TabIndex = 41;
|
|
this.lblFallDamage.Text = "Fall Damage:";
|
|
this.lblFallDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblRopeTime
|
|
//
|
|
this.lblRopeTime.AutoSize = true;
|
|
this.lblRopeTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblRopeTime.Location = new System.Drawing.Point(5, 374);
|
|
this.lblRopeTime.Name = "lblRopeTime";
|
|
this.lblRopeTime.Size = new System.Drawing.Size(108, 29);
|
|
this.lblRopeTime.TabIndex = 39;
|
|
this.lblRopeTime.Text = "Rope Time:";
|
|
this.lblRopeTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblLandTime
|
|
//
|
|
this.lblLandTime.AutoSize = true;
|
|
this.lblLandTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblLandTime.Location = new System.Drawing.Point(5, 343);
|
|
this.lblLandTime.Name = "lblLandTime";
|
|
this.lblLandTime.Size = new System.Drawing.Size(108, 29);
|
|
this.lblLandTime.TabIndex = 38;
|
|
this.lblLandTime.Text = "Land Time:";
|
|
this.lblLandTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblDisplayTime
|
|
//
|
|
this.lblDisplayTime.AutoSize = true;
|
|
this.lblDisplayTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblDisplayTime.Location = new System.Drawing.Point(5, 312);
|
|
this.lblDisplayTime.Name = "lblDisplayTime";
|
|
this.lblDisplayTime.Size = new System.Drawing.Size(108, 29);
|
|
this.lblDisplayTime.TabIndex = 37;
|
|
this.lblDisplayTime.Text = "Display Time:";
|
|
this.lblDisplayTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblStockpiling
|
|
//
|
|
this.lblStockpiling.AutoSize = true;
|
|
this.lblStockpiling.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblStockpiling.Location = new System.Drawing.Point(5, 281);
|
|
this.lblStockpiling.Name = "lblStockpiling";
|
|
this.lblStockpiling.Size = new System.Drawing.Size(108, 29);
|
|
this.lblStockpiling.TabIndex = 36;
|
|
this.lblStockpiling.Text = "Stockpiling:";
|
|
this.lblStockpiling.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selTurnTime
|
|
//
|
|
this.selTurnTime.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selTurnTime.Location = new System.Drawing.Point(121, 253);
|
|
this.selTurnTime.Name = "selTurnTime";
|
|
this.selTurnTime.Size = new System.Drawing.Size(546, 23);
|
|
this.selTurnTime.TabIndex = 35;
|
|
this.selTurnTime.Text = "0";
|
|
this.selTurnTime.Value = 0;
|
|
//
|
|
// selWormHealth
|
|
//
|
|
this.selWormHealth.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selWormHealth.Location = new System.Drawing.Point(121, 191);
|
|
this.selWormHealth.Name = "selWormHealth";
|
|
this.selWormHealth.Size = new System.Drawing.Size(546, 23);
|
|
this.selWormHealth.TabIndex = 34;
|
|
this.selWormHealth.Text = "0";
|
|
this.selWormHealth.Value = 0;
|
|
//
|
|
// selRoundTime
|
|
//
|
|
this.selRoundTime.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selRoundTime.Location = new System.Drawing.Point(121, 222);
|
|
this.selRoundTime.Name = "selRoundTime";
|
|
this.selRoundTime.Size = new System.Drawing.Size(546, 23);
|
|
this.selRoundTime.TabIndex = 33;
|
|
this.selRoundTime.Text = "0";
|
|
this.selRoundTime.Value = 0;
|
|
//
|
|
// selWormSelectAtGameStart
|
|
//
|
|
this.selWormSelectAtGameStart.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selWormSelectAtGameStart.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selWormSelectAtGameStart.FormattingEnabled = true;
|
|
this.selWormSelectAtGameStart.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selWormSelectAtGameStart.Location = new System.Drawing.Point(121, 160);
|
|
this.selWormSelectAtGameStart.Name = "selWormSelectAtGameStart";
|
|
this.selWormSelectAtGameStart.Size = new System.Drawing.Size(546, 23);
|
|
this.selWormSelectAtGameStart.TabIndex = 32;
|
|
this.selWormSelectAtGameStart.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// lblTurnTime
|
|
//
|
|
this.lblTurnTime.AutoSize = true;
|
|
this.lblTurnTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblTurnTime.Location = new System.Drawing.Point(5, 250);
|
|
this.lblTurnTime.Name = "lblTurnTime";
|
|
this.lblTurnTime.Size = new System.Drawing.Size(108, 29);
|
|
this.lblTurnTime.TabIndex = 30;
|
|
this.lblTurnTime.Text = "Turn Time:";
|
|
this.lblTurnTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblRoundTime
|
|
//
|
|
this.lblRoundTime.AutoSize = true;
|
|
this.lblRoundTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblRoundTime.Location = new System.Drawing.Point(5, 219);
|
|
this.lblRoundTime.Name = "lblRoundTime";
|
|
this.lblRoundTime.Size = new System.Drawing.Size(108, 29);
|
|
this.lblRoundTime.TabIndex = 29;
|
|
this.lblRoundTime.Text = "Round Time:";
|
|
this.lblRoundTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblWormHealth
|
|
//
|
|
this.lblWormHealth.AutoSize = true;
|
|
this.lblWormHealth.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWormHealth.Location = new System.Drawing.Point(5, 188);
|
|
this.lblWormHealth.Name = "lblWormHealth";
|
|
this.lblWormHealth.Size = new System.Drawing.Size(108, 29);
|
|
this.lblWormHealth.TabIndex = 28;
|
|
this.lblWormHealth.Text = "Worm Health:";
|
|
this.lblWormHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblWormSelect
|
|
//
|
|
this.lblWormSelect.AutoSize = true;
|
|
this.lblWormSelect.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWormSelect.Location = new System.Drawing.Point(5, 157);
|
|
this.lblWormSelect.Name = "lblWormSelect";
|
|
this.lblWormSelect.Size = new System.Drawing.Size(108, 29);
|
|
this.lblWormSelect.TabIndex = 27;
|
|
this.lblWormSelect.Text = "Worm Select:";
|
|
this.lblWormSelect.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblNumRounds
|
|
//
|
|
this.lblNumRounds.AutoSize = true;
|
|
this.lblNumRounds.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblNumRounds.Location = new System.Drawing.Point(5, 126);
|
|
this.lblNumRounds.Name = "lblNumRounds";
|
|
this.lblNumRounds.Size = new System.Drawing.Size(108, 29);
|
|
this.lblNumRounds.TabIndex = 25;
|
|
this.lblNumRounds.Text = "# of Rounds:";
|
|
this.lblNumRounds.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selTeleportIn
|
|
//
|
|
this.selTeleportIn.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selTeleportIn.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selTeleportIn.FormattingEnabled = true;
|
|
this.selTeleportIn.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selTeleportIn.Location = new System.Drawing.Point(121, 98);
|
|
this.selTeleportIn.Name = "selTeleportIn";
|
|
this.selTeleportIn.Size = new System.Drawing.Size(546, 23);
|
|
this.selTeleportIn.TabIndex = 24;
|
|
this.selTeleportIn.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// lblTeleportIn
|
|
//
|
|
this.lblTeleportIn.AutoSize = true;
|
|
this.lblTeleportIn.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblTeleportIn.Location = new System.Drawing.Point(5, 95);
|
|
this.lblTeleportIn.Name = "lblTeleportIn";
|
|
this.lblTeleportIn.Size = new System.Drawing.Size(108, 29);
|
|
this.lblTeleportIn.TabIndex = 23;
|
|
this.lblTeleportIn.Text = "Teleport In:";
|
|
this.lblTeleportIn.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblArtiliaryMode
|
|
//
|
|
this.lblArtiliaryMode.AutoSize = true;
|
|
this.lblArtiliaryMode.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblArtiliaryMode.Location = new System.Drawing.Point(5, 64);
|
|
this.lblArtiliaryMode.Name = "lblArtiliaryMode";
|
|
this.lblArtiliaryMode.Size = new System.Drawing.Size(108, 29);
|
|
this.lblArtiliaryMode.TabIndex = 21;
|
|
this.lblArtiliaryMode.Text = "Artilary Mode:";
|
|
this.lblArtiliaryMode.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selLock
|
|
//
|
|
this.selLock.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selLock.Location = new System.Drawing.Point(121, 36);
|
|
this.selLock.Name = "selLock";
|
|
this.selLock.Size = new System.Drawing.Size(546, 23);
|
|
this.selLock.TabIndex = 20;
|
|
//
|
|
// lblLock
|
|
//
|
|
this.lblLock.AutoSize = true;
|
|
this.lblLock.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblLock.Location = new System.Drawing.Point(5, 33);
|
|
this.lblLock.Name = "lblLock";
|
|
this.lblLock.Size = new System.Drawing.Size(108, 29);
|
|
this.lblLock.TabIndex = 19;
|
|
this.lblLock.Text = "Lock:";
|
|
this.lblLock.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSchemeName
|
|
//
|
|
this.lblSchemeName.AutoSize = true;
|
|
this.lblSchemeName.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSchemeName.Location = new System.Drawing.Point(5, 2);
|
|
this.lblSchemeName.Name = "lblSchemeName";
|
|
this.lblSchemeName.Size = new System.Drawing.Size(108, 29);
|
|
this.lblSchemeName.TabIndex = 0;
|
|
this.lblSchemeName.Text = "Scheme Name:";
|
|
this.lblSchemeName.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selSchemeName
|
|
//
|
|
this.selSchemeName.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSchemeName.Location = new System.Drawing.Point(121, 5);
|
|
this.selSchemeName.Name = "selSchemeName";
|
|
this.selSchemeName.PlaceholderText = "Scheme Name";
|
|
this.selSchemeName.Size = new System.Drawing.Size(546, 23);
|
|
this.selSchemeName.TabIndex = 1;
|
|
//
|
|
// selArtilaryMode
|
|
//
|
|
this.selArtilaryMode.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selArtilaryMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selArtilaryMode.FormattingEnabled = true;
|
|
this.selArtilaryMode.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selArtilaryMode.Location = new System.Drawing.Point(121, 67);
|
|
this.selArtilaryMode.Name = "selArtilaryMode";
|
|
this.selArtilaryMode.Size = new System.Drawing.Size(546, 23);
|
|
this.selArtilaryMode.TabIndex = 22;
|
|
this.selArtilaryMode.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// selNumRounds
|
|
//
|
|
this.selNumRounds.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selNumRounds.Location = new System.Drawing.Point(121, 129);
|
|
this.selNumRounds.Name = "selNumRounds";
|
|
this.selNumRounds.Size = new System.Drawing.Size(546, 23);
|
|
this.selNumRounds.TabIndex = 26;
|
|
this.selNumRounds.Text = "0";
|
|
this.selNumRounds.Value = 0;
|
|
//
|
|
// selDisplayTime
|
|
//
|
|
this.selDisplayTime.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDisplayTime.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selDisplayTime.FormattingEnabled = true;
|
|
this.selDisplayTime.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selDisplayTime.Location = new System.Drawing.Point(121, 315);
|
|
this.selDisplayTime.Name = "selDisplayTime";
|
|
this.selDisplayTime.Size = new System.Drawing.Size(546, 23);
|
|
this.selDisplayTime.TabIndex = 46;
|
|
this.selDisplayTime.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// selLandTime
|
|
//
|
|
this.selLandTime.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selLandTime.Location = new System.Drawing.Point(121, 346);
|
|
this.selLandTime.Name = "selLandTime";
|
|
this.selLandTime.Size = new System.Drawing.Size(546, 23);
|
|
this.selLandTime.TabIndex = 47;
|
|
this.selLandTime.Text = "0";
|
|
this.selLandTime.Value = 0;
|
|
//
|
|
// selRopeTime
|
|
//
|
|
this.selRopeTime.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selRopeTime.Location = new System.Drawing.Point(121, 377);
|
|
this.selRopeTime.Name = "selRopeTime";
|
|
this.selRopeTime.Size = new System.Drawing.Size(546, 23);
|
|
this.selRopeTime.TabIndex = 48;
|
|
this.selRopeTime.Text = "0";
|
|
this.selRopeTime.Value = 0;
|
|
//
|
|
// selFallDamage
|
|
//
|
|
this.selFallDamage.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selFallDamage.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selFallDamage.FormattingEnabled = true;
|
|
this.selFallDamage.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selFallDamage.Location = new System.Drawing.Point(121, 408);
|
|
this.selFallDamage.Name = "selFallDamage";
|
|
this.selFallDamage.Size = new System.Drawing.Size(546, 23);
|
|
this.selFallDamage.TabIndex = 49;
|
|
this.selFallDamage.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// selHotSeat
|
|
//
|
|
this.selHotSeat.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHotSeat.Location = new System.Drawing.Point(121, 439);
|
|
this.selHotSeat.Name = "selHotSeat";
|
|
this.selHotSeat.Size = new System.Drawing.Size(546, 23);
|
|
this.selHotSeat.TabIndex = 50;
|
|
this.selHotSeat.Text = "0";
|
|
this.selHotSeat.Value = 0;
|
|
//
|
|
// selSpecial
|
|
//
|
|
this.selSpecial.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSpecial.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selSpecial.FormattingEnabled = true;
|
|
