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namespace GMAssetCompiler
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{
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public enum eObject
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{
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OBJECT_SELF = -1,
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OBJECT_OTHER = -2,
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OBJECT_ALL = -3,
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OBJECT_NOONE = -4,
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OBJECT_GLOBAL = -5,
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OBJECT_LOCAL = -7,
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OBJECT_NOTSPECIFIED = -6
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}
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}
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