using System.IO; namespace GMAssetCompiler { internal class DummyStream : Stream { public override bool CanRead { get { return false; } } public override bool CanSeek { get { return false; } } public override bool CanWrite { get { return true; } } public override long Length { get { return 0L; } } public override long Position { get { return 0L; } set { } } public override void Flush() { } public override int Read(byte[] buffer, int offset, int count) { return 0; } public override long Seek(long offset, SeekOrigin origin) { return 0L; } public override void SetLength(long value) { } public override void Write(byte[] buffer, int offset, int count) { } } }