this.selSpecial.Items.AddRange(new object[] {
|
|
"No",
|
|
"Yes"});
|
|
this.selSpecial.Location = new System.Drawing.Point(121, 470);
|
|
this.selSpecial.Name = "selSpecial";
|
|
this.selSpecial.Size = new System.Drawing.Size(546, 23);
|
|
this.selSpecial.TabIndex = 51;
|
|
this.selSpecial.Value = LibW4M.Data.YesNo.No;
|
|
//
|
|
// selHelpPanelDisplay
|
|
//
|
|
this.selHelpPanelDisplay.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHelpPanelDisplay.Location = new System.Drawing.Point(121, 501);
|
|
this.selHelpPanelDisplay.Name = "selHelpPanelDisplay";
|
|
this.selHelpPanelDisplay.Size = new System.Drawing.Size(546, 23);
|
|
this.selHelpPanelDisplay.TabIndex = 52;
|
|
this.selHelpPanelDisplay.Text = "0";
|
|
this.selHelpPanelDisplay.Value = 0;
|
|
//
|
|
// selStockpiling
|
|
//
|
|
this.selStockpiling.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selStockpiling.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selStockpiling.FormattingEnabled = true;
|
|
this.selStockpiling.Items.AddRange(new object[] {
|
|
"Normal",
|
|
"Additive",
|
|
"Limited"});
|
|
this.selStockpiling.Location = new System.Drawing.Point(121, 284);
|
|
this.selStockpiling.Name = "selStockpiling";
|
|
this.selStockpiling.Size = new System.Drawing.Size(546, 23);
|
|
this.selStockpiling.TabIndex = 53;
|
|
//
|
|
// tblPermanatToggle
|
|
//
|
|
this.tblPermanatToggle.AutoSize = true;
|
|
this.tblPermanatToggle.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblPermanatToggle.ColumnCount = 1;
|
|
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblPermanatToggle.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblPermanatToggle.Controls.Add(this.selPermanent, 0, 0);
|
|
this.tblPermanatToggle.Dock = System.Windows.Forms.DockStyle.Bottom;
|
|
this.tblPermanatToggle.Location = new System.Drawing.Point(3, 529);
|
|
this.tblPermanatToggle.Name = "tblPermanatToggle";
|
|
this.tblPermanatToggle.RowCount = 1;
|
|
this.tblPermanatToggle.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblPermanatToggle.Size = new System.Drawing.Size(672, 29);
|
|
this.tblPermanatToggle.TabIndex = 25;
|
|
//
|
|
// selPermanent
|
|
//
|
|
this.selPermanent.AutoSize = true;
|
|
this.selPermanent.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.selPermanent.Location = new System.Drawing.Point(5, 5);
|
|
this.selPermanent.Name = "selPermanent";
|
|
this.selPermanent.Size = new System.Drawing.Size(662, 19);
|
|
this.selPermanent.TabIndex = 19;
|
|
this.selPermanent.Text = "Permanant";
|
|
this.selPermanent.UseVisualStyleBackColor = true;
|
|
//
|
|
// crateTab
|
|
//
|
|
this.crateTab.AutoScroll = true;
|
|
this.crateTab.BackColor = System.Drawing.Color.Transparent;
|
|
this.crateTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.crateTab.Controls.Add(this.tblCrate);
|
|
this.crateTab.Location = new System.Drawing.Point(4, 24);
|
|
this.crateTab.Name = "crateTab";
|
|
this.crateTab.Padding = new System.Windows.Forms.Padding(3);
|
|
this.crateTab.Size = new System.Drawing.Size(192, 72);
|
|
this.crateTab.TabIndex = 2;
|
|
this.crateTab.Text = "Crates";
|
|
//
|
|
// tblCrate
|
|
//
|
|
this.tblCrate.AutoSize = true;
|
|
this.tblCrate.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblCrate.ColumnCount = 2;
|
|
this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.tblCrate.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblCrate.Controls.Add(this.selWeapCrateChance, 1, 1);
|
|
this.tblCrate.Controls.Add(this.lblWeapCrateChance, 0, 1);
|
|
this.tblCrate.Controls.Add(this.selHealthCrateAmount, 1, 5);
|
|
this.tblCrate.Controls.Add(this.selHealthCrateChance, 1, 4);
|
|
this.tblCrate.Controls.Add(this.lblHealthCrateAmount, 0, 5);
|
|
this.tblCrate.Controls.Add(this.lblHealthCrateChance, 0, 4);
|
|
this.tblCrate.Controls.Add(this.lblUtilityCrateChance, 0, 3);
|
|
this.tblCrate.Controls.Add(this.selMysteryCrateChance, 1, 2);
|
|
this.tblCrate.Controls.Add(this.lblMysteryCrateChance, 0, 2);
|
|
this.tblCrate.Controls.Add(this.lblPerTurnCrateChance, 0, 0);
|
|
this.tblCrate.Controls.Add(this.selCrateChance, 1, 0);
|
|
this.tblCrate.Controls.Add(this.selUtilityCrateChance, 1, 3);
|
|
this.tblCrate.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.tblCrate.Location = new System.Drawing.Point(3, 3);
|
|
this.tblCrate.Name = "tblCrate";
|
|
this.tblCrate.RowCount = 6;
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblCrate.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblCrate.Size = new System.Drawing.Size(165, 188);
|
|
this.tblCrate.TabIndex = 1;
|
|
//
|
|
// selWeapCrateChance
|
|
//
|
|
this.selWeapCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selWeapCrateChance.Location = new System.Drawing.Point(144, 36);
|
|
this.selWeapCrateChance.Name = "selWeapCrateChance";
|
|
this.selWeapCrateChance.Size = new System.Drawing.Size(16, 23);
|
|
this.selWeapCrateChance.TabIndex = 36;
|
|
this.selWeapCrateChance.Text = "0";
|
|
this.selWeapCrateChance.Value = 0;
|
|
//
|
|
// lblWeapCrateChance
|
|
//
|
|
this.lblWeapCrateChance.AutoSize = true;
|
|
this.lblWeapCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWeapCrateChance.Location = new System.Drawing.Point(5, 33);
|
|
this.lblWeapCrateChance.Name = "lblWeapCrateChance";
|
|
this.lblWeapCrateChance.Size = new System.Drawing.Size(131, 29);
|
|
this.lblWeapCrateChance.TabIndex = 35;
|
|
this.lblWeapCrateChance.Text = "Weapon Crate Chance:";
|
|
this.lblWeapCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selHealthCrateAmount
|
|
//
|
|
this.selHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHealthCrateAmount.Location = new System.Drawing.Point(144, 160);
|
|
this.selHealthCrateAmount.Name = "selHealthCrateAmount";
|
|
this.selHealthCrateAmount.Size = new System.Drawing.Size(16, 23);
|
|
this.selHealthCrateAmount.TabIndex = 34;
|
|
this.selHealthCrateAmount.Text = "0";
|
|
this.selHealthCrateAmount.Value = 0;
|
|
//
|
|
// selHealthCrateChance
|
|
//
|
|
this.selHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHealthCrateChance.Location = new System.Drawing.Point(144, 129);
|
|
this.selHealthCrateChance.Name = "selHealthCrateChance";
|
|
this.selHealthCrateChance.Size = new System.Drawing.Size(16, 23);
|
|
this.selHealthCrateChance.TabIndex = 32;
|
|
this.selHealthCrateChance.Text = "0";
|
|
this.selHealthCrateChance.Value = 0;
|
|
//
|
|
// lblHealthCrateAmount
|
|
//
|
|
this.lblHealthCrateAmount.AutoSize = true;
|
|
this.lblHealthCrateAmount.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHealthCrateAmount.Location = new System.Drawing.Point(5, 157);
|
|
this.lblHealthCrateAmount.Name = "lblHealthCrateAmount";
|
|
this.lblHealthCrateAmount.Size = new System.Drawing.Size(131, 29);
|
|
this.lblHealthCrateAmount.TabIndex = 28;
|
|
this.lblHealthCrateAmount.Text = "Health Crate Amount:";
|
|
this.lblHealthCrateAmount.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblHealthCrateChance
|
|
//
|
|
this.lblHealthCrateChance.AutoSize = true;
|
|
this.lblHealthCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHealthCrateChance.Location = new System.Drawing.Point(5, 126);
|
|
this.lblHealthCrateChance.Name = "lblHealthCrateChance";
|
|
this.lblHealthCrateChance.Size = new System.Drawing.Size(131, 29);
|
|
this.lblHealthCrateChance.TabIndex = 27;
|
|
this.lblHealthCrateChance.Text = "Health Crate Chance:";
|
|
this.lblHealthCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblUtilityCrateChance
|
|
//
|
|
this.lblUtilityCrateChance.AutoSize = true;
|
|
this.lblUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblUtilityCrateChance.Location = new System.Drawing.Point(5, 95);
|
|
this.lblUtilityCrateChance.Name = "lblUtilityCrateChance";
|
|
this.lblUtilityCrateChance.Size = new System.Drawing.Size(131, 29);
|
|
this.lblUtilityCrateChance.TabIndex = 25;
|
|
this.lblUtilityCrateChance.Text = "Utility Crate Chance:";
|
|
this.lblUtilityCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selMysteryCrateChance
|
|
//
|
|
this.selMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selMysteryCrateChance.Location = new System.Drawing.Point(144, 67);
|
|
this.selMysteryCrateChance.Name = "selMysteryCrateChance";
|
|
this.selMysteryCrateChance.Size = new System.Drawing.Size(16, 23);
|
|
this.selMysteryCrateChance.TabIndex = 24;
|
|
this.selMysteryCrateChance.Text = "0";
|
|
this.selMysteryCrateChance.Value = 0;
|
|
//
|
|
// lblMysteryCrateChance
|
|
//
|
|
this.lblMysteryCrateChance.AutoSize = true;
|
|
this.lblMysteryCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblMysteryCrateChance.Location = new System.Drawing.Point(5, 64);
|
|
this.lblMysteryCrateChance.Name = "lblMysteryCrateChance";
|
|
this.lblMysteryCrateChance.Size = new System.Drawing.Size(131, 29);
|
|
this.lblMysteryCrateChance.TabIndex = 23;
|
|
this.lblMysteryCrateChance.Text = "Mystery Crate Chance:";
|
|
this.lblMysteryCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblPerTurnCrateChance
|
|
//
|
|
this.lblPerTurnCrateChance.AutoSize = true;
|
|
this.lblPerTurnCrateChance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblPerTurnCrateChance.Location = new System.Drawing.Point(5, 2);
|
|
this.lblPerTurnCrateChance.Name = "lblPerTurnCrateChance";
|
|
this.lblPerTurnCrateChance.Size = new System.Drawing.Size(131, 29);
|
|
this.lblPerTurnCrateChance.TabIndex = 21;
|
|
this.lblPerTurnCrateChance.Text = "Per-Turn Crate Chance:";
|
|
this.lblPerTurnCrateChance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selCrateChance
|
|
//
|
|
this.selCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selCrateChance.Location = new System.Drawing.Point(144, 5);
|
|
this.selCrateChance.Name = "selCrateChance";
|
|
this.selCrateChance.Size = new System.Drawing.Size(16, 23);
|
|
this.selCrateChance.TabIndex = 22;
|
|
this.selCrateChance.Text = "0";
|
|
this.selCrateChance.Value = 0;
|
|
//
|
|
// selUtilityCrateChance
|
|
//
|
|
this.selUtilityCrateChance.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selUtilityCrateChance.Location = new System.Drawing.Point(144, 98);
|
|
this.selUtilityCrateChance.Name = "selUtilityCrateChance";
|
|
this.selUtilityCrateChance.Size = new System.Drawing.Size(16, 23);
|
|
this.selUtilityCrateChance.TabIndex = 26;
|
|
this.selUtilityCrateChance.Text = "0";
|
|
this.selUtilityCrateChance.Value = 0;
|
|
//
|
|
// mapTab
|
|
//
|
|
this.mapTab.AutoScroll = true;
|
|
this.mapTab.BackColor = System.Drawing.Color.Transparent;
|
|
this.mapTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.mapTab.Controls.Add(this.tblMap);
|
|
this.mapTab.Controls.Add(this.tblMineFactoryTelepadToggles);
|
|
this.mapTab.Location = new System.Drawing.Point(4, 24);
|
|
this.mapTab.Name = "mapTab";
|
|
this.mapTab.Padding = new System.Windows.Forms.Padding(3);
|
|
this.mapTab.Size = new System.Drawing.Size(192, 72);
|
|
this.mapTab.TabIndex = 2;
|
|
this.mapTab.Text = "Map";
|
|
//
|
|
// tblMap
|
|
//
|
|
this.tblMap.AutoSize = true;
|
|
this.tblMap.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblMap.ColumnCount = 2;
|
|
this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.tblMap.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblMap.Controls.Add(this.selMaxWindStrength, 1, 4);
|
|
this.tblMap.Controls.Add(this.lblWindMaxStrength, 0, 4);
|
|
this.tblMap.Controls.Add(this.lblWaterRiseSpeed, 0, 3);
|
|
this.tblMap.Controls.Add(this.lblSuddenDeath, 0, 2);
|
|
this.tblMap.Controls.Add(this.selMineFuse, 1, 1);
|
|
this.tblMap.Controls.Add(this.lblMineFuse, 0, 1);
|
|
this.tblMap.Controls.Add(this.lblObjects, 0, 0);
|
|
this.tblMap.Controls.Add(this.selLndObjects, 1, 0);
|
|
this.tblMap.Controls.Add(this.selSuddenDeath, 1, 2);
|
|
this.tblMap.Controls.Add(this.selWaterSpeed, 1, 3);
|
|
this.tblMap.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.tblMap.Location = new System.Drawing.Point(3, 3);
|
|
this.tblMap.Name = "tblMap";
|
|
this.tblMap.RowCount = 5;
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblMap.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
|
|
this.tblMap.Size = new System.Drawing.Size(165, 157);
|
|
this.tblMap.TabIndex = 1;
|
|
//
|
|
// selMaxWindStrength
|
|
//
|
|
this.selMaxWindStrength.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selMaxWindStrength.Location = new System.Drawing.Point(124, 129);
|
|
this.selMaxWindStrength.Name = "selMaxWindStrength";
|
|
this.selMaxWindStrength.Size = new System.Drawing.Size(36, 23);
|
|
this.selMaxWindStrength.TabIndex = 44;
|
|
this.selMaxWindStrength.Text = "0";
|
|
this.selMaxWindStrength.Value = 0;
|
|
//
|
|
// lblWindMaxStrength
