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chovy-gm/GMAssetCompiler/GMHelp.cs

122 lines
1.8 KiB
C#

using System.IO;
using System.Text;
namespace GMAssetCompiler
{
public class GMHelp
{
public int BackgroundColour
{
get;
private set;
}
public bool Mimic
{
get;
private set;
}
public string Caption
{
get;
private set;
}
public int Left
{
get;
private set;
}
public int Top
{
get;
private set;
}
public int Width
{
get;
private set;
}
public int Height
{
get;
private set;
}
public bool Border
{
get;
private set;
}
public bool Sizable
{
get;
private set;
}
public bool OnTop
{
get;
private set;
}
public bool Modal
{
get;
private set;
}
public string Text
{
get;
private set;
}
public GMHelp(GMAssets _a, Stream _stream)
{
int num = _stream.ReadInteger();
if (num == 800)
{
_stream = _stream.ReadStreamC();
}
BackgroundColour = _stream.ReadInteger();
Mimic = _stream.ReadBoolean();
Caption = _stream.ReadString();
Left = _stream.ReadInteger();
Top = _stream.ReadInteger();
Width = _stream.ReadInteger();
Height = _stream.ReadInteger();
Border = _stream.ReadBoolean();
Sizable = _stream.ReadBoolean();
OnTop = _stream.ReadBoolean();
Modal = _stream.ReadBoolean();
byte[] array = null;
switch (num)
{
case 600:
array = _stream.ReadCompressedStream();
break;
case 800:
array = _stream.ReadStream();
break;
}
if (array != null)
{
MemoryStream memoryStream = new MemoryStream(array);
StringBuilder stringBuilder = new StringBuilder();
while (memoryStream.Position != memoryStream.Length)
{
char value = (char)memoryStream.ReadByte();
stringBuilder.Append(value);
}
Text = stringBuilder.ToString();
}
}
}
}