namespace GMAssetCompiler { public enum eToken { eEOF = -2, eError = -1, eName = 0, eNumber = 1, eString = 2, eConstant = 5, eFunction = 6, eVariable = 7, eVariableSimple = 8, eGlobal = 9, eBegin = 11, eEnd = 12, eIf = 13, eThen = 14, eElse = 0xF, eWhile = 0x10, eDo = 17, eFor = 18, eUntil = 19, eRepeat = 20, eExit = 21, eBreak = 22, eContinue = 23, eWith = 24, eReturn = 25, eSwitch = 26, eCase = 27, eDefault = 28, eVar = 29, eGlobalVar = 30, eCaseConstant = 0x1F, eAssign = 101, eAssignPlus = 102, eAssignMinus = 103, eAssignTimes = 104, eAssignDivide = 105, eOpen = 106, eClose = 107, eSepStatement = 108, eSepArgument = 109, eArrayOpen = 110, eArrayClose = 111, eDot = 112, eLabel = 113, eAssignOr = 114, eAssignAnd = 115, eAssignXor = 116, eAnd = 201, eOr = 202, eNot = 203, eLess = 204, eLessEqual = 205, eEqual = 206, eNotEqual = 207, eGreaterEqual = 208, eGreater = 209, ePlus = 210, eMinus = 211, eTime = 212, eDivide = 213, eDiv = 214, eMod = 215, eXor = 216, eBitOr = 217, eBitAnd = 218, eBitXor = 219, eBitNegate = 220, eBitShiftLeft = 221, eBitShiftRight = 222, eBlock = 1000, eUnary = 1010, eBinary = 1011 } }