|
|
//
|
|
this.lblWindMaxStrength.AutoSize = true;
|
|
this.lblWindMaxStrength.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWindMaxStrength.Location = new System.Drawing.Point(5, 126);
|
|
this.lblWindMaxStrength.Name = "lblWindMaxStrength";
|
|
this.lblWindMaxStrength.Size = new System.Drawing.Size(111, 29);
|
|
this.lblWindMaxStrength.TabIndex = 43;
|
|
this.lblWindMaxStrength.Text = "Wind Max Strength:";
|
|
this.lblWindMaxStrength.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblWaterRiseSpeed
|
|
//
|
|
this.lblWaterRiseSpeed.AutoSize = true;
|
|
this.lblWaterRiseSpeed.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWaterRiseSpeed.Location = new System.Drawing.Point(5, 95);
|
|
this.lblWaterRiseSpeed.Name = "lblWaterRiseSpeed";
|
|
this.lblWaterRiseSpeed.Size = new System.Drawing.Size(111, 29);
|
|
this.lblWaterRiseSpeed.TabIndex = 40;
|
|
this.lblWaterRiseSpeed.Text = "Water Rise Speed:";
|
|
this.lblWaterRiseSpeed.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSuddenDeath
|
|
//
|
|
this.lblSuddenDeath.AutoSize = true;
|
|
this.lblSuddenDeath.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSuddenDeath.Location = new System.Drawing.Point(5, 64);
|
|
this.lblSuddenDeath.Name = "lblSuddenDeath";
|
|
this.lblSuddenDeath.Size = new System.Drawing.Size(111, 29);
|
|
this.lblSuddenDeath.TabIndex = 39;
|
|
this.lblSuddenDeath.Text = "Sudden Death:";
|
|
this.lblSuddenDeath.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selMineFuse
|
|
//
|
|
this.selMineFuse.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selMineFuse.Location = new System.Drawing.Point(124, 36);
|
|
this.selMineFuse.Name = "selMineFuse";
|
|
this.selMineFuse.Size = new System.Drawing.Size(36, 23);
|
|
this.selMineFuse.TabIndex = 38;
|
|
this.selMineFuse.Text = "0";
|
|
this.selMineFuse.Value = 0;
|
|
//
|
|
// lblMineFuse
|
|
//
|
|
this.lblMineFuse.AutoSize = true;
|
|
this.lblMineFuse.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblMineFuse.Location = new System.Drawing.Point(5, 33);
|
|
this.lblMineFuse.Name = "lblMineFuse";
|
|
this.lblMineFuse.Size = new System.Drawing.Size(111, 29);
|
|
this.lblMineFuse.TabIndex = 37;
|
|
this.lblMineFuse.Text = "Mine Fuse:";
|
|
this.lblMineFuse.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblObjects
|
|
//
|
|
this.lblObjects.AutoSize = true;
|
|
this.lblObjects.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblObjects.Location = new System.Drawing.Point(5, 2);
|
|
this.lblObjects.Name = "lblObjects";
|
|
this.lblObjects.Size = new System.Drawing.Size(111, 29);
|
|
this.lblObjects.TabIndex = 31;
|
|
this.lblObjects.Text = "Land Objects:";
|
|
this.lblObjects.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selLndObjects
|
|
//
|
|
this.selLndObjects.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selLndObjects.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selLndObjects.FormattingEnabled = true;
|
|
this.selLndObjects.Items.AddRange(new object[] {
|
|
"None",
|
|
"Mines",
|
|
"Oil Drums",
|
|
"Full"});
|
|
this.selLndObjects.Location = new System.Drawing.Point(124, 5);
|
|
this.selLndObjects.Name = "selLndObjects";
|
|
this.selLndObjects.Size = new System.Drawing.Size(36, 23);
|
|
this.selLndObjects.TabIndex = 45;
|
|
//
|
|
// selSuddenDeath
|
|
//
|
|
this.selSuddenDeath.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSuddenDeath.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selSuddenDeath.FormattingEnabled = true;
|
|
this.selSuddenDeath.Items.AddRange(new object[] {
|
|
"1 Health",
|
|
"Raise Water",
|
|
"Draw Round"});
|
|
this.selSuddenDeath.Location = new System.Drawing.Point(124, 67);
|
|
this.selSuddenDeath.Name = "selSuddenDeath";
|
|
this.selSuddenDeath.Size = new System.Drawing.Size(36, 23);
|
|
this.selSuddenDeath.TabIndex = 46;
|
|
//
|
|
// selWaterSpeed
|
|
//
|
|
this.selWaterSpeed.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selWaterSpeed.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
this.selWaterSpeed.FormattingEnabled = true;
|
|
this.selWaterSpeed.Items.AddRange(new object[] {
|
|
"None",
|
|
"Slow",
|
|
"Medium",
|
|
"Fast"});
|
|
this.selWaterSpeed.Location = new System.Drawing.Point(124, 98);
|
|
this.selWaterSpeed.Name = "selWaterSpeed";
|
|
this.selWaterSpeed.Size = new System.Drawing.Size(36, 23);
|
|
this.selWaterSpeed.TabIndex = 47;
|
|
//
|
|
// tblMineFactoryTelepadToggles
|
|
//
|
|
this.tblMineFactoryTelepadToggles.AutoSize = true;
|
|
this.tblMineFactoryTelepadToggles.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblMineFactoryTelepadToggles.ColumnCount = 2;
|
|
this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
|
this.tblMineFactoryTelepadToggles.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
|
this.tblMineFactoryTelepadToggles.Controls.Add(this.selTelepads, 1, 0);
|
|
this.tblMineFactoryTelepadToggles.Controls.Add(this.selMineFactory, 0, 0);
|
|
this.tblMineFactoryTelepadToggles.Dock = System.Windows.Forms.DockStyle.Bottom;
|
|
this.tblMineFactoryTelepadToggles.Location = new System.Drawing.Point(3, 157);
|
|
this.tblMineFactoryTelepadToggles.Name = "tblMineFactoryTelepadToggles";
|
|
this.tblMineFactoryTelepadToggles.RowCount = 1;
|
|
this.tblMineFactoryTelepadToggles.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblMineFactoryTelepadToggles.Size = new System.Drawing.Size(165, 29);
|
|
this.tblMineFactoryTelepadToggles.TabIndex = 26;
|
|
//
|
|
// selTelepads
|
|
//
|
|
this.selTelepads.AutoSize = true;
|
|
this.selTelepads.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.selTelepads.Location = new System.Drawing.Point(86, 5);
|
|
this.selTelepads.Name = "selTelepads";
|
|
this.selTelepads.Size = new System.Drawing.Size(74, 19);
|
|
this.selTelepads.TabIndex = 21;
|
|
this.selTelepads.Text = "Telepads";
|
|
this.selTelepads.UseVisualStyleBackColor = true;
|
|
//
|
|
// selMineFactory
|
|
//
|
|
this.selMineFactory.AutoSize = true;
|
|
this.selMineFactory.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.selMineFactory.Location = new System.Drawing.Point(5, 5);
|
|
this.selMineFactory.Name = "selMineFactory";
|
|
this.selMineFactory.Size = new System.Drawing.Size(73, 19);
|
|
this.selMineFactory.TabIndex = 20;
|
|
this.selMineFactory.Text = "Mine Factory";
|
|
this.selMineFactory.UseVisualStyleBackColor = true;
|
|
//
|
|
// weaponsTab
|
|
//
|
|
this.weaponsTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.weaponsTab.Controls.Add(this.weapTypeTabControl);
|
|
this.weaponsTab.Location = new System.Drawing.Point(4, 24);
|
|
this.weaponsTab.Name = "weaponsTab";
|
|
this.weaponsTab.Size = new System.Drawing.Size(192, 72);
|
|
this.weaponsTab.TabIndex = 3;
|
|
this.weaponsTab.Text = "Weapons";
|
|
this.weaponsTab.UseVisualStyleBackColor = true;
|
|
//
|
|
// weapTypeTabControl
|
|
//
|
|
this.weapTypeTabControl.Controls.Add(this.weaponTab);
|
|
this.weapTypeTabControl.Controls.Add(this.utilityTab);
|
|
this.weapTypeTabControl.Controls.Add(this.mysteryTab);
|
|
this.weapTypeTabControl.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.weapTypeTabControl.Location = new System.Drawing.Point(0, 0);
|
|
this.weapTypeTabControl.Name = "weapTypeTabControl";
|
|
this.weapTypeTabControl.SelectedIndex = 0;
|
|
this.weapTypeTabControl.Size = new System.Drawing.Size(188, 68);
|
|
this.weapTypeTabControl.TabIndex = 0;
|
|
//
|
|
// weaponTab
|
|
//
|
|
this.weaponTab.AutoScroll = true;
|
|
this.weaponTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.weaponTab.Controls.Add(this.tblWeapons);
|
|
this.weaponTab.Location = new System.Drawing.Point(4, 24);
|
|
this.weaponTab.Name = "weaponTab";
|
|
this.weaponTab.Padding = new System.Windows.Forms.Padding(3);
|
|
this.weaponTab.Size = new System.Drawing.Size(180, 40);
|
|
this.weaponTab.TabIndex = 0;
|
|
this.weaponTab.Text = "Weapons";
|
|
this.weaponTab.UseVisualStyleBackColor = true;
|
|
//
|
|
// tblWeapons
|
|
//
|
|
this.tblWeapons.AutoSize = true;
|
|
this.tblWeapons.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblWeapons.ColumnCount = 2;
|
|
this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.tblWeapons.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblWeapons.Controls.Add(this.selStarburst, 1, 28);
|
|
this.tblWeapons.Controls.Add(this.selBovineBlitz, 1, 27);
|
|
this.tblWeapons.Controls.Add(this.selSniperRifle, 1, 26);
|
|
this.tblWeapons.Controls.Add(this.selSentryGun, 1, 25);
|
|
this.tblWeapons.Controls.Add(this.selPoisonArrow, 1, 24);
|
|
this.tblWeapons.Controls.Add(this.selTailNail, 1, 23);
|
|
this.tblWeapons.Controls.Add(this.selInflatableScouser, 1, 22);
|
|
this.tblWeapons.Controls.Add(this.selFatkinsStrike, 1, 21);
|
|
this.tblWeapons.Controls.Add(this.selAlienAbduction, 1, 20);
|
|
this.tblWeapons.Controls.Add(this.selTeamWeapon, 1, 19);
|
|
this.tblWeapons.Controls.Add(this.lblStarburst, 0, 28);
|
|
this.tblWeapons.Controls.Add(this.lblBovineBlitz, 0, 27);
|
|
this.tblWeapons.Controls.Add(this.lblSniperRifle, 0, 26);
|
|
this.tblWeapons.Controls.Add(this.lblSentryGun, 0, 25);
|
|
this.tblWeapons.Controls.Add(this.lblPoisonArrow, 0, 24);
|
|
this.tblWeapons.Controls.Add(this.lblTailNail, 0, 23);
|
|
this.tblWeapons.Controls.Add(this.lblInflatableScouser, 0, 22);
|
|
this.tblWeapons.Controls.Add(this.lblFatkinsStrike, 0, 21);
|
|
this.tblWeapons.Controls.Add(this.lblAlienAbduction, 0, 20);
|
|
this.tblWeapons.Controls.Add(this.lblTeamWeapon, 0, 19);
|
|
this.tblWeapons.Controls.Add(this.selFlood, 1, 18);
|
|
this.tblWeapons.Controls.Add(this.selSuperSheep, 1, 17);
|
|
this.tblWeapons.Controls.Add(this.selShotgun, 1, 16);
|
|
this.tblWeapons.Controls.Add(this.selSheep, 1, 15);
|
|
this.tblWeapons.Controls.Add(this.selProd, 1, 14);
|
|
this.tblWeapons.Controls.Add(this.selOldWoman, 1, 13);
|
|
this.tblWeapons.Controls.Add(this.selLandMine, 1, 12);
|
|
this.tblWeapons.Controls.Add(this.selHomingMissile, 1, 11);
|
|
this.tblWeapons.Controls.Add(this.selHolyHandGrenade, 1, 10);
|
|
this.tblWeapons.Controls.Add(this.selGrenade, 1, 9);
|
|
this.tblWeapons.Controls.Add(this.selGasCanister, 1, 8);
|
|
this.tblWeapons.Controls.Add(this.lblFlood, 0, 18);
|
|
this.tblWeapons.Controls.Add(this.lblSuperSheep, 0, 17);
|
|
this.tblWeapons.Controls.Add(this.lblShotgun, 0, 16);
|
|
this.tblWeapons.Controls.Add(this.lblSheep, 0, 15);
|
|
this.tblWeapons.Controls.Add(this.lblProd, 0, 14);
|
|
this.tblWeapons.Controls.Add(this.lblOldWoman, 0, 13);
|
|
this.tblWeapons.Controls.Add(this.lblHomingMissile, 0, 11);
|
|
this.tblWeapons.Controls.Add(this.lblLandMine, 0, 12);
|
|
this.tblWeapons.Controls.Add(this.lblGasCanister, 0, 8);
|
|
this.tblWeapons.Controls.Add(this.lblHolyHandGrenade, 0, 10);
|
|
this.tblWeapons.Controls.Add(this.lblGrenade, 0, 9);
|
|
this.tblWeapons.Controls.Add(this.selFirePunch, 1, 7);
|
|
this.tblWeapons.Controls.Add(this.selDynamite, 1, 6);
|
|
this.tblWeapons.Controls.Add(this.selConcreteDonkey, 1, 5);
|
|
this.tblWeapons.Controls.Add(this.lblFirePunch, 0, 7);
|
|
this.tblWeapons.Controls.Add(this.lblDynamite, 0, 6);
|
|
this.tblWeapons.Controls.Add(this.lblConcreteDonkey, 0, 5);
|
|
this.tblWeapons.Controls.Add(this.selBazooka, 1, 3);
|
|
this.tblWeapons.Controls.Add(this.selClusterBomb, 1, 4);
|
|
this.tblWeapons.Controls.Add(this.selBaseballBat, 1, 2);
|
|
this.tblWeapons.Controls.Add(this.lblClusterBomb, 0, 4);
|
|
this.tblWeapons.Controls.Add(this.lblBaseballBat, 0, 2);
|
|
this.tblWeapons.Controls.Add(this.lblBazooka, 0, 3);
|
|
this.tblWeapons.Controls.Add(this.selBananaBomb, 1, 1);
|
|
this.tblWeapons.Controls.Add(this.lblBananaBomb, 0, 1);
|
|
this.tblWeapons.Controls.Add(this.lblAirstrike, 0, 0);
|
|
this.tblWeapons.Controls.Add(this.selAirstrike, 1, 0);
|
|
this.tblWeapons.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.tblWeapons.Location = new System.Drawing.Point(3, 3);
|
|
this.tblWeapons.Name = "tblWeapons";
|
|
this.tblWeapons.RowCount = 29;
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapons.Size = new System.Drawing.Size(153, 2989);
|
|
this.tblWeapons.TabIndex = 0;
|
|
//
|
|
// selStarburst
|
|
//
|
|
this.selStarburst.AutoSize = true;
|
|
this.selStarburst.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selStarburst.Location = new System.Drawing.Point(127, 2889);
|
|
this.selStarburst.Name = "selStarburst";
|
|
this.selStarburst.Size = new System.Drawing.Size(21, 95);
|
|
this.selStarburst.TabIndex = 57;
|
|
//
|
|
// selBovineBlitz
|
|
//
|
|
this.selBovineBlitz.AutoSize = true;
|
|
