chovy-sign/CHOVY-JUAN/WrappingStream.cs

127 lines
3.6 KiB
C#

//
// Copyright (c) 2008-2012, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.IO;
namespace DiscUtils.Streams
{
/// <summary>
/// Base class for streams that wrap another stream.
/// </summary>
/// <remarks>
/// Provides the default implementation of methods &amp; properties, so
/// wrapping streams need only override the methods they need to intercept.
/// </remarks>
public class WrappingStream : SparseStream
{
private readonly Ownership _ownership;
private SparseStream _wrapped;
public WrappingStream(SparseStream toWrap, Ownership ownership)
{
_wrapped = toWrap;
_ownership = ownership;
}
public override bool CanRead
{
get { return _wrapped.CanRead; }
}
public override bool CanSeek
{
get { return _wrapped.CanSeek; }
}
public override bool CanWrite
{
get { return _wrapped.CanWrite; }
}
public override IEnumerable<StreamExtent> Extents
{
get { return _wrapped.Extents; }
}
public override long Length
{
get { return _wrapped.Length; }
}
public override long Position
{
get { return _wrapped.Position; }
set { _wrapped.Position = value; }
}
public override void Flush()
{
_wrapped.Flush();
}
public override int Read(byte[] buffer, int offset, int count)
{
return _wrapped.Read(buffer, offset, count);
}
public override long Seek(long offset, SeekOrigin origin)
{
return _wrapped.Seek(offset, origin);
}
public override void SetLength(long value)
{
_wrapped.SetLength(value);
}
public override void Clear(int count)
{
_wrapped.Clear(count);
}
public override void Write(byte[] buffer, int offset, int count)
{
_wrapped.Write(buffer, offset, count);
}
protected override void Dispose(bool disposing)
{
try
{
if (disposing)
{
if (_wrapped != null && _ownership == Ownership.Dispose)
{
_wrapped.Dispose();
}
_wrapped = null;
}
}
finally
{
base.Dispose(disposing);
}
}
}
}