chovy-sign/LibChovy/Resources.Designer.cs

104 lines
4.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LibChovy {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LibChovy.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] ICON0 {
get {
object obj = ResourceManager.GetObject("ICON0", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to EP9000-NPEG00005_00-0000000000000001 51409FAC25DEAD80B44A9DAF0EB6A335 A0B1439B8E76B90AB2169978750B1E84 5AB0B5E2C32EE3BAFEF80ADE35BD7888 0B8450E063523674011C6B2B94829F7A
///.
/// </summary>
public static string KEYSTXT {
get {
return ResourceManager.GetString("KEYSTXT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] PIC0 {
get {
object obj = ResourceManager.GetObject("PIC0", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] PIC1 {
get {
object obj = ResourceManager.GetObject("PIC1", resourceCulture);
return ((byte[])(obj));
}
}
}
}