this.selBovineBlitz.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBovineBlitz.Location = new System.Drawing.Point(127, 2786);
|
|
this.selBovineBlitz.Name = "selBovineBlitz";
|
|
this.selBovineBlitz.Size = new System.Drawing.Size(21, 95);
|
|
this.selBovineBlitz.TabIndex = 56;
|
|
//
|
|
// selSniperRifle
|
|
//
|
|
this.selSniperRifle.AutoSize = true;
|
|
this.selSniperRifle.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSniperRifle.Location = new System.Drawing.Point(127, 2683);
|
|
this.selSniperRifle.Name = "selSniperRifle";
|
|
this.selSniperRifle.Size = new System.Drawing.Size(21, 95);
|
|
this.selSniperRifle.TabIndex = 55;
|
|
//
|
|
// selSentryGun
|
|
//
|
|
this.selSentryGun.AutoSize = true;
|
|
this.selSentryGun.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSentryGun.Location = new System.Drawing.Point(127, 2580);
|
|
this.selSentryGun.Name = "selSentryGun";
|
|
this.selSentryGun.Size = new System.Drawing.Size(21, 95);
|
|
this.selSentryGun.TabIndex = 54;
|
|
//
|
|
// selPoisonArrow
|
|
//
|
|
this.selPoisonArrow.AutoSize = true;
|
|
this.selPoisonArrow.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selPoisonArrow.Location = new System.Drawing.Point(127, 2477);
|
|
this.selPoisonArrow.Name = "selPoisonArrow";
|
|
this.selPoisonArrow.Size = new System.Drawing.Size(21, 95);
|
|
this.selPoisonArrow.TabIndex = 53;
|
|
//
|
|
// selTailNail
|
|
//
|
|
this.selTailNail.AutoSize = true;
|
|
this.selTailNail.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selTailNail.Location = new System.Drawing.Point(127, 2374);
|
|
this.selTailNail.Name = "selTailNail";
|
|
this.selTailNail.Size = new System.Drawing.Size(21, 95);
|
|
this.selTailNail.TabIndex = 52;
|
|
//
|
|
// selInflatableScouser
|
|
//
|
|
this.selInflatableScouser.AutoSize = true;
|
|
this.selInflatableScouser.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selInflatableScouser.Location = new System.Drawing.Point(127, 2271);
|
|
this.selInflatableScouser.Name = "selInflatableScouser";
|
|
this.selInflatableScouser.Size = new System.Drawing.Size(21, 95);
|
|
this.selInflatableScouser.TabIndex = 51;
|
|
//
|
|
// selFatkinsStrike
|
|
//
|
|
this.selFatkinsStrike.AutoSize = true;
|
|
this.selFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selFatkinsStrike.Location = new System.Drawing.Point(127, 2168);
|
|
this.selFatkinsStrike.Name = "selFatkinsStrike";
|
|
this.selFatkinsStrike.Size = new System.Drawing.Size(21, 95);
|
|
this.selFatkinsStrike.TabIndex = 50;
|
|
//
|
|
// selAlienAbduction
|
|
//
|
|
this.selAlienAbduction.AutoSize = true;
|
|
this.selAlienAbduction.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selAlienAbduction.Location = new System.Drawing.Point(127, 2065);
|
|
this.selAlienAbduction.Name = "selAlienAbduction";
|
|
this.selAlienAbduction.Size = new System.Drawing.Size(21, 95);
|
|
this.selAlienAbduction.TabIndex = 49;
|
|
//
|
|
// selTeamWeapon
|
|
//
|
|
this.selTeamWeapon.AutoSize = true;
|
|
this.selTeamWeapon.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selTeamWeapon.Location = new System.Drawing.Point(127, 1962);
|
|
this.selTeamWeapon.Name = "selTeamWeapon";
|
|
this.selTeamWeapon.Size = new System.Drawing.Size(21, 95);
|
|
this.selTeamWeapon.TabIndex = 48;
|
|
//
|
|
// lblStarburst
|
|
//
|
|
this.lblStarburst.AutoSize = true;
|
|
this.lblStarburst.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblStarburst.Location = new System.Drawing.Point(5, 2886);
|
|
this.lblStarburst.Name = "lblStarburst";
|
|
this.lblStarburst.Size = new System.Drawing.Size(114, 101);
|
|
this.lblStarburst.TabIndex = 47;
|
|
this.lblStarburst.Text = "Starburst:";
|
|
this.lblStarburst.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBovineBlitz
|
|
//
|
|
this.lblBovineBlitz.AutoSize = true;
|
|
this.lblBovineBlitz.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBovineBlitz.Location = new System.Drawing.Point(5, 2783);
|
|
this.lblBovineBlitz.Name = "lblBovineBlitz";
|
|
this.lblBovineBlitz.Size = new System.Drawing.Size(114, 101);
|
|
this.lblBovineBlitz.TabIndex = 46;
|
|
this.lblBovineBlitz.Text = "Bovine Blitz:";
|
|
this.lblBovineBlitz.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSniperRifle
|
|
//
|
|
this.lblSniperRifle.AutoSize = true;
|
|
this.lblSniperRifle.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSniperRifle.Location = new System.Drawing.Point(5, 2680);
|
|
this.lblSniperRifle.Name = "lblSniperRifle";
|
|
this.lblSniperRifle.Size = new System.Drawing.Size(114, 101);
|
|
this.lblSniperRifle.TabIndex = 45;
|
|
this.lblSniperRifle.Text = "Sniper Rifle:";
|
|
this.lblSniperRifle.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSentryGun
|
|
//
|
|
this.lblSentryGun.AutoSize = true;
|
|
this.lblSentryGun.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSentryGun.Location = new System.Drawing.Point(5, 2577);
|
|
this.lblSentryGun.Name = "lblSentryGun";
|
|
this.lblSentryGun.Size = new System.Drawing.Size(114, 101);
|
|
this.lblSentryGun.TabIndex = 44;
|
|
this.lblSentryGun.Text = "Sentry Gun:";
|
|
this.lblSentryGun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblPoisonArrow
|
|
//
|
|
this.lblPoisonArrow.AutoSize = true;
|
|
this.lblPoisonArrow.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblPoisonArrow.Location = new System.Drawing.Point(5, 2474);
|
|
this.lblPoisonArrow.Name = "lblPoisonArrow";
|
|
this.lblPoisonArrow.Size = new System.Drawing.Size(114, 101);
|
|
this.lblPoisonArrow.TabIndex = 43;
|
|
this.lblPoisonArrow.Text = "Poison Arrow:";
|
|
this.lblPoisonArrow.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblTailNail
|
|
//
|
|
this.lblTailNail.AutoSize = true;
|
|
this.lblTailNail.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblTailNail.Location = new System.Drawing.Point(5, 2371);
|
|
this.lblTailNail.Name = "lblTailNail";
|
|
this.lblTailNail.Size = new System.Drawing.Size(114, 101);
|
|
this.lblTailNail.TabIndex = 42;
|
|
this.lblTailNail.Text = "Tail Nail:";
|
|
this.lblTailNail.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblInflatableScouser
|
|
//
|
|
this.lblInflatableScouser.AutoSize = true;
|
|
this.lblInflatableScouser.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblInflatableScouser.Location = new System.Drawing.Point(5, 2268);
|
|
this.lblInflatableScouser.Name = "lblInflatableScouser";
|
|
this.lblInflatableScouser.Size = new System.Drawing.Size(114, 101);
|
|
this.lblInflatableScouser.TabIndex = 41;
|
|
this.lblInflatableScouser.Text = "Inflatable Scouser:";
|
|
this.lblInflatableScouser.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblFatkinsStrike
|
|
//
|
|
this.lblFatkinsStrike.AutoSize = true;
|
|
this.lblFatkinsStrike.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblFatkinsStrike.Location = new System.Drawing.Point(5, 2165);
|
|
this.lblFatkinsStrike.Name = "lblFatkinsStrike";
|
|
this.lblFatkinsStrike.Size = new System.Drawing.Size(114, 101);
|
|
this.lblFatkinsStrike.TabIndex = 40;
|
|
this.lblFatkinsStrike.Text = "Fatkins Strike:";
|
|
this.lblFatkinsStrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblAlienAbduction
|
|
//
|
|
this.lblAlienAbduction.AutoSize = true;
|
|
this.lblAlienAbduction.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblAlienAbduction.Location = new System.Drawing.Point(5, 2062);
|
|
this.lblAlienAbduction.Name = "lblAlienAbduction";
|
|
this.lblAlienAbduction.Size = new System.Drawing.Size(114, 101);
|
|
this.lblAlienAbduction.TabIndex = 39;
|
|
this.lblAlienAbduction.Text = "Alien Abduction:";
|
|
this.lblAlienAbduction.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblTeamWeapon
|
|
//
|
|
this.lblTeamWeapon.AutoSize = true;
|
|
this.lblTeamWeapon.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblTeamWeapon.Location = new System.Drawing.Point(5, 1959);
|
|
this.lblTeamWeapon.Name = "lblTeamWeapon";
|
|
this.lblTeamWeapon.Size = new System.Drawing.Size(114, 101);
|
|
this.lblTeamWeapon.TabIndex = 38;
|
|
this.lblTeamWeapon.Text = "Team Weapon:";
|
|
this.lblTeamWeapon.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selFlood
|
|
//
|
|
this.selFlood.AutoSize = true;
|
|
this.selFlood.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selFlood.Location = new System.Drawing.Point(127, 1859);
|
|
this.selFlood.Name = "selFlood";
|
|
this.selFlood.Size = new System.Drawing.Size(21, 95);
|
|
this.selFlood.TabIndex = 37;
|
|
//
|
|
// selSuperSheep
|
|
//
|
|
this.selSuperSheep.AutoSize = true;
|
|
this.selSuperSheep.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSuperSheep.Location = new System.Drawing.Point(127, 1756);
|
|
this.selSuperSheep.Name = "selSuperSheep";
|
|
this.selSuperSheep.Size = new System.Drawing.Size(21, 95);
|
|
this.selSuperSheep.TabIndex = 36;
|
|
//
|
|
// selShotgun
|
|
//
|
|
this.selShotgun.AutoSize = true;
|
|
this.selShotgun.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selShotgun.Location = new System.Drawing.Point(127, 1653);
|
|
this.selShotgun.Name = "selShotgun";
|
|
this.selShotgun.Size = new System.Drawing.Size(21, 95);
|
|
this.selShotgun.TabIndex = 35;
|
|
//
|
|
// selSheep
|
|
//
|
|
this.selSheep.AutoSize = true;
|
|
this.selSheep.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSheep.Location = new System.Drawing.Point(127, 1550);
|
|
this.selSheep.Name = "selSheep";
|
|
this.selSheep.Size = new System.Drawing.Size(21, 95);
|
|
this.selSheep.TabIndex = 34;
|
|
//
|
|
// selProd
|
|
//
|
|
this.selProd.AutoSize = true;
|
|
this.selProd.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selProd.Location = new System.Drawing.Point(127, 1447);
|
|
this.selProd.Name = "selProd";
|
|
this.selProd.Size = new System.Drawing.Size(21, 95);
|
|
this.selProd.TabIndex = 33;
|
|
//
|
|
// selOldWoman
|
|
//
|
|
this.selOldWoman.AutoSize = true;
|
|
this.selOldWoman.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selOldWoman.Location = new System.Drawing.Point(127, 1344);
|
|
this.selOldWoman.Name = "selOldWoman";
|
|
this.selOldWoman.Size = new System.Drawing.Size(21, 95);
|
|
this.selOldWoman.TabIndex = 32;
|
|
//
|
|
// selLandMine
|
|
//
|
|
this.selLandMine.AutoSize = true;
|
|
this.selLandMine.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selLandMine.Location = new System.Drawing.Point(127, 1241);
|
|
this.selLandMine.Name = "selLandMine";
|
|
this.selLandMine.Size = new System.Drawing.Size(21, 95);
|
|
this.selLandMine.TabIndex = 31;
|
|
//
|
|
// selHomingMissile
|
|
//
|
|
this.selHomingMissile.AutoSize = true;
|
|
this.selHomingMissile.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHomingMissile.Location = new System.Drawing.Point(127, 1138);
|
|
this.selHomingMissile.Name = "selHomingMissile";
|
|
this.selHomingMissile.Size = new System.Drawing.Size(21, 95);
|
|
this.selHomingMissile.TabIndex = 30;
|
|
//
|
|
// selHolyHandGrenade
|
|
//
|
|
this.selHolyHandGrenade.AutoSize = true;
|
|
this.selHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHolyHandGrenade.Location = new System.Drawing.Point(127, 1035);
|
|
this.selHolyHandGrenade.Name = "selHolyHandGrenade";
|
|
this.selHolyHandGrenade.Size = new System.Drawing.Size(21, 95);
|
|
this.selHolyHandGrenade.TabIndex = 29;
|
|
//
|
|
// selGrenade
|
|
//
|
|
this.selGrenade.AutoSize = true;
|
|
this.selGrenade.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selGrenade.Location = new System.Drawing.Point(127, 932);
|
|
this.selGrenade.Name = "selGrenade";
|
|
this.selGrenade.Size = new System.Drawing.Size(21, 95);
|
|
this.selGrenade.TabIndex = 28;
|
|
//
|
|
// selGasCanister
|
|
//
|
|
this.selGasCanister.AutoSize = true;
|
|
this.selGasCanister.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selGasCanister.Location = new System.Drawing.Point(127, 829);
|
|
this.selGasCanister.Name = "selGasCanister";
|
|
this.selGasCanister.Size = new System.Drawing.Size(21, 95);
|
|
this.selGasCanister.TabIndex = 27;
|
|
//
|
|
// lblFlood
|
|
//
|
|
this.lblFlood.AutoSize = true;
|
|
this.lblFlood.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblFlood.Location = new System.Drawing.Point(5, 1856);
|
|
this.lblFlood.Name = "lblFlood";
|
|
this.lblFlood.Size = new System.Drawing.Size(114, 101);
|
|
this.lblFlood.TabIndex = 26;
|
|
this.lblFlood.Text = "Flood:";
|
|
this.lblFlood.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSuperSheep
|
|
//
|
|
this.lblSuperSheep.AutoSize = true;
|
|
this.lblSuperSheep.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSuperSheep.Location = new System.Drawing.Point(5, 1753);
|
|
this.lblSuperSheep.Name = "lblSuperSheep";
|
|
