using System.IO; namespace GMAssetCompiler { public class GMView { public bool Visible { get; private set; } public int XView { get; private set; } public int YView { get; private set; } public int WView { get; private set; } public int HView { get; private set; } public int XPort { get; private set; } public int YPort { get; private set; } public int WPort { get; private set; } public int HPort { get; private set; } public double Angle { get; private set; } public int HBorder { get; private set; } public int VBorder { get; private set; } public int HSpeed { get; private set; } public int VSpeed { get; private set; } public int Index { get; private set; } public GMView(Stream _stream) { Visible = _stream.ReadBoolean(); XView = _stream.ReadInteger(); YView = _stream.ReadInteger(); WView = _stream.ReadInteger(); HView = _stream.ReadInteger(); XPort = _stream.ReadInteger(); YPort = _stream.ReadInteger(); WPort = _stream.ReadInteger(); HPort = _stream.ReadInteger(); Angle = 0.0; HBorder = _stream.ReadInteger(); VBorder = _stream.ReadInteger(); HSpeed = _stream.ReadInteger(); VSpeed = _stream.ReadInteger(); Index = _stream.ReadInteger(); } } }