Update README.md

This commit is contained in:
Bluzume 2020-08-24 22:36:58 +12:00 committed by GitHub
parent 1cbd4c9b29
commit fe7a8dc0a8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 9 additions and 9 deletions

View File

@ -21,18 +21,18 @@ also, lots of shittily dumped iso's online, however iso's obtained by the NPS Br
if you want to dump your own ISO's use UMD Dumper or something that isnt ftp-ing over all the files and building it into an ISO with UMDgen or some other tool
Credits:
dots-tb (\_\_sce_ebootpbp signing)
SilicaAndPina(me) Developing GUI and finding the psp bubbles method and psvimgtools C# port
dots-tb (for [chovy-gen](https://github.com/dots-tb/chovy-gen) (\_\_sce_ebootpbp signing)
SilicaAndPina(me) DLL fork of [chovy-gen](https://github.com/KuromeSan/chovy-gen) Developing GUI, finding the psp bubbles method and [psvimgtools](https://github.com/yifanlu/psvimgtools) .NET port
Motoharu (For helping dots with \_\_sce_ebootpbp)
RupertAvery (For PSXPackager and his fork of DiscUtils)
Dark_Alex (For POPStation)
swarzesherz (For Sign_Np)
tpunix (For kirk_engine)
yifanlu & xyz for psvimgtools. (beta02 and lower)
RupertAvery (For [PSXPackager](https://github.com/RupertAvery/PSXPackager) and his fork of DiscUtils)
Dark_Alex (For [POPStation](https://aur.archlinux.org/packages/popstation_md/))
swarzesherz (For [sign_np](https://github.com/swarzesherz/sign_np))
tpunix (For [kirk_engine](https://github.com/tpunix/kirk_engine))
yifanlu & xyz for [psvimgtools](https://github.com/yifanlu/psvimgtools). (Chovy-Sign beta02 and lower)
Mathieulh (Found psp signing keys?)
MobyGames (mobygames.com for PS1 Cover Art)
MobyGames ([mobygames.com](https://www.mobygames.com/) for PS1 Cover Art)
# Building
In order to build CHOVY.DLL you need [OpenSSL](https://www.npcglib.org/~stathis/downloads/openssl-1.1.0f-vs2017.7z) libary
In order to build CHOVY-SIGN.DLL you need [OpenSSL](https://www.npcglib.org/~stathis/downloads/openssl-1.1.0f-vs2017.7z) libary
Extract to C:/OpenSSL or change linking settings in the solution to match your install location
Open the SLN in Viual Studio 2019 and press "Build Solution"