this.lblSuperSheep.Size = new System.Drawing.Size(114, 101);
|
|
this.lblSuperSheep.TabIndex = 25;
|
|
this.lblSuperSheep.Text = "Super Sheep:";
|
|
this.lblSuperSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblShotgun
|
|
//
|
|
this.lblShotgun.AutoSize = true;
|
|
this.lblShotgun.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblShotgun.Location = new System.Drawing.Point(5, 1650);
|
|
this.lblShotgun.Name = "lblShotgun";
|
|
this.lblShotgun.Size = new System.Drawing.Size(114, 101);
|
|
this.lblShotgun.TabIndex = 24;
|
|
this.lblShotgun.Text = "Shotgun:";
|
|
this.lblShotgun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSheep
|
|
//
|
|
this.lblSheep.AutoSize = true;
|
|
this.lblSheep.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSheep.Location = new System.Drawing.Point(5, 1547);
|
|
this.lblSheep.Name = "lblSheep";
|
|
this.lblSheep.Size = new System.Drawing.Size(114, 101);
|
|
this.lblSheep.TabIndex = 23;
|
|
this.lblSheep.Text = "Sheep:";
|
|
this.lblSheep.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblProd
|
|
//
|
|
this.lblProd.AutoSize = true;
|
|
this.lblProd.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblProd.Location = new System.Drawing.Point(5, 1444);
|
|
this.lblProd.Name = "lblProd";
|
|
this.lblProd.Size = new System.Drawing.Size(114, 101);
|
|
this.lblProd.TabIndex = 22;
|
|
this.lblProd.Text = "Prod:";
|
|
this.lblProd.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblOldWoman
|
|
//
|
|
this.lblOldWoman.AutoSize = true;
|
|
this.lblOldWoman.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblOldWoman.Location = new System.Drawing.Point(5, 1341);
|
|
this.lblOldWoman.Name = "lblOldWoman";
|
|
this.lblOldWoman.Size = new System.Drawing.Size(114, 101);
|
|
this.lblOldWoman.TabIndex = 21;
|
|
this.lblOldWoman.Text = "Old Woman:";
|
|
this.lblOldWoman.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblHomingMissile
|
|
//
|
|
this.lblHomingMissile.AutoSize = true;
|
|
this.lblHomingMissile.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHomingMissile.Location = new System.Drawing.Point(5, 1135);
|
|
this.lblHomingMissile.Name = "lblHomingMissile";
|
|
this.lblHomingMissile.Size = new System.Drawing.Size(114, 101);
|
|
this.lblHomingMissile.TabIndex = 20;
|
|
this.lblHomingMissile.Text = "Homing Missile:";
|
|
this.lblHomingMissile.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblLandMine
|
|
//
|
|
this.lblLandMine.AutoSize = true;
|
|
this.lblLandMine.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblLandMine.Location = new System.Drawing.Point(5, 1238);
|
|
this.lblLandMine.Name = "lblLandMine";
|
|
this.lblLandMine.Size = new System.Drawing.Size(114, 101);
|
|
this.lblLandMine.TabIndex = 19;
|
|
this.lblLandMine.Text = "Land Mine:";
|
|
this.lblLandMine.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblGasCanister
|
|
//
|
|
this.lblGasCanister.AutoSize = true;
|
|
this.lblGasCanister.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblGasCanister.Location = new System.Drawing.Point(5, 826);
|
|
this.lblGasCanister.Name = "lblGasCanister";
|
|
this.lblGasCanister.Size = new System.Drawing.Size(114, 101);
|
|
this.lblGasCanister.TabIndex = 18;
|
|
this.lblGasCanister.Text = "Gas Canister:";
|
|
this.lblGasCanister.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblHolyHandGrenade
|
|
//
|
|
this.lblHolyHandGrenade.AutoSize = true;
|
|
this.lblHolyHandGrenade.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHolyHandGrenade.Location = new System.Drawing.Point(5, 1032);
|
|
this.lblHolyHandGrenade.Name = "lblHolyHandGrenade";
|
|
this.lblHolyHandGrenade.Size = new System.Drawing.Size(114, 101);
|
|
this.lblHolyHandGrenade.TabIndex = 17;
|
|
this.lblHolyHandGrenade.Text = "Holy Hand Grenade:";
|
|
this.lblHolyHandGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblGrenade
|
|
//
|
|
this.lblGrenade.AutoSize = true;
|
|
this.lblGrenade.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblGrenade.Location = new System.Drawing.Point(5, 929);
|
|
this.lblGrenade.Name = "lblGrenade";
|
|
this.lblGrenade.Size = new System.Drawing.Size(114, 101);
|
|
this.lblGrenade.TabIndex = 16;
|
|
this.lblGrenade.Text = "Grenade:";
|
|
this.lblGrenade.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selFirePunch
|
|
//
|
|
this.selFirePunch.AutoSize = true;
|
|
this.selFirePunch.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selFirePunch.Location = new System.Drawing.Point(127, 726);
|
|
this.selFirePunch.Name = "selFirePunch";
|
|
this.selFirePunch.Size = new System.Drawing.Size(21, 95);
|
|
this.selFirePunch.TabIndex = 15;
|
|
//
|
|
// selDynamite
|
|
//
|
|
this.selDynamite.AutoSize = true;
|
|
this.selDynamite.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDynamite.Location = new System.Drawing.Point(127, 623);
|
|
this.selDynamite.Name = "selDynamite";
|
|
this.selDynamite.Size = new System.Drawing.Size(21, 95);
|
|
this.selDynamite.TabIndex = 14;
|
|
//
|
|
// selConcreteDonkey
|
|
//
|
|
this.selConcreteDonkey.AutoSize = true;
|
|
this.selConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selConcreteDonkey.Location = new System.Drawing.Point(127, 520);
|
|
this.selConcreteDonkey.Name = "selConcreteDonkey";
|
|
this.selConcreteDonkey.Size = new System.Drawing.Size(21, 95);
|
|
this.selConcreteDonkey.TabIndex = 13;
|
|
//
|
|
// lblFirePunch
|
|
//
|
|
this.lblFirePunch.AutoSize = true;
|
|
this.lblFirePunch.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblFirePunch.Location = new System.Drawing.Point(5, 723);
|
|
this.lblFirePunch.Name = "lblFirePunch";
|
|
this.lblFirePunch.Size = new System.Drawing.Size(114, 101);
|
|
this.lblFirePunch.TabIndex = 12;
|
|
this.lblFirePunch.Text = "Fire Punch:";
|
|
this.lblFirePunch.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblDynamite
|
|
//
|
|
this.lblDynamite.AutoSize = true;
|
|
this.lblDynamite.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblDynamite.Location = new System.Drawing.Point(5, 620);
|
|
this.lblDynamite.Name = "lblDynamite";
|
|
this.lblDynamite.Size = new System.Drawing.Size(114, 101);
|
|
this.lblDynamite.TabIndex = 11;
|
|
this.lblDynamite.Text = "Dynamite:";
|
|
this.lblDynamite.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblConcreteDonkey
|
|
//
|
|
this.lblConcreteDonkey.AutoSize = true;
|
|
this.lblConcreteDonkey.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblConcreteDonkey.Location = new System.Drawing.Point(5, 517);
|
|
this.lblConcreteDonkey.Name = "lblConcreteDonkey";
|
|
this.lblConcreteDonkey.Size = new System.Drawing.Size(114, 101);
|
|
this.lblConcreteDonkey.TabIndex = 10;
|
|
this.lblConcreteDonkey.Text = "Concrete Donkey:";
|
|
this.lblConcreteDonkey.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selBazooka
|
|
//
|
|
this.selBazooka.AutoSize = true;
|
|
this.selBazooka.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBazooka.Location = new System.Drawing.Point(127, 314);
|
|
this.selBazooka.Name = "selBazooka";
|
|
this.selBazooka.Size = new System.Drawing.Size(21, 95);
|
|
this.selBazooka.TabIndex = 9;
|
|
//
|
|
// selClusterBomb
|
|
//
|
|
this.selClusterBomb.AutoSize = true;
|
|
this.selClusterBomb.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selClusterBomb.Location = new System.Drawing.Point(127, 417);
|
|
this.selClusterBomb.Name = "selClusterBomb";
|
|
this.selClusterBomb.Size = new System.Drawing.Size(21, 95);
|
|
this.selClusterBomb.TabIndex = 8;
|
|
//
|
|
// selBaseballBat
|
|
//
|
|
this.selBaseballBat.AutoSize = true;
|
|
this.selBaseballBat.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBaseballBat.Location = new System.Drawing.Point(127, 211);
|
|
this.selBaseballBat.Name = "selBaseballBat";
|
|
this.selBaseballBat.Size = new System.Drawing.Size(21, 95);
|
|
this.selBaseballBat.TabIndex = 7;
|
|
//
|
|
// lblClusterBomb
|
|
//
|
|
this.lblClusterBomb.AutoSize = true;
|
|
this.lblClusterBomb.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblClusterBomb.Location = new System.Drawing.Point(5, 414);
|
|
this.lblClusterBomb.Name = "lblClusterBomb";
|
|
this.lblClusterBomb.Size = new System.Drawing.Size(114, 101);
|
|
this.lblClusterBomb.TabIndex = 6;
|
|
this.lblClusterBomb.Text = "Cluster Bomb:";
|
|
this.lblClusterBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBaseballBat
|
|
//
|
|
this.lblBaseballBat.AutoSize = true;
|
|
this.lblBaseballBat.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBaseballBat.Location = new System.Drawing.Point(5, 208);
|
|
this.lblBaseballBat.Name = "lblBaseballBat";
|
|
this.lblBaseballBat.Size = new System.Drawing.Size(114, 101);
|
|
this.lblBaseballBat.TabIndex = 5;
|
|
this.lblBaseballBat.Text = "Baseball Bat:";
|
|
this.lblBaseballBat.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBazooka
|
|
//
|
|
this.lblBazooka.AutoSize = true;
|
|
this.lblBazooka.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBazooka.Location = new System.Drawing.Point(5, 311);
|
|
this.lblBazooka.Name = "lblBazooka";
|
|
this.lblBazooka.Size = new System.Drawing.Size(114, 101);
|
|
this.lblBazooka.TabIndex = 4;
|
|
this.lblBazooka.Text = "Bazooka:";
|
|
this.lblBazooka.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selBananaBomb
|
|
//
|
|
this.selBananaBomb.AutoSize = true;
|
|
this.selBananaBomb.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBananaBomb.Location = new System.Drawing.Point(127, 108);
|
|
this.selBananaBomb.Name = "selBananaBomb";
|
|
this.selBananaBomb.Size = new System.Drawing.Size(21, 95);
|
|
this.selBananaBomb.TabIndex = 3;
|
|
//
|
|
// lblBananaBomb
|
|
//
|
|
this.lblBananaBomb.AutoSize = true;
|
|
this.lblBananaBomb.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBananaBomb.Location = new System.Drawing.Point(5, 105);
|
|
this.lblBananaBomb.Name = "lblBananaBomb";
|
|
this.lblBananaBomb.Size = new System.Drawing.Size(114, 101);
|
|
this.lblBananaBomb.TabIndex = 2;
|
|
this.lblBananaBomb.Text = "Banana Bomb:";
|
|
this.lblBananaBomb.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblAirstrike
|
|
//
|
|
this.lblAirstrike.AutoSize = true;
|
|
this.lblAirstrike.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblAirstrike.Location = new System.Drawing.Point(5, 2);
|
|
this.lblAirstrike.Name = "lblAirstrike";
|
|
this.lblAirstrike.Size = new System.Drawing.Size(114, 101);
|
|
this.lblAirstrike.TabIndex = 0;
|
|
this.lblAirstrike.Text = "Airstrike:";
|
|
this.lblAirstrike.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selAirstrike
|
|
//
|
|
this.selAirstrike.AutoSize = true;
|
|
this.selAirstrike.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selAirstrike.Location = new System.Drawing.Point(127, 5);
|
|
this.selAirstrike.Name = "selAirstrike";
|
|
this.selAirstrike.Size = new System.Drawing.Size(21, 95);
|
|
this.selAirstrike.TabIndex = 1;
|
|
//
|
|
// utilityTab
|
|
//
|
|
this.utilityTab.AutoScroll = true;
|
|
this.utilityTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.utilityTab.Controls.Add(this.tblWeapUtil);
|
|
this.utilityTab.Location = new System.Drawing.Point(4, 24);
|
|
this.utilityTab.Name = "utilityTab";
|
|
this.utilityTab.Padding = new System.Windows.Forms.Padding(3);
|
|
this.utilityTab.Size = new System.Drawing.Size(180, 40);
|
|
this.utilityTab.TabIndex = 1;
|
|
this.utilityTab.Text = "Utilties";
|
|
this.utilityTab.UseVisualStyleBackColor = true;
|
|
//
|
|
// tblWeapUtil
|
|
//
|
|
this.tblWeapUtil.AutoSize = true;
|
|
this.tblWeapUtil.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblWeapUtil.ColumnCount = 2;
|
|
this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.tblWeapUtil.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblWeapUtil.Controls.Add(this.selArmour, 1, 12);
|
|
this.tblWeapUtil.Controls.Add(this.selDoubleDamage, 1, 11);
|
|
this.tblWeapUtil.Controls.Add(this.selCrateSpy, 1, 10);
|
|
this.tblWeapUtil.Controls.Add(this.selCrateShower, 1, 9);
|
|
this.tblWeapUtil.Controls.Add(this.selSkipGo, 1, 8);
|
|
this.tblWeapUtil.Controls.Add(this.lblArmour, 0, 12);
|
|
this.tblWeapUtil.Controls.Add(this.lblCrateSpy, 0, 10);
|
|
this.tblWeapUtil.Controls.Add(this.lblDoubleDamage, 0, 11);
|
|
this.tblWeapUtil.Controls.Add(this.lblSkipGo, 0, 8);
|
|
this.tblWeapUtil.Controls.Add(this.lblCrateShower, 0, 9);
|
|
this.tblWeapUtil.Controls.Add(this.selSurrender, 1, 7);
|
|
this.tblWeapUtil.Controls.Add(this.selGirder, 1, 6);
|
|
this.tblWeapUtil.Controls.Add(this.selBubbleTrouble, 1, 5);
|
|
this.tblWeapUtil.Controls.Add(this.lblSurrender, 0, 7);
|
|
this.tblWeapUtil.Controls.Add(this.lblGirder, 0, 6);
