30 lines
802 B
C#
30 lines
802 B
C#
using PspCrypto;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameBuilder.Psp
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{
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public static class Rng
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{
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public static byte[] RandomBytes(int length)
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{
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byte[] randomBytes = new byte[length];
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KIRKEngine.sceUtilsBufferCopyWithRange(randomBytes, randomBytes.Length, null, 0, KIRKEngine.KIRK_CMD_PRNG);
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return randomBytes;
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}
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public static uint RandomUInt()
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{
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byte[] uintBytes = RandomBytes(0x4);
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return BitConverter.ToUInt32(uintBytes);
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}
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public static int RandomInt()
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{
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byte[] intBytes = RandomBytes(0x4);
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return BitConverter.ToInt32(intBytes);
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}
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}
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}
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