165 lines
5.8 KiB
C#
165 lines
5.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace GameBuilder {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameBuilder.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] DATAPSPSD {
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get {
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object obj = ResourceManager.GetObject("DATAPSPSD", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] DATAPSPSDCFG {
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get {
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object obj = ResourceManager.GetObject("DATAPSPSDCFG", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to SCES00311 87AA
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///SCES01431 6547
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///SCES01444 BD44
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///SCES01492 D16A
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///SCES01493 197A
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///SCES01494 AAA6
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///SCES01495 0E57
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///SCES01516 44F6
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///SCES01517 AE85
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///SCES01518 9C27
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///SCES01519 364B
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///SCES01564 CEC1
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///SCES01695 89EA
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///SCES01700 4717
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///SCES01701 C49E
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///SCES01702 672A
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///SCES01703 883F
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///SCES01704 CE32
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///SCES01763 096F
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///SCES01882 B364
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///SCES01909 E788
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///SCES01979 0D9D
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///SCES02004 C437
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///SCES02005 9137
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///SCES02006 7554
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///SCES02007 E686
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///SCES02028 9AD4
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///SCES02029 26B6
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///SCES02030 23D9
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///SCES02031 D325
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///SCES02080 9DE0
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///SCES02104 744B
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/// [rest of string was truncated]";.
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/// </summary>
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public static string MAGICWORDS {
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get {
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return ResourceManager.GetString("MAGICWORDS", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] SIMPLE {
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get {
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object obj = ResourceManager.GetObject("SIMPLE", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] STARTDATMINIS {
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get {
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object obj = ResourceManager.GetObject("STARTDATMINIS", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] STARTDATPOPS {
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get {
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object obj = ResourceManager.GetObject("STARTDATPOPS", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] STARTDATPSP {
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get {
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object obj = ResourceManager.GetObject("STARTDATPSP", resourceCulture);
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return ((byte[])(obj));
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}
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}
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}
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}
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