|
|
this.tblWeapUtil.Controls.Add(this.lblBubbleTrouble, 0, 5);
|
|
this.tblWeapUtil.Controls.Add(this.selIcarusPotion, 1, 3);
|
|
this.tblWeapUtil.Controls.Add(this.selWormSelect, 1, 4);
|
|
this.tblWeapUtil.Controls.Add(this.selNinjaRope, 1, 2);
|
|
this.tblWeapUtil.Controls.Add(this.lblWormSelector, 0, 4);
|
|
this.tblWeapUtil.Controls.Add(this.lblNinjaRope, 0, 2);
|
|
this.tblWeapUtil.Controls.Add(this.lblIcarusPotion, 0, 3);
|
|
this.tblWeapUtil.Controls.Add(this.selParachute, 1, 1);
|
|
this.tblWeapUtil.Controls.Add(this.lblParachute, 0, 1);
|
|
this.tblWeapUtil.Controls.Add(this.lblJetPack, 0, 0);
|
|
this.tblWeapUtil.Controls.Add(this.selJetpack, 1, 0);
|
|
this.tblWeapUtil.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.tblWeapUtil.Location = new System.Drawing.Point(3, 3);
|
|
this.tblWeapUtil.Name = "tblWeapUtil";
|
|
this.tblWeapUtil.RowCount = 13;
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapUtil.Size = new System.Drawing.Size(153, 1341);
|
|
this.tblWeapUtil.TabIndex = 1;
|
|
//
|
|
// selArmour
|
|
//
|
|
this.selArmour.AutoSize = true;
|
|
this.selArmour.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selArmour.Location = new System.Drawing.Point(108, 1241);
|
|
this.selArmour.Name = "selArmour";
|
|
this.selArmour.Size = new System.Drawing.Size(40, 95);
|
|
this.selArmour.TabIndex = 32;
|
|
//
|
|
// selDoubleDamage
|
|
//
|
|
this.selDoubleDamage.AutoSize = true;
|
|
this.selDoubleDamage.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDoubleDamage.Location = new System.Drawing.Point(108, 1138);
|
|
this.selDoubleDamage.Name = "selDoubleDamage";
|
|
this.selDoubleDamage.Size = new System.Drawing.Size(40, 95);
|
|
this.selDoubleDamage.TabIndex = 31;
|
|
//
|
|
// selCrateSpy
|
|
//
|
|
this.selCrateSpy.AutoSize = true;
|
|
this.selCrateSpy.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selCrateSpy.Location = new System.Drawing.Point(108, 1035);
|
|
this.selCrateSpy.Name = "selCrateSpy";
|
|
this.selCrateSpy.Size = new System.Drawing.Size(40, 95);
|
|
this.selCrateSpy.TabIndex = 30;
|
|
//
|
|
// selCrateShower
|
|
//
|
|
this.selCrateShower.AutoSize = true;
|
|
this.selCrateShower.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selCrateShower.Location = new System.Drawing.Point(108, 932);
|
|
this.selCrateShower.Name = "selCrateShower";
|
|
this.selCrateShower.Size = new System.Drawing.Size(40, 95);
|
|
this.selCrateShower.TabIndex = 29;
|
|
//
|
|
// selSkipGo
|
|
//
|
|
this.selSkipGo.AutoSize = true;
|
|
this.selSkipGo.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSkipGo.Location = new System.Drawing.Point(108, 829);
|
|
this.selSkipGo.Name = "selSkipGo";
|
|
this.selSkipGo.Size = new System.Drawing.Size(40, 95);
|
|
this.selSkipGo.TabIndex = 27;
|
|
//
|
|
// lblArmour
|
|
//
|
|
this.lblArmour.AutoSize = true;
|
|
this.lblArmour.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblArmour.Location = new System.Drawing.Point(5, 1238);
|
|
this.lblArmour.Name = "lblArmour";
|
|
this.lblArmour.Size = new System.Drawing.Size(95, 101);
|
|
this.lblArmour.TabIndex = 21;
|
|
this.lblArmour.Text = "Armour:";
|
|
this.lblArmour.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblCrateSpy
|
|
//
|
|
this.lblCrateSpy.AutoSize = true;
|
|
this.lblCrateSpy.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblCrateSpy.Location = new System.Drawing.Point(5, 1032);
|
|
this.lblCrateSpy.Name = "lblCrateSpy";
|
|
this.lblCrateSpy.Size = new System.Drawing.Size(95, 101);
|
|
this.lblCrateSpy.TabIndex = 20;
|
|
this.lblCrateSpy.Text = "Crate Spy:";
|
|
this.lblCrateSpy.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblDoubleDamage
|
|
//
|
|
this.lblDoubleDamage.AutoSize = true;
|
|
this.lblDoubleDamage.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblDoubleDamage.Location = new System.Drawing.Point(5, 1135);
|
|
this.lblDoubleDamage.Name = "lblDoubleDamage";
|
|
this.lblDoubleDamage.Size = new System.Drawing.Size(95, 101);
|
|
this.lblDoubleDamage.TabIndex = 19;
|
|
this.lblDoubleDamage.Text = "Double Damage:";
|
|
this.lblDoubleDamage.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSkipGo
|
|
//
|
|
this.lblSkipGo.AutoSize = true;
|
|
this.lblSkipGo.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSkipGo.Location = new System.Drawing.Point(5, 826);
|
|
this.lblSkipGo.Name = "lblSkipGo";
|
|
this.lblSkipGo.Size = new System.Drawing.Size(95, 101);
|
|
this.lblSkipGo.TabIndex = 18;
|
|
this.lblSkipGo.Text = "Skip Go:";
|
|
this.lblSkipGo.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblCrateShower
|
|
//
|
|
this.lblCrateShower.AutoSize = true;
|
|
this.lblCrateShower.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblCrateShower.Location = new System.Drawing.Point(5, 929);
|
|
this.lblCrateShower.Name = "lblCrateShower";
|
|
this.lblCrateShower.Size = new System.Drawing.Size(95, 101);
|
|
this.lblCrateShower.TabIndex = 17;
|
|
this.lblCrateShower.Text = "Crate Shower:";
|
|
this.lblCrateShower.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selSurrender
|
|
//
|
|
this.selSurrender.AutoSize = true;
|
|
this.selSurrender.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSurrender.Location = new System.Drawing.Point(108, 726);
|
|
this.selSurrender.Name = "selSurrender";
|
|
this.selSurrender.Size = new System.Drawing.Size(40, 95);
|
|
this.selSurrender.TabIndex = 15;
|
|
//
|
|
// selGirder
|
|
//
|
|
this.selGirder.AutoSize = true;
|
|
this.selGirder.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selGirder.Location = new System.Drawing.Point(108, 623);
|
|
this.selGirder.Name = "selGirder";
|
|
this.selGirder.Size = new System.Drawing.Size(40, 95);
|
|
this.selGirder.TabIndex = 14;
|
|
//
|
|
// selBubbleTrouble
|
|
//
|
|
this.selBubbleTrouble.AutoSize = true;
|
|
this.selBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBubbleTrouble.Location = new System.Drawing.Point(108, 520);
|
|
this.selBubbleTrouble.Name = "selBubbleTrouble";
|
|
this.selBubbleTrouble.Size = new System.Drawing.Size(40, 95);
|
|
this.selBubbleTrouble.TabIndex = 13;
|
|
//
|
|
// lblSurrender
|
|
//
|
|
this.lblSurrender.AutoSize = true;
|
|
this.lblSurrender.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSurrender.Location = new System.Drawing.Point(5, 723);
|
|
this.lblSurrender.Name = "lblSurrender";
|
|
this.lblSurrender.Size = new System.Drawing.Size(95, 101);
|
|
this.lblSurrender.TabIndex = 12;
|
|
this.lblSurrender.Text = "Surrender:";
|
|
this.lblSurrender.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblGirder
|
|
//
|
|
this.lblGirder.AutoSize = true;
|
|
this.lblGirder.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblGirder.Location = new System.Drawing.Point(5, 620);
|
|
this.lblGirder.Name = "lblGirder";
|
|
this.lblGirder.Size = new System.Drawing.Size(95, 101);
|
|
this.lblGirder.TabIndex = 11;
|
|
this.lblGirder.Text = "Girder";
|
|
this.lblGirder.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBubbleTrouble
|
|
//
|
|
this.lblBubbleTrouble.AutoSize = true;
|
|
this.lblBubbleTrouble.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBubbleTrouble.Location = new System.Drawing.Point(5, 517);
|
|
this.lblBubbleTrouble.Name = "lblBubbleTrouble";
|
|
this.lblBubbleTrouble.Size = new System.Drawing.Size(95, 101);
|
|
this.lblBubbleTrouble.TabIndex = 10;
|
|
this.lblBubbleTrouble.Text = "Bubble Trouble:";
|
|
this.lblBubbleTrouble.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selIcarusPotion
|
|
//
|
|
this.selIcarusPotion.AutoSize = true;
|
|
this.selIcarusPotion.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selIcarusPotion.Location = new System.Drawing.Point(108, 314);
|
|
this.selIcarusPotion.Name = "selIcarusPotion";
|
|
this.selIcarusPotion.Size = new System.Drawing.Size(40, 95);
|
|
this.selIcarusPotion.TabIndex = 9;
|
|
//
|
|
// selWormSelect
|
|
//
|
|
this.selWormSelect.AutoSize = true;
|
|
this.selWormSelect.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selWormSelect.Location = new System.Drawing.Point(108, 417);
|
|
this.selWormSelect.Name = "selWormSelect";
|
|
this.selWormSelect.Size = new System.Drawing.Size(40, 95);
|
|
this.selWormSelect.TabIndex = 8;
|
|
//
|
|
// selNinjaRope
|
|
//
|
|
this.selNinjaRope.AutoSize = true;
|
|
this.selNinjaRope.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selNinjaRope.Location = new System.Drawing.Point(108, 211);
|
|
this.selNinjaRope.Name = "selNinjaRope";
|
|
this.selNinjaRope.Size = new System.Drawing.Size(40, 95);
|
|
this.selNinjaRope.TabIndex = 7;
|
|
//
|
|
// lblWormSelector
|
|
//
|
|
this.lblWormSelector.AutoSize = true;
|
|
this.lblWormSelector.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblWormSelector.Location = new System.Drawing.Point(5, 414);
|
|
this.lblWormSelector.Name = "lblWormSelector";
|
|
this.lblWormSelector.Size = new System.Drawing.Size(95, 101);
|
|
this.lblWormSelector.TabIndex = 6;
|
|
this.lblWormSelector.Text = "Worm Select:";
|
|
this.lblWormSelector.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblNinjaRope
|
|
//
|
|
this.lblNinjaRope.AutoSize = true;
|
|
this.lblNinjaRope.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblNinjaRope.Location = new System.Drawing.Point(5, 208);
|
|
this.lblNinjaRope.Name = "lblNinjaRope";
|
|
this.lblNinjaRope.Size = new System.Drawing.Size(95, 101);
|
|
this.lblNinjaRope.TabIndex = 5;
|
|
this.lblNinjaRope.Text = "Ninja Rope:";
|
|
this.lblNinjaRope.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblIcarusPotion
|
|
//
|
|
this.lblIcarusPotion.AutoSize = true;
|
|
this.lblIcarusPotion.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblIcarusPotion.Location = new System.Drawing.Point(5, 311);
|
|
this.lblIcarusPotion.Name = "lblIcarusPotion";
|
|
this.lblIcarusPotion.Size = new System.Drawing.Size(95, 101);
|
|
this.lblIcarusPotion.TabIndex = 4;
|
|
this.lblIcarusPotion.Text = "Icarus Potion:";
|
|
this.lblIcarusPotion.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selParachute
|
|
//
|
|
this.selParachute.AutoSize = true;
|
|
this.selParachute.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selParachute.Location = new System.Drawing.Point(108, 108);
|
|
this.selParachute.Name = "selParachute";
|
|
this.selParachute.Size = new System.Drawing.Size(40, 95);
|
|
this.selParachute.TabIndex = 3;
|
|
//
|
|
// lblParachute
|
|
//
|
|
this.lblParachute.AutoSize = true;
|
|
this.lblParachute.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblParachute.Location = new System.Drawing.Point(5, 105);
|
|
this.lblParachute.Name = "lblParachute";
|
|
this.lblParachute.Size = new System.Drawing.Size(95, 101);
|
|
this.lblParachute.TabIndex = 2;
|
|
this.lblParachute.Text = "Parachute:";
|
|
this.lblParachute.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblJetPack
|
|
//
|
|
this.lblJetPack.AutoSize = true;
|
|
this.lblJetPack.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblJetPack.Location = new System.Drawing.Point(5, 2);
|
|
this.lblJetPack.Name = "lblJetPack";
|
|
this.lblJetPack.Size = new System.Drawing.Size(95, 101);
|
|
this.lblJetPack.TabIndex = 0;
|
|
this.lblJetPack.Text = "Jet Pack:";
|
|
this.lblJetPack.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selJetpack
|
|
//
|
|
this.selJetpack.AutoSize = true;
|
|
this.selJetpack.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selJetpack.Location = new System.Drawing.Point(108, 5);
|
|
this.selJetpack.Name = "selJetpack";
|
|
this.selJetpack.Size = new System.Drawing.Size(40, 95);
|
|
this.selJetpack.TabIndex = 1;
|
|
//
|
|
// mysteryTab
|
|
//
|
|
this.mysteryTab.AutoScroll = true;
|
|
this.mysteryTab.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
|
this.mysteryTab.Controls.Add(this.tblWeapMystery);
|
|
this.mysteryTab.Location = new System.Drawing.Point(4, 24);
|
|
this.mysteryTab.Name = "mysteryTab";
|
|
this.mysteryTab.Padding = new System.Windows.Forms.Padding(3);
|
|
this.mysteryTab.Size = new System.Drawing.Size(180, 40);
|
|
this.mysteryTab.TabIndex = 1;
|
|
this.mysteryTab.Text = "Mystery";
|
|
this.mysteryTab.UseVisualStyleBackColor = true;
|
|
//
|
|
// tblWeapMystery
|
|
//
|
|
this.tblWeapMystery.AutoSize = true;
|
|
this.tblWeapMystery.CellBorderStyle = System.Windows.Forms.TableLayoutPanelCellBorderStyle.Inset;
|
|
this.tblWeapMystery.ColumnCount = 2;
|
|
this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.tblWeapMystery.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
|
this.tblWeapMystery.Controls.Add(this.selBadPoisonMystery, 1, 13);
|
|
