chovy-sign/ChovySign-GUI/Psp/PspTab.axaml.cs

87 lines
2.7 KiB
C#

using Avalonia.Controls;
using Avalonia.Interactivity;
using ChovySign_GUI.Popup.Global;
using ChovySign_GUI.Settings;
using GameBuilder.Psp;
using LibChovy;
using LibChovy.Config;
using System;
using System.Media;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using Vita.ContentManager;
using static ChovySign_GUI.Popup.Global.MessageBox;
namespace ChovySign_GUI.Psp
{
public partial class PspTab : UserControl
{
private void check()
{
this.progressStatus.IsEnabled = (this.keySelector.IsValid && this.isoSelector.HasUmd);
}
public PspTab()
{
InitializeComponent();
keySelector.ValidStateChanged += onValidStateChange;
isoSelector.UmdChanged += onUmdChanged;
progressStatus.BeforeStart += onProcessStarting;
progressStatus.Finished += onProcessFinished;
check();
}
private async void onProcessFinished(object? sender, EventArgs e)
{
keySelector.IsEnabled = true;
isoSelector.IsEnabled = true;
SettingsTab.Settings.IsEnabled = true;
Window? currentWindow = this.VisualRoot as Window;
if (currentWindow is not Window) throw new Exception("could not find current window");
_ = App.PlayFinishSound();
await MessageBox.Show(currentWindow, "Finished creating PSP Game!\nCan now go restore it to your PSVita using Content Manager.", "Done!", MessageBoxButtons.Ok);
}
private void onProcessStarting(object? sender, EventArgs e)
{
keySelector.IsEnabled = false;
isoSelector.IsEnabled = false;
SettingsTab.Settings.IsEnabled = false;
if (keySelector.Rif is null) return;
if (keySelector.VersionKey is null) return;
NpDrmRif rifInfo = new NpDrmRif(keySelector.Rif);
NpDrmInfo drmInfo = new NpDrmInfo(keySelector.VersionKey, rifInfo.ContentId, keySelector.KeyIndex);
PspParameters pspParameters = new PspParameters(drmInfo, rifInfo);
UmdInfo? umd = isoSelector.Umd;
if (umd is null) return;
pspParameters.Umd = umd;
pspParameters.Compress = isoSelector.Compress;
// read settings from settings tab.
if (SettingsTab.Settings.DevkitMode) pspParameters.Account = new Account(0);
SettingsReader.BackupsFolder = SettingsTab.Settings.CmaDirectory;
progressStatus.Parameters = pspParameters;
}
private void onUmdChanged(object? sender, EventArgs e)
{
check();
}
private void onValidStateChange(object? sender, EventArgs e)
{
check();
}
}
}