namespace GMAssetCompiler
{
	public enum eObject
	{
		OBJECT_SELF = -1,
		OBJECT_OTHER = -2,
		OBJECT_ALL = -3,
		OBJECT_NOONE = -4,
		OBJECT_GLOBAL = -5,
		OBJECT_LOCAL = -7,
		OBJECT_NOTSPECIFIED = -6
	}
}