this.tblWeapMystery.Controls.Add(this.selGoodPoisonMystery, 1, 14);
|
|
this.tblWeapMystery.Controls.Add(this.lblTeamDisease, 0, 13);
|
|
this.tblWeapMystery.Controls.Add(this.lblSickItToThem, 0, 14);
|
|
this.tblWeapMystery.Controls.Add(this.selSpecialWeaponMystery, 1, 12);
|
|
this.tblWeapMystery.Controls.Add(this.selSuperHealthMystery, 1, 11);
|
|
this.tblWeapMystery.Controls.Add(this.selDamageMystery, 1, 10);
|
|
this.tblWeapMystery.Controls.Add(this.selHealthMystery, 1, 9);
|
|
this.tblWeapMystery.Controls.Add(this.selDoubleTurnTimeMystery, 1, 8);
|
|
this.tblWeapMystery.Controls.Add(this.lblBigGuns, 0, 12);
|
|
this.tblWeapMystery.Controls.Add(this.lblDamageIncoming, 0, 10);
|
|
this.tblWeapMystery.Controls.Add(this.lblSuperHealth, 0, 11);
|
|
this.tblWeapMystery.Controls.Add(this.lblExtendedTime, 0, 8);
|
|
this.tblWeapMystery.Controls.Add(this.lblMedicalInsurance, 0, 9);
|
|
this.tblWeapMystery.Controls.Add(this.selLowGravityMystery, 1, 7);
|
|
this.tblWeapMystery.Controls.Add(this.selQuickWalkMystery, 1, 6);
|
|
this.tblWeapMystery.Controls.Add(this.selTeleportMystery, 1, 5);
|
|
this.tblWeapMystery.Controls.Add(this.lblMoonPhysics, 0, 7);
|
|
this.tblWeapMystery.Controls.Add(this.lblHyperActive, 0, 6);
|
|
this.tblWeapMystery.Controls.Add(this.lblRepositionWorm, 0, 5);
|
|
this.tblWeapMystery.Controls.Add(this.selFloodMystery, 1, 3);
|
|
this.tblWeapMystery.Controls.Add(this.selDisarmMystery, 1, 4);
|
|
this.tblWeapMystery.Controls.Add(this.selBarrelTripletMystery, 1, 2);
|
|
this.tblWeapMystery.Controls.Add(this.lblSabotageInventory, 0, 4);
|
|
this.tblWeapMystery.Controls.Add(this.lblBarrelOLaughs, 0, 2);
|
|
this.tblWeapMystery.Controls.Add(this.lblGlobalWarming, 0, 3);
|
|
this.tblWeapMystery.Controls.Add(this.selMineTripletMystery, 1, 1);
|
|
this.tblWeapMystery.Controls.Add(this.lblRandomDetonation, 0, 1);
|
|
this.tblWeapMystery.Controls.Add(this.lblBringOnTheMines, 0, 0);
|
|
this.tblWeapMystery.Controls.Add(this.selMineLayerMystery, 1, 0);
|
|
this.tblWeapMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.tblWeapMystery.Location = new System.Drawing.Point(3, 3);
|
|
this.tblWeapMystery.Name = "tblWeapMystery";
|
|
this.tblWeapMystery.RowCount = 15;
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.RowStyles.Add(new System.Windows.Forms.RowStyle());
|
|
this.tblWeapMystery.Size = new System.Drawing.Size(153, 1547);
|
|
this.tblWeapMystery.TabIndex = 1;
|
|
//
|
|
// selBadPoisonMystery
|
|
//
|
|
this.selBadPoisonMystery.AutoSize = true;
|
|
this.selBadPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBadPoisonMystery.Location = new System.Drawing.Point(130, 1344);
|
|
this.selBadPoisonMystery.Name = "selBadPoisonMystery";
|
|
this.selBadPoisonMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selBadPoisonMystery.TabIndex = 36;
|
|
//
|
|
// selGoodPoisonMystery
|
|
//
|
|
this.selGoodPoisonMystery.AutoSize = true;
|
|
this.selGoodPoisonMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selGoodPoisonMystery.Location = new System.Drawing.Point(130, 1447);
|
|
this.selGoodPoisonMystery.Name = "selGoodPoisonMystery";
|
|
this.selGoodPoisonMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selGoodPoisonMystery.TabIndex = 35;
|
|
//
|
|
// lblTeamDisease
|
|
//
|
|
this.lblTeamDisease.AutoSize = true;
|
|
this.lblTeamDisease.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblTeamDisease.Location = new System.Drawing.Point(5, 1341);
|
|
this.lblTeamDisease.Name = "lblTeamDisease";
|
|
this.lblTeamDisease.Size = new System.Drawing.Size(117, 101);
|
|
this.lblTeamDisease.TabIndex = 34;
|
|
this.lblTeamDisease.Text = "Team Disease:";
|
|
this.lblTeamDisease.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSickItToThem
|
|
//
|
|
this.lblSickItToThem.AutoSize = true;
|
|
this.lblSickItToThem.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSickItToThem.Location = new System.Drawing.Point(5, 1444);
|
|
this.lblSickItToThem.Name = "lblSickItToThem";
|
|
this.lblSickItToThem.Size = new System.Drawing.Size(117, 101);
|
|
this.lblSickItToThem.TabIndex = 33;
|
|
this.lblSickItToThem.Text = "Sick it to them:";
|
|
this.lblSickItToThem.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selSpecialWeaponMystery
|
|
//
|
|
this.selSpecialWeaponMystery.AutoSize = true;
|
|
this.selSpecialWeaponMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSpecialWeaponMystery.Location = new System.Drawing.Point(130, 1241);
|
|
this.selSpecialWeaponMystery.Name = "selSpecialWeaponMystery";
|
|
this.selSpecialWeaponMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selSpecialWeaponMystery.TabIndex = 32;
|
|
//
|
|
// selSuperHealthMystery
|
|
//
|
|
this.selSuperHealthMystery.AutoSize = true;
|
|
this.selSuperHealthMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selSuperHealthMystery.Location = new System.Drawing.Point(130, 1138);
|
|
this.selSuperHealthMystery.Name = "selSuperHealthMystery";
|
|
this.selSuperHealthMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selSuperHealthMystery.TabIndex = 31;
|
|
//
|
|
// selDamageMystery
|
|
//
|
|
this.selDamageMystery.AutoSize = true;
|
|
this.selDamageMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDamageMystery.Location = new System.Drawing.Point(130, 1035);
|
|
this.selDamageMystery.Name = "selDamageMystery";
|
|
this.selDamageMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selDamageMystery.TabIndex = 30;
|
|
//
|
|
// selHealthMystery
|
|
//
|
|
this.selHealthMystery.AutoSize = true;
|
|
this.selHealthMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selHealthMystery.Location = new System.Drawing.Point(130, 932);
|
|
this.selHealthMystery.Name = "selHealthMystery";
|
|
this.selHealthMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selHealthMystery.TabIndex = 29;
|
|
//
|
|
// selDoubleTurnTimeMystery
|
|
//
|
|
this.selDoubleTurnTimeMystery.AutoSize = true;
|
|
this.selDoubleTurnTimeMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDoubleTurnTimeMystery.Location = new System.Drawing.Point(130, 829);
|
|
this.selDoubleTurnTimeMystery.Name = "selDoubleTurnTimeMystery";
|
|
this.selDoubleTurnTimeMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selDoubleTurnTimeMystery.TabIndex = 27;
|
|
//
|
|
// lblBigGuns
|
|
//
|
|
this.lblBigGuns.AutoSize = true;
|
|
this.lblBigGuns.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBigGuns.Location = new System.Drawing.Point(5, 1238);
|
|
this.lblBigGuns.Name = "lblBigGuns";
|
|
this.lblBigGuns.Size = new System.Drawing.Size(117, 101);
|
|
this.lblBigGuns.TabIndex = 21;
|
|
this.lblBigGuns.Text = "Big Guns:";
|
|
this.lblBigGuns.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblDamageIncoming
|
|
//
|
|
this.lblDamageIncoming.AutoSize = true;
|
|
this.lblDamageIncoming.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblDamageIncoming.Location = new System.Drawing.Point(5, 1032);
|
|
this.lblDamageIncoming.Name = "lblDamageIncoming";
|
|
this.lblDamageIncoming.Size = new System.Drawing.Size(117, 101);
|
|
this.lblDamageIncoming.TabIndex = 20;
|
|
this.lblDamageIncoming.Text = "Damage Incoming:";
|
|
this.lblDamageIncoming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblSuperHealth
|
|
//
|
|
this.lblSuperHealth.AutoSize = true;
|
|
this.lblSuperHealth.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSuperHealth.Location = new System.Drawing.Point(5, 1135);
|
|
this.lblSuperHealth.Name = "lblSuperHealth";
|
|
this.lblSuperHealth.Size = new System.Drawing.Size(117, 101);
|
|
this.lblSuperHealth.TabIndex = 19;
|
|
this.lblSuperHealth.Text = "Super Health:";
|
|
this.lblSuperHealth.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblExtendedTime
|
|
//
|
|
this.lblExtendedTime.AutoSize = true;
|
|
this.lblExtendedTime.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblExtendedTime.Location = new System.Drawing.Point(5, 826);
|
|
this.lblExtendedTime.Name = "lblExtendedTime";
|
|
this.lblExtendedTime.Size = new System.Drawing.Size(117, 101);
|
|
this.lblExtendedTime.TabIndex = 18;
|
|
this.lblExtendedTime.Text = "Extended Time:";
|
|
this.lblExtendedTime.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblMedicalInsurance
|
|
//
|
|
this.lblMedicalInsurance.AutoSize = true;
|
|
this.lblMedicalInsurance.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblMedicalInsurance.Location = new System.Drawing.Point(5, 929);
|
|
this.lblMedicalInsurance.Name = "lblMedicalInsurance";
|
|
this.lblMedicalInsurance.Size = new System.Drawing.Size(117, 101);
|
|
this.lblMedicalInsurance.TabIndex = 17;
|
|
this.lblMedicalInsurance.Text = "Medical Insurance:";
|
|
this.lblMedicalInsurance.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selLowGravityMystery
|
|
//
|
|
this.selLowGravityMystery.AutoSize = true;
|
|
this.selLowGravityMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selLowGravityMystery.Location = new System.Drawing.Point(130, 726);
|
|
this.selLowGravityMystery.Name = "selLowGravityMystery";
|
|
this.selLowGravityMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selLowGravityMystery.TabIndex = 15;
|
|
//
|
|
// selQuickWalkMystery
|
|
//
|
|
this.selQuickWalkMystery.AutoSize = true;
|
|
this.selQuickWalkMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selQuickWalkMystery.Location = new System.Drawing.Point(130, 623);
|
|
this.selQuickWalkMystery.Name = "selQuickWalkMystery";
|
|
this.selQuickWalkMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selQuickWalkMystery.TabIndex = 14;
|
|
//
|
|
// selTeleportMystery
|
|
//
|
|
this.selTeleportMystery.AutoSize = true;
|
|
this.selTeleportMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selTeleportMystery.Location = new System.Drawing.Point(130, 520);
|
|
this.selTeleportMystery.Name = "selTeleportMystery";
|
|
this.selTeleportMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selTeleportMystery.TabIndex = 13;
|
|
//
|
|
// lblMoonPhysics
|
|
//
|
|
this.lblMoonPhysics.AutoSize = true;
|
|
this.lblMoonPhysics.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblMoonPhysics.Location = new System.Drawing.Point(5, 723);
|
|
this.lblMoonPhysics.Name = "lblMoonPhysics";
|
|
this.lblMoonPhysics.Size = new System.Drawing.Size(117, 101);
|
|
this.lblMoonPhysics.TabIndex = 12;
|
|
this.lblMoonPhysics.Text = "Moon Physics:";
|
|
this.lblMoonPhysics.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblHyperActive
|
|
//
|
|
this.lblHyperActive.AutoSize = true;
|
|
this.lblHyperActive.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblHyperActive.Location = new System.Drawing.Point(5, 620);
|
|
this.lblHyperActive.Name = "lblHyperActive";
|
|
this.lblHyperActive.Size = new System.Drawing.Size(117, 101);
|
|
this.lblHyperActive.TabIndex = 11;
|
|
this.lblHyperActive.Text = "Hyperactive!:";
|
|
this.lblHyperActive.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblRepositionWorm
|
|
//
|
|
this.lblRepositionWorm.AutoSize = true;
|
|
this.lblRepositionWorm.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblRepositionWorm.Location = new System.Drawing.Point(5, 517);
|
|
this.lblRepositionWorm.Name = "lblRepositionWorm";
|
|
this.lblRepositionWorm.Size = new System.Drawing.Size(117, 101);
|
|
this.lblRepositionWorm.TabIndex = 10;
|
|
this.lblRepositionWorm.Text = "Reposition Worm:";
|
|
this.lblRepositionWorm.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selFloodMystery
|
|
//
|
|
this.selFloodMystery.AutoSize = true;
|
|
this.selFloodMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selFloodMystery.Location = new System.Drawing.Point(130, 314);
|
|
this.selFloodMystery.Name = "selFloodMystery";
|
|
this.selFloodMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selFloodMystery.TabIndex = 9;
|
|
//
|
|
// selDisarmMystery
|
|
//
|
|
this.selDisarmMystery.AutoSize = true;
|
|
this.selDisarmMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selDisarmMystery.Location = new System.Drawing.Point(130, 417);
|
|
this.selDisarmMystery.Name = "selDisarmMystery";
|
|
this.selDisarmMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selDisarmMystery.TabIndex = 8;
|
|
//
|
|
// selBarrelTripletMystery
|
|
//
|
|
this.selBarrelTripletMystery.AutoSize = true;
|
|
this.selBarrelTripletMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selBarrelTripletMystery.Location = new System.Drawing.Point(130, 211);
|
|
this.selBarrelTripletMystery.Name = "selBarrelTripletMystery";
|
|
this.selBarrelTripletMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selBarrelTripletMystery.TabIndex = 7;
|
|
//
|
|
// lblSabotageInventory
|
|
//
|
|
this.lblSabotageInventory.AutoSize = true;
|
|
this.lblSabotageInventory.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblSabotageInventory.Location = new System.Drawing.Point(5, 414);
|
|
this.lblSabotageInventory.Name = "lblSabotageInventory";
|
|
this.lblSabotageInventory.Size = new System.Drawing.Size(117, 101);
|
|
this.lblSabotageInventory.TabIndex = 6;
|
|
this.lblSabotageInventory.Text = "Sabotage Inventory:";
|
|
this.lblSabotageInventory.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBarrelOLaughs
|
|
//
|
|
this.lblBarrelOLaughs.AutoSize = true;
|
|
this.lblBarrelOLaughs.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBarrelOLaughs.Location = new System.Drawing.Point(5, 208);
|
|
this.lblBarrelOLaughs.Name = "lblBarrelOLaughs";
|
|
this.lblBarrelOLaughs.Size = new System.Drawing.Size(117, 101);
|
|
this.lblBarrelOLaughs.TabIndex = 5;
|
|
this.lblBarrelOLaughs.Text = "Barrel O\' Laughs:";
|
|
this.lblBarrelOLaughs.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblGlobalWarming
|
|
//
|
|
this.lblGlobalWarming.AutoSize = true;
|
|
this.lblGlobalWarming.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblGlobalWarming.Location = new System.Drawing.Point(5, 311);
|
|
this.lblGlobalWarming.Name = "lblGlobalWarming";
|
|
this.lblGlobalWarming.Size = new System.Drawing.Size(117, 101);
|
|
this.lblGlobalWarming.TabIndex = 4;
|
|
this.lblGlobalWarming.Text = "Global Warming:";
|
|
this.lblGlobalWarming.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selMineTripletMystery
|
|
//
|
|
this.selMineTripletMystery.AutoSize = true;
|
|
this.selMineTripletMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selMineTripletMystery.Location = new System.Drawing.Point(130, 108);
|
|
this.selMineTripletMystery.Name = "selMineTripletMystery";
|
|
this.selMineTripletMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selMineTripletMystery.TabIndex = 3;
|
|
//
|
|
// lblRandomDetonation
|
|
//
|
|
this.lblRandomDetonation.AutoSize = true;
|
|
this.lblRandomDetonation.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblRandomDetonation.Location = new System.Drawing.Point(5, 105);
|
|
this.lblRandomDetonation.Name = "lblRandomDetonation";
|
|
this.lblRandomDetonation.Size = new System.Drawing.Size(117, 101);
|
|
this.lblRandomDetonation.TabIndex = 2;
|
|
this.lblRandomDetonation.Text = "Random Detonation:";
|
|
this.lblRandomDetonation.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// lblBringOnTheMines
|
|
//
|
|
this.lblBringOnTheMines.AutoSize = true;
|
|
this.lblBringOnTheMines.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.lblBringOnTheMines.Location = new System.Drawing.Point(5, 2);
|
|
this.lblBringOnTheMines.Name = "lblBringOnTheMines";
|
|
this.lblBringOnTheMines.Size = new System.Drawing.Size(117, 101);
|
|
this.lblBringOnTheMines.TabIndex = 0;
|
|
this.lblBringOnTheMines.Text = "Bring on the Mines";
|
|
this.lblBringOnTheMines.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
//
|
|
// selMineLayerMystery
|
|
//
|
|
this.selMineLayerMystery.AutoSize = true;
|
|
this.selMineLayerMystery.Dock = System.Windows.Forms.DockStyle.Top;
|
|
this.selMineLayerMystery.Location = new System.Drawing.Point(130, 5);
|
|
this.selMineLayerMystery.Name = "selMineLayerMystery";
|
|
this.selMineLayerMystery.Size = new System.Drawing.Size(18, 95);
|
|
this.selMineLayerMystery.TabIndex = 1;
|
|
//
|
|
// SchemePanel
|
|
//
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
this.BackColor = System.Drawing.Color.LightGray;
|
|
this.Controls.Add(this.schemeTabControl);
|
|
this.Name = "SchemePanel";
|
|
this.Size = new System.Drawing.Size(707, 415);
|
|
this.schemeTabControl.ResumeLayout(false);
|
|
this.generalTab.ResumeLayout(false);
|
|
this.generalTab.PerformLayout();
|
|
this.tblGeneral.ResumeLayout(false);
|
|
this.tblGeneral.PerformLayout();
|
|
this.tblPermanatToggle.ResumeLayout(false);
|
|
this.tblPermanatToggle.PerformLayout();
|
|
this.crateTab.ResumeLayout(false);
|
|
this.crateTab.PerformLayout();
|
|
this.tblCrate.ResumeLayout(false);
|
|
this.tblCrate.PerformLayout();
|
|
this.mapTab.ResumeLayout(false);
|
|
this.mapTab.PerformLayout();
|
|
this.tblMap.ResumeLayout(false);
|
|
this.tblMap.PerformLayout();
|
|
this.tblMineFactoryTelepadToggles.ResumeLayout(false);
|
|
this.tblMineFactoryTelepadToggles.PerformLayout();
|
|
this.weaponsTab.ResumeLayout(false);
|
|
this.weapTypeTabControl.ResumeLayout(false);
|
|
this.weaponTab.ResumeLayout(false);
|
|
this.weaponTab.PerformLayout();
|
|
this.tblWeapons.ResumeLayout(false);
|
|
this.tblWeapons.PerformLayout();
|
|
this.utilityTab.ResumeLayout(false);
|
|
this.utilityTab.PerformLayout();
|
|
this.tblWeapUtil.ResumeLayout(false);
|
|
this.tblWeapUtil.PerformLayout();
|
|
this.mysteryTab.ResumeLayout(false);
|
|
this.mysteryTab.PerformLayout();
|
|
this.tblWeapMystery.ResumeLayout(false);
|
|
this.tblWeapMystery.PerformLayout();
|
|
this.ResumeLayout(false);
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
private TabControl schemeTabControl;
|
|
private TabPage generalTab;
|
|
private TableLayoutPanel tblGeneral;
|
|
private Label lblSchemeName;
|
|
private TextBox selSchemeName;
|
|
private Label lblLock;
|
|
private TextBox selLock;
|
|
private CheckBox selPermanent;
|
|
private Label lblArtiliaryMode;
|
|
private YesNoComboBox selArtilaryMode;
|
|
private YesNoComboBox selTeleportIn;
|
|
private Label lblTeleportIn;
|
|
private TableLayoutPanel tblPermanatToggle;
|
|
private Label lblNumRounds;
|
|
private IntUpDown selNumRounds;
|
|
private Label lblWormSelect;
|
|
private Label lblWormHealth;
|
|
private Label lblRoundTime;
|
|
private Label lblTurnTime;
|
|
private IntUpDown selTurnTime;
|
|
private IntUpDown selWormHealth;
|
|
private IntUpDown selRoundTime;
|
|
private YesNoComboBox selWormSelectAtGameStart;
|
|
private TabPage crateTab;
|
|
private TableLayoutPanel tblCrate;
|
|
private IntUpDown selHealthCrateAmount;
|
|
private IntUpDown selHealthCrateChance;
|
|
private Label lblHealthCrateAmount;
|
|
private Label lblHealthCrateChance;
|
|
private Label lblUtilityCrateChance;
|
|
private IntUpDown selMysteryCrateChance;
|
|
private Label lblMysteryCrateChance;
|
|
private Label lblPerTurnCrateChance;
|
|
private IntUpDown selCrateChance;
|
|
private IntUpDown selUtilityCrateChance;
|
|
private TabPage mapTab;
|
|
private TableLayoutPanel tblMineFactoryTelepadToggles;
|
|
private CheckBox selTelepads;
|
|
private CheckBox selMineFactory;
|
|
private TableLayoutPanel tblMap;
|
|
private Label lblWaterRiseSpeed;
|
|
private Label lblSuddenDeath;
|
|
private IntUpDown selMineFuse;
|
|
private Label lblMineFuse;
|
|
private Label lblObjects;
|
|
private IntUpDown selMaxWindStrength;
|
|
private Label lblWindMaxStrength;
|
|
private Label lblStockpiling;
|
|
private Label lblRopeTime;
|
|
private Label lblLandTime;
|
|
private Label lblSpecial;
|
|
private Label lblHotSeat;
|
|
private Label lblFallDamage;
|
|
private Label lblHelpPanelDisplay;
|
|
private Label lblDisplayTime;
|
|
private YesNoComboBox selDisplayTime;
|
|
private IntUpDown selLandTime;
|
|
private IntUpDown selRopeTime;
|
|
private YesNoComboBox selFallDamage;
|
|
private IntUpDown selHotSeat;
|
|
private YesNoComboBox selSpecial;
|
|
private IntUpDown selHelpPanelDisplay;
|
|
private TabPage weaponsTab;
|
|
private TabControl weapTypeTabControl;
|
|
private TabPage weaponTab;
|
|
private TabPage utilityTab;
|
|
private TabPage mysteryTab;
|
|
private TableLayoutPanel tblWeapons;
|
|
private WeaponSettingsPanel selBananaBomb;
|
|
private Label lblBananaBomb;
|
|
private Label lblAirstrike;
|
|
private WeaponSettingsPanel selAirstrike;
|
|
private WeaponSettingsPanel selStarburst;
|
|
private WeaponSettingsPanel selBovineBlitz;
|
|
private WeaponSettingsPanel selSniperRifle;
|
|
private WeaponSettingsPanel selSentryGun;
|
|
private WeaponSettingsPanel selPoisonArrow;
|
|
private WeaponSettingsPanel selTailNail;
|
|
private WeaponSettingsPanel selInflatableScouser;
|
|
private WeaponSettingsPanel selFatkinsStrike;
|
|
private WeaponSettingsPanel selAlienAbduction;
|
|
private WeaponSettingsPanel selTeamWeapon;
|
|
private Label lblStarburst;
|
|
private Label lblBovineBlitz;
|
|
private Label lblSniperRifle;
|
|
private Label lblSentryGun;
|
|
private Label lblPoisonArrow;
|
|
private Label lblTailNail;
|
|
private Label lblInflatableScouser;
|
|
private Label lblFatkinsStrike;
|
|
private Label lblAlienAbduction;
|
|
private Label lblTeamWeapon;
|
|
private WeaponSettingsPanel selFlood;
|
|
private WeaponSettingsPanel selSuperSheep;
|
|
private WeaponSettingsPanel selShotgun;
|
|
private WeaponSettingsPanel selSheep;
|
|
private WeaponSettingsPanel selProd;
|
|
private WeaponSettingsPanel selOldWoman;
|
|
private WeaponSettingsPanel selLandMine;
|
|
private WeaponSettingsPanel selHomingMissile;
|
|
private WeaponSettingsPanel selHolyHandGrenade;
|
|
private WeaponSettingsPanel selGrenade;
|
|
private WeaponSettingsPanel selGasCanister;
|
|
private Label lblFlood;
|
|
private Label lblSuperSheep;
|
|
private Label lblShotgun;
|
|
private Label lblSheep;
|
|
private Label lblProd;
|
|
private Label lblOldWoman;
|
|
private Label lblHomingMissile;
|
|
private Label lblLandMine;
|
|
private Label lblGasCanister;
|
|
private Label lblHolyHandGrenade;
|
|
private Label lblGrenade;
|
|
private WeaponSettingsPanel selFirePunch;
|
|
private WeaponSettingsPanel selDynamite;
|
|
private WeaponSettingsPanel selConcreteDonkey;
|
|
private Label lblFirePunch;
|
|
private Label lblDynamite;
|
|
private Label lblConcreteDonkey;
|
|
private WeaponSettingsPanel selBazooka;
|
|
private WeaponSettingsPanel selClusterBomb;
|
|
private WeaponSettingsPanel selBaseballBat;
|
|
private Label lblClusterBomb;
|
|
private Label lblBaseballBat;
|
|
private Label lblBazooka;
|
|
private TableLayoutPanel tblWeapUtil;
|
|
private WeaponSettingsPanel selArmour;
|
|
private WeaponSettingsPanel selDoubleDamage;
|
|
private WeaponSettingsPanel selCrateSpy;
|
|
private WeaponSettingsPanel selCrateShower;
|
|
private WeaponSettingsPanel selSkipGo;
|
|
private Label lblArmour;
|
|
private Label lblCrateSpy;
|
|
private Label lblDoubleDamage;
|
|
private Label lblSkipGo;
|
|
private Label lblCrateShower;
|
|
private WeaponSettingsPanel selSurrender;
|
|
private WeaponSettingsPanel selGirder;
|
|
private WeaponSettingsPanel selBubbleTrouble;
|
|
private Label lblSurrender;
|
|
private Label lblGirder;
|
|
private Label lblBubbleTrouble;
|
|
private WeaponSettingsPanel selIcarusPotion;
|
|
private WeaponSettingsPanel selWormSelect;
|
|
private WeaponSettingsPanel selNinjaRope;
|
|
private Label lblWormSelector;
|
|
private Label lblNinjaRope;
|
|
private Label lblIcarusPotion;
|
|
private WeaponSettingsPanel selParachute;
|
|
private Label lblParachute;
|
|
private Label lblJetPack;
|
|
private WeaponSettingsPanel selJetpack;
|
|
private TableLayoutPanel tblWeapMystery;
|
|
private WeaponSettingsPanel selBadPoisonMystery;
|
|
private WeaponSettingsPanel selGoodPoisonMystery;
|
|
private Label lblTeamDisease;
|
|
private Label lblSickItToThem;
|
|
private WeaponSettingsPanel selSpecialWeaponMystery;
|
|
private WeaponSettingsPanel selSuperHealthMystery;
|
|
private WeaponSettingsPanel selDamageMystery;
|
|
private WeaponSettingsPanel selHealthMystery;
|
|
private WeaponSettingsPanel selDoubleTurnTimeMystery;
|
|
private Label lblBigGuns;
|
|
private Label lblDamageIncoming;
|
|
private Label lblSuperHealth;
|
|
private Label lblExtendedTime;
|
|
private Label lblMedicalInsurance;
|
|
private WeaponSettingsPanel selLowGravityMystery;
|
|
private WeaponSettingsPanel selQuickWalkMystery;
|
|
private WeaponSettingsPanel selTeleportMystery;
|
|
private Label lblMoonPhysics;
|
|
private Label lblHyperActive;
|
|
private Label lblRepositionWorm;
|
|
private WeaponSettingsPanel selFloodMystery;
|
|
private WeaponSettingsPanel selDisarmMystery;
|
|
private WeaponSettingsPanel selBarrelTripletMystery;
|
|
private Label lblSabotageInventory;
|
|
private Label lblBarrelOLaughs;
|
|
private Label lblGlobalWarming;
|
|
private WeaponSettingsPanel selMineTripletMystery;
|
|
private Label lblRandomDetonation;
|
|
private Label lblBringOnTheMines;
|
|
private WeaponSettingsPanel selMineLayerMystery;
|
|
private ComboBox selLndObjects;
|
|
private ComboBox selStockpiling;
|
|
private ComboBox selSuddenDeath;
|
|
private ComboBox selWaterSpeed;
|
|
private IntUpDown selWeapCrateChance;
|
|
private Label lblWeapCrateChance;
|
|
}
|
